// Thin wrapper around an OS-level file. // Note that this class does not provide any support for asynchronous IO, other // than the ability to create asynchronous handles on Windows. // // Note about const: this class does not attempt to determine if the underlying // file system object is affected by a particular method in order to consider // that method const or not. Only methods that deal with member variables in an // obvious non-modifying way are marked as const. Any method that forward calls // to the OS is not considered const, even if there is no apparent change to // member variables. // // On POSIX, if the given file is a symbolic link, most of the methods apply to // the file that the symbolic link resolves to. class BASE_EXPORT File {
public: // FLAG_(OPEN|CREATE).* are mutually exclusive. You should specify exactly one // of the five (possibly combining with other flags) when opening or creating // a file. // FLAG_(WRITE|APPEND) are mutually exclusive. This is so that APPEND behavior // will be consistent with O_APPEND on POSIX. enum Flags : uint32_t {
FLAG_OPEN = 1 << 0, // Opens a file, only if it exists.
FLAG_CREATE = 1 << 1, // Creates a new file, only if it does not // already exist.
FLAG_OPEN_ALWAYS = 1 << 2, // May create a new file.
FLAG_CREATE_ALWAYS = 1 << 3, // May overwrite an old file.
FLAG_OPEN_TRUNCATED = 1 << 4, // Opens a file and truncates it, only if it // exists.
FLAG_READ = 1 << 5,
FLAG_WRITE = 1 << 6,
FLAG_APPEND = 1 << 7,
FLAG_WIN_EXCLUSIVE_READ = 1 << 8, // Windows only. Opposite of SHARE.
FLAG_WIN_EXCLUSIVE_WRITE = 1 << 9, // Windows only. Opposite of SHARE.
FLAG_ASYNC = 1 << 10,
FLAG_WIN_TEMPORARY = 1 << 11, // Windows only.
FLAG_WIN_HIDDEN = 1 << 12, // Windows only.
FLAG_DELETE_ON_CLOSE = 1 << 13,
FLAG_WRITE_ATTRIBUTES = 1 << 14, // File opened in a mode allowing writing // attributes, such as with SetTimes().
FLAG_WIN_SHARE_DELETE = 1 << 15, // Windows only.
FLAG_TERMINAL_DEVICE = 1 << 16, // Serial port flags.
FLAG_WIN_BACKUP_SEMANTICS = 1 << 17, // Windows only.
FLAG_WIN_EXECUTE = 1 << 18, // Windows only.
FLAG_WIN_SEQUENTIAL_SCAN = 1 << 19, // Windows only.
FLAG_CAN_DELETE_ON_CLOSE = 1 << 20, // Requests permission to delete a file // via DeleteOnClose() (Windows only). // See DeleteOnClose() for details. #if !defined(MOZ_ZUCCHINI)
FLAG_WIN_NO_EXECUTE = 1 << 21, // Windows only. Marks the file with a deny ACE that prevents // opening the file with EXECUTE access. Cannot be used with // FILE_WIN_EXECUTE flag. See also PreventExecuteMapping. #endif// !defined(MOZ_ZUCCHINI)
};
// This enum has been recorded in multiple histograms using PlatformFileError // enum. If the order of the fields needs to change, please ensure that those // histograms are obsolete or have been moved to a different enum. // // FILE_ERROR_ACCESS_DENIED is returned when a call fails because of a // filesystem restriction. FILE_ERROR_SECURITY is returned when a browser // policy doesn't allow the operation to be executed. enum Error {
FILE_OK = 0,
FILE_ERROR_FAILED = -1,
FILE_ERROR_IN_USE = -2,
FILE_ERROR_EXISTS = -3,
FILE_ERROR_NOT_FOUND = -4,
FILE_ERROR_ACCESS_DENIED = -5,
FILE_ERROR_TOO_MANY_OPENED = -6,
FILE_ERROR_NO_MEMORY = -7,
FILE_ERROR_NO_SPACE = -8,
FILE_ERROR_NOT_A_DIRECTORY = -9,
FILE_ERROR_INVALID_OPERATION = -10,
FILE_ERROR_SECURITY = -11,
FILE_ERROR_ABORT = -12,
FILE_ERROR_NOT_A_FILE = -13,
FILE_ERROR_NOT_EMPTY = -14,
FILE_ERROR_INVALID_URL = -15,
FILE_ERROR_IO = -16, // Put new entries here and increment FILE_ERROR_MAX.
FILE_ERROR_MAX = -17
};
// This explicit mapping matches both FILE_ on Windows and SEEK_ on Linux. enum Whence {
FROM_BEGIN = 0,
FROM_CURRENT = 1,
FROM_END = 2
};
// Used to hold information about a given file. // If you add more fields to this structure (platform-specific fields are OK), // make sure to update all functions that use it in file_util_{win|posix}.cc, // too, and the ParamTraits<base::File::Info> implementation in // ipc/ipc_message_utils.cc. struct BASE_EXPORT Info {
Info();
~Info(); #if BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA) // Fills this struct with values from |stat_info|. void FromStat(const stat_wrapper_t& stat_info); #endif
// The size of the file in bytes. Undefined when is_directory is true.
int64_t size = 0;
// True if the file corresponds to a directory. bool is_directory = false;
// True if the file corresponds to a symbolic link. For Windows currently // not supported and thus always false. bool is_symbolic_link = false;
// The last modified time of a file.
Time last_modified;
// The last accessed time of a file.
Time last_accessed;
// The creation time of a file.
Time creation_time;
};
File();
// Creates or opens the given file. This will fail with 'access denied' if the // |path| contains path traversal ('..') components.
File(const FilePath& path, uint32_t flags);
// Takes ownership of |platform_file| and sets async to false. explicit File(ScopedPlatformFile platform_file); explicit File(PlatformFile platform_file);
// Takes ownership of |platform_file| and sets async to the given value. // This constructor exists because on Windows you can't check if platform_file // is async or not.
File(ScopedPlatformFile platform_file, bool async);
File(PlatformFile platform_file, bool async);
// Creates an object with a specific error_details code. explicit File(Error error_details);
// Creates or opens the given file. void Initialize(const FilePath& path, uint32_t flags);
// Returns |true| if the handle / fd wrapped by this object is valid. This // method doesn't interact with the file system and is thus safe to be called // from threads that disallow blocking. bool IsValid() const;
// Returns true if a new file was created (or an old one truncated to zero // length to simulate a new file, which can happen with // FLAG_CREATE_ALWAYS), and false otherwise. bool created() const { return created_; }
// Returns the OS result of opening this file. Note that the way to verify // the success of the operation is to use IsValid(), not this method: // File file(path, flags); // if (!file.IsValid()) // return;
Error error_details() const { return error_details_; }
// Destroying this object closes the file automatically. void Close();
// Changes current position in the file to an |offset| relative to an origin // defined by |whence|. Returns the resultant current position in the file // (relative to the start) or -1 in case of error.
int64_t Seek(Whence whence, int64_t offset);
// Simplified versions of Read() and friends (see below) that check the int // return value and just return a boolean. They return true if and only if // the function read in / wrote out exactly |data.size()| bytes of data. bool ReadAndCheck(int64_t offset, span<uint8_t> data); bool ReadAtCurrentPosAndCheck(span<uint8_t> data); bool WriteAndCheck(int64_t offset, span<const uint8_t> data); bool WriteAtCurrentPosAndCheck(span<const uint8_t> data);
// Reads the given number of bytes (or until EOF is reached) starting with the // given offset. Returns the number of bytes read, or -1 on error. Note that // this function makes a best effort to read all data on all platforms, so it // is not intended for stream oriented files but instead for cases when the // normal expectation is that actually |size| bytes are read unless there is // an error. int Read(int64_t offset, char* data, int size);
// Same as above but without seek. int ReadAtCurrentPos(char* data, int size);
// Reads the given number of bytes (or until EOF is reached) starting with the // given offset, but does not make any effort to read all data on all // platforms. Returns the number of bytes read, or -1 on error. int ReadNoBestEffort(int64_t offset, char* data, int size);
// Same as above but without seek. int ReadAtCurrentPosNoBestEffort(char* data, int size);
// Writes the given buffer into the file at the given offset, overwritting any // data that was previously there. Returns the number of bytes written, or -1 // on error. Note that this function makes a best effort to write all data on // all platforms. |data| can be nullptr when |size| is 0. // Ignores the offset and writes to the end of the file if the file was opened // with FLAG_APPEND. int Write(int64_t offset, constchar* data, int size);
// Save as above but without seek. int WriteAtCurrentPos(constchar* data, int size);
// Save as above but does not make any effort to write all data on all // platforms. Returns the number of bytes written, or -1 on error. int WriteAtCurrentPosNoBestEffort(constchar* data, int size);
// Returns the current size of this file, or a negative number on failure.
int64_t GetLength();
// Truncates the file to the given length. If |length| is greater than the // current size of the file, the file is extended with zeros. If the file // doesn't exist, |false| is returned. bool SetLength(int64_t length);
// Instructs the filesystem to flush the file to disk. (POSIX: fsync, Windows: // FlushFileBuffers). // Calling Flush() does not guarantee file integrity and thus is not a valid // substitute for file integrity checks and recovery codepaths for malformed // files. It can also be *really* slow, so avoid blocking on Flush(), // especially please don't block shutdown on Flush(). // Latency percentiles of Flush() across all platforms as of July 2016: // 50 % > 5 ms // 10 % > 58 ms // 1 % > 357 ms // 0.1 % > 1.8 seconds // 0.01 % > 7.6 seconds bool Flush();
// Updates the file times. bool SetTimes(Time last_access_time, Time last_modified_time);
// Returns some basic information for the given file. bool GetInfo(Info* info);
#if !BUILDFLAG( \
IS_FUCHSIA) // Fuchsia's POSIX API does not support file locking. enumclass LockMode {
kShared,
kExclusive,
};
// Attempts to take an exclusive write lock on the file. Returns immediately // (i.e. does not wait for another process to unlock the file). If the lock // was obtained, the result will be FILE_OK. A lock only guarantees // that other processes may not also take a lock on the same file with the // same API - it may still be opened, renamed, unlinked, etc. // // Common semantics: // * Locks are held by processes, but not inherited by child processes. // * Locks are released by the OS on file close or process termination. // * Locks are reliable only on local filesystems. // * Duplicated file handles may also write to locked files. // Windows-specific semantics: // * Locks are mandatory for read/write APIs, advisory for mapping APIs. // * Within a process, locking the same file (by the same or new handle) // will fail. // POSIX-specific semantics: // * Locks are advisory only. // * Within a process, locking the same file (by the same or new handle) // will succeed. The new lock replaces the old lock. // * Closing any descriptor on a given file releases the lock.
Error Lock(LockMode mode);
// Unlock a file previously locked.
Error Unlock();
#endif// !BUILDFLAG(IS_FUCHSIA)
// Returns a new object referencing this file for use within the current // process. Handling of FLAG_DELETE_ON_CLOSE varies by OS. On POSIX, the File // object that was created or initialized with this flag will have unlinked // the underlying file when it was created or opened. On Windows, the // underlying file is deleted when the last handle to it is closed.
File Duplicate() const;
bool async() const { return async_; }
// Serialise this object into a trace. void WriteIntoTrace(perfetto::TracedValue context) const;
#if BUILDFLAG(IS_WIN) // Sets or clears the DeleteFile disposition on the file. Returns true if // the disposition was set or cleared, as indicated by |delete_on_close|. // // Microsoft Windows deletes a file only when the DeleteFile disposition is // set on a file when the last handle to the last underlying kernel File // object is closed. This disposition is be set by: // - Calling the Win32 DeleteFile function with the path to a file. // - Opening/creating a file with FLAG_DELETE_ON_CLOSE and then closing all // handles to that File object. // - Opening/creating a file with FLAG_CAN_DELETE_ON_CLOSE and subsequently // calling DeleteOnClose(true). // // In all cases, all pre-existing handles to the file must have been opened // with FLAG_WIN_SHARE_DELETE. Once the disposition has been set by any of the // above means, no new File objects can be created for the file. // // So: // - Use FLAG_WIN_SHARE_DELETE when creating/opening a file to allow another // entity on the system to cause it to be deleted when it is closed. (Note: // another entity can delete the file the moment after it is closed, so not // using this permission doesn't provide any protections.) // - Use FLAG_DELETE_ON_CLOSE for any file that is to be deleted after use. // The OS will ensure it is deleted even in the face of process termination. // Note that it's possible for deletion to be cancelled via another File // object referencing the same file using DeleteOnClose(false) to clear the // DeleteFile disposition after the original File is closed. // - Use FLAG_CAN_DELETE_ON_CLOSE in conjunction with DeleteOnClose() to alter // the DeleteFile disposition on an open handle. This fine-grained control // allows for marking a file for deletion during processing so that it is // deleted in the event of untimely process termination, and then clearing // this state once the file is suitable for persistence. bool DeleteOnClose(bool delete_on_close); #endif
// Gets the last global error (errno or GetLastError()) and converts it to the // closest base::File::Error equivalent via OSErrorToFileError(). The returned // value is only trustworthy immediately after another base::File method // fails. base::File never resets the global error to zero. static Error GetLastFileError();
// Converts an error value to a human-readable form. Used for logging. static std::string ErrorToString(Error error);
#if !defined(MOZ_ZUCCHINI) // This function can be used to augment `flags` with the correct flags // required to create a File that can be safely passed to an untrusted // process. It must be called if the File is intended to be transferred to an // untrusted process, but can still be safely called even if the File is not // intended to be transferred. static constexpr uint32_t AddFlagsForPassingToUntrustedProcess(
uint32_t flags) { if (flags & File::FLAG_WRITE || flags & File::FLAG_APPEND ||
flags & File::FLAG_WRITE_ATTRIBUTES) {
flags |= File::FLAG_WIN_NO_EXECUTE;
} return flags;
} #endif// !defined(MOZ_ZUCCHINI)
private: friendclass FileTracing::ScopedTrace;
// Creates or opens the given file. Only called if |path| has no // traversal ('..') components. void DoInitialize(const FilePath& path, uint32_t flags);
void SetPlatformFile(PlatformFile file);
ScopedPlatformFile file_;
// A path to use for tracing purposes. Set if file tracing is enabled during // |Initialize()|.
FilePath tracing_path_;
// Object tied to the lifetime of |this| that enables/disables tracing.
FileTracing::ScopedEnabler trace_enabler_;
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