#pragma once
#include "gdkconfig.h"
#ifdef GDK_WINDOWING_WIN32
#include <directx/d3d12.h>
#else
typedef enum {
DXGI_FORMAT_UNKNOWN = 0 ,
DXGI_FORMAT_R32G32B32A32_TYPELESS = 1 ,
DXGI_FORMAT_R32G32B32A32_FLOAT = 2 ,
DXGI_FORMAT_R32G32B32A32_UINT = 3 ,
DXGI_FORMAT_R32G32B32A32_SINT = 4 ,
DXGI_FORMAT_R32G32B32_TYPELESS = 5 ,
DXGI_FORMAT_R32G32B32_FLOAT = 6 ,
DXGI_FORMAT_R32G32B32_UINT = 7 ,
DXGI_FORMAT_R32G32B32_SINT = 8 ,
DXGI_FORMAT_R16G16B16A16_TYPELESS = 9 ,
DXGI_FORMAT_R16G16B16A16_FLOAT = 10 ,
DXGI_FORMAT_R16G16B16A16_UNORM = 11 ,
DXGI_FORMAT_R16G16B16A16_UINT = 12 ,
DXGI_FORMAT_R16G16B16A16_SNORM = 13 ,
DXGI_FORMAT_R16G16B16A16_SINT = 14 ,
DXGI_FORMAT_R32G32_TYPELESS = 15 ,
DXGI_FORMAT_R32G32_FLOAT = 16 ,
DXGI_FORMAT_R32G32_UINT = 17 ,
DXGI_FORMAT_R32G32_SINT = 18 ,
DXGI_FORMAT_R32G8X24_TYPELESS = 19 ,
DXGI_FORMAT_D32_FLOAT_S8X24_UINT = 20 ,
DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS = 21 ,
DXGI_FORMAT_X32_TYPELESS_G8X24_UINT = 22 ,
DXGI_FORMAT_R10G10B10A2_TYPELESS = 23 ,
DXGI_FORMAT_R10G10B10A2_UNORM = 24 ,
DXGI_FORMAT_R10G10B10A2_UINT = 25 ,
DXGI_FORMAT_R11G11B10_FLOAT = 26 ,
DXGI_FORMAT_R8G8B8A8_TYPELESS = 27 ,
DXGI_FORMAT_R8G8B8A8_UNORM = 28 ,
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB = 29 ,
DXGI_FORMAT_R8G8B8A8_UINT = 30 ,
DXGI_FORMAT_R8G8B8A8_SNORM = 31 ,
DXGI_FORMAT_R8G8B8A8_SINT = 32 ,
DXGI_FORMAT_R16G16_TYPELESS = 33 ,
DXGI_FORMAT_R16G16_FLOAT = 34 ,
DXGI_FORMAT_R16G16_UNORM = 35 ,
DXGI_FORMAT_R16G16_UINT = 36 ,
DXGI_FORMAT_R16G16_SNORM = 37 ,
DXGI_FORMAT_R16G16_SINT = 38 ,
DXGI_FORMAT_R32_TYPELESS = 39 ,
DXGI_FORMAT_D32_FLOAT = 40 ,
DXGI_FORMAT_R32_FLOAT = 41 ,
DXGI_FORMAT_R32_UINT = 42 ,
DXGI_FORMAT_R32_SINT = 43 ,
DXGI_FORMAT_R24G8_TYPELESS = 44 ,
DXGI_FORMAT_D24_UNORM_S8_UINT = 45 ,
DXGI_FORMAT_R24_UNORM_X8_TYPELESS = 46 ,
DXGI_FORMAT_X24_TYPELESS_G8_UINT = 47 ,
DXGI_FORMAT_R8G8_TYPELESS = 48 ,
DXGI_FORMAT_R8G8_UNORM = 49 ,
DXGI_FORMAT_R8G8_UINT = 50 ,
DXGI_FORMAT_R8G8_SNORM = 51 ,
DXGI_FORMAT_R8G8_SINT = 52 ,
DXGI_FORMAT_R16_TYPELESS = 53 ,
DXGI_FORMAT_R16_FLOAT = 54 ,
DXGI_FORMAT_D16_UNORM = 55 ,
DXGI_FORMAT_R16_UNORM = 56 ,
DXGI_FORMAT_R16_UINT = 57 ,
DXGI_FORMAT_R16_SNORM = 58 ,
DXGI_FORMAT_R16_SINT = 59 ,
DXGI_FORMAT_R8_TYPELESS = 60 ,
DXGI_FORMAT_R8_UNORM = 61 ,
DXGI_FORMAT_R8_UINT = 62 ,
DXGI_FORMAT_R8_SNORM = 63 ,
DXGI_FORMAT_R8_SINT = 64 ,
DXGI_FORMAT_A8_UNORM = 65 ,
DXGI_FORMAT_R1_UNORM = 66 ,
DXGI_FORMAT_R9G9B9E5_SHAREDEXP = 67 ,
DXGI_FORMAT_R8G8_B8G8_UNORM = 68 ,
DXGI_FORMAT_G8R8_G8B8_UNORM = 69 ,
DXGI_FORMAT_BC1_TYPELESS = 70 ,
DXGI_FORMAT_BC1_UNORM = 71 ,
DXGI_FORMAT_BC1_UNORM_SRGB = 72 ,
DXGI_FORMAT_BC2_TYPELESS = 73 ,
DXGI_FORMAT_BC2_UNORM = 74 ,
DXGI_FORMAT_BC2_UNORM_SRGB = 75 ,
DXGI_FORMAT_BC3_TYPELESS = 76 ,
DXGI_FORMAT_BC3_UNORM = 77 ,
DXGI_FORMAT_BC3_UNORM_SRGB = 78 ,
DXGI_FORMAT_BC4_TYPELESS = 79 ,
DXGI_FORMAT_BC4_UNORM = 80 ,
DXGI_FORMAT_BC4_SNORM = 81 ,
DXGI_FORMAT_BC5_TYPELESS = 82 ,
DXGI_FORMAT_BC5_UNORM = 83 ,
DXGI_FORMAT_BC5_SNORM = 84 ,
DXGI_FORMAT_B5G6R5_UNORM = 85 ,
DXGI_FORMAT_B5G5R5A1_UNORM = 86 ,
DXGI_FORMAT_B8G8R8A8_UNORM = 87 ,
DXGI_FORMAT_B8G8R8X8_UNORM = 88 ,
DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM = 89 ,
DXGI_FORMAT_B8G8R8A8_TYPELESS = 90 ,
DXGI_FORMAT_B8G8R8A8_UNORM_SRGB = 91 ,
DXGI_FORMAT_B8G8R8X8_TYPELESS = 92 ,
DXGI_FORMAT_B8G8R8X8_UNORM_SRGB = 93 ,
DXGI_FORMAT_BC6H_TYPELESS = 94 ,
DXGI_FORMAT_BC6H_UF16 = 95 ,
DXGI_FORMAT_BC6H_SF16 = 96 ,
DXGI_FORMAT_BC7_TYPELESS = 97 ,
DXGI_FORMAT_BC7_UNORM = 98 ,
DXGI_FORMAT_BC7_UNORM_SRGB = 99 ,
DXGI_FORMAT_AYUV = 100 ,
DXGI_FORMAT_Y410 = 101 ,
DXGI_FORMAT_Y416 = 102 ,
DXGI_FORMAT_NV12 = 103 ,
DXGI_FORMAT_P010 = 104 ,
DXGI_FORMAT_P016 = 105 ,
DXGI_FORMAT_420_OPAQUE = 106 ,
DXGI_FORMAT_YUY2 = 107 ,
DXGI_FORMAT_Y210 = 108 ,
DXGI_FORMAT_Y216 = 109 ,
DXGI_FORMAT_NV11 = 110 ,
DXGI_FORMAT_AI44 = 111 ,
DXGI_FORMAT_IA44 = 112 ,
DXGI_FORMAT_P8 = 113 ,
DXGI_FORMAT_A8P8 = 114 ,
DXGI_FORMAT_B4G4R4A4_UNORM = 115 ,
DXGI_FORMAT_P208 = 130 ,
DXGI_FORMAT_V208 = 131 ,
DXGI_FORMAT_V408 = 132 ,
DXGI_FORMAT_SAMPLER_FEEDBACK_MIN_MIP_OPAQUE = 189 ,
DXGI_FORMAT_SAMPLER_FEEDBACK_MIP_REGION_USED_OPAQUE = 190 ,
DXGI_FORMAT_FORCE_UINT = 0 xffffffff
} DXGI_FORMAT;
typedef enum {
D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_0 = 0 ,
D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_1 = 1 ,
D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_2 = 2 ,
D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_3 = 3 ,
D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_0 = 4 ,
D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_1 = 5
} D3D12_SHADER_COMPONENT_MAPPING;
#define D3D12_SHADER_COMPONENT_MAPPING_MASK 0 x7
#define D3D12_SHADER_COMPONENT_MAPPING_SHIFT 3
#define D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES \
(1 <<(D3D12_SHADER_COMPONENT_MAPPING_SHIFT*4 ))
#define D3D12_ENCODE_SHADER_4_COMPONENT_MAPPING(Src0,Src1,Src2,Src3) \
((((Src0)&D3D12_SHADER_COMPONENT_MAPPING_MASK)| \
(((Src1)&D3D12_SHADER_COMPONENT_MAPPING_MASK)<<D3D12_SHADER_COMPONENT_MAPPING_SHIFT)| \
(((Src2)&D3D12_SHADER_COMPONENT_MAPPING_MASK)<<(D3D12_SHADER_COMPONENT_MAPPING_SHIFT*2 ))| \
(((Src3)&D3D12_SHADER_COMPONENT_MAPPING_MASK)<<(D3D12_SHADER_COMPONENT_MAPPING_SHIFT*3 ))| \
D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES))
#define D3D12_DECODE_SHADER_4_COMPONENT_MAPPING(ComponentToExtract,Mapping) \
((D3D12_SHADER_COMPONENT_MAPPING)(Mapping >> (D3D12_SHADER_COMPONENT_MAPPING_SHIFT*ComponentToExtract) & D3D12_SHADER_COMPONENT_MAPPING_MASK))
#define D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING D3D12_ENCODE_SHADER_4_COMPONENT_MAPPING(0 ,1 ,2 ,3 )
#endif
Messung V0.5 in Prozent C=98 H=97 G=97
¤ Dauer der Verarbeitung: 0.11 Sekunden
(vorverarbeitet am 2026-07-02)
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