#pragma once
#include <gdk/gdk.h>
#include <gsk/gsktypes.h>
#include <graphene.h>
#include "gskgputypesprivate.h"
#include "gskgpurenderpassprivate.h"
#include "gskgputransformprivate.h"
#include "gdk/gdkcolorprivate.h"
G_BEGIN_DECLS
void gsk_gpu_occlusion_render_node (GskGpuFrame *frame,
GskGpuImage *target,
GdkColorState *target_color_state,
GskRenderPassType pass_type,
cairo_region_t *clip,
const graphene_rect_t *viewport,
GskRenderNode *node);
GskGpuFrame * gsk_gpu_occlusion_get_frame (GskGpuOcclusion *self);
gboolean gsk_gpu_occlusion_push_clip (GskGpuOcclusion *self,
const graphene_rect_t *clip,
GskRectSnap snap,
cairo_rectangle_int_t *out_save);
void gsk_gpu_occlusion_pop_clip (GskGpuOcclusion *self,
const cairo_rectangle_int_t *saved);
gboolean gsk_gpu_occlusion_push_transform (GskGpuOcclusion *self,
GskTransform *transform,
GskGpuTransform *out_save);
void gsk_gpu_occlusion_pop_transform (GskGpuOcclusion *self,
const GskGpuTransform *saved);
GskGpuRenderPass * gsk_gpu_occlusion_begin_rendering_whatever (GskGpuOcclusion *self);
GskGpuRenderPass * gsk_gpu_occlusion_begin_rendering_transparent (GskGpuOcclusion *self);
GskGpuRenderPass * gsk_gpu_occlusion_begin_rendering_color (GskGpuOcclusion *self,
const GdkColor *color);
GskGpuRenderPass * gsk_gpu_occlusion_try_node (GskGpuOcclusion *self,
GskRenderNode *node,
gsize pos);
GskGpuRenderPass * gsk_gpu_occlusion_try_node_untracked (GskGpuOcclusion *self,
GskRenderNode *node);
/*** REMOVE ONCE REFACTORING DONE ***/
GskGpuRenderPass * gsk_render_node_default_occlusion (GskRenderNode *self,
GskGpuOcclusion *occlusion);
GskGpuRenderPass * gsk_container_node_occlusion (GskRenderNode *node,
GskGpuOcclusion *occlusion);
G_END_DECLS
Messung V0.5 in Prozent C=98 H=96 G=96
¤ Dauer der Verarbeitung: 0.10 Sekunden
(vorverarbeitet am 2026-07-02)
¤
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