/* GSK - The GTK Scene Kit
* Copyright 2016 Endless
*
* This library is free software ; you can redistribute it and / or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation ; either
* version 2 of the License , or ( at your option ) any later version .
*
* This library is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the GNU
* Lesser General Public License for more details .
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library . If not , see < http : //www.gnu.org/licenses/>.
*/
#pragma once
#define __GSK_H_INSIDE__
#include <gsk/gskblendnode.h>
#include <gsk/gskblurnode.h>
#include <gsk/gskbordernode.h>
#include <gsk/gskcaironode.h>
#include <gsk/gskclipnode.h>
#include <gsk/gskcolormatrixnode.h>
#include <gsk/gskcolornode.h>
#include <gsk/gskcomponenttransfer.h>
#include <gsk/gskcomponenttransfernode.h>
#include <gsk/gskcompositenode.h>
#include <gsk/gskconicgradientnode.h>
#include <gsk/gskcopynode.h>
#include <gsk/gskcontainernode.h>
#include <gsk/gskcrossfadenode.h>
#include <gsk/gskdebugnode.h>
#include <gsk/gskenums.h>
#include <gsk/gskfillnode.h>
#include <gsk/gskglshadernode.h>
#include <gsk/gskinsetshadownode.h>
#include <gsk/gskisolationnode.h>
#include <gsk/gsklineargradientnode.h>
#include <gsk/gskmasknode.h>
#include <gsk/gskopacitynode.h>
#include <gsk/gskoutsetshadownode.h>
#include <gsk/gskpastenode.h>
#include <gsk/gskpath.h>
#include <gsk/gskpathbuilder.h>
#include <gsk/gskpathmeasure.h>
#include <gsk/gskpathpoint.h>
#include <gsk/gskradialgradientnode.h>
#include <gsk/gskrectsnap.h>
#include <gsk/gskrenderer.h>
#include <gsk/gskrendernode.h>
#include <gsk/gskrenderreplay.h>
#include <gsk/gskrepeatnode.h>
#include <gsk/gskroundedclipnode.h>
#include <gsk/gskroundedrect.h>
#include <gsk/gskshadownode.h>
#include <gsk/gskstroke.h>
#include <gsk/gskstrokenode.h>
#include <gsk/gsksubsurfacenode.h>
#include <gsk/gsktextnode.h>
#include <gsk/gsktexturenode.h>
#include <gsk/gsktexturescalenode.h>
#include <gsk/gsktransform.h>
#include <gsk/gsktransformnode.h>
#include <gsk/gskglshader.h>
#include <gsk/gskcairorenderer.h>
#include <gsk/gpu/gskvulkanrenderer.h>
#include <gsk/gpu/gskglrenderer.h>
#include <gsk/gsktypes.h>
#include <gsk/gskenumtypes.h>
#undef __GSK_H_INSIDE__
Messung V0.5 in Prozent C=98 H=91 G=94
¤ Dauer der Verarbeitung: 0.9 Sekunden
(vorverarbeitet am 2026-07-02)
¤
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