#include "config.h"
#include <gtk/gtk.h>
#include "gdk/gdktexturedownloaderprivate.h"
#include "gdk/gdkmemoryformatprivate.h"
#include "gdk/gdkmemorytextureprivate.h"
#include "gsk/gl/fp16private.h"
#include "testsuite/gdk/gdktestutils.h"
#define N_RUNS 10
static GdkGLContext *gl_context = NULL;
static GskRenderer *gl_renderer = NULL;
static GskRenderer *vulkan_renderer = NULL;
typedef enum {
TEXTURE_METHOD_LOCAL,
TEXTURE_METHOD_GL_NATIVE,
TEXTURE_METHOD_GL,
TEXTURE_METHOD_GL_RELEASED,
TEXTURE_METHOD_VULKAN,
TEXTURE_METHOD_PNG,
TEXTURE_METHOD_PNG_PIXBUF,
TEXTURE_METHOD_TIFF,
TEXTURE_METHOD_TIFF_PIXBUF,
N_TEXTURE_METHODS
} TextureMethod;
static gpointer
encode (GdkMemoryFormat format,
TextureMethod method)
{
return GSIZE_TO_POINTER (method * GDK_MEMORY_N_FORMATS + format);
}
static void
decode (gconstpointer data,
GdkMemoryFormat *format,
TextureMethod *method)
{
gsize value = GPOINTER_TO_SIZE (data);
*format = value % GDK_MEMORY_N_FORMATS;
value /= GDK_MEMORY_N_FORMATS;
*method = value;
}
static gpointer
encode_two_formats (GdkMemoryFormat format1,
GdkMemoryFormat format2)
{
return GSIZE_TO_POINTER (format1 * GDK_MEMORY_N_FORMATS + format2);
}
static void
decode_two_formats (gconstpointer data,
GdkMemoryFormat *format1,
GdkMemoryFormat *format2)
{
gsize value = GPOINTER_TO_SIZE (data);
*format2 = value % GDK_MEMORY_N_FORMATS;
value /= GDK_MEMORY_N_FORMATS;
*format1 = value;
}
static GdkTexture *
upload_to_renderer (GdkTexture *texture,
GskRenderer *renderer)
{
GskRenderNode *node;
GdkTexture *result;
if (renderer == NULL)
{
g_test_skip ("renderer not supported" );
return texture;
}
node = gsk_texture_node_new (texture,
&GRAPHENE_RECT_INIT(
0 , 0 ,
gdk_texture_get_width (texture),
gdk_texture_get_height (texture)
));
result = gsk_renderer_render_texture (renderer, node, NULL);
gsk_render_node_unref (node);
g_object_unref (texture);
return result;
}
static gboolean
gl_native_should_skip_format (GdkMemoryFormat format)
{
int major, minor;
if (gl_context == NULL)
{
g_test_skip ("OpenGL is not supported" );
return TRUE ;
}
if (!gdk_gl_context_get_use_es (gl_context))
return FALSE ;
gdk_gl_context_get_version (gl_context, &major, &minor);
if (gdk_memory_format_get_depth (format) != GDK_MEMORY_U8 &&
major == 3 && minor < 1 )
{
g_test_skip ("GLES < 3.1 can't handle 16bit non-RGBA formats" );
return TRUE ;
}
return FALSE ;
}
static void
release_texture (gpointer data)
{
unsigned int id = GPOINTER_TO_UINT (data);
gdk_gl_context_make_current (gl_context);
glDeleteTextures (1 , &id);
}
static GdkTexture *
upload_to_gl_native (GdkTexture *texture)
{
struct {
GdkMemoryFormat format;
unsigned int bpp;
int gl_internalformat;
int gl_format;
int gl_type;
int swizzle[4 ];
} formats[] = {
{ GDK_MEMORY_R8G8B8, 3 , GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, { GL_RED, GL_GREEN, GL_BLUE, GL_ONE } },
{ GDK_MEMORY_R16G16B16A16_PREMULTIPLIED, 8 , GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA } },
{ GDK_MEMORY_G8, 1 , GL_R8, GL_RED, GL_UNSIGNED_BYTE, { GL_RED, GL_RED, GL_RED, GL_ONE } },
{ GDK_MEMORY_G16, 2 , GL_R16, GL_RED, GL_UNSIGNED_SHORT, { GL_RED, GL_RED, GL_RED, GL_ONE } },
{ GDK_MEMORY_G8A8_PREMULTIPLIED, 2 , GL_RG8, GL_RG, GL_UNSIGNED_BYTE, { GL_RED, GL_RED, GL_RED, GL_GREEN } },
{ GDK_MEMORY_G16A16_PREMULTIPLIED, 4 , GL_RG16, GL_RG, GL_UNSIGNED_SHORT, { GL_RED, GL_RED, GL_RED, GL_GREEN } },
{ GDK_MEMORY_G8A8, 2 , GL_RG8, GL_RG, GL_UNSIGNED_BYTE, { GL_RED, GL_RED, GL_RED, GL_GREEN } },
{ GDK_MEMORY_G16A16, 4 , GL_RG16, GL_RG, GL_UNSIGNED_SHORT, { GL_RED, GL_RED, GL_RED, GL_GREEN } },
{ GDK_MEMORY_A8, 1 , GL_R8, GL_RED, GL_UNSIGNED_BYTE, { GL_ONE, GL_ONE, GL_ONE, GL_RED } },
{ GDK_MEMORY_A16, 2 , GL_R16, GL_RED, GL_UNSIGNED_SHORT, { GL_ONE, GL_ONE, GL_ONE, GL_RED } },
};
if (gl_native_should_skip_format (gdk_texture_get_format (texture)))
return texture;
gdk_gl_context_make_current (gl_context);
for (unsigned int i = 0 ; i < G_N_ELEMENTS (formats); i++)
{
unsigned int id;
guchar *data;
int width, height;
gsize stride;
GdkTextureDownloader *d;
GdkGLTextureBuilder *b;
GdkTexture *result;
if (formats[i].format != gdk_texture_get_format (texture))
continue ;
width = gdk_texture_get_width (texture);
height = gdk_texture_get_height (texture);
data = g_malloc (width * height * formats[i].bpp);
stride = width * formats[i].bpp;
d = gdk_texture_downloader_new (texture);
gdk_texture_downloader_set_format (d, formats[i].format);
gdk_texture_downloader_download_into (d, data, stride);
gdk_texture_downloader_free (d);
glGenTextures (1 , &id);
glActiveTexture (GL_TEXTURE0);
glBindTexture (GL_TEXTURE_2D, id);
glPixelStorei (GL_UNPACK_ALIGNMENT, 1 );
glTexImage2D (GL_TEXTURE_2D, 0 , formats[i].gl_internalformat, width, height, 0 , formats[i].gl_format, formats[i].gl_type, data);
glTexParameteriv (GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, formats[i].swizzle);
g_free (data);
b = gdk_gl_texture_builder_new ();
gdk_gl_texture_builder_set_context (b, gl_context);
gdk_gl_texture_builder_set_id (b, id);
gdk_gl_texture_builder_set_width (b, width);
gdk_gl_texture_builder_set_height (b, height);
gdk_gl_texture_builder_set_format (b, formats[i].format);
result = gdk_gl_texture_builder_build (b, release_texture, GUINT_TO_POINTER (id));
g_object_unref (b);
g_object_unref (texture);
return result;
}
return upload_to_renderer (texture, gl_renderer);
}
static GdkTexture *
create_texture (GdkMemoryFormat format,
TextureMethod method,
int width,
int height,
const GdkRGBA *color)
{
TextureBuilder builder;
GdkTexture *texture;
texture_builder_init (&builder, format, width, height);
texture_builder_fill (&builder, color);
texture = texture_builder_finish (&builder);
switch (method)
{
case TEXTURE_METHOD_LOCAL:
break ;
case TEXTURE_METHOD_GL_NATIVE:
texture = upload_to_gl_native (texture);
break ;
case TEXTURE_METHOD_GL:
texture = upload_to_renderer (texture, gl_renderer);
break ;
case TEXTURE_METHOD_GL_RELEASED:
texture = upload_to_renderer (texture, gl_renderer);
if (GDK_IS_GL_TEXTURE (texture))
gdk_gl_texture_release (GDK_GL_TEXTURE (texture));
break ;
case TEXTURE_METHOD_VULKAN:
texture = upload_to_renderer (texture, vulkan_renderer);
break ;
case TEXTURE_METHOD_PNG:
{
GBytes *bytes = gdk_texture_save_to_png_bytes (texture);
g_assert_nonnull (bytes);
g_object_unref (texture);
texture = gdk_texture_new_from_bytes (bytes, NULL);
g_assert_nonnull (texture);
g_bytes_unref (bytes);
}
break ;
case TEXTURE_METHOD_PNG_PIXBUF:
{
GInputStream *stream;
GdkPixbuf *pixbuf;
GBytes *bytes;
bytes = gdk_texture_save_to_png_bytes (texture);
g_assert_nonnull (bytes);
g_object_unref (texture);
stream = g_memory_input_stream_new_from_bytes (bytes);
pixbuf = gdk_pixbuf_new_from_stream (stream, NULL, NULL);
g_object_unref (stream);
g_assert_nonnull (pixbuf);
G_GNUC_BEGIN_IGNORE_DEPRECATIONS
texture = gdk_texture_new_for_pixbuf (pixbuf);
G_GNUC_END_IGNORE_DEPRECATIONS
g_assert_nonnull (texture);
g_object_unref (pixbuf);
g_bytes_unref (bytes);
}
break ;
case TEXTURE_METHOD_TIFF:
{
GBytes *bytes = gdk_texture_save_to_tiff_bytes (texture);
g_assert_nonnull (bytes);
g_object_unref (texture);
texture = gdk_texture_new_from_bytes (bytes, NULL);
g_assert_nonnull (texture);
g_bytes_unref (bytes);
}
break ;
case TEXTURE_METHOD_TIFF_PIXBUF:
{
GInputStream *stream;
GdkPixbuf *pixbuf;
GBytes *bytes;
bytes = gdk_texture_save_to_tiff_bytes (texture);
g_assert_nonnull (bytes);
g_object_unref (texture);
stream = g_memory_input_stream_new_from_bytes (bytes);
pixbuf = gdk_pixbuf_new_from_stream (stream, NULL, NULL);
g_object_unref (stream);
g_assert_nonnull (pixbuf);
G_GNUC_BEGIN_IGNORE_DEPRECATIONS
texture = gdk_texture_new_for_pixbuf (pixbuf);
G_GNUC_END_IGNORE_DEPRECATIONS
g_assert_nonnull (texture);
g_object_unref (pixbuf);
g_bytes_unref (bytes);
}
break ;
case N_TEXTURE_METHODS:
default :
g_assert_not_reached ();
break ;
}
return texture;
}
static gboolean
texture_method_is_accurate (TextureMethod method)
{
switch (method)
{
case TEXTURE_METHOD_LOCAL:
case TEXTURE_METHOD_TIFF:
return TRUE ;
case TEXTURE_METHOD_GL_NATIVE:
case TEXTURE_METHOD_GL:
case TEXTURE_METHOD_GL_RELEASED:
case TEXTURE_METHOD_VULKAN:
case TEXTURE_METHOD_PNG:
case TEXTURE_METHOD_PNG_PIXBUF:
case TEXTURE_METHOD_TIFF_PIXBUF:
return FALSE ;
case N_TEXTURE_METHODS:
default :
g_assert_not_reached ();
return FALSE ;
}
}
static GdkTexture *
ensure_texture_format (GdkTexture *texture,
GdkMemoryFormat format)
{
GdkTextureDownloader *downloader;
GdkTexture *result;
GBytes *bytes;
GdkMemoryLayout layout;
if (gdk_texture_get_format (texture) == format)
return texture;
downloader = gdk_texture_downloader_new (texture);
gdk_texture_downloader_set_format (downloader, format);
bytes = gdk_texture_downloader_download_bytes_layout (downloader, &layout);
gdk_texture_downloader_free (downloader);
result = gdk_memory_texture_new_from_layout (bytes,
&layout,
gdk_texture_get_color_state (texture),
NULL, NULL);
g_bytes_unref (bytes);
g_object_unref (texture);
return result;
}
static void
color_make_opaque (GdkRGBA *result,
const GdkRGBA *color)
{
result->red *= color->alpha;
result->green *= color->alpha;
result->blue *= color->alpha;
result->alpha = 1 .0 f;
}
static void
color_make_gray (GdkRGBA *result,
const GdkRGBA *color)
{
result->red = (color->red + color->green + color->blue) / 3 .0 f;
result->green = result->red;
result->blue = result->red;
result->alpha = color->alpha;
}
static void
color_make_white (GdkRGBA *result,
const GdkRGBA *color)
{
result->red = 1 .0 f;
result->green = 1 .0 f;
result->blue = 1 .0 f;
result->alpha = color->alpha;
}
/* Generate colors so that premultiplying will result in values in steps of 1/15th.
* Also make sure that an averaged gray value fits in that range. */
static void
create_random_color (GdkRGBA *color,
gboolean safe_for_10_bit,
gboolean safe_for_grayscale)
{
int r, g, b;
do
{
r = g_test_rand_int_range (0 , 4 );
g = g_test_rand_int_range (0 , 4 );
b = g_test_rand_int_range (0 , 4 );
}
while (safe_for_grayscale && (r + g + b) % 3 != 0 );
color->red = r / 3 .f;
color->green = g / 3 .f;
color->blue = b / 3 .f;
if (safe_for_10_bit)
{
if ((r != 0 && r != 3 ) || (g != 0 && g != 3 ) || (b != 0 && b != 3 ))
color->alpha = 1 .0 ;
else if (safe_for_grayscale && (r != g || r != b))
color->alpha = 1 .0 ;
else
color->alpha = g_test_rand_int_range (0 , 4 ) / 3 .f;
}
else
{
color->alpha = g_test_rand_int_range (0 , 6 ) / 5 .f;
}
}
static gboolean
should_skip_download_test (GdkMemoryFormat format,
TextureMethod method)
{
switch (method)
{
case TEXTURE_METHOD_LOCAL:
case TEXTURE_METHOD_PNG:
case TEXTURE_METHOD_TIFF:
return FALSE ;
case TEXTURE_METHOD_GL:
case TEXTURE_METHOD_GL_RELEASED:
if (gl_renderer == NULL)
{
g_test_skip ("NGL renderer is not supported" );
return TRUE ;
}
return FALSE ;
case TEXTURE_METHOD_GL_NATIVE:
return gl_native_should_skip_format (format);
case TEXTURE_METHOD_VULKAN:
if (vulkan_renderer == NULL)
{
g_test_skip ("Vulkan is not supported" );
return TRUE ;
}
return FALSE ;
case TEXTURE_METHOD_PNG_PIXBUF:
g_test_skip ("the glypin-based pixbuf png loader mis-rounds (glycin#261)" );
return TRUE ;
case TEXTURE_METHOD_TIFF_PIXBUF:
g_test_skip ("the pixbuf tiff loader is broken (gdk-pixbuf#100)" );
return TRUE ;
case N_TEXTURE_METHODS:
default :
g_assert_not_reached ();
return TRUE ;
}
}
static inline gsize
round_up (gsize number, gsize divisor)
{
return (number + divisor - 1 ) / divisor * divisor;
}
static void
test_download (gconstpointer data,
unsigned int width,
unsigned int height,
gsize n_runs)
{
GdkMemoryFormat format;
TextureMethod method;
GdkTexture *expected, *test;
gsize i;
decode (data, &format, &method);
if (should_skip_download_test (format, method))
return ;
width = round_up (width, gdk_memory_format_get_block_width (format));
height = round_up (height, gdk_memory_format_get_block_height (format));
for (i = 0 ; i < n_runs; i++)
{
GdkRGBA color;
create_random_color (&color,
gdk_memory_format_get_channel_type (format) == CHANNEL_UINT_10,
gdk_memory_format_n_colors (format) == 1 );
/* these methods may premultiply during operation */
if (color.alpha == 0 .f &&
gdk_memory_format_alpha (format) == GDK_MEMORY_ALPHA_STRAIGHT &&
(method == TEXTURE_METHOD_GL_NATIVE || method == TEXTURE_METHOD_VULKAN ||
method == TEXTURE_METHOD_GL || method == TEXTURE_METHOD_GL_RELEASED))
color = (GdkRGBA) { 0 , 0 , 0 , 0 };
expected = create_texture (format, TEXTURE_METHOD_LOCAL, width, height, &color);
test = create_texture (format, method, width, height, &color);
test = ensure_texture_format (test, format);
compare_textures (expected, test, texture_method_is_accurate (method));
g_object_unref (expected);
g_object_unref (test);
}
}
static void
test_download_1x1 (gconstpointer data)
{
test_download (data, 1 , 1 , N_RUNS);
}
static void
test_download_random (gconstpointer data)
{
int width, height;
/* Make sure the maximum is:
* - larger than what GSK puts into the icon cache
* - larger than the small max - texture - size we test against
*/
do
{
width = g_test_rand_int_range (1 , 40 ) * g_test_rand_int_range (1 , 40 );
height = g_test_rand_int_range (1 , 40 ) * g_test_rand_int_range (1 , 40 );
}
while (width * height >= 32 * 1024 );
test_download (data, width, height, 1 );
}
static void
test_conversion (gconstpointer data,
int size)
{
GdkMemoryFormat format1, format2;
GdkTexture *test1, *test2;
GdkRGBA color1, color2;
gboolean accurate;
gsize i, block_width, block_height;
gboolean safe_for_10_bit;
decode_two_formats (data, &format1, &format2);
safe_for_10_bit = gdk_memory_format_get_channel_type (format1) == CHANNEL_UINT_10 ||
gdk_memory_format_get_channel_type (format2) == CHANNEL_UINT_10;
block_width = MAX (gdk_memory_format_get_block_width (format1),
gdk_memory_format_get_block_width (format2));
block_height = MAX (gdk_memory_format_get_block_height (format1),
gdk_memory_format_get_block_height (format2));
if (gdk_memory_format_get_channel_type (format1) == CHANNEL_FLOAT_16 ||
safe_for_10_bit ||
gdk_memory_format_get_default_shader_op (format1) == GDK_SHADER_3_PLANES_10BIT_LSB)
accurate = FALSE ;
else
accurate = TRUE ;
for (i = 0 ; i < N_RUNS; i++)
{
/* non-premultiplied can represet GdkRGBA (1, 1, 1, 0)
* but premultiplied cannot .
* Premultiplied will always represent this as ( 0 , 0 , 0 , 0 )
*/
do
{
create_random_color (&color1, safe_for_10_bit, gdk_memory_format_n_colors (format1) == 1 );
}
while (color1.alpha == 0 &&
(gdk_memory_format_alpha (format1) == GDK_MEMORY_ALPHA_PREMULTIPLIED) !=
(gdk_memory_format_alpha (format2) == GDK_MEMORY_ALPHA_PREMULTIPLIED));
/* If the source can't handle alpha, make sure
* the target uses with the opaque version of the color .
*/
color2 = color1;
if (gdk_memory_format_alpha (format1) == GDK_MEMORY_ALPHA_OPAQUE &&
gdk_memory_format_alpha (format2) != GDK_MEMORY_ALPHA_OPAQUE)
color_make_opaque (&color2, &color2);
/* If the source has fewer color channels than the
* target , make sure the colors get adjusted .
*/
if (gdk_memory_format_n_colors (format1) <
gdk_memory_format_n_colors (format2))
{
if (gdk_memory_format_n_colors (format1) == 1 )
color_make_gray (&color2, &color2);
else
color_make_white (&color2, &color2);
}
test1 = create_texture (format1, TEXTURE_METHOD_LOCAL, block_width, block_height, &color1);
test2 = create_texture (format2, TEXTURE_METHOD_LOCAL, block_width, block_height, &color2);
/* Convert the first one to the format of the 2nd */
test1 = ensure_texture_format (test1, format2);
compare_textures (test1, test2, accurate);
g_object_unref (test2);
g_object_unref (test1);
}
}
static void
test_conversion_1x1 (gconstpointer data)
{
test_conversion (data, 1 );
}
static void
test_conversion_random (gconstpointer data)
{
test_conversion (data, g_test_rand_int_range (2 , 18 ));
}
static void
add_test (const char *name,
GTestDataFunc func)
{
GdkMemoryFormat format;
TextureMethod method;
GEnumClass *enum_class;
enum_class = g_type_class_ref (GDK_TYPE_MEMORY_FORMAT);
for (format = 0 ; format < GDK_MEMORY_N_FORMATS; format++)
{
for (method = 0 ; method < N_TEXTURE_METHODS; method++)
{
const char *method_names[N_TEXTURE_METHODS] = {
[TEXTURE_METHOD_LOCAL] = "local" ,
[TEXTURE_METHOD_GL_NATIVE] = "gl-native" ,
[TEXTURE_METHOD_GL] = "gl" ,
[TEXTURE_METHOD_GL_RELEASED] = "gl-released" ,
[TEXTURE_METHOD_VULKAN] = "vulkan" ,
[TEXTURE_METHOD_PNG] = "png" ,
[TEXTURE_METHOD_PNG_PIXBUF] = "png-pixbuf" ,
[TEXTURE_METHOD_TIFF] = "tiff" ,
[TEXTURE_METHOD_TIFF_PIXBUF] = "tiff-pixbuf"
};
char *test_name = g_strdup_printf ("%s/%s/%s" ,
name,
g_enum_get_value (enum_class, format)->value_nick,
method_names[method]);
g_test_add_data_func_full (test_name, encode (format, method), func, NULL);
g_free (test_name);
}
}
}
static void
add_conversion_test (const char *name,
GTestDataFunc func)
{
GdkMemoryFormat format1, format2;
GEnumClass *enum_class;
enum_class = g_type_class_ref (GDK_TYPE_MEMORY_FORMAT);
for (format1 = 0 ; format1 < GDK_MEMORY_N_FORMATS; format1++)
{
for (format2 = 0 ; format2 < GDK_MEMORY_N_FORMATS; format2++)
{
char *test_name = g_strdup_printf ("%s/from-%s/to-%s" ,
name,
g_enum_get_value (enum_class, format1)->value_nick,
g_enum_get_value (enum_class, format2)->value_nick);
g_test_add_data_func_full (test_name, encode_two_formats (format1, format2), func, NULL);
g_free (test_name);
}
}
}
int
main (int argc, char *argv[])
{
GdkDisplay *display;
int result;
gtk_test_init (&argc, &argv, NULL);
add_test ("/memorytexture/download_1x1" , test_download_1x1);
add_test ("/memorytexture/download_random" , test_download_random);
add_conversion_test ("/memorytexture/conversion_1x1" , test_conversion_1x1);
add_conversion_test ("/memorytexture/conversion_random" , test_conversion_random);
display = gdk_display_get_default ();
gl_context = gdk_display_create_gl_context (display, NULL);
if (gl_context == NULL || !gdk_gl_context_realize (gl_context, NULL))
{
g_clear_object (&gl_context);
}
gl_renderer = gsk_gl_renderer_new ();
if (!gsk_renderer_realize_for_display (gl_renderer, display, NULL))
{
g_clear_object (&gl_renderer);
}
vulkan_renderer = gsk_vulkan_renderer_new ();
if (!gsk_renderer_realize_for_display (vulkan_renderer, display, NULL))
{
g_clear_object (&vulkan_renderer);
}
result = g_test_run ();
#ifdef GDK_RENDERING_VULKAN
if (vulkan_renderer)
{
gsk_renderer_unrealize (vulkan_renderer);
g_clear_object (&vulkan_renderer);
}
#endif
if (gl_renderer)
{
gsk_renderer_unrealize (gl_renderer);
g_clear_object (&gl_renderer);
}
gdk_gl_context_clear_current ();
g_clear_object (&gl_context);
return result;
}
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