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Have to mixin the Sprite interface before deriving from ::canvas::CanvasCustomSpriteBase, as this template should already implement some of those interface methods.
The reason why this appears kinda convoluted is the fact that we cannot specify non-IDL types as WeakComponentImplHelper template args, and furthermore, don't want to derive ::canvas::CanvasCustomSpriteBase directly from ::canvas::Sprite (because derivees of ::canvas::CanvasCustomSpriteBase have to explicitly forward the XInterface methods (e.g. via DECLARE_UNO3_AGG_DEFAULTS) anyway). Basically, ::canvas::CanvasCustomSpriteBase should remain a base class that provides implementation, not to enforce any specific interface on its derivees.
*/ class CanvasCustomSpriteSpriteBase_Base : public ::canvas::BaseMutexHelper< CanvasCustomSpriteBase_Base >, public Sprite
{
};
class CanvasCustomSprite : public CanvasCustomSpriteBaseT, public RepaintTarget
{ public:
CanvasCustomSprite( const css::geometry::RealSize2D& rSpriteSize,
css::rendering::XGraphicDevice& rDevice, const ::canvas::SpriteSurface::Reference& rOwningSpriteCanvas, const OutDevProviderSharedPtr& rOutDevProvider, bool bShowSpriteBounds );
// Forwarding the XComponent implementation to the // cppu::ImplHelper templated base // Classname Base doing refcount Base implementing the XComponent interface // | | | // V V V
DECLARE_UNO3_XCOMPONENT_AGG_DEFAULTS( CanvasCustomSprite, CanvasCustomSpriteBase_Base, ::cppu::WeakComponentImplHelperBase )
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