/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/ #pragma once
namespace comphelper
{ class NamedValueCollection;
}
namespace dbaui
{ class OAddTableDlg; class AddTableDialogContext; class OTableWindow; typedef OSingleDocumentController OJoinController_BASE;
class OJoinController : public OJoinController_BASE
{ protected:
TTableConnectionData m_vTableConnectionData;
TTableWindowData m_vTableData;
::dbtools::SQLExceptionInfo m_aExceptionInfo;
std::shared_ptr<OAddTableDlg> m_xAddTableDialog;
std::unique_ptr< AddTableDialogContext > m_pDialogContext;
Point m_aMinimumTableViewSize;
// state of a feature. 'feature' may be the handle of a css::util::URL somebody requested a dispatch interface for OR a toolbar slot. virtual FeatureState GetState(sal_uInt16 nId) const override; // execute a feature virtualvoid Execute(sal_uInt16 nId, const css::uno::Sequence< css::beans::PropertyValue>& aArgs) override;
/** loads the information for the windows. @param i_rViewSettings The properties which comes from the layout information.
*/ void loadTableWindows( const ::comphelper::NamedValueCollection& i_rViewSettings );
/** loads the information for one window. @param _rTable The properties which comes from the layout information.
*/ void loadTableWindow( const ::comphelper::NamedValueCollection& i_rTableWindowSettings );
/** saves the TableWindows structure in a sequence of property values @param _rViewProps Contains the new sequence.
*/ void saveTableWindows( ::comphelper::NamedValueCollection& o_rViewSettings ) const;
// own overridables /** determines whether or not it's allowed for database views to participate in the game
*/ virtualbool allowViews() const = 0;
/** determines whether or not it's allowed for queries to participate in the game
*/ virtualbool allowQueries() const = 0;
/** provides access to the OJoinDesignView belonging to the controller, which might or might not be the direct view (getView)
*/ virtual OJoinDesignView* getJoinView();
/** erase the data in the data vector @param _pData the data which should be erased
*/ void removeConnectionData(const TTableConnectionData::value_type& _pData);
// misc /** only defines a method to save a SQLException in d&d methods to show the error at a later state set the internal member m_aExceptionInfo to _rInfo
*/ void setErrorOccurred(const ::dbtools::SQLExceptionInfo& _rInfo)
{
m_aExceptionInfo = _rInfo;
} /** just returns the internal member and clears it
*/
::dbtools::SQLExceptionInfo clearOccurredError()
{
::dbtools::SQLExceptionInfo aInfo = m_aExceptionInfo;
m_aExceptionInfo = ::dbtools::SQLExceptionInfo(); return aInfo;
}
// show the dialog void runDialogAsync();
protected:
TTableWindowData::value_type createTableWindowData(const OUString& _sComposedName,const OUString& _sTableName,const OUString& _sWindowName); // ask the user if the design should be saved when it is modified virtualshort saveModified() = 0; // called when the original state should be reset (first time load) virtualvoid reset() = 0; virtualvoid describeSupportedFeatures() override;
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