/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
class VclAbstractDialog; typedef std::map<OString, sal_uInt32> mapType;
class OOO_DLLPUBLIC_TEST ScreenshotTest : public test::BootstrapFixture, public unotest::MacrosTest
{ private: /// The current UI language
OUString maCurrentLanguage;
/// the set of known dialogs and their ID for usage in createDialogByID
mapType maKnownDialogs;
/// parent for non-dialog buildables
weld::GenericDialogController maParent;
std::unique_ptr<weld::Container> mxParentWidget;
/// helper method to create and dump a dialog based on Builder contents. void dumpDialogToPath(weld::Builder& rDialog);
/// helper method to populate maKnownDialogs, called in setUp(). Needs to be /// written and has to add entries to maKnownDialogs virtualvoid registerKnownDialogsByID(mapType& rKnownDialogs) = 0;
/// dialog creation for known dialogs by ID. Has to be implemented for /// each registered known dialog virtual VclPtr<VclAbstractDialog> createDialogByID(sal_uInt32 nID) = 0;
/// Dialog creation for known dialogs by Name (path and UIXMLDescription, *.ui file). /// This uses maKnownDialogs to check if known, and if so, calls createDialogByID /// with the ID from the map
VclPtr<VclAbstractDialog> createDialogByName(const OString& rName);
/// version for AbstractDialogs, the ones created in AbstractDialogFactories void dumpDialogToPath(VclAbstractDialog& rDialog);
/// fallback version for dialogs for which only the UXMLDescription is known. /// This should be used with care - no active layouting will be done, only the /// VclBuilder will be activated for layouting. Result can thus vary drastically /// compared to the active dialog (can be compared with dialog previewer) void dumpDialogToPath(std::string_view rUIXMLDescription);
/// helper to process all known dialogs void processAllKnownDialogs();
/// helper to process an input file containing the UXMLDescriptions /// of the dialogs to dump. It will internally try to detect and open /// as known dialog first. If not successful, it will then use the /// fallback version to dump the dialog. /// The syntax of the input file is as follows: /// - empty lines are allowed /// - lines starting with '#' are treated as comment /// - all other lines should contain a *.ui filename in the same /// notation as in the dialog constructors(see code) void processDialogBatchFile(std::u16string_view rFile);
/// const access to known dialogs const mapType& getKnownDialogs() const { return maKnownDialogs; }
};
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