/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
namespace
{ /// Covers slideshow/source/engine/ fixes. class Test : public UnoApiTest
{ public:
Test()
: UnoApiTest(u"slideshow/qa/engine/data/"_ustr)
{
}
};
/// Get the first command node in the animation tree of the page, assuming that it's the first child /// (recursively).
uno::Reference<animations::XCommand>
GetFirstCommandNodeOfPage(const uno::Reference<drawing::XDrawPage>& xPage)
{
uno::Reference<animations::XAnimationNodeSupplier> xAnimationNodeSupplier(xPage,
uno::UNO_QUERY);
uno::Reference<animations::XAnimationNode> xNode = xAnimationNodeSupplier->getAnimationNode(); while (true)
{ if (xNode->getType() == animations::AnimationNodeType::COMMAND)
{ break;
}
uno::Reference<container::XEnumerationAccess> xEnumAccess(xNode, uno::UNO_QUERY);
uno::Reference<container::XEnumeration> xNodes = xEnumAccess->createEnumeration();
xNode.set(xNodes->nextElement(), uno::UNO_QUERY);
}
uno::Reference<animations::XCommand> xRet(xNode, uno::UNO_QUERY); return xRet;
}
}
CPPUNIT_TEST_FIXTURE(Test, testLoopingFromAnimation)
{ // Given a document with a looping video, the looping is defined as part of its auto-play // animation (and not on the media shape):
loadFromFile(u"video-loop.pptx");
uno::Reference<drawing::XDrawPagesSupplier> xDoc(mxComponent, uno::UNO_QUERY);
uno::Reference<drawing::XDrawPage> xPage(xDoc->getDrawPages()->getByIndex(0), uno::UNO_QUERY);
uno::Reference<animations::XCommand> xCommandNode = GetFirstCommandNodeOfPage(xPage);
uno::Reference<drawing::XShape> xShape(xPage->getByIndex(0), uno::UNO_QUERY);
// When determining if the video should be looping or not: bool bLooping
= slideshow::internal::AnimationCommandNode::GetLoopingFromAnimation(xCommandNode, xShape);
// Then make sure that we detect the looping is wanted:
CPPUNIT_ASSERT(bLooping);
}
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