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* Licensed to the Apache Software Foundation ( ASF ) under one or more
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#ifndef INCLUDED_SVX_SOURCE_ENGINE3D_HELPERMINIMALDEPTH3D_HXX
#define INCLUDED_SVX_SOURCE_ENGINE3D_HELPERMINIMALDEPTH3D_HXX
// predefines
class E3dCompoundObject;
/** support extracting the minimal depth of a 3d object in its scene
@ param rObject
The 3 D Object from which the minimal depth needs to be calculated . The scene
is defined by the object already
@ return
The minimal depth of this object in unified ViewCoordinates . This is the
Z - Coordinate of one object point in the range of [ 0 . 0 . . 1 . 0 ] . ViewCoordinates
means the transformations ( esp . rotation ) of the scene are taken into account
*/
// support extracting the minimal depth of a 3d object in its scene
double getMinimalDepthInViewCoordinates(const E3dCompoundObject& rObject);
#endif // INCLUDED_SVX_SOURCE_ENGINE3D_HELPERMINIMALDEPTH3D_HXX
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