// SPDX-License-Identifier: GPL-2.0 /* * arch/alpha/lib/checksum.c * * This file contains network checksum routines that are better done * in an architecture-specific manner due to speed.. * Comments in other versions indicate that the algorithms are from RFC1071 * * accelerated versions (and 21264 assembly versions ) contributed by * Rick Gorton <rick.gorton@alpha-processor.com>
*/
staticinlineunsignedshort from64to16(unsignedlong x)
{ /* Using extract instructions is a bit more efficient
than the original shift/bitmask version. */
/* Since the bits of tmp_v.sh[3] are going to always be zero,
we don't have to bother to add that in. */
out_v.ul = (unsignedlong) tmp_v.us[0] + (unsignedlong) tmp_v.us[1]
+ (unsignedlong) tmp_v.us[2];
/* Similarly, out_v.us[2] is always zero for the final add. */ return out_v.us[0] + out_v.us[1];
}
/* * computes the checksum of the TCP/UDP pseudo-header * returns a 16-bit checksum, already complemented.
*/
__sum16 csum_tcpudp_magic(__be32 saddr, __be32 daddr,
__u32 len, __u8 proto, __wsum sum)
{ return (__force __sum16)~from64to16(
(__force u64)saddr + (__force u64)daddr +
(__force u64)sum + ((len + proto) << 8));
}
EXPORT_SYMBOL(csum_tcpudp_magic);
/* Fold down to 32-bits so we don't lose in the typedef-less
network stack. */ /* 64 to 33 */
result = (result & 0xffffffff) + (result >> 32); /* 33 to 32 */
result = (result & 0xffffffff) + (result >> 32); return (__force __wsum)result;
}
EXPORT_SYMBOL(csum_tcpudp_nofold);
/* * Do a 64-bit checksum on an arbitrary memory area.. * * This isn't a great routine, but it's not _horrible_ either. The * inner loop could be unrolled a bit further, and there are better * ways to do the carry, but this is reasonable.
*/ staticinlineunsignedlong do_csum(constunsignedchar * buff, int len)
{ int odd, count; unsignedlong result = 0;
if (len <= 0) goto out;
odd = 1 & (unsignedlong) buff; if (odd) {
result = *buff << 8;
len--;
buff++;
}
count = len >> 1; /* nr of 16-bit words.. */ if (count) { if (2 & (unsignedlong) buff) {
result += *(unsignedshort *) buff;
count--;
len -= 2;
buff += 2;
}
count >>= 1; /* nr of 32-bit words.. */ if (count) { if (4 & (unsignedlong) buff) {
result += *(unsignedint *) buff;
count--;
len -= 4;
buff += 4;
}
count >>= 1; /* nr of 64-bit words.. */ if (count) { unsignedlong carry = 0; do { unsignedlong w = *(unsignedlong *) buff;
count--;
buff += 8;
result += carry;
result += w;
carry = (w > result);
} while (count);
result += carry;
result = (result & 0xffffffff) + (result >> 32);
} if (len & 4) {
result += *(unsignedint *) buff;
buff += 4;
}
} if (len & 2) {
result += *(unsignedshort *) buff;
buff += 2;
}
} if (len & 1)
result += *buff;
result = from64to16(result); if (odd)
result = ((result >> 8) & 0xff) | ((result & 0xff) << 8);
out: return result;
}
/* * This is a version of ip_compute_csum() optimized for IP headers, * which always checksum on 4 octet boundaries.
*/
__sum16 ip_fast_csum(constvoid *iph, unsignedint ihl)
{ return (__force __sum16)~do_csum(iph,ihl*4);
}
EXPORT_SYMBOL(ip_fast_csum);
/* * computes the checksum of a memory block at buff, length len, * and adds in "sum" (32-bit) * * returns a 32-bit number suitable for feeding into itself * or csum_tcpudp_magic * * this function must be called with even lengths, except * for the last fragment, which may be odd * * it's best to have buff aligned on a 32-bit boundary
*/
__wsum csum_partial(constvoid *buff, int len, __wsum sum)
{ unsignedlong result = do_csum(buff, len);
/* add in old sum, and carry.. */
result += (__force u32)sum; /* 32+c bits -> 32 bits */
result = (result & 0xffffffff) + (result >> 32); return (__force __wsum)result;
}
EXPORT_SYMBOL(csum_partial);
/* * this routine is used for miscellaneous IP-like checksums, mainly * in icmp.c
*/
__sum16 ip_compute_csum(constvoid *buff, int len)
{ return (__force __sum16)~from64to16(do_csum(buff,len));
}
EXPORT_SYMBOL(ip_compute_csum);
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