/* * The alpha chip doesn't provide hardware division, so we have to do it * by hand. The compiler expects the functions * * __divqu: 64-bit unsigned long divide * __remqu: 64-bit unsigned long remainder * __divqs/__remqs: signed 64-bit * __divlu/__remlu: unsigned 32-bit * __divls/__remls: signed 32-bit * * These are not normal C functions: instead of the normal * calling sequence, these expect their arguments in registers * $24 and $25, and return the result in $27. Register $28 may * be clobbered (assembly temporary), anything else must be saved. * * In short: painful. * * This is a rather simple bit-at-a-time algorithm: it's very good * at dividing random 64-bit numbers, but the more usual case where * the divisor is small is handled better by the DEC algorithm * using lookup tables. This uses much less memory, though, and is * nicer on the cache.. Besides, I don't know the copyright status * of the DEC code.
*/
7: stq $1, 0($30)
bis $25,$25,divisor
stq $2, 8($30)
bis $24,$24,modulus
stq $0,16($30)
bis $31,$31,quotient
LONGIFY(divisor)
stq tmp1,24($30)
LONGIFY(modulus)
bis $31,1,mask
DIV_ONLY(stq tmp2,32($30))
beq divisor, 9f /* div by zero */
#ifdef INTSIZE /* * shift divisor left, using 3-bit shifts for * 32-bit divides as we can't overflow. Three-bit * shifts will result in looping three times less * here, but can result in two loops more later. * Thus using a large shift isn't worth it (and * s8add pairs better than a sll..)
*/
1: cmpult divisor,modulus,compare
s8addq divisor,$31,divisor
s8addq mask,$31,mask
bne compare,1b
#else
1: cmpult divisor,modulus,compare
blt divisor, 2f
addq divisor,divisor,divisor
addq mask,mask,mask
bne compare,1b
unop
#endif
/* ok, start to go right again.. */
2: DIV_ONLY(addq quotient,mask,tmp2) srl mask,1,mask
cmpule divisor,modulus,compare
subq modulus,divisor,tmp1
DIV_ONLY(cmovne compare,tmp2,quotient) srl divisor,1,divisor
cmovne compare,tmp1,modulus
bne mask,2b
/* * Uhh.. Ugly signed division. I'd rather not have it at all, but * it's needed in some circumstances. There are different ways to * handle this, really. This does: * -a / b = a / -b = -(a / b) * -a % b = -(a % b) * a % -b = a % b * which is probably not the best solution, but at least should * have the property that (x/y)*y + (x%y) = x.
*/
.align 3
.globl sfunction
.ent sfunction
sfunction:
subq $30,STACK,$30
.frame $30,STACK,$23
.prologue 0
bis $24,$25,$28
SLONGIFY($28)
bge $28,7b
stq $24,0($30)
subq $31,$24,$28
stq $25,8($30)
cmovlt $24,$28,$24 /* abs($24) */
stq $23,16($30)
subq $31,$25,$28
stq tmp1,24($30)
cmovlt $25,$28,$25 /* abs($25) */
unop
bsr $23,ufunction
ldq $24,0($30)
ldq $25,8($30)
GETSIGN($28)
subq $31,$27,tmp1
SLONGIFY($28)
ldq $23,16($30)
cmovlt $28,tmp1,$27
ldq tmp1,24($30)
addq $30,STACK,$30
ret $31,($23),1
.end sfunction
EXPORT_SYMBOL(sfunction)
Messung V0.5
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