/******************************************************************************* * * FUNCTION: acpi_ut_delete_internal_obj * * PARAMETERS: object - Object to be deleted * * RETURN: None * * DESCRIPTION: Low level object deletion, after reference counts have been * updated (All reference counts, including sub-objects!) *
******************************************************************************/
staticvoid acpi_ut_delete_internal_obj(union acpi_operand_object *object)
{ void *obj_pointer = NULL; union acpi_operand_object *handler_desc; union acpi_operand_object *second_desc; union acpi_operand_object *next_desc; union acpi_operand_object *start_desc; union acpi_operand_object **last_obj_ptr;
/* * Must delete or free any pointers within the object that are not * actual ACPI objects (for example, a raw buffer pointer).
*/ switch (object->common.type) { case ACPI_TYPE_STRING:
if (object->method.mutex) {
acpi_os_delete_mutex(object->method.mutex->mutex.
os_mutex);
acpi_ut_delete_object_desc(object->method.mutex);
object->method.mutex = NULL;
}
if (object->method.node) {
object->method.node = NULL;
} break;
case ACPI_TYPE_REGION:
ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS, "***** Region %p\n", object));
/* * Update address_range list. However, only permanent regions * are installed in this list. (Not created within a method)
*/ if (!(object->region.node->flags & ANOBJ_TEMPORARY)) {
acpi_ut_remove_address_range(object->region.space_id,
object->region.node);
}
second_desc = acpi_ns_get_secondary_object(object); if (second_desc) { /* * Free the region_context if and only if the handler is one of the * default handlers -- and therefore, we created the context object * locally, it was not created by an external caller.
*/
handler_desc = object->region.handler; if (handler_desc) {
next_desc =
handler_desc->address_space.region_list;
start_desc = next_desc;
last_obj_ptr =
&handler_desc->address_space.region_list;
/* Remove the region object from the handler list */
while (next_desc) { if (next_desc == object) {
*last_obj_ptr =
next_desc->region.next; break;
}
/******************************************************************************* * * FUNCTION: acpi_ut_delete_internal_object_list * * PARAMETERS: obj_list - Pointer to the list to be deleted * * RETURN: None * * DESCRIPTION: This function deletes an internal object list, including both * simple objects and package objects *
******************************************************************************/
void acpi_ut_delete_internal_object_list(union acpi_operand_object **obj_list)
{ union acpi_operand_object **internal_obj;
ACPI_FUNCTION_ENTRY();
/* Walk the null-terminated internal list */
for (internal_obj = obj_list; *internal_obj; internal_obj++) {
acpi_ut_remove_reference(*internal_obj);
}
/* Free the combined parameter pointer list and object array */
ACPI_FREE(obj_list); return;
}
/******************************************************************************* * * FUNCTION: acpi_ut_update_ref_count * * PARAMETERS: object - Object whose ref count is to be updated * action - What to do (REF_INCREMENT or REF_DECREMENT) * * RETURN: None. Sets new reference count within the object * * DESCRIPTION: Modify the reference count for an internal acpi object *
******************************************************************************/
/* * Always get the reference count lock. Note: Interpreter and/or * Namespace is not always locked when this function is called.
*/
lock_flags = acpi_os_acquire_lock(acpi_gbl_reference_count_lock);
original_count = object->common.reference_count;
/* Perform the reference count action (increment, decrement) */
/* * Sanity check the reference count, for debug purposes only. * (A deleted object will have a huge reference count)
*/ if (new_count > ACPI_MAX_REFERENCE_COUNT) {
ACPI_WARNING((AE_INFO, "Large Reference Count (0x%X) in object %p, Type=0x%.2X Operation=%s",
new_count, object, object->common.type, message));
}
}
/******************************************************************************* * * FUNCTION: acpi_ut_update_object_reference * * PARAMETERS: object - Increment or decrement the ref count for * this object and all sub-objects * action - Either REF_INCREMENT or REF_DECREMENT * * RETURN: Status * * DESCRIPTION: Increment or decrement the object reference count * * Object references are incremented when: * 1) An object is attached to a Node (namespace object) * 2) An object is copied (all subobjects must be incremented) * * Object references are decremented when: * 1) An object is detached from an Node *
******************************************************************************/
acpi_status
acpi_ut_update_object_reference(union acpi_operand_object *object, u16 action)
{
acpi_status status = AE_OK; union acpi_generic_state *state_list = NULL; union acpi_operand_object *next_object = NULL; union acpi_operand_object *prev_object; union acpi_generic_state *state;
u32 i;
ACPI_FUNCTION_NAME(ut_update_object_reference);
while (object) {
/* Make sure that this isn't a namespace handle */
if (ACPI_GET_DESCRIPTOR_TYPE(object) == ACPI_DESC_TYPE_NAMED) {
ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS, "Object %p is NS handle\n", object)); return (AE_OK);
}
/* * All sub-objects must have their reference count updated * also. Different object types have different subobjects.
*/ switch (object->common.type) { case ACPI_TYPE_DEVICE: case ACPI_TYPE_PROCESSOR: case ACPI_TYPE_POWER: case ACPI_TYPE_THERMAL: /* * Update the notify objects for these types (if present) * Two lists, system and device notify handlers.
*/ for (i = 0; i < ACPI_NUM_NOTIFY_TYPES; i++) {
prev_object =
object->common_notify.notify_list[i]; while (prev_object) {
next_object =
prev_object->notify.next[i];
acpi_ut_update_ref_count(prev_object,
action);
prev_object = next_object;
}
} break;
case ACPI_TYPE_PACKAGE: /* * We must update all the sub-objects of the package, * each of whom may have their own sub-objects.
*/ for (i = 0; i < object->package.count; i++) { /* * Null package elements are legal and can be simply * ignored.
*/
next_object = object->package.elements[i]; if (!next_object) { continue;
}
switch (next_object->common.type) { case ACPI_TYPE_INTEGER: case ACPI_TYPE_STRING: case ACPI_TYPE_BUFFER: /* * For these very simple sub-objects, we can just * update the reference count here and continue. * Greatly increases performance of this operation.
*/
acpi_ut_update_ref_count(next_object,
action); break;
default: /* * For complex sub-objects, push them onto the stack * for later processing (this eliminates recursion.)
*/
status =
acpi_ut_create_update_state_and_push
(next_object, action, &state_list); if (ACPI_FAILURE(status)) { goto error_exit;
} break;
}
}
next_object = object->bank_field.bank_obj;
status =
acpi_ut_create_update_state_and_push(object->
bank_field.
region_obj,
action,
&state_list); if (ACPI_FAILURE(status)) { goto error_exit;
} break;
case ACPI_TYPE_LOCAL_INDEX_FIELD:
next_object = object->index_field.index_obj;
status =
acpi_ut_create_update_state_and_push(object->
index_field.
data_obj,
action,
&state_list); if (ACPI_FAILURE(status)) { goto error_exit;
} break;
case ACPI_TYPE_LOCAL_REFERENCE: /* * The target of an Index (a package, string, or buffer) or a named * reference must track changes to the ref count of the index or * target object.
*/ if ((object->reference.class == ACPI_REFCLASS_INDEX) ||
(object->reference.class == ACPI_REFCLASS_NAME)) {
next_object = object->reference.object;
} break;
case ACPI_TYPE_LOCAL_REGION_FIELD: case ACPI_TYPE_REGION: default:
break; /* No subobjects for all other types */
}
/* * Now we can update the count in the main object. This can only * happen after we update the sub-objects in case this causes the * main object to be deleted.
*/
acpi_ut_update_ref_count(object, action);
object = NULL;
/* * Allow a NULL pointer to be passed in, just ignore it. This saves * each caller from having to check. Also, ignore NS nodes.
*/ if (!object ||
(ACPI_GET_DESCRIPTOR_TYPE(object) == ACPI_DESC_TYPE_NAMED)) { return;
}
/* Ensure that we have a valid object */
if (!acpi_ut_valid_internal_object(object)) { return;
}
ACPI_DEBUG_PRINT_RAW((ACPI_DB_ALLOCATIONS, "%s: Obj %p Current Refs=%X [To Be Decremented]\n",
ACPI_GET_FUNCTION_NAME, object,
object->common.reference_count));
/* * Decrement the reference count, and only actually delete the object * if the reference count becomes 0. (Must also decrement the ref count * of all subobjects!)
*/
(void)acpi_ut_update_object_reference(object, REF_DECREMENT); return;
}
Die Informationen auf dieser Webseite wurden
nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit,
noch Qualität der bereit gestellten Informationen zugesichert.
Bemerkung:
Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.