/* * Copyright 2018 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree.
*/ #ifndef TEST_SCENARIO_AUDIO_STREAM_H_ #define TEST_SCENARIO_AUDIO_STREAM_H_ #include <memory> #include <string> #include <vector>
// SendAudioStream represents sending of audio. It can be used for starting the // stream if neccessary. class SendAudioStream { public:
~SendAudioStream();
// AudioStreamPair represents an audio streaming session. It can be used to // access underlying send and receive classes. It can also be used in calls to // the Scenario class. class AudioStreamPair { public:
~AudioStreamPair();
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