/* * Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. *
*/ #include"qmgr.h"
if (seq->state == SEQ_STATE_USED) { if (seq->callback)
seq->result = seq->callback(seq->priv, hdr);
}
if (seq->async) {
nvkm_falcon_qmgr_seq_release(msgq->qmgr, seq); return 0;
}
complete_all(&seq->done); return 0;
}
void
nvkm_falcon_msgq_recv(struct nvkm_falcon_msgq *msgq)
{ /* * We are invoked from a worker thread, so normally we have plenty of * stack space to work with.
*/
u8 msg_buffer[MSG_BUF_SIZE]; struct nvfw_falcon_msg *hdr = (void *)msg_buffer;
while (nvkm_falcon_msgq_read(msgq, hdr) > 0)
nvkm_falcon_msgq_exec(msgq, hdr);
}
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