/*
* Copyright ( c ) 2011 Chelsio Communications . All rights reserved .
*
* This software is available to you under a choice of one of two
* licenses . You may choose to be licensed under the terms of the GNU
* General Public License ( GPL ) Version 2 , available from the file
* COPYING in the main directory of this source tree , or the
* OpenIB . org BSD license below :
*
* Redistribution and use in source and binary forms , with or
* without modification , are permitted provided that the following
* conditions are met :
*
* - Redistributions of source code must retain the above
* copyright notice , this list of conditions and the following
* disclaimer .
*
* - Redistributions in binary form must reproduce the above
* copyright notice , this list of conditions and the following
* disclaimer in the documentation and / or other materials
* provided with the distribution .
*
* THE SOFTWARE IS PROVIDED " AS IS " , WITHOUT WARRANTY OF ANY KIND ,
* EXPRESS OR IMPLIED , INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY , FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT . IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM , DAMAGES OR OTHER LIABILITY , WHETHER IN AN
* ACTION OF CONTRACT , TORT OR OTHERWISE , ARISING FROM , OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE .
*/
#include <linux/kernel.h>
#include <linux/random.h>
#include "iw_cxgb4.h"
#define RANDOM_SKIP 16
/*
* Trivial bitmap - based allocator . If the random flag is set , the
* allocator is designed to :
* - pseudo - randomize the id returned such that it is not trivially predictable .
* - avoid reuse of recently used id ( at the expense of predictability )
*/
u32 c4iw_id_alloc(struct c4iw_id_table *alloc)
{
unsigned long flags;
u32 obj;
spin_lock_irqsave(&alloc->lock, flags);
obj = find_next_zero_bit(alloc->table, alloc->max, alloc->last);
if (obj >= alloc->max)
obj = find_first_zero_bit(alloc->table, alloc->max);
if (obj < alloc->max) {
if (alloc->flags & C4IW_ID_TABLE_F_RANDOM)
alloc->last += get_random_u32_below(RANDOM_SKIP);
else
alloc->last = obj + 1 ;
if (alloc->last >= alloc->max)
alloc->last = 0 ;
__set_bit(obj, alloc->table);
obj += alloc->start;
} else
obj = -1 ;
spin_unlock_irqrestore(&alloc->lock, flags);
return obj;
}
void c4iw_id_free(struct c4iw_id_table *alloc, u32 obj)
{
unsigned long flags;
obj -= alloc->start;
spin_lock_irqsave(&alloc->lock, flags);
__clear_bit(obj, alloc->table);
spin_unlock_irqrestore(&alloc->lock, flags);
}
int c4iw_id_table_alloc(struct c4iw_id_table *alloc, u32 start, u32 num,
u32 reserved, u32 flags)
{
alloc->start = start;
alloc->flags = flags;
if (flags & C4IW_ID_TABLE_F_RANDOM)
alloc->last = get_random_u32_below(RANDOM_SKIP);
else
alloc->last = 0 ;
alloc->max = num;
spin_lock_init(&alloc->lock);
alloc->table = bitmap_zalloc(num, GFP_KERNEL);
if (!alloc->table)
return -ENOMEM;
if (!(alloc->flags & C4IW_ID_TABLE_F_EMPTY))
bitmap_set(alloc->table, 0 , reserved);
return 0 ;
}
void c4iw_id_table_free(struct c4iw_id_table *alloc)
{
bitmap_free(alloc->table);
}
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