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Quelle  DebugTableView.swift   Sprache: JAVA

 

import CocoaLumberjackSwift
import Foundation

final class DebugTableView: UITableView {
    #if DEBUG
        override func insertRows(at indexPaths: [IndexPath], with animation: UITableView.RowAnimation) {
            super.insertRows(at: indexPaths, with: animation)
            DDLogVerbose("Insert rows at \(indexPaths), animation is \(animation)")
        }
    
        override func reconfigureRows(at indexPaths: [IndexPath]) {
            super.reconfigureRows(at: indexPaths)
            DDLogVerbose("Reconfigure rows at \(indexPaths)")
        }
    
        override func reloadRows(at indexPaths: [IndexPath], with animation: UITableView.RowAnimation) {
            super.reloadRows(at: indexPaths, with: animation)
            DDLogVerbose("Reload rows at \(indexPaths), animation is \(animation)")
        }
    
        override func deleteRows(at indexPaths: [IndexPath], with animation: UITableView.RowAnimation) {
            super.deleteRows(at: indexPaths, with: animation)
            DDLogVerbose("Delete rows at \(indexPaths), animation is \(animation)")
        }
    
        override func moveRow(at indexPath: IndexPath, to newIndexPath: IndexPath) {
            super.moveRow(at: indexPath, to: newIndexPath)
            DDLogVerbose("Move row at \(indexPath) to \(newIndexPath)")
        }
    
        override func insertSections(_ sections: IndexSet, with animation: UITableView.RowAnimation) {
            super.insertSections(sections, with: animation)
            DDLogVerbose("insertSections \(sections), animation is \(animation)")
        }
    
        override func deleteSections(_ sections: IndexSet, with animation: UITableView.RowAnimation) {
            super.deleteSections(sections, with: animation)
            DDLogVerbose("deleteSections \(sections), animation is \(animation)")
        }
    
        override func moveSection(_ section: Int, toSection newSection: Int) {
            super.moveSection(section, toSection: newSection)
            DDLogVerbose("moveSection \(section) to \(newSection)")
        }
    
        override func reloadSections(_ sections: IndexSet, with animation: UITableView.RowAnimation) {
            super.reloadSections(sections, with: animation)
            DDLogVerbose("reloadSections \(sections), animation is \(animation)")
        }
    
        override func reloadData() {
            super.reloadData()
            DDLogVerbose("\(#function)")
        }
    
        override func performBatchUpdates(_ updates: (() -> Void)?, completion: ((Bool) -> Void)? = nil) {
            DDLogVerbose("Start performBatchUpdates")
            super.performBatchUpdates(updates, completion: { val in
                completion?(val)
                DDLogVerbose("End performBatchUpdates")
            })
        }
    
        override func layoutSubviews() {
            DDLogVerbose("Start \(#function)")
            defer { DDLogVerbose("End \(#function)") }
            super.layoutSubviews()
        }
    
        override func setNeedsLayout() {
            DDLogVerbose("\(#function)")
            super.setNeedsLayout()
        }
    
        override func scrollToRow(
            at indexPath: IndexPath,
            at scrollPosition: UITableView.ScrollPosition,
            animated: Bool
        ) {
            DDLogVerbose("\(#function), IndexPath: \(indexPath)")
            super.scrollToRow(at: indexPath, at: scrollPosition, animated: animated)
        }
    
        override var contentSize: CGSize {
            didSet {
                DDLogVerbose("\(#function) \(contentSize)")
                super.layoutSubviews()
            }
        }
    
        override var frame: CGRect {
            didSet {
                DDLogVerbose("\(#function) \(frame)")
            }
        }
    
        override func setContentOffset(_ contentOffset: CGPoint, animated: Bool) {
            super.setContentOffset(contentOffset, animated: animated)
        
            DDLogVerbose("\(#function) contentOffset \(contentOffset) animated \(animated)")
        }
    
        override var contentInset: UIEdgeInsets {
            didSet {
                DDLogVerbose("\(#function) \(contentInset)")
            }
        }
    
        override var contentOffset: CGPoint {
            didSet {
                DDLogVerbose("\(#function) \(contentOffset)")
            }
        }
    
        override func safeAreaInsetsDidChange() {
            DDLogVerbose("\(#function) \(safeAreaInsets)")
        }
    
        override var bounds: CGRect {
            didSet {
                DDLogVerbose("\(#function) \(bounds), oldValue: \(oldValue)")
            }
        }
    #endif
}

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