/*
* AdaptationSet.h
*****************************************************************************
* Copyright (C) 2010 - 2011 Klagenfurt University
*
* Created on: Aug 10, 2010
* Authors: Christopher Mueller <christopher.mueller@itec.uni-klu.ac.at>
* Christian Timmerer <christian.timmerer@itec.uni-klu.ac.at>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published
* by the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifndef BASEADAPTATIONSET_H_
#define BASEADAPTATIONSET_H_
#include <vector>
#include <string>
#include <optional>
#include "CommonAttributesElements.h"
#include "SegmentInformation.hpp"
#include "Role.hpp"
#include "../StreamFormat.hpp"
namespace adaptive
{
class ID;
namespace playlist
{
class BaseRepresentation;
class BasePeriod;
class BaseAdaptationSet : public CommonAttributesElements,
public SegmentInformation
{
public:
BaseAdaptationSet(BasePeriod *);
virtual ~BaseAdaptationSet();
virtual StreamFormat getStreamFormat() const; /*reimpl*/
const std::vector<BaseRepresentation *>& getRepresentations() const;
BaseRepresentation * getRepresentationByID(const ID &) const;
void setSegmentAligned(bool);
bool isSegmentAligned() const;
void setBitswitchAble(bool);
bool isBitSwitchable() const;
void setRole(const Role &);
const Role & getRole() const;
void addRepresentation( BaseRepresentation *rep );
const std::string& getLang() const;
void setLang( const std::string &lang );
void debug(vlc_object_t *,int = 0) const;
std::string description;
protected:
Role role;
std::vector<BaseRepresentation *> representations;
std::string lang;
std::optional<bool> segmentAligned;
std::optional<bool> bitswitchAble;
};
}
}
#endif /* BASEADAPTATIONSET_H_ */
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