/*****************************************************************************
* ctrl_video.hpp
*****************************************************************************
* Copyright (C) 2004 the VideoLAN team
*
* Authors: Cyril Deguet <asmax@via.ecp.fr>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifndef CTRL_VIDEO_HPP
#define CTRL_VIDEO_HPP
#include "ctrl_generic.hpp"
#include "../utils/position.hpp"
#include "../src/vout_window.hpp"
#include <vlc_vout.h>
/// Control video
class CtrlVideo: public CtrlGeneric
{
public:
CtrlVideo( intf_thread_t *pIntf, GenericLayout &rLayout,
bool autoResize, const UString &rHelp, VarBool *pVisible );
virtual ~CtrlVideo();
/// Handle an event on the control
virtual void handleEvent( EvtGeneric &rEvent );
/// Check whether coordinates are inside the control
virtual bool mouseOver( int x, int y ) const;
/// Callback for layout resize
virtual void onResize();
/// Called when the Position is set
virtual void onPositionChange();
/// Draw the control on the given graphics
virtual void draw( OSGraphics &rImage, int xDest, int yDest, int w, int h );
/// Get the type of control (custom RTTI)
virtual std::string getType() const { return "video"; }
/// Method called when visibility or ActiveLayout is updated
virtual void onUpdate( Subject<VarBool> &rVariable , void* );
// Attach a voutWindow to a Video Control
void attachVoutWindow( VoutWindow* pVoutWindow,
int width = -1, int height = -1 );
// Detach a voutWindow from a Video Control
void detachVoutWindow( );
// Get TopWindow associated with the video control
virtual TopWindow* getWindow() const { return CtrlGeneric::getWindow(); }
// Get the VoutWindow associated with the video control
virtual VoutWindow* getVoutWindow() { return m_pVoutWindow; }
/// Set the position and the associated layout of the control
virtual void setLayout( GenericLayout *pLayout,
const Position &rPosition );
virtual void unsetLayout();
// resize the video Control
virtual void resizeControl( int width, int height );
// Is this control usable (visibility requirements)
virtual bool isUseable() const;
// Is this control used
virtual bool isUsed() const;
private:
/// Associated layout
GenericLayout &m_rLayout;
/// Autoresize parameter
bool m_bAutoResize;
/// Difference between layout size and video size
int m_xShift, m_yShift;
/// Vout window
VoutWindow *m_pVoutWindow;
};
#endif
¤ Dauer der Verarbeitung: 0.0 Sekunden
(vorverarbeitet am 2026-11-04)
¤
*© Formatika GbR, Deutschland