/*****************************************************************************
* x11_graphics.hpp
*****************************************************************************
* Copyright (C) 2003 the VideoLAN team
*
* Authors: Cyril Deguet <asmax@via.ecp.fr>
* Olivier Teulière <ipkiss@via.ecp.fr>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifndef X11_GRAPHICS_HPP
#define X11_GRAPHICS_HPP
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include "../src/os_graphics.hpp"
class X11Display;
class GenericWindow;
class GenericBitmap;
/// X11 implementation of OSGraphics
class X11Graphics: public OSGraphics
{
public:
X11Graphics( intf_thread_t *pIntf, X11Display &rDisplay, int width,
int height);
virtual ~X11Graphics();
/// Clear the graphics
virtual void clear( int xDest = 0, int yDest = 0,
int width = -1, int height = -1 );
/// Draw another graphics on this one
virtual void drawGraphics( const OSGraphics &rGraphics, int xSrc = 0,
int ySrc = 0, int xDest = 0, int yDest = 0,
int width = -1, int height = -1 );
/// Render a bitmap on this graphics
virtual void drawBitmap( const GenericBitmap &rBitmap, int xSrc = 0,
int ySrc = 0, int xDest = 0, int yDest = 0,
int width = -1, int height = -1,
bool blend = false );
/// Draw a filled rectangle on the graphics (color is #RRGGBB)
virtual void fillRect( int left, int top, int width, int height,
uint32_t color );
/// Draw an empty rectangle on the graphics (color is #RRGGBB)
virtual void drawRect( int left, int top, int width, int height,
uint32_t color );
/// Set the shape of a window with the mask of this graphics.
virtual void applyMaskToWindow( OSWindow &rWindow );
/// Copy the graphics on a window
virtual void copyToWindow( OSWindow &rWindow, int xSrc,
int ySrc, int width, int height,
int xDest, int yDest );
/// Tell whether the pixel at the given position is visible
virtual bool hit( int x, int y ) const;
/// Getters
virtual int getWidth() const { return m_width; }
virtual int getHeight() const { return m_height; }
/// Get the pixmap ID
Pixmap getDrawable() const { return m_pixmap; }
/// Get the transparency mask
Region getMask() const { return m_mask; }
private:
/// X11 display
X11Display &m_rDisplay;
/// Size of the image
int m_width, m_height;
/// Pixmap
Pixmap m_pixmap;
/// Transparency mask
Region m_mask;
/// Graphics context
GC m_gc;
/// Add an horizontal segment in a region
void addHSegmentInRegion( Region &rMask, int xStart, int xEnd, int y );
/// Add a vertical segment in a region
void addVSegmentInRegion( Region &rMask, int yStart, int yEnd, int x );
/// check boundaries for graphics and bitmaps
bool checkBoundaries( int x_src, int y_src, int w_src, int h_src,
int& x_target, int& y_target,
int& w_target, int& h_target );
};
#endif
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(vorverarbeitet am 2026-11-04)
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*© Formatika GbR, Deutschland
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