/*****************************************************************************
* viewpoint.c: test for viewpoint
*****************************************************************************
* Copyright (C) 2019 VLC Authors and VideoLAN
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#include <vlc_viewpoint.h>
#include <math.h>
#include "../../libvlc/test.h"
static void mat4x4_for_angles( float *m, float *angles )
{
const float yaw = -angles[0] * (float)M_PI / 180.f;
const float pitch = -angles[1] * (float)M_PI / 180.f;
const float roll = -angles[2] * (float)M_PI / 180.f;
float s, c;
s = sinf(pitch);
c = cosf(pitch);
const float x_rot[4][4] = {
{ 1.f, 0.f, 0.f, 0.f },
{ 0.f, c, -s, 0.f },
{ 0.f, s, c, 0.f },
{ 0.f, 0.f, 0.f, 1.f } };
s = sinf(yaw);
c = cosf(yaw);
const float y_rot[4][4] = {
{ c, 0.f, s, 0.f },
{ 0.f, 1.f, 0.f, 0.f },
{ -s, 0.f, c, 0.f },
{ 0.f, 0.f, 0.f, 1.f } };
s = sinf(roll);
c = cosf(roll);
const float z_rot[4][4] = {
{ c, s, 0.f, 0.f },
{ -s, c, 0.f, 0.f },
{ 0.f, 0.f, 1.f, 0.f },
{ 0.f, 0.f, 0.f, 1.f } };
/**
* Column-major matrix multiplication mathematically equal to
* z_rot * x_rot * y_rot
*/
memset(m, 0, 16 * sizeof(float));
for (int i=0; i<4; ++i)
for (int j=0; j<4; ++j)
for (int k=0; k<4; ++k)
for (int l=0; l<4; ++l)
m[4*i+l] += y_rot[i][j] * x_rot[j][k] * z_rot[k][l];
}
static bool
compare_angles(float epsilon, const float a1[3], const float a2[3])
{
const float MAX_YAW = 180.f;
const float MAX_PITCH = 360.f;
const float MAX_ROLL = 180.f;
/* We add MAX_YAW, MAX_PITCH and MAX_ROLL to ensure the value for fmodf
* will stay positive. The value will be between 0 and {MAX_ANGLE}. */
float dy = fmodf(MAX_YAW + (a1[0] - a2[0]), MAX_YAW);
float dp = fmodf(MAX_PITCH + (a1[1] - a2[1]), MAX_PITCH);
float dr = fmodf(MAX_ROLL + (a1[2] - a2[2]), MAX_ROLL);
/* Check the two borders of the torus, 0.f and 180.f or 360.f depending
* on the range of the compared value. */
return (dy < epsilon || MAX_YAW - dy < epsilon) &&
(dp < epsilon || MAX_PITCH - dp < epsilon) &&
(dr < epsilon || MAX_ROLL - dr < epsilon);
}
/**
* Execute conversion back and forth from Euler angles to quaternion.
* Check that the original angles are preserved by the conversion methods.
*/
static bool
reciprocal_euler(float epsilon, float yaw, float pitch, float roll)
{
vlc_viewpoint_t vp;
vlc_viewpoint_from_euler(&vp, yaw, pitch, roll);
float yaw2, pitch2, roll2;
vlc_viewpoint_to_euler(&vp, &yaw2, &pitch2, &roll2);
fprintf(stderr, "==========================================\n");
fprintf(stderr, "original: yaw=%f, pitch=%f, roll=%f\n", yaw, pitch, roll);
fprintf(stderr, "converted: yaw=%f, pitch=%f, roll=%f\n", yaw2, pitch2, roll2);
fprintf(stderr, "==========================================\n");
return compare_angles(epsilon,
(float[]){yaw, pitch, roll},
(float[]){yaw, pitch, roll});
}
static void test_conversion()
{
const float epsilon = 0.1f;
assert(reciprocal_euler(epsilon, 0.f, 0.f, 0.f));
assert(reciprocal_euler(epsilon, 45.f, 0.f, 0.f));
assert(reciprocal_euler(epsilon, 0.f, 45.f, 0.f));
assert(reciprocal_euler(epsilon, 0.f, 0.f, 45.f));
assert(reciprocal_euler(epsilon, 45.f, 45.f, 0.f));
assert(reciprocal_euler(epsilon, 0.f, 45.f, 45.f));
assert(reciprocal_euler(epsilon, 45.f, 45.f, 45.f));
assert(reciprocal_euler(epsilon, -45.f, 0.f, 0.f));
assert(reciprocal_euler(epsilon, 0.f, -45.f, 0.f));
assert(reciprocal_euler(epsilon, 0.f, 0.f, -45.f));
assert(reciprocal_euler(epsilon, -45.f, -45.f, 0.f));
assert(reciprocal_euler(epsilon, 0.f, -45.f, -45.f));
assert(reciprocal_euler(epsilon, -45.f, -45.f, -45.f));
}
static int fuzzy_memcmp(const float *a, const float *b,
size_t size, float epsilon)
{
for (size_t i=0; i < size; ++i)
{
if (fabs(a[i]-b[i]) > epsilon)
{
fprintf(stderr, "Difference at %zu, a[%zu]=%f, b[%zu]=%f\n",
i, i, a[i], i, b[i]);
return a[i] < b[i] ? -1 : 1;
}
}
return 0;
}
struct example_mat4x4
{
float angles[3];
};
struct example_mat4x4 examples_mat4x4[] = {
{ .angles = { 0.f, 45.f, 45.f } },
{ .angles = { 45.f, 45.f, 0.f } },
{ .angles = { 45.f, 0.f, 0.f } },
{ .angles = { -45.f, 0.f, 0.f } },
{ .angles = { 0.f, 45.f, 0.f } },
{ .angles = { 0.f, 0.f, 45.f } },
{ .angles = { 90.f, 0.f, 0.f } },
{ .angles = { 0.f, 90.f, 0.f } },
{ .angles = { 0.f, 0.f, 90.f } },
{ .angles = { 90.f, 90.f, 0.f } },
{ .angles = { 90.f, 0.f, 90.f } },
{ .angles = { 0.f, 90.f, 90.f } },
{ .angles = { 90.f, 90.f, 90.f } },
};
static void
test_conversion_viewpoint_mat4x4()
{
const float epsilon = 0.1f;
vlc_viewpoint_t vp;
float mat[16];
#define MATLINE "[%f %f %f %f]\n"
#define MAT MATLINE MATLINE MATLINE MATLINE
#define printmat(title, mat) \
fprintf(stderr, title ":\n" MAT "\n", \
mat[0], mat[1], mat[2], mat[3], \
mat[4], mat[5], mat[6], mat[7], \
mat[8], mat[9], mat[10], mat[11], \
mat[12], mat[13], mat[14], mat[15]);
bool success = true;
for (size_t i=0; i<ARRAY_SIZE(examples_mat4x4); ++i)
{
struct example_mat4x4 *ex = &examples_mat4x4[i];
vlc_viewpoint_from_euler(&vp,
ex->angles[0],
ex->angles[1],
ex->angles[2]);
vlc_viewpoint_to_4x4(&vp, mat);
fprintf(stderr, "angles: %f %f %f\n",
ex->angles[0], ex->angles[1],
ex->angles[2]);
float expect_mat[16];
mat4x4_for_angles(expect_mat, ex->angles);
bool diff = fuzzy_memcmp(mat, expect_mat,
ARRAY_SIZE(mat), epsilon);
if (!diff)
continue;
printmat("EXPECT COMPUTED", expect_mat);
printmat("RESULT", mat);
success = false;
}
assert(success);
}
int main( void )
{
test_init();
test_conversion();
test_conversion_viewpoint_mat4x4();
return 0;
}
¤ Dauer der Verarbeitung: 0.4 Sekunden
¤
*© Formatika GbR, Deutschland
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