Quelle inflate.c
Sprache: C
/* inflate.c -- zlib decompression
* Copyright ( C ) 1995 - 2022 Mark Adler
* For conditions of distribution and use , see copyright notice in zlib . h
*/
/*
* Change history :
*
* 1 . 2 . beta0 24 Nov 2002
* - First version - - complete rewrite of inflate to simplify code , avoid
* creation of window when not needed , minimize use of window when it is
* needed , make inffast . c even faster , implement gzip decoding , and to
* improve code readability and style over the previous zlib inflate code
*
* 1 . 2 . beta1 25 Nov 2002
* - Use pointers for available input and output checking in inffast . c
* - Remove input and output counters in inffast . c
* - Change inffast . c entry and loop from avail_in > = 7 to > = 6
* - Remove unnecessary second byte pull from length extra in inffast . c
* - Unroll direct copy to three copies per loop in inffast . c
*
* 1 . 2 . beta2 4 Dec 2002
* - Change external routine names to reduce potential conflicts
* - Correct filename to inffixed . h for fixed tables in inflate . c
* - Make hbuf [ ] unsigned char to match parameter type in inflate . c
* - Change strm - > next_out [ - state - > offset ] to * ( strm - > next_out - state - > offset )
* to avoid negation problem on Alphas ( 64 bit ) in inflate . c
*
* 1 . 2 . beta3 22 Dec 2002
* - Add comments on state - > bits assertion in inffast . c
* - Add comments on op field in inftrees . h
* - Fix bug in reuse of allocated window after inflateReset ( )
* - Remove bit fields - - back to byte structure for speed
* - Remove distance extra = = 0 check in inflate_fast ( ) - - only helps for lengths
* - Change post - increments to pre - increments in inflate_fast ( ) , PPC biased ?
* - Add compile time option , POSTINC , to use post - increments instead ( Intel ? )
* - Make MATCH copy in inflate ( ) much faster for when inflate_fast ( ) not used
* - Use local copies of stream next and avail values , as well as local bit
* buffer and bit count in inflate ( ) - - for speed when inflate_fast ( ) not used
*
* 1 . 2 . beta4 1 Jan 2003
* - Split ptr - 257 statements in inflate_table ( ) to avoid compiler warnings
* - Move a comment on output buffer sizes from inffast . c to inflate . c
* - Add comments in inffast . c to introduce the inflate_fast ( ) routine
* - Rearrange window copies in inflate_fast ( ) for speed and simplification
* - Unroll last copy for window match in inflate_fast ( )
* - Use local copies of window variables in inflate_fast ( ) for speed
* - Pull out common wnext = = 0 case for speed in inflate_fast ( )
* - Make op and len in inflate_fast ( ) unsigned for consistency
* - Add FAR to lcode and dcode declarations in inflate_fast ( )
* - Simplified bad distance check in inflate_fast ( )
* - Added inflateBackInit ( ) , inflateBack ( ) , and inflateBackEnd ( ) in new
* source file infback . c to provide a call - back interface to inflate for
* programs like gzip and unzip - - uses window as output buffer to avoid
* window copying
*
* 1 . 2 . beta5 1 Jan 2003
* - Improved inflateBack ( ) interface to allow the caller to provide initial
* input in strm .
* - Fixed stored blocks bug in inflateBack ( )
*
* 1 . 2 . beta6 4 Jan 2003
* - Added comments in inffast . c on effectiveness of POSTINC
* - Typecasting all around to reduce compiler warnings
* - Changed loops from while ( 1 ) or do { } while ( 1 ) to for ( ; ; ) , again to
* make compilers happy
* - Changed type of window in inflateBackInit ( ) to unsigned char *
*
* 1 . 2 . beta7 27 Jan 2003
* - Changed many types to unsigned or unsigned short to avoid warnings
* - Added inflateCopy ( ) function
*
* 1 . 2 . 0 9 Mar 2003
* - Changed inflateBack ( ) interface to provide separate opaque descriptors
* for the in ( ) and out ( ) functions
* - Changed inflateBack ( ) argument and in_func typedef to swap the length
* and buffer address return values for the input function
* - Check next_in and next_out for Z_NULL on entry to inflate ( )
*
* The history for versions after 1 . 2 . 0 are in ChangeLog in zlib distribution .
*/
#include "zutil.h"
#include "inftrees.h"
#include "inflate.h"
#include "inffast.h"
#ifdef MAKEFIXED
# ifndef BUILDFIXED
# define BUILDFIXED
# endif
#endif
local int inflateStateCheck(z_streamp strm) {
struct inflate_state FAR *state;
if (strm == Z_NULL ||
strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0 )
return 1 ;
state = (struct inflate_state FAR *)strm->state;
if (state == Z_NULL || state->strm != strm ||
state->mode < HEAD || state->mode > SYNC)
return 1 ;
return 0 ;
}
int ZEXPORT inflateResetKeep(z_streamp strm) {
struct inflate_state FAR *state;
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
strm->total_in = strm->total_out = state->total = 0 ;
strm->msg = Z_NULL;
if (state->wrap) /* to support ill-conceived Java test suite */
strm->adler = state->wrap & 1 ;
state->mode = HEAD;
state->last = 0 ;
state->havedict = 0 ;
state->flags = -1 ;
state->dmax = 32768 U;
state->head = Z_NULL;
state->hold = 0 ;
state->bits = 0 ;
state->lencode = state->distcode = state->next = state->codes;
state->sane = 1 ;
state->back = -1 ;
Tracev((stderr, "inflate: reset\n" ));
return Z_OK;
}
int ZEXPORT inflateReset(z_streamp strm) {
struct inflate_state FAR *state;
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
state->wsize = 0 ;
state->whave = 0 ;
state->wnext = 0 ;
return inflateResetKeep(strm);
}
int ZEXPORT inflateReset2(z_streamp strm, int windowBits) {
int wrap;
struct inflate_state FAR *state;
/* get the state */
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
/* extract wrap request from windowBits parameter */
if (windowBits < 0 ) {
if (windowBits < -15 )
return Z_STREAM_ERROR;
wrap = 0 ;
windowBits = -windowBits;
}
else {
wrap = (windowBits >> 4 ) + 5 ;
#ifdef GUNZIP
if (windowBits < 48 )
windowBits &= 15 ;
#endif
}
/* set number of window bits, free window if different */
if (windowBits && (windowBits < 8 || windowBits > 15 ))
return Z_STREAM_ERROR;
if (state->window != Z_NULL && state->wbits != (unsigned )windowBits) {
ZFREE(strm, state->window);
state->window = Z_NULL;
}
/* update state and reset the rest of it */
state->wrap = wrap;
state->wbits = (unsigned )windowBits;
return inflateReset(strm);
}
int ZEXPORT inflateInit2_(z_streamp strm, int windowBits,
const char *version, int stream_size) {
int ret;
struct inflate_state FAR *state;
if (version == Z_NULL || version[0 ] != ZLIB_VERSION[0 ] ||
stream_size != (int )(sizeof (z_stream)))
return Z_VERSION_ERROR;
if (strm == Z_NULL) return Z_STREAM_ERROR;
strm->msg = Z_NULL; /* in case we return an error */
if (strm->zalloc == (alloc_func)0 ) {
#ifdef Z_SOLO
return Z_STREAM_ERROR;
#else
strm->zalloc = zcalloc;
strm->opaque = (voidpf)0 ;
#endif
}
if (strm->zfree == (free_func)0 )
#ifdef Z_SOLO
return Z_STREAM_ERROR;
#else
strm->zfree = zcfree;
#endif
state = (struct inflate_state FAR *)
ZALLOC(strm, 1 , sizeof (struct inflate_state));
if (state == Z_NULL) return Z_MEM_ERROR;
Tracev((stderr, "inflate: allocated\n" ));
strm->state = (struct internal_state FAR *)state;
state->strm = strm;
state->window = Z_NULL;
state->mode = HEAD; /* to pass state test in inflateReset2() */
ret = inflateReset2(strm, windowBits);
if (ret != Z_OK) {
ZFREE(strm, state);
strm->state = Z_NULL;
}
return ret;
}
int ZEXPORT inflateInit_(z_streamp strm, const char *version,
int stream_size) {
return inflateInit2_(strm, DEF_WBITS, version, stream_size);
}
int ZEXPORT inflatePrime(z_streamp strm, int bits, int value) {
struct inflate_state FAR *state;
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
if (bits == 0 )
return Z_OK;
state = (struct inflate_state FAR *)strm->state;
if (bits < 0 ) {
state->hold = 0 ;
state->bits = 0 ;
return Z_OK;
}
if (bits > 16 || state->bits + (uInt)bits > 32 ) return Z_STREAM_ERROR;
value &= (1 L << bits) - 1 ;
state->hold += (unsigned )value << state->bits;
state->bits += (uInt)bits;
return Z_OK;
}
/*
Return state with length and distance decoding tables and index sizes set to
fixed code decoding . Normally this returns fixed tables from inffixed . h .
If BUILDFIXED is defined , then instead this routine builds the tables the
first time it ' s called , and returns those tables the first time and
thereafter . This reduces the size of the code by about 2 K bytes , in
exchange for a little execution time . However , BUILDFIXED should not be
used for threaded applications , since the rewriting of the tables and virgin
may not be thread - safe .
*/
local void fixedtables(struct inflate_state FAR *state) {
#ifdef BUILDFIXED
static int virgin = 1 ;
static code *lenfix, *distfix;
static code fixed[544 ];
/* build fixed huffman tables if first call (may not be thread safe) */
if (virgin) {
unsigned sym, bits;
static code *next;
/* literal/length table */
sym = 0 ;
while (sym < 144 ) state->lens[sym++] = 8 ;
while (sym < 256 ) state->lens[sym++] = 9 ;
while (sym < 280 ) state->lens[sym++] = 7 ;
while (sym < 288 ) state->lens[sym++] = 8 ;
next = fixed;
lenfix = next;
bits = 9 ;
inflate_table(LENS, state->lens, 288 , &(next), &(bits), state->work);
/* distance table */
sym = 0 ;
while (sym < 32 ) state->lens[sym++] = 5 ;
distfix = next;
bits = 5 ;
inflate_table(DISTS, state->lens, 32 , &(next), &(bits), state->work);
/* do this just once */
virgin = 0 ;
}
#else /* !BUILDFIXED */
# include "inffixed.h"
#endif /* BUILDFIXED */
state->lencode = lenfix;
state->lenbits = 9 ;
state->distcode = distfix;
state->distbits = 5 ;
}
#ifdef MAKEFIXED
#include <stdio.h>
/*
Write out the inffixed . h that is # include ' d above . Defining MAKEFIXED also
defines BUILDFIXED , so the tables are built on the fly . makefixed ( ) writes
those tables to stdout , which would be piped to inffixed . h . A small program
can simply call makefixed to do this :
void makefixed ( void ) ;
int main ( void )
{
makefixed ( ) ;
return 0 ;
}
Then that can be linked with zlib built with MAKEFIXED defined and run :
a . out > inffixed . h
*/
void makefixed(void )
{
unsigned low, size;
struct inflate_state state;
fixedtables(&state);
puts(" /* inffixed.h -- table for decoding fixed codes");
puts(" * Generated automatically by makefixed()." );
puts(" */" );
puts("" );
puts(" /* WARNING: this file should *not* be used by applications.");
puts(" It is part of the implementation of this library and is" );
puts(" subject to change. Applications should only use zlib.h." );
puts(" */" );
puts("" );
size = 1 U << 9 ;
printf(" static const code lenfix[%u] = {" , size);
low = 0 ;
for (;;) {
if ((low % 7 ) == 0 ) printf("\n " );
printf("{%u,%u,%d}" , (low & 127 ) == 99 ? 64 : state.lencode[low].op,
state.lencode[low].bits, state.lencode[low].val);
if (++low == size) break ;
putchar(',' );
}
puts("\n };" );
size = 1 U << 5 ;
printf("\n static const code distfix[%u] = {" , size);
low = 0 ;
for (;;) {
if ((low % 6 ) == 0 ) printf("\n " );
printf("{%u,%u,%d}" , state.distcode[low].op, state.distcode[low].bits,
state.distcode[low].val);
if (++low == size) break ;
putchar(',' );
}
puts("\n };" );
}
#endif /* MAKEFIXED */
/*
Update the window with the last wsize ( normally 32 K ) bytes written before
returning . If window does not exist yet , create it . This is only called
when a window is already in use , or when output has been written during this
inflate call , but the end of the deflate stream has not been reached yet .
It is also called to create a window for dictionary data when a dictionary
is loaded .
Providing output buffers larger than 32 K to inflate ( ) should provide a speed
advantage , since only the last 32 K of output is copied to the sliding window
upon return from inflate ( ) , and since all distances after the first 32 K of
output will fall in the output data , making match copies simpler and faster .
The advantage may be dependent on the size of the processor ' s data caches .
*/
local int updatewindow(z_streamp strm, const Bytef *end, unsigned copy) {
struct inflate_state FAR *state;
unsigned dist;
state = (struct inflate_state FAR *)strm->state;
/* if it hasn't been done already, allocate space for the window */
if (state->window == Z_NULL) {
state->window = (unsigned char FAR *)
ZALLOC(strm, 1 U << state->wbits,
sizeof (unsigned char ));
if (state->window == Z_NULL) return 1 ;
}
/* if window not in use yet, initialize */
if (state->wsize == 0 ) {
state->wsize = 1 U << state->wbits;
state->wnext = 0 ;
state->whave = 0 ;
}
/* copy state->wsize or less output bytes into the circular window */
if (copy >= state->wsize) {
zmemcpy(state->window, end - state->wsize, state->wsize);
state->wnext = 0 ;
state->whave = state->wsize;
}
else {
dist = state->wsize - state->wnext;
if (dist > copy) dist = copy;
zmemcpy(state->window + state->wnext, end - copy, dist);
copy -= dist;
if (copy) {
zmemcpy(state->window, end - copy, copy);
state->wnext = copy;
state->whave = state->wsize;
}
else {
state->wnext += dist;
if (state->wnext == state->wsize) state->wnext = 0 ;
if (state->whave < state->wsize) state->whave += dist;
}
}
return 0 ;
}
/* Macros for inflate(): */
/* check function to use adler32() for zlib or crc32() for gzip */
#ifdef GUNZIP
# define UPDATE_CHECK(check, buf, len) \
(state->flags ? crc32(check, buf, len) : adler32(check, buf, len))
#else
# define UPDATE_CHECK(check, buf, len) adler32(check, buf, len)
#endif
/* check macros for header crc */
#ifdef GUNZIP
# define CRC2(check, word) \
do { \
hbuf[0 ] = (unsigned char )(word); \
hbuf[1 ] = (unsigned char )((word) >> 8 ); \
check = crc32(check, hbuf, 2 ); \
} while (0 )
# define CRC4(check, word) \
do { \
hbuf[0 ] = (unsigned char )(word); \
hbuf[1 ] = (unsigned char )((word) >> 8 ); \
hbuf[2 ] = (unsigned char )((word) >> 16 ); \
hbuf[3 ] = (unsigned char )((word) >> 24 ); \
check = crc32(check, hbuf, 4 ); \
} while (0 )
#endif
/* Load registers with state in inflate() for speed */
#define LOAD() \
do { \
put = strm->next_out; \
left = strm->avail_out; \
next = strm->next_in; \
have = strm->avail_in; \
hold = state->hold; \
bits = state->bits; \
} while (0 )
/* Restore state from registers in inflate() */
#define RESTORE() \
do { \
strm->next_out = put; \
strm->avail_out = left; \
strm->next_in = next; \
strm->avail_in = have; \
state->hold = hold; \
state->bits = bits; \
} while (0 )
/* Clear the input bit accumulator */
#define INITBITS() \
do { \
hold = 0 ; \
bits = 0 ; \
} while (0 )
/* Get a byte of input into the bit accumulator, or return from inflate()
if there is no input available. */
#define PULLBYTE() \
do { \
if (have == 0 ) goto inf_leave; \
have--; \
hold += (unsigned long )(*next++) << bits; \
bits += 8 ; \
} while (0 )
/* Assure that there are at least n bits in the bit accumulator. If there is
not enough available input to do that, then return from inflate(). */
#define NEEDBITS(n) \
do { \
while (bits < (unsigned )(n)) \
PULLBYTE(); \
} while (0 )
/* Return the low n bits of the bit accumulator (n < 16) */
#define BITS(n) \
((unsigned )hold & ((1 U << (n)) - 1 ))
/* Remove n bits from the bit accumulator */
#define DROPBITS(n) \
do { \
hold >>= (n); \
bits -= (unsigned )(n); \
} while (0 )
/* Remove zero to seven bits as needed to go to a byte boundary */
#define BYTEBITS() \
do { \
hold >>= bits & 7 ; \
bits -= bits & 7 ; \
} while (0 )
/*
inflate ( ) uses a state machine to process as much input data and generate as
much output data as possible before returning . The state machine is
structured roughly as follows :
for ( ; ; ) switch ( state ) {
. . .
case STATEn :
if ( not enough input data or output space to make progress )
return ;
. . . make progress . . .
state = STATEm ;
break ;
. . .
}
so when inflate ( ) is called again , the same case is attempted again , and
if the appropriate resources are provided , the machine proceeds to the
next state . The NEEDBITS ( ) macro is usually the way the state evaluates
whether it can proceed or should return . NEEDBITS ( ) does the return if
the requested bits are not available . The typical use of the BITS macros
is :
NEEDBITS ( n ) ;
. . . do something with BITS ( n ) . . .
DROPBITS ( n ) ;
where NEEDBITS ( n ) either returns from inflate ( ) if there isn ' t enough
input left to load n bits into the accumulator , or it continues . BITS ( n )
gives the low n bits in the accumulator . When done , DROPBITS ( n ) drops
the low n bits off the accumulator . INITBITS ( ) clears the accumulator
and sets the number of available bits to zero . BYTEBITS ( ) discards just
enough bits to put the accumulator on a byte boundary . After BYTEBITS ( )
and a NEEDBITS ( 8 ) , then BITS ( 8 ) would return the next byte in the stream .
NEEDBITS ( n ) uses PULLBYTE ( ) to get an available byte of input , or to return
if there is no input available . The decoding of variable length codes uses
PULLBYTE ( ) directly in order to pull just enough bytes to decode the next
code , and no more .
Some states loop until they get enough input , making sure that enough
state information is maintained to continue the loop where it left off
if NEEDBITS ( ) returns in the loop . For example , want , need , and keep
would all have to actually be part of the saved state in case NEEDBITS ( )
returns :
case STATEw :
while ( want < need ) {
NEEDBITS ( n ) ;
keep [ want + + ] = BITS ( n ) ;
DROPBITS ( n ) ;
}
state = STATEx ;
case STATEx :
As shown above , if the next state is also the next case , then the break
is omitted .
A state may also return if there is not enough output space available to
complete that state . Those states are copying stored data , writing a
literal byte , and copying a matching string .
When returning , a " goto inf_leave " is used to update the total counters ,
update the check value , and determine whether any progress has been made
during that inflate ( ) call in order to return the proper return code .
Progress is defined as a change in either strm - > avail_in or strm - > avail_out .
When there is a window , goto inf_leave will update the window with the last
output written . If a goto inf_leave occurs in the middle of decompression
and there is no window currently , goto inf_leave will create one and copy
output to the window for the next call of inflate ( ) .
In this implementation , the flush parameter of inflate ( ) only affects the
return code ( per zlib . h ) . inflate ( ) always writes as much as possible to
strm - > next_out , given the space available and the provided input - - the effect
documented in zlib . h of Z_SYNC_FLUSH . Furthermore , inflate ( ) always defers
the allocation of and copying into a sliding window until necessary , which
provides the effect documented in zlib . h for Z_FINISH when the entire input
stream available . So the only thing the flush parameter actually does is :
when flush is set to Z_FINISH , inflate ( ) cannot return Z_OK . Instead it
will return Z_BUF_ERROR if it has not reached the end of the stream .
*/
int ZEXPORT inflate(z_streamp strm, int flush) {
struct inflate_state FAR *state;
z_const unsigned char FAR *next; /* next input */
unsigned char FAR *put; /* next output */
unsigned have, left; /* available input and output */
unsigned long hold; /* bit buffer */
unsigned bits; /* bits in bit buffer */
unsigned in, out; /* save starting available input and output */
unsigned copy; /* number of stored or match bytes to copy */
unsigned char FAR *from; /* where to copy match bytes from */
code here; /* current decoding table entry */
code last; /* parent table entry */
unsigned len; /* length to copy for repeats, bits to drop */
int ret; /* return code */
#ifdef GUNZIP
unsigned char hbuf[4 ]; /* buffer for gzip header crc calculation */
#endif
static const unsigned short order[19 ] = /* permutation of code lengths */
{16 , 17 , 18 , 0 , 8 , 7 , 9 , 6 , 10 , 5 , 11 , 4 , 12 , 3 , 13 , 2 , 14 , 1 , 15 };
if (inflateStateCheck(strm) || strm->next_out == Z_NULL ||
(strm->next_in == Z_NULL && strm->avail_in != 0 ))
return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if (state->mode == TYPE) state->mode = TYPEDO; /* skip check */
LOAD();
in = have;
out = left;
ret = Z_OK;
for (;;)
switch (state->mode) {
case HEAD:
if (state->wrap == 0 ) {
state->mode = TYPEDO;
break ;
}
NEEDBITS(16 );
#ifdef GUNZIP
if ((state->wrap & 2 ) && hold == 0 x8b1f) { /* gzip header */
if (state->wbits == 0 )
state->wbits = 15 ;
state->check = crc32(0 L, Z_NULL, 0 );
CRC2(state->check, hold);
INITBITS();
state->mode = FLAGS;
break ;
}
if (state->head != Z_NULL)
state->head->done = -1 ;
if (!(state->wrap & 1 ) || /* check if zlib header allowed */
#else
if (
#endif
((BITS(8 ) << 8 ) + (hold >> 8 )) % 31 ) {
strm->msg = (char *)"incorrect header check" ;
state->mode = BAD;
break ;
}
if (BITS(4 ) != Z_DEFLATED) {
strm->msg = (char *)"unknown compression method" ;
state->mode = BAD;
break ;
}
DROPBITS(4 );
len = BITS(4 ) + 8 ;
if (state->wbits == 0 )
state->wbits = len;
if (len > 15 || len > state->wbits) {
strm->msg = (char *)"invalid window size" ;
state->mode = BAD;
break ;
}
state->dmax = 1 U << len;
state->flags = 0 ; /* indicate zlib header */
Tracev((stderr, "inflate: zlib header ok\n" ));
strm->adler = state->check = adler32(0 L, Z_NULL, 0 );
state->mode = hold & 0 x200 ? DICTID : TYPE;
INITBITS();
break ;
#ifdef GUNZIP
case FLAGS:
NEEDBITS(16 );
state->flags = (int )(hold);
if ((state->flags & 0 xff) != Z_DEFLATED) {
strm->msg = (char *)"unknown compression method" ;
state->mode = BAD;
break ;
}
if (state->flags & 0 xe000) {
strm->msg = (char *)"unknown header flags set" ;
state->mode = BAD;
break ;
}
if (state->head != Z_NULL)
state->head->text = (int )((hold >> 8 ) & 1 );
if ((state->flags & 0 x0200) && (state->wrap & 4 ))
CRC2(state->check, hold);
INITBITS();
state->mode = TIME;
/* fallthrough */
case TIME:
NEEDBITS(32 );
if (state->head != Z_NULL)
state->head->time = hold;
if ((state->flags & 0 x0200) && (state->wrap & 4 ))
CRC4(state->check, hold);
INITBITS();
state->mode = OS;
/* fallthrough */
case OS:
NEEDBITS(16 );
if (state->head != Z_NULL) {
state->head->xflags = (int )(hold & 0 xff);
state->head->os = (int )(hold >> 8 );
}
if ((state->flags & 0 x0200) && (state->wrap & 4 ))
CRC2(state->check, hold);
INITBITS();
state->mode = EXLEN;
/* fallthrough */
case EXLEN:
if (state->flags & 0 x0400) {
NEEDBITS(16 );
state->length = (unsigned )(hold);
if (state->head != Z_NULL)
state->head->extra_len = (unsigned )hold;
if ((state->flags & 0 x0200) && (state->wrap & 4 ))
CRC2(state->check, hold);
INITBITS();
}
else if (state->head != Z_NULL)
state->head->extra = Z_NULL;
state->mode = EXTRA;
/* fallthrough */
case EXTRA:
if (state->flags & 0 x0400) {
copy = state->length;
if (copy > have) copy = have;
if (copy) {
if (state->head != Z_NULL &&
state->head->extra != Z_NULL &&
(len = state->head->extra_len - state->length) <
state->head->extra_max) {
zmemcpy(state->head->extra + len, next,
len + copy > state->head->extra_max ?
state->head->extra_max - len : copy);
}
if ((state->flags & 0 x0200) && (state->wrap & 4 ))
state->check = crc32(state->check, next, copy);
have -= copy;
next += copy;
state->length -= copy;
}
if (state->length) goto inf_leave;
}
state->length = 0 ;
state->mode = NAME;
/* fallthrough */
case NAME:
if (state->flags & 0 x0800) {
if (have == 0 ) goto inf_leave;
copy = 0 ;
do {
len = (unsigned )(next[copy++]);
if (state->head != Z_NULL &&
state->head->name != Z_NULL &&
state->length < state->head->name_max)
state->head->name[state->length++] = (Bytef)len;
} while (len && copy < have);
if ((state->flags & 0 x0200) && (state->wrap & 4 ))
state->check = crc32(state->check, next, copy);
have -= copy;
next += copy;
if (len) goto inf_leave;
}
else if (state->head != Z_NULL)
state->head->name = Z_NULL;
state->length = 0 ;
state->mode = COMMENT;
/* fallthrough */
case COMMENT:
if (state->flags & 0 x1000) {
if (have == 0 ) goto inf_leave;
copy = 0 ;
do {
len = (unsigned )(next[copy++]);
if (state->head != Z_NULL &&
state->head->comment != Z_NULL &&
state->length < state->head->comm_max)
state->head->comment[state->length++] = (Bytef)len;
} while (len && copy < have);
if ((state->flags & 0 x0200) && (state->wrap & 4 ))
state->check = crc32(state->check, next, copy);
have -= copy;
next += copy;
if (len) goto inf_leave;
}
else if (state->head != Z_NULL)
state->head->comment = Z_NULL;
state->mode = HCRC;
/* fallthrough */
case HCRC:
if (state->flags & 0 x0200) {
NEEDBITS(16 );
if ((state->wrap & 4 ) && hold != (state->check & 0 xffff)) {
strm->msg = (char *)"header crc mismatch" ;
state->mode = BAD;
break ;
}
INITBITS();
}
if (state->head != Z_NULL) {
state->head->hcrc = (int )((state->flags >> 9 ) & 1 );
state->head->done = 1 ;
}
strm->adler = state->check = crc32(0 L, Z_NULL, 0 );
state->mode = TYPE;
break ;
#endif
case DICTID:
NEEDBITS(32 );
strm->adler = state->check = ZSWAP32(hold);
INITBITS();
state->mode = DICT;
/* fallthrough */
case DICT:
if (state->havedict == 0 ) {
RESTORE();
return Z_NEED_DICT;
}
strm->adler = state->check = adler32(0 L, Z_NULL, 0 );
state->mode = TYPE;
/* fallthrough */
case TYPE:
if (flush == Z_BLOCK || flush == Z_TREES) goto inf_leave;
/* fallthrough */
case TYPEDO:
if (state->last) {
BYTEBITS();
state->mode = CHECK;
break ;
}
NEEDBITS(3 );
state->last = BITS(1 );
DROPBITS(1 );
switch (BITS(2 )) {
case 0 : /* stored block */
Tracev((stderr, "inflate: stored block%s\n" ,
state->last ? " (last)" : "" ));
state->mode = STORED;
break ;
case 1 : /* fixed block */
fixedtables(state);
Tracev((stderr, "inflate: fixed codes block%s\n" ,
state->last ? " (last)" : "" ));
state->mode = LEN_; /* decode codes */
if (flush == Z_TREES) {
DROPBITS(2 );
goto inf_leave;
}
break ;
case 2 : /* dynamic block */
Tracev((stderr, "inflate: dynamic codes block%s\n" ,
state->last ? " (last)" : "" ));
state->mode = TABLE;
break ;
case 3 :
strm->msg = (char *)"invalid block type" ;
state->mode = BAD;
}
DROPBITS(2 );
break ;
case STORED:
BYTEBITS(); /* go to byte boundary */
NEEDBITS(32 );
if ((hold & 0 xffff) != ((hold >> 16 ) ^ 0 xffff)) {
strm->msg = (char *)"invalid stored block lengths" ;
state->mode = BAD;
break ;
}
state->length = (unsigned )hold & 0 xffff;
Tracev((stderr, "inflate: stored length %u\n" ,
state->length));
INITBITS();
state->mode = COPY_;
if (flush == Z_TREES) goto inf_leave;
/* fallthrough */
case COPY_:
state->mode = COPY;
/* fallthrough */
case COPY:
copy = state->length;
if (copy) {
if (copy > have) copy = have;
if (copy > left) copy = left;
if (copy == 0 ) goto inf_leave;
zmemcpy(put, next, copy);
have -= copy;
next += copy;
left -= copy;
put += copy;
state->length -= copy;
break ;
}
Tracev((stderr, "inflate: stored end\n" ));
state->mode = TYPE;
break ;
case TABLE:
NEEDBITS(14 );
state->nlen = BITS(5 ) + 257 ;
DROPBITS(5 );
state->ndist = BITS(5 ) + 1 ;
DROPBITS(5 );
state->ncode = BITS(4 ) + 4 ;
DROPBITS(4 );
#ifndef PKZIP_BUG_WORKAROUND
if (state->nlen > 286 || state->ndist > 30 ) {
strm->msg = (char *)"too many length or distance symbols" ;
state->mode = BAD;
break ;
}
#endif
Tracev((stderr, "inflate: table sizes ok\n" ));
state->have = 0 ;
state->mode = LENLENS;
/* fallthrough */
case LENLENS:
while (state->have < state->ncode) {
NEEDBITS(3 );
state->lens[order[state->have++]] = (unsigned short )BITS(3 );
DROPBITS(3 );
}
while (state->have < 19 )
state->lens[order[state->have++]] = 0 ;
state->next = state->codes;
state->lencode = (const code FAR *)(state->next);
state->lenbits = 7 ;
ret = inflate_table(CODES, state->lens, 19 , &(state->next),
&(state->lenbits), state->work);
if (ret) {
strm->msg = (char *)"invalid code lengths set" ;
state->mode = BAD;
break ;
}
Tracev((stderr, "inflate: code lengths ok\n" ));
state->have = 0 ;
state->mode = CODELENS;
/* fallthrough */
case CODELENS:
while (state->have < state->nlen + state->ndist) {
for (;;) {
here = state->lencode[BITS(state->lenbits)];
if ((unsigned )(here.bits) <= bits) break ;
PULLBYTE();
}
if (here.val < 16 ) {
DROPBITS(here.bits);
state->lens[state->have++] = here.val;
}
else {
if (here.val == 16 ) {
NEEDBITS(here.bits + 2 );
DROPBITS(here.bits);
if (state->have == 0 ) {
strm->msg = (char *)"invalid bit length repeat" ;
state->mode = BAD;
break ;
}
len = state->lens[state->have - 1 ];
copy = 3 + BITS(2 );
DROPBITS(2 );
}
else if (here.val == 17 ) {
NEEDBITS(here.bits + 3 );
DROPBITS(here.bits);
len = 0 ;
copy = 3 + BITS(3 );
DROPBITS(3 );
}
else {
NEEDBITS(here.bits + 7 );
DROPBITS(here.bits);
len = 0 ;
copy = 11 + BITS(7 );
DROPBITS(7 );
}
if (state->have + copy > state->nlen + state->ndist) {
strm->msg = (char *)"invalid bit length repeat" ;
state->mode = BAD;
break ;
}
while (copy--)
state->lens[state->have++] = (unsigned short )len;
}
}
/* handle error breaks in while */
if (state->mode == BAD) break ;
/* check for end-of-block code (better have one) */
if (state->lens[256 ] == 0 ) {
strm->msg = (char *)"invalid code -- missing end-of-block" ;
state->mode = BAD;
break ;
}
/* build code tables -- note: do not change the lenbits or distbits
values here ( 9 and 6 ) without reading the comments in inftrees . h
concerning the ENOUGH constants, which depend on those values */
state->next = state->codes;
state->lencode = (const code FAR *)(state->next);
state->lenbits = 9 ;
ret = inflate_table(LENS, state->lens, state->nlen, &(state->next),
&(state->lenbits), state->work);
if (ret) {
strm->msg = (char *)"invalid literal/lengths set" ;
state->mode = BAD;
break ;
}
state->distcode = (const code FAR *)(state->next);
state->distbits = 6 ;
ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist,
&(state->next), &(state->distbits), state->work);
if (ret) {
strm->msg = (char *)"invalid distances set" ;
state->mode = BAD;
break ;
}
Tracev((stderr, "inflate: codes ok\n" ));
state->mode = LEN_;
if (flush == Z_TREES) goto inf_leave;
/* fallthrough */
case LEN_:
state->mode = LEN;
/* fallthrough */
case LEN:
if (have >= 6 && left >= 258 ) {
RESTORE();
inflate_fast(strm, out);
LOAD();
if (state->mode == TYPE)
state->back = -1 ;
break ;
}
state->back = 0 ;
for (;;) {
here = state->lencode[BITS(state->lenbits)];
if ((unsigned )(here.bits) <= bits) break ;
PULLBYTE();
}
if (here.op && (here.op & 0 xf0) == 0 ) {
last = here;
for (;;) {
here = state->lencode[last.val +
(BITS(last.bits + last.op) >> last.bits)];
if ((unsigned )(last.bits + here.bits) <= bits) break ;
PULLBYTE();
}
DROPBITS(last.bits);
state->back += last.bits;
}
DROPBITS(here.bits);
state->back += here.bits;
state->length = (unsigned )here.val;
if ((int )(here.op) == 0 ) {
Tracevv((stderr, here.val >= 0 x20 && here.val < 0 x7f ?
"inflate: literal '%c'\n" :
"inflate: literal 0x%02x\n" , here.val));
state->mode = LIT;
break ;
}
if (here.op & 32 ) {
Tracevv((stderr, "inflate: end of block\n" ));
state->back = -1 ;
state->mode = TYPE;
break ;
}
if (here.op & 64 ) {
strm->msg = (char *)"invalid literal/length code" ;
state->mode = BAD;
break ;
}
state->extra = (unsigned )(here.op) & 15 ;
state->mode = LENEXT;
/* fallthrough */
case LENEXT:
if (state->extra) {
NEEDBITS(state->extra);
state->length += BITS(state->extra);
DROPBITS(state->extra);
state->back += state->extra;
}
Tracevv((stderr, "inflate: length %u\n" , state->length));
state->was = state->length;
state->mode = DIST;
/* fallthrough */
case DIST:
for (;;) {
here = state->distcode[BITS(state->distbits)];
if ((unsigned )(here.bits) <= bits) break ;
PULLBYTE();
}
if ((here.op & 0 xf0) == 0 ) {
last = here;
for (;;) {
here = state->distcode[last.val +
(BITS(last.bits + last.op) >> last.bits)];
if ((unsigned )(last.bits + here.bits) <= bits) break ;
PULLBYTE();
}
DROPBITS(last.bits);
state->back += last.bits;
}
DROPBITS(here.bits);
state->back += here.bits;
if (here.op & 64 ) {
strm->msg = (char *)"invalid distance code" ;
state->mode = BAD;
break ;
}
state->offset = (unsigned )here.val;
state->extra = (unsigned )(here.op) & 15 ;
state->mode = DISTEXT;
/* fallthrough */
case DISTEXT:
if (state->extra) {
NEEDBITS(state->extra);
state->offset += BITS(state->extra);
DROPBITS(state->extra);
state->back += state->extra;
}
#ifdef INFLATE_STRICT
if (state->offset > state->dmax) {
strm->msg = (char *)"invalid distance too far back" ;
state->mode = BAD;
break ;
}
#endif
Tracevv((stderr, "inflate: distance %u\n" , state->offset));
state->mode = MATCH;
/* fallthrough */
case MATCH:
if (left == 0 ) goto inf_leave;
copy = out - left;
if (state->offset > copy) { /* copy from window */
copy = state->offset - copy;
if (copy > state->whave) {
if (state->sane) {
strm->msg = (char *)"invalid distance too far back" ;
state->mode = BAD;
break ;
}
#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
Trace((stderr, "inflate.c too far\n" ));
copy -= state->whave;
if (copy > state->length) copy = state->length;
if (copy > left) copy = left;
left -= copy;
state->length -= copy;
do {
*put++ = 0 ;
} while (--copy);
if (state->length == 0 ) state->mode = LEN;
break ;
#endif
}
if (copy > state->wnext) {
copy -= state->wnext;
from = state->window + (state->wsize - copy);
}
else
from = state->window + (state->wnext - copy);
if (copy > state->length) copy = state->length;
}
else { /* copy from output */
from = put - state->offset;
copy = state->length;
}
if (copy > left) copy = left;
left -= copy;
state->length -= copy;
do {
*put++ = *from++;
} while (--copy);
if (state->length == 0 ) state->mode = LEN;
break ;
case LIT:
if (left == 0 ) goto inf_leave;
*put++ = (unsigned char )(state->length);
left--;
state->mode = LEN;
break ;
case CHECK:
if (state->wrap) {
NEEDBITS(32 );
out -= left;
strm->total_out += out;
state->total += out;
if ((state->wrap & 4 ) && out)
strm->adler = state->check =
UPDATE_CHECK(state->check, put - out, out);
out = left;
if ((state->wrap & 4 ) && (
#ifdef GUNZIP
state->flags ? hold :
#endif
ZSWAP32(hold)) != state->check) {
strm->msg = (char *)"incorrect data check" ;
state->mode = BAD;
break ;
}
INITBITS();
Tracev((stderr, "inflate: check matches trailer\n" ));
}
#ifdef GUNZIP
state->mode = LENGTH;
/* fallthrough */
case LENGTH:
if (state->wrap && state->flags) {
NEEDBITS(32 );
if ((state->wrap & 4 ) && hold != (state->total & 0 xffffffff)) {
strm->msg = (char *)"incorrect length check" ;
state->mode = BAD;
break ;
}
INITBITS();
Tracev((stderr, "inflate: length matches trailer\n" ));
}
#endif
state->mode = DONE;
/* fallthrough */
case DONE:
ret = Z_STREAM_END;
goto inf_leave;
case BAD:
ret = Z_DATA_ERROR;
goto inf_leave;
case MEM:
return Z_MEM_ERROR;
case SYNC:
/* fallthrough */
default :
return Z_STREAM_ERROR;
}
/*
Return from inflate ( ) , updating the total counts and the check value .
If there was no progress during the inflate ( ) call , return a buffer
error . Call updatewindow ( ) to create and / or update the window state .
Note : a memory error from inflate ( ) is non - recoverable .
*/
inf_leave:
RESTORE();
if (state->wsize || (out != strm->avail_out && state->mode < BAD &&
(state->mode < CHECK || flush != Z_FINISH)))
if (updatewindow(strm, strm->next_out, out - strm->avail_out)) {
state->mode = MEM;
return Z_MEM_ERROR;
}
in -= strm->avail_in;
out -= strm->avail_out;
strm->total_in += in;
strm->total_out += out;
state->total += out;
if ((state->wrap & 4 ) && out)
strm->adler = state->check =
UPDATE_CHECK(state->check, strm->next_out - out, out);
strm->data_type = (int )state->bits + (state->last ? 64 : 0 ) +
(state->mode == TYPE ? 128 : 0 ) +
(state->mode == LEN_ || state->mode == COPY_ ? 256 : 0 );
if (((in == 0 && out == 0 ) || flush == Z_FINISH) && ret == Z_OK)
ret = Z_BUF_ERROR;
return ret;
}
int ZEXPORT inflateEnd(z_streamp strm) {
struct inflate_state FAR *state;
if (inflateStateCheck(strm))
return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if (state->window != Z_NULL) ZFREE(strm, state->window);
ZFREE(strm, strm->state);
strm->state = Z_NULL;
Tracev((stderr, "inflate: end\n" ));
return Z_OK;
}
int ZEXPORT inflateGetDictionary(z_streamp strm, Bytef *dictionary,
uInt *dictLength) {
struct inflate_state FAR *state;
/* check state */
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
/* copy dictionary */
if (state->whave && dictionary != Z_NULL) {
zmemcpy(dictionary, state->window + state->wnext,
state->whave - state->wnext);
zmemcpy(dictionary + state->whave - state->wnext,
state->window, state->wnext);
}
if (dictLength != Z_NULL)
*dictLength = state->whave;
return Z_OK;
}
int ZEXPORT inflateSetDictionary(z_streamp strm, const Bytef *dictionary,
uInt dictLength) {
struct inflate_state FAR *state;
unsigned long dictid;
int ret;
/* check state */
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if (state->wrap != 0 && state->mode != DICT)
return Z_STREAM_ERROR;
/* check for correct dictionary identifier */
if (state->mode == DICT) {
dictid = adler32(0 L, Z_NULL, 0 );
dictid = adler32(dictid, dictionary, dictLength);
if (dictid != state->check)
return Z_DATA_ERROR;
}
/* copy dictionary to window using updatewindow(), which will amend the
existing dictionary if appropriate */
ret = updatewindow(strm, dictionary + dictLength, dictLength);
if (ret) {
state->mode = MEM;
return Z_MEM_ERROR;
}
state->havedict = 1 ;
Tracev((stderr, "inflate: dictionary set\n" ));
return Z_OK;
}
int ZEXPORT inflateGetHeader(z_streamp strm, gz_headerp head) {
struct inflate_state FAR *state;
/* check state */
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if ((state->wrap & 2 ) == 0 ) return Z_STREAM_ERROR;
/* save header structure */
state->head = head;
head->done = 0 ;
return Z_OK;
}
/*
Search buf [ 0 . . len - 1 ] for the pattern : 0 , 0 , 0 xff , 0 xff . Return when found
or when out of input . When called , * have is the number of pattern bytes
found in order so far , in 0 . . 3 . On return * have is updated to the new
state . If on return * have equals four , then the pattern was found and the
return value is how many bytes were read including the last byte of the
pattern . If * have is less than four , then the pattern has not been found
yet and the return value is len . In the latter case , syncsearch ( ) can be
called again with more data and the * have state . * have is initialized to
zero for the first call .
*/
local unsigned syncsearch(unsigned FAR *have, const unsigned char FAR *buf,
unsigned len) {
unsigned got;
unsigned next;
got = *have;
next = 0 ;
while (next < len && got < 4 ) {
if ((int )(buf[next]) == (got < 2 ? 0 : 0 xff))
got++;
else if (buf[next])
got = 0 ;
else
got = 4 - got;
next++;
}
*have = got;
return next;
}
int ZEXPORT inflateSync(z_streamp strm) {
unsigned len; /* number of bytes to look at or looked at */
int flags; /* temporary to save header status */
unsigned long in, out; /* temporary to save total_in and total_out */
unsigned char buf[4 ]; /* to restore bit buffer to byte string */
struct inflate_state FAR *state;
/* check parameters */
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if (strm->avail_in == 0 && state->bits < 8 ) return Z_BUF_ERROR;
/* if first time, start search in bit buffer */
if (state->mode != SYNC) {
state->mode = SYNC;
state->hold <<= state->bits & 7 ;
state->bits -= state->bits & 7 ;
len = 0 ;
while (state->bits >= 8 ) {
buf[len++] = (unsigned char )(state->hold);
state->hold >>= 8 ;
state->bits -= 8 ;
}
state->have = 0 ;
syncsearch(&(state->have), buf, len);
}
/* search available input */
len = syncsearch(&(state->have), strm->next_in, strm->avail_in);
strm->avail_in -= len;
strm->next_in += len;
strm->total_in += len;
/* return no joy or set up to restart inflate() on a new block */
if (state->have != 4 ) return Z_DATA_ERROR;
if (state->flags == -1 )
state->wrap = 0 ; /* if no header yet, treat as raw */
else
state->wrap &= ~4 ; /* no point in computing a check value now */
flags = state->flags;
in = strm->total_in; out = strm->total_out;
inflateReset(strm);
strm->total_in = in; strm->total_out = out;
state->flags = flags;
state->mode = TYPE;
return Z_OK;
}
/*
Returns true if inflate is currently at the end of a block generated by
Z_SYNC_FLUSH or Z_FULL_FLUSH . This function is used by one PPP
implementation to provide an additional safety check . PPP uses
Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored
block . When decompressing , PPP checks that at the end of input packet ,
inflate is waiting for these length bytes .
*/
int ZEXPORT inflateSyncPoint(z_streamp strm) {
struct inflate_state FAR *state;
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
return state->mode == STORED && state->bits == 0 ;
}
int ZEXPORT inflateCopy(z_streamp dest, z_streamp source) {
struct inflate_state FAR *state;
struct inflate_state FAR *copy;
unsigned char FAR *window;
unsigned wsize;
/* check input */
if (inflateStateCheck(source) || dest == Z_NULL)
return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)source->state;
/* allocate space */
copy = (struct inflate_state FAR *)
ZALLOC(source, 1 , sizeof (struct inflate_state));
if (copy == Z_NULL) return Z_MEM_ERROR;
window = Z_NULL;
if (state->window != Z_NULL) {
window = (unsigned char FAR *)
ZALLOC(source, 1 U << state->wbits, sizeof (unsigned char ));
if (window == Z_NULL) {
ZFREE(source, copy);
return Z_MEM_ERROR;
}
}
/* copy state */
zmemcpy((voidpf)dest, (voidpf)source, sizeof (z_stream));
zmemcpy((voidpf)copy, (voidpf)state, sizeof (struct inflate_state));
copy->strm = dest;
if (state->lencode >= state->codes &&
state->lencode <= state->codes + ENOUGH - 1 ) {
copy->lencode = copy->codes + (state->lencode - state->codes);
copy->distcode = copy->codes + (state->distcode - state->codes);
}
copy->next = copy->codes + (state->next - state->codes);
if (window != Z_NULL) {
wsize = 1 U << state->wbits;
zmemcpy(window, state->window, wsize);
}
copy->window = window;
dest->state = (struct internal_state FAR *)copy;
return Z_OK;
}
int ZEXPORT inflateUndermine(z_streamp strm, int subvert) {
struct inflate_state FAR *state;
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
state->sane = !subvert;
return Z_OK;
#else
(void )subvert;
state->sane = 1 ;
return Z_DATA_ERROR;
#endif
}
int ZEXPORT inflateValidate(z_streamp strm, int check) {
struct inflate_state FAR *state;
if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
state = (struct inflate_state FAR *)strm->state;
if (check && state->wrap)
state->wrap |= 4 ;
else
state->wrap &= ~4 ;
return Z_OK;
}
long ZEXPORT inflateMark(z_streamp strm) {
struct inflate_state FAR *state;
if (inflateStateCheck(strm))
return -(1 L << 16 );
state = (struct inflate_state FAR *)strm->state;
return (long )(((unsigned long )((long )state->back)) << 16 ) +
(state->mode == COPY ? state->length :
(state->mode == MATCH ? state->was - state->length : 0 ));
}
unsigned long ZEXPORT inflateCodesUsed(z_streamp strm) {
struct inflate_state FAR *state;
if (inflateStateCheck(strm)) return (unsigned long )-1 ;
state = (struct inflate_state FAR *)strm->state;
return (unsigned long )(state->next - state->codes);
}
Messung V0.5 in Prozent C=93 H=81 G=86
¤ Dauer der Verarbeitung: 0.43 Sekunden
(vorverarbeitet am 2026-06-12)
¤
*© Formatika GbR, Deutschland
2026-07-09