/*
* Copyright ( c ) 2010 , 2020 , Oracle and / or its affiliates . All rights reserved .
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER .
*
* This code is free software ; you can redistribute it and / or modify it
* under the terms of the GNU General Public License version 2 only , as
* published by the Free Software Foundation .
*
* This code is distributed in the hope that it will be useful , but WITHOUT
* ANY WARRANTY ; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE . See the GNU General Public License
* version 2 for more details ( a copy is included in the LICENSE file that
* accompanied this code ) .
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work ; if not , write to the Free Software Foundation ,
* Inc . , 51 Franklin St , Fifth Floor , Boston , MA 02110 - 1301 USA .
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// Precompiled headers are turned off if the user passes
// --disable-precompiled-headers to configure.
#ifndef DONT_USE_PRECOMPILED_HEADER
// These header files are included in at least 130 C++ files, as of
// measurements made in November 2018. This list excludes files named
// *.include.hpp, since including them decreased build performance.
#include "classfile/classLoaderData.hpp"
#include "classfile/javaClasses.hpp"
#include "classfile/systemDictionary.hpp"
#include "gc/shared/collectedHeap.hpp"
#include "gc/shared/gcCause.hpp"
#include "logging/log.hpp"
#include "memory/allocation.hpp"
#include "memory/iterator.hpp"
#include "memory/memRegion.hpp"
#include "memory/resourceArea.hpp"
#include "memory/universe.hpp"
#include "oops/instanceKlass.hpp"
#include "oops/klass.hpp"
#include "oops/method.hpp"
#include "oops/objArrayKlass.hpp"
#include "oops/objArrayOop.hpp"
#include "oops/oop.hpp"
#include "oops/oopsHierarchy.hpp"
#include "runtime/atomic.hpp"
#include "runtime/globals.hpp"
#include "runtime/handles.hpp"
#include "runtime/javaThread.hpp"
#include "runtime/mutex.hpp"
#include "runtime/orderAccess.hpp"
#include "runtime/os.hpp"
#include "runtime/timer.hpp"
#include "services/memTracker.hpp"
#include "utilities/align.hpp"
#include "utilities/bitMap.hpp"
#include "utilities/copy.hpp"
#include "utilities/debug.hpp"
#include "utilities/exceptions.hpp"
#include "utilities/globalDefinitions.hpp"
#include "utilities/growableArray.hpp"
#include "utilities/macros.hpp"
#include "utilities/ostream.hpp"
#include "utilities/ticks.hpp"
#ifdef TARGET_COMPILER_visCPP
// For Visual Studio, including the *.inline.hpp files actually
// increased performance.
#include "memory/allocation.inline.hpp"
#include "oops/access.inline.hpp"
#include "oops/oop.inline.hpp"
#include "runtime/handles.inline.hpp"
#endif // TARGET_COMPILER_visCPP
#endif // !DONT_USE_PRECOMPILED_HEADER
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