// Register the task with the service thread. This will automatically // schedule the task so we change the state to active.
_instance->set_active(true);
G1CollectedHeap::heap()->service_thread()->register_task(_instance);
}
G1UncommitRegionTask* uncommit_task = instance(); if (!uncommit_task->is_active()) { // Change state to active and schedule using UncommitInitialDelayMs.
uncommit_task->set_active(true);
G1CollectedHeap::heap()->service_thread()->schedule_task(uncommit_task, UncommitInitialDelayMs);
}
}
void G1UncommitRegionTask::set_active(bool state) {
assert(_active != state, "Must do a state change"); // There is no need to guard _active with a lock since the places where it // is updated can never run in parallel. The state is set to true only in // a safepoint and it is set to false while running on the service thread // joined with the suspendible thread set.
_active = state;
}
void G1UncommitRegionTask::execute() {
assert(_active, "Must be active");
// Translate the size limit into a number of regions. This cannot be a // compile time constant because G1HeapRegionSize is set ergonomically. staticconst uint region_limit = (uint) (UncommitSizeLimit / G1HeapRegionSize);
// Prevent from running during a GC pause.
SuspendibleThreadSetJoiner sts;
G1CollectedHeap* g1h = G1CollectedHeap::heap();
if (uncommit_count > 0) {
report_execution(uncommit_time, uncommit_count);
}
// Reschedule if there are more regions to uncommit, otherwise // change state to inactive. if (g1h->has_uncommittable_regions()) { // Delay to avoid starving application.
schedule(UncommitTaskDelayMs);
} else { // Nothing more to do, change state and report a summary.
set_active(false);
report_summary();
clear_summary();
}
}
Messung V0.5 in Prozent
¤ Dauer der Verarbeitung: 0.15 Sekunden
(vorverarbeitet am 2026-09-11)
¤
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