/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#ifndef TestBindingHeader_h
#define TestBindingHeader_h
#include "mozilla/dom/BindingUtils.h"
#include "mozilla/dom/Record.h"
#include "mozilla/dom/TypedArray.h"
#include "mozilla/ErrorResult.h"
#include "nsCOMPtr.h"
#include "nsGenericHTMLElement.h"
#include "nsWrapperCache.h"
#include "js/Object.h" // JS::GetClass
// Forward declare this before we include TestCodeGenBinding.h, because that
// header relies on including this one for it, for ParentDict. Hopefully it
// won't begin to rely on it in more fundamental ways.
namespace mozilla {
namespace dom {
class DocGroup;
class TestExternalInterface;
class TestUnionArguments;
class Promise;
}
// namespace dom
}
// namespace mozilla
// We don't export TestCodeGenBinding.h, but it's right in our parent dir.
#include "../TestCodeGenBinding.h"
extern bool TestFuncControlledMember(JSContext*, JSObject*);
namespace mozilla {
namespace dom {
// IID for nsRenamedInterface
#define NS_RENAMED_INTERFACE_IID \
{ \
0xd4b19ef3, 0xe68b, 0x4e3f, { \
0x94, 0xbc, 0xc9, 0xde, 0x3a, 0x69, 0xb0, 0xe8 \
} \
}
class nsRenamedInterface :
public nsISupports,
public nsWrapperCache {
public:
NS_DECLARE_STATIC_IID_ACCESSOR(NS_RENAMED_INTERFACE_IID)
NS_DECL_ISUPPORTS
// We need a GetParentObject to make binding codegen happy
virtual nsISupports* GetParentObject();
};
NS_DEFINE_STATIC_IID_ACCESSOR(nsRenamedInterface, NS_RENAMED_INTERFACE_IID)
// IID for the TestExternalInterface
#define NS_TEST_EXTERNAL_INTERFACE_IID \
{ \
0xd5ba0c99, 0x9b1d, 0x4e71, { \
0x8a, 0x94, 0x56, 0x38, 0x6c, 0xa3, 0xda, 0x3d \
} \
}
class TestExternalInterface :
public nsISupports {
public:
NS_DECLARE_STATIC_IID_ACCESSOR(NS_TEST_EXTERNAL_INTERFACE_IID)
NS_DECL_ISUPPORTS
};
NS_DEFINE_STATIC_IID_ACCESSOR(TestExternalInterface,
NS_TEST_EXTERNAL_INTERFACE_IID)
class TestNonWrapperCacheInterface :
public nsISupports {
public:
NS_DECL_ISUPPORTS
bool WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto,
JS::MutableHandle<JSObject*> aReflector);
};
class OnlyForUseInConstructor :
public nsISupports,
public nsWrapperCache {
public:
NS_DECL_ISUPPORTS
// We need a GetParentObject to make binding codegen happy
virtual nsISupports* GetParentObject();
};
class TestInterface :
public nsISupports,
public nsWrapperCache {
public:
NS_DECL_ISUPPORTS
// We need a GetParentObject and GetDocGroup to make binding codegen happy
virtual nsISupports* GetParentObject();
DocGroup* GetDocGroup()
const;
// And now our actual WebIDL API
// Constructors
static already_AddRefed<TestInterface> Constructor(
const GlobalObject&);
static already_AddRefed<TestInterface> Constructor(
const GlobalObject&,
const nsAString&);
static already_AddRefed<TestInterface> Constructor(
const GlobalObject&,
uint32_t,
const Nullable<
bool>&);
static already_AddRefed<TestInterface> Constructor(
const GlobalObject&,
TestInterface*);
static already_AddRefed<TestInterface> Constructor(
const GlobalObject&,
uint32_t, TestInterface&);
static already_AddRefed<TestInterface> Constructor(
const GlobalObject&,
const ArrayBuffer&);
static already_AddRefed<TestInterface> Constructor(
const GlobalObject&,
const Uint8Array&);
/* static
already_AddRefed<TestInterface>
Constructor(const GlobalObject&, uint32_t, uint32_t,
const TestInterfaceOrOnlyForUseInConstructor&);
*/
static already_AddRefed<TestInterface> Test(
const GlobalObject&,
ErrorResult&);
static already_AddRefed<TestInterface> Test(
const GlobalObject&,
const nsAString&, ErrorResult&);
static already_AddRefed<TestInterface> Test(
const GlobalObject&,
const nsACString&, ErrorResult&);
static already_AddRefed<TestInterface> Test2(
const GlobalObject&,
const DictForConstructor&, JS::Handle<JS::Value>,
JS::Handle<JSObject*>, JS::Handle<JSObject*>,
const Sequence<Dict>&,
JS::Handle<JS::Value>,
const Optional<JS::Handle<JSObject*>>&,
const Optional<JS::Handle<JSObject*>>&, ErrorResult&);
// Integer types
int8_t ReadonlyByte();
int8_t WritableByte();
void SetWritableByte(int8_t);
void PassByte(int8_t);
int8_t ReceiveByte();
void PassOptionalByte(
const Optional<int8_t>&);
void PassOptionalByteBeforeRequired(
const Optional<int8_t>&, int8_t);
void PassOptionalByteWithDefault(int8_t);
void PassOptionalByteWithDefaultBeforeRequired(int8_t, int8_t);
void PassNullableByte(
const Nullable<int8_t>&);
void PassOptionalNullableByte(
const Optional<Nullable<int8_t>>&);
void PassVariadicByte(
const Sequence<int8_t>&);
int8_t CachedByte();
int8_t CachedConstantByte();
int8_t CachedWritableByte();
void SetCachedWritableByte(int8_t);
int8_t SideEffectFreeByte();
void SetSideEffectFreeByte(int8_t);
int8_t DomDependentByte();
void SetDomDependentByte(int8_t);
int8_t ConstantByte();
int8_t DeviceStateDependentByte();
int8_t ReturnByteSideEffectFree();
int8_t ReturnDOMDependentByte();
int8_t ReturnConstantByte();
int8_t ReturnDeviceStateDependentByte();
void UnsafePrerenderMethod();
int32_t UnsafePrerenderWritable();
void SetUnsafePrerenderWritable(int32_t);
int32_t UnsafePrerenderReadonly();
int16_t ReadonlyShort();
int16_t WritableShort();
void SetWritableShort(int16_t);
void PassShort(int16_t);
int16_t ReceiveShort();
void PassOptionalShort(
const Optional<int16_t>&);
void PassOptionalShortWithDefault(int16_t);
int32_t ReadonlyLong();
int32_t WritableLong();
void SetWritableLong(int32_t);
void PassLong(int32_t);
int16_t ReceiveLong();
void PassOptionalLong(
const Optional<int32_t>&);
void PassOptionalLongWithDefault(int32_t);
int64_t ReadonlyLongLong();
int64_t WritableLongLong();
void SetWritableLongLong(int64_t);
void PassLongLong(int64_t);
int64_t ReceiveLongLong();
void PassOptionalLongLong(
const Optional<int64_t>&);
void PassOptionalLongLongWithDefault(int64_t);
uint8_t ReadonlyOctet();
uint8_t WritableOctet();
void SetWritableOctet(uint8_t);
void PassOctet(uint8_t);
uint8_t ReceiveOctet();
void PassOptionalOctet(
const Optional<uint8_t>&);
void PassOptionalOctetWithDefault(uint8_t);
uint16_t ReadonlyUnsignedShort();
uint16_t WritableUnsignedShort();
void SetWritableUnsignedShort(uint16_t);
void PassUnsignedShort(uint16_t);
uint16_t ReceiveUnsignedShort();
void PassOptionalUnsignedShort(
const Optional<uint16_t>&);
void PassOptionalUnsignedShortWithDefault(uint16_t);
uint32_t ReadonlyUnsignedLong();
uint32_t WritableUnsignedLong();
void SetWritableUnsignedLong(uint32_t);
void PassUnsignedLong(uint32_t);
uint32_t ReceiveUnsignedLong();
void PassOptionalUnsignedLong(
const Optional<uint32_t>&);
void PassOptionalUnsignedLongWithDefault(uint32_t);
uint64_t ReadonlyUnsignedLongLong();
uint64_t WritableUnsignedLongLong();
void SetWritableUnsignedLongLong(uint64_t);
void PassUnsignedLongLong(uint64_t);
uint64_t ReceiveUnsignedLongLong();
void PassOptionalUnsignedLongLong(
const Optional<uint64_t>&);
void PassOptionalUnsignedLongLongWithDefault(uint64_t);
float WritableFloat()
const;
void SetWritableFloat(
float);
float WritableUnrestrictedFloat()
const;
void SetWritableUnrestrictedFloat(
float);
Nullable<
float> GetWritableNullableFloat()
const;
void SetWritableNullableFloat(
const Nullable<
float>&);
Nullable<
float> GetWritableNullableUnrestrictedFloat()
const;
void SetWritableNullableUnrestrictedFloat(
const Nullable<
float>&);
double WritableDouble()
const;
void SetWritableDouble(
double);
double WritableUnrestrictedDouble()
const;
void SetWritableUnrestrictedDouble(
double);
Nullable<
double> GetWritableNullableDouble()
const;
void SetWritableNullableDouble(
const Nullable<
double>&);
Nullable<
double> GetWritableNullableUnrestrictedDouble()
const;
void SetWritableNullableUnrestrictedDouble(
const Nullable<
double>&);
void PassFloat(
float,
float,
const Nullable<
float>&,
const Nullable<
float>&,
double,
double,
const Nullable<
double>&,
const Nullable<
double>&,
const Sequence<
float>&,
const Sequence<
float>&,
const Sequence<Nullable<
float>>&,
const Sequence<Nullable<
float>>&,
const Sequence<
double>&,
const Sequence<
double>&,
const Sequence<Nullable<
double>>&,
const Sequence<Nullable<
double>>&);
void PassLenientFloat(
float,
float,
const Nullable<
float>&,
const Nullable<
float>&,
double,
double,
const Nullable<
double>&,
const Nullable<
double>&,
const Sequence<
float>&,
const Sequence<
float>&,
const Sequence<Nullable<
float>>&,
const Sequence<Nullable<
float>>&,
const Sequence<
double>&,
const Sequence<
double>&,
const Sequence<Nullable<
double>>&,
const Sequence<Nullable<
double>>&);
float LenientFloatAttr()
const;
void SetLenientFloatAttr(
float);
double LenientDoubleAttr()
const;
void SetLenientDoubleAttr(
double);
void PassUnrestricted(
float arg1,
float arg2,
float arg3,
float arg4,
double arg5,
double arg6,
double arg7,
double arg8);
// Interface types
already_AddRefed<TestInterface> ReceiveSelf();
already_AddRefed<TestInterface> ReceiveNullableSelf();
TestInterface* ReceiveWeakSelf();
TestInterface* ReceiveWeakNullableSelf();
void PassSelf(TestInterface&);
void PassNullableSelf(TestInterface*);
already_AddRefed<TestInterface> NonNullSelf();
void SetNonNullSelf(TestInterface&);
already_AddRefed<TestInterface> GetNullableSelf();
already_AddRefed<TestInterface> CachedSelf();
void SetNullableSelf(TestInterface*);
void PassOptionalSelf(
const Optional<TestInterface*>&);
void PassOptionalNonNullSelf(
const Optional<NonNull<TestInterface>>&);
void PassOptionalSelfWithDefault(TestInterface*);
already_AddRefed<TestNonWrapperCacheInterface>
ReceiveNonWrapperCacheInterface();
already_AddRefed<TestNonWrapperCacheInterface>
ReceiveNullableNonWrapperCacheInterface();
void ReceiveNonWrapperCacheInterfaceSequence(
nsTArray<RefPtr<TestNonWrapperCacheInterface>>&);
void ReceiveNullableNonWrapperCacheInterfaceSequence(
nsTArray<RefPtr<TestNonWrapperCacheInterface>>&);
void ReceiveNonWrapperCacheInterfaceNullableSequence(
Nullable<nsTArray<RefPtr<TestNonWrapperCacheInterface>>>&);
void ReceiveNullableNonWrapperCacheInterfaceNullableSequence(
Nullable<nsTArray<RefPtr<TestNonWrapperCacheInterface>>>&);
already_AddRefed<TestExternalInterface> ReceiveExternal();
already_AddRefed<TestExternalInterface> ReceiveNullableExternal();
TestExternalInterface* ReceiveWeakExternal();
TestExternalInterface* ReceiveWeakNullableExternal();
void PassExternal(TestExternalInterface*);
void PassNullableExternal(TestExternalInterface*);
already_AddRefed<TestExternalInterface> NonNullExternal();
void SetNonNullExternal(TestExternalInterface*);
already_AddRefed<TestExternalInterface> GetNullableExternal();
void SetNullableExternal(TestExternalInterface*);
void PassOptionalExternal(
const Optional<TestExternalInterface*>&);
void PassOptionalNonNullExternal(
const Optional<TestExternalInterface*>&);
void PassOptionalExternalWithDefault(TestExternalInterface*);
already_AddRefed<TestCallbackInterface> ReceiveCallbackInterface();
already_AddRefed<TestCallbackInterface> ReceiveNullableCallbackInterface();
TestCallbackInterface* ReceiveWeakCallbackInterface();
TestCallbackInterface* ReceiveWeakNullableCallbackInterface();
void PassCallbackInterface(TestCallbackInterface&);
void PassNullableCallbackInterface(TestCallbackInterface*);
already_AddRefed<TestCallbackInterface> NonNullCallbackInterface();
void SetNonNullCallbackInterface(TestCallbackInterface&);
already_AddRefed<TestCallbackInterface> GetNullableCallbackInterface();
void SetNullableCallbackInterface(TestCallbackInterface*);
void PassOptionalCallbackInterface(
const Optional<RefPtr<TestCallbackInterface>>&);
void PassOptionalNonNullCallbackInterface(
const Optional<OwningNonNull<TestCallbackInterface>>&);
void PassOptionalCallbackInterfaceWithDefault(TestCallbackInterface*);
// Sequence types
void GetReadonlySequence(nsTArray<int32_t>&);
void GetReadonlySequenceOfDictionaries(JSContext*, nsTArray<Dict>&);
void GetReadonlyNullableSequenceOfDictionaries(JSContext*,
Nullable<nsTArray<Dict>>&);
void GetReadonlyFrozenSequence(JSContext*, nsTArray<Dict>&);
void GetReadonlyFrozenNullableSequence(JSContext*, Nullable<nsTArray<Dict>>&);
void ReceiveSequence(nsTArray<int32_t>&);
void ReceiveNullableSequence(Nullable<nsTArray<int32_t>>&);
void ReceiveSequenceOfNullableInts(nsTArray<Nullable<int32_t>>&);
void ReceiveNullableSequenceOfNullableInts(
Nullable<nsTArray<Nullable<int32_t>>>&);
void PassSequence(
const Sequence<int32_t>&);
void PassNullableSequence(
const Nullable<Sequence<int32_t>>&);
void PassSequenceOfNullableInts(
const Sequence<Nullable<int32_t>>&);
void PassOptionalSequenceOfNullableInts(
const Optional<Sequence<Nullable<int32_t>>>&);
void PassOptionalNullableSequenceOfNullableInts(
const Optional<Nullable<Sequence<Nullable<int32_t>>>>&);
void ReceiveCastableObjectSequence(nsTArray<RefPtr<TestInterface>>&);
void ReceiveCallbackObjectSequence(nsTArray<RefPtr<TestCallbackInterface>>&);
void ReceiveNullableCastableObjectSequence(nsTArray<RefPtr<TestInterface>>&);
void ReceiveNullableCallbackObjectSequence(
nsTArray<RefPtr<TestCallbackInterface>>&);
void ReceiveCastableObjectNullableSequence(
Nullable<nsTArray<RefPtr<TestInterface>>>&);
void ReceiveNullableCastableObjectNullableSequence(
Nullable<nsTArray<RefPtr<TestInterface>>>&);
void ReceiveWeakCastableObjectSequence(nsTArray<RefPtr<TestInterface>>&);
void ReceiveWeakNullableCastableObjectSequence(
nsTArray<RefPtr<TestInterface>>&);
void ReceiveWeakCastableObjectNullableSequence(
Nullable<nsTArray<RefPtr<TestInterface>>>&);
void ReceiveWeakNullableCastableObjectNullableSequence(
Nullable<nsTArray<RefPtr<TestInterface>>>&);
void PassCastableObjectSequence(
const Sequence<OwningNonNull<TestInterface>>&);
void PassNullableCastableObjectSequence(
const Sequence<RefPtr<TestInterface>>&);
void PassCastableObjectNullableSequence(
const Nullable<Sequence<OwningNonNull<TestInterface>>>&);
void PassNullableCastableObjectNullableSequence(
const Nullable<Sequence<RefPtr<TestInterface>>>&);
void PassOptionalSequence(
const Optional<Sequence<int32_t>>&);
void PassOptionalSequenceWithDefaultValue(
const Sequence<int32_t>&);
void PassOptionalNullableSequence(
const Optional<Nullable<Sequence<int32_t>>>&);
void PassOptionalNullableSequenceWithDefaultValue(
const Nullable<Sequence<int32_t>>&);
void PassOptionalNullableSequenceWithDefaultValue2(
const Nullable<Sequence<int32_t>>&);
void PassOptionalObjectSequence(
const Optional<Sequence<OwningNonNull<TestInterface>>>&);
void PassExternalInterfaceSequence(
const Sequence<RefPtr<TestExternalInterface>>&);
void PassNullableExternalInterfaceSequence(
const Sequence<RefPtr<TestExternalInterface>>&);
void ReceiveStringSequence(nsTArray<nsString>&);
void PassStringSequence(
const Sequence<nsString>&);
void ReceiveByteStringSequence(nsTArray<nsCString>&);
void PassByteStringSequence(
const Sequence<nsCString>&);
void ReceiveUTF8StringSequence(nsTArray<nsCString>&);
void PassUTF8StringSequence(
const Sequence<nsCString>&);
void ReceiveAnySequence(JSContext*, nsTArray<JS::Value>&);
void ReceiveNullableAnySequence(JSContext*, Nullable<nsTArray<JS::Value>>&);
void ReceiveAnySequenceSequence(JSContext*, nsTArray<nsTArray<JS::Value>>&);
void ReceiveObjectSequence(JSContext*, nsTArray<JSObject*>&);
void ReceiveNullableObjectSequence(JSContext*, nsTArray<JSObject*>&);
void PassSequenceOfSequences(
const Sequence<Sequence<int32_t>>&);
void PassSequenceOfSequencesOfSequences(
const Sequence<Sequence<Sequence<int32_t>>>&);
void ReceiveSequenceOfSequences(nsTArray<nsTArray<int32_t>>&);
void ReceiveSequenceOfSequencesOfSequences(
nsTArray<nsTArray<nsTArray<int32_t>>>&);
// Record types
void PassRecord(
const Record<nsString, int32_t>&);
void PassNullableRecord(
const Nullable<Record<nsString, int32_t>>&);
void PassRecordOfNullableInts(
const Record<nsString, Nullable<int32_t>>&);
void PassOptionalRecordOfNullableInts(
const Optional<Record<nsString, Nullable<int32_t>>>&);
void PassOptionalNullableRecordOfNullableInts(
const Optional<Nullable<Record<nsString, Nullable<int32_t>>>>&);
void PassCastableObjectRecord(
const Record<nsString, OwningNonNull<TestInterface>>&);
void PassNullableCastableObjectRecord(
const Record<nsString, RefPtr<TestInterface>>&);
void PassCastableObjectNullableRecord(
const Nullable<Record<nsString, OwningNonNull<TestInterface>>>&);
void PassNullableCastableObjectNullableRecord(
const Nullable<Record<nsString, RefPtr<TestInterface>>>&);
void PassOptionalRecord(
const Optional<Record<nsString, int32_t>>&);
void PassOptionalNullableRecord(
const Optional<Nullable<Record<nsString, int32_t>>>&);
void PassOptionalNullableRecordWithDefaultValue(
const Nullable<Record<nsString, int32_t>>&);
void PassOptionalObjectRecord(
const Optional<Record<nsString, OwningNonNull<TestInterface>>>&);
void PassExternalInterfaceRecord(
const Record<nsString, RefPtr<TestExternalInterface>>&);
void PassNullableExternalInterfaceRecord(
const Record<nsString, RefPtr<TestExternalInterface>>&);
void PassStringRecord(
const Record<nsString, nsString>&);
void PassByteStringRecord(
const Record<nsString, nsCString>&);
void PassUTF8StringRecord(
const Record<nsString, nsCString>&);
void PassRecordOfRecords(
const Record<nsString, Record<nsString, int32_t>>&);
void ReceiveRecord(Record<nsString, int32_t>&);
void ReceiveNullableRecord(Nullable<Record<nsString, int32_t>>&);
void ReceiveRecordOfNullableInts(Record<nsString, Nullable<int32_t>>&);
void ReceiveNullableRecordOfNullableInts(
Nullable<Record<nsString, Nullable<int32_t>>>&);
void ReceiveRecordOfRecords(Record<nsString, Record<nsString, int32_t>>&);
void ReceiveAnyRecord(JSContext*, Record<nsString, JS::Value>&);
// Typed array types
void PassArrayBuffer(
const ArrayBuffer&);
void PassNullableArrayBuffer(
const Nullable<ArrayBuffer>&);
void PassOptionalArrayBuffer(
const Optional<ArrayBuffer>&);
void PassOptionalNullableArrayBuffer(
const Optional<Nullable<ArrayBuffer>>&);
void PassOptionalNullableArrayBufferWithDefaultValue(
const Nullable<ArrayBuffer>&);
void PassArrayBufferView(
const ArrayBufferView&);
void PassInt8Array(
const Int8Array&);
void PassInt16Array(
const Int16Array&);
void PassInt32Array(
const Int32Array&);
void PassUint8Array(
const Uint8Array&);
void PassUint16Array(
const Uint16Array&);
void PassUint32Array(
const Uint32Array&);
void PassUint8ClampedArray(
const Uint8ClampedArray&);
void PassFloat32Array(
const Float32Array&);
void PassFloat64Array(
const Float64Array&);
void PassSequenceOfArrayBuffers(
const Sequence<ArrayBuffer>&);
void PassSequenceOfNullableArrayBuffers(
const Sequence<Nullable<ArrayBuffer>>&);
void PassRecordOfArrayBuffers(
const Record<nsString, ArrayBuffer>&);
void PassRecordOfNullableArrayBuffers(
const Record<nsString, Nullable<ArrayBuffer>>&);
void PassVariadicTypedArray(
const Sequence<Float32Array>&);
void PassVariadicNullableTypedArray(
const Sequence<Nullable<Float32Array>>&);
void ReceiveUint8Array(JSContext*, JS::MutableHandle<JSObject*>);
void SetUint8ArrayAttr(
const Uint8Array&);
void GetUint8ArrayAttr(JSContext*, JS::MutableHandle<JSObject*>);
// DOMString types
void PassString(
const nsAString&);
void PassNullableString(
const nsAString&);
void PassOptionalString(
const Optional<nsAString>&);
void PassOptionalStringWithDefaultValue(
const nsAString&);
void PassOptionalNullableString(
const Optional<nsAString>&);
void PassOptionalNullableStringWithDefaultValue(
const nsAString&);
void PassVariadicString(
const Sequence<nsString>&);
void ReceiveString(DOMString&);
// ByteString types
void PassByteString(
const nsCString&);
void PassNullableByteString(
const nsCString&);
void PassOptionalByteString(
const Optional<nsCString>&);
void PassOptionalByteStringWithDefaultValue(
const nsCString&);
void PassOptionalNullableByteString(
const Optional<nsCString>&);
void PassOptionalNullableByteStringWithDefaultValue(
const nsCString&);
void PassVariadicByteString(
const Sequence<nsCString>&);
void PassOptionalUnionByteString(
const Optional<ByteStringOrLong>&);
void PassOptionalUnionByteStringWithDefaultValue(
const ByteStringOrLong&);
// UTF8String types
void PassUTF8String(
const nsACString&);
void PassNullableUTF8String(
const nsACString&);
void PassOptionalUTF8String(
const Optional<nsACString>&);
void PassOptionalUTF8StringWithDefaultValue(
const nsACString&);
void PassOptionalNullableUTF8String(
const Optional<nsACString>&);
void PassOptionalNullableUTF8StringWithDefaultValue(
const nsACString&);
void PassVariadicUTF8String(
const Sequence<nsCString>&);
void PassOptionalUnionUTF8String(
const Optional<UTF8StringOrLong>&);
void PassOptionalUnionUTF8StringWithDefaultValue(
const UTF8StringOrLong&);
// USVString types
void PassUSVS(
const nsAString&);
void PassNullableUSVS(
const nsAString&);
void PassOptionalUSVS(
const Optional<nsAString>&);
void PassOptionalUSVSWithDefaultValue(
const nsAString&);
void PassOptionalNullableUSVS(
const Optional<nsAString>&);
void PassOptionalNullableUSVSWithDefaultValue(
const nsAString&);
void PassVariadicUSVS(
const Sequence<nsString>&);
void ReceiveUSVS(DOMString&);
// JSString types
void PassJSString(JSContext*, JS::Handle<JSString*>);
void PassOptionalJSStringWithDefaultValue(JSContext*, JS::Handle<JSString*>);
void ReceiveJSString(JSContext*, JS::MutableHandle<JSString*>);
void GetReadonlyJSStringAttr(JSContext*, JS::MutableHandle<JSString*>);
void GetJsStringAttr(JSContext*, JS::MutableHandle<JSString*>);
void SetJsStringAttr(JSContext*, JS::Handle<JSString*>);
// Enumerated types
void PassEnum(TestEnum);
void PassNullableEnum(
const Nullable<TestEnum>&);
void PassOptionalEnum(
const Optional<TestEnum>&);
void PassEnumWithDefault(TestEnum);
void PassOptionalNullableEnum(
const Optional<Nullable<TestEnum>>&);
void PassOptionalNullableEnumWithDefaultValue(
const Nullable<TestEnum>&);
void PassOptionalNullableEnumWithDefaultValue2(
const Nullable<TestEnum>&);
TestEnum ReceiveEnum();
Nullable<TestEnum> ReceiveNullableEnum();
TestEnum EnumAttribute();
TestEnum ReadonlyEnumAttribute();
void SetEnumAttribute(TestEnum);
// Callback types
void PassCallback(TestCallback&);
void PassNullableCallback(TestCallback*);
void PassOptionalCallback(
const Optional<OwningNonNull<TestCallback>>&);
void PassOptionalNullableCallback(
const Optional<RefPtr<TestCallback>>&);
void PassOptionalNullableCallbackWithDefaultValue(TestCallback*);
already_AddRefed<TestCallback> ReceiveCallback();
already_AddRefed<TestCallback> ReceiveNullableCallback();
void PassNullableTreatAsNullCallback(TestTreatAsNullCallback*);
void PassOptionalNullableTreatAsNullCallback(
const Optional<RefPtr<TestTreatAsNullCallback>>&);
void PassOptionalNullableTreatAsNullCallbackWithDefaultValue(
TestTreatAsNullCallback*);
void SetTreatAsNullCallback(TestTreatAsNullCallback&);
already_AddRefed<TestTreatAsNullCallback> TreatAsNullCallback();
void SetNullableTreatAsNullCallback(TestTreatAsNullCallback*);
already_AddRefed<TestTreatAsNullCallback> GetNullableTreatAsNullCallback();
void ForceCallbackGeneration(
TestIntegerReturn&, TestNullableIntegerReturn&, TestBooleanReturn&,
TestFloatReturn&, TestStringReturn&, TestEnumReturn&,
TestInterfaceReturn&, TestNullableInterfaceReturn&,
TestExternalInterfaceReturn&, TestNullableExternalInterfaceReturn&,
TestCallbackInterfaceReturn&, TestNullableCallbackInterfaceReturn&,
TestCallbackReturn&, TestNullableCallbackReturn&, TestObjectReturn&,
TestNullableObjectReturn&, TestTypedArrayReturn&,
TestNullableTypedArrayReturn&, TestSequenceReturn&,
TestNullableSequenceReturn&, TestIntegerArguments&,
TestInterfaceArguments&, TestStringEnumArguments&, TestObjectArguments&,
TestOptionalArguments&, TestUnionArguments&, TestUndefinedConstruction&,
TestIntegerConstruction&, TestBooleanConstruction&,
TestFloatConstruction&, TestStringConstruction&, TestEnumConstruction&,
TestInterfaceConstruction&, TestExternalInterfaceConstruction&,
TestCallbackInterfaceConstruction&, TestCallbackConstruction&,
TestObjectConstruction&, TestTypedArrayConstruction&,
TestSequenceConstruction&);
// Any types
void PassAny(JSContext*, JS::Handle<JS::Value>);
void PassVariadicAny(JSContext*,
const Sequence<JS::Value>&);
void PassOptionalAny(JSContext*, JS::Handle<JS::Value>);
void PassAnyDefaultNull(JSContext*, JS::Handle<JS::Value>);
void PassSequenceOfAny(JSContext*,
const Sequence<JS::Value>&);
void PassNullableSequenceOfAny(JSContext*,
const Nullable<Sequence<JS::Value>>&);
void PassOptionalSequenceOfAny(JSContext*,
const Optional<Sequence<JS::Value>>&);
void PassOptionalNullableSequenceOfAny(
JSContext*,
const Optional<Nullable<Sequence<JS::Value>>>&);
void PassOptionalSequenceOfAnyWithDefaultValue(
JSContext*,
const Nullable<Sequence<JS::Value>>&);
void PassSequenceOfSequenceOfAny(JSContext*,
const Sequence<Sequence<JS::Value>>&);
void PassSequenceOfNullableSequenceOfAny(
JSContext*,
const Sequence<Nullable<Sequence<JS::Value>>>&);
void PassNullableSequenceOfNullableSequenceOfAny(
JSContext*,
const Nullable<Sequence<Nullable<Sequence<JS::Value>>>>&);
void PassOptionalNullableSequenceOfNullableSequenceOfAny(
JSContext*,
const Optional<Nullable<Sequence<Nullable<Sequence<JS::Value>>>>>&);
void PassRecordOfAny(JSContext*,
const Record<nsString, JS::Value>&);
void PassNullableRecordOfAny(JSContext*,
const Nullable<Record<nsString, JS::Value>>&);
void PassOptionalRecordOfAny(JSContext*,
const Optional<Record<nsString, JS::Value>>&);
void PassOptionalNullableRecordOfAny(
JSContext*,
const Optional<Nullable<Record<nsString, JS::Value>>>&);
void PassOptionalRecordOfAnyWithDefaultValue(
JSContext*,
const Nullable<Record<nsString, JS::Value>>&);
void PassRecordOfRecordOfAny(
JSContext*,
const Record<nsString, Record<nsString, JS::Value>>&);
void PassRecordOfNullableRecordOfAny(
JSContext*,
const Record<nsString, Nullable<Record<nsString, JS::Value>>>&);
void PassNullableRecordOfNullableRecordOfAny(
JSContext*,
const Nullable<Record<nsString, Nullable<Record<nsString, JS::Value>>>>&);
void PassOptionalNullableRecordOfNullableRecordOfAny(
JSContext*,
const Optional<
Nullable<Record<nsString, Nullable<Record<nsString, JS::Value>>>>>&);
void PassOptionalNullableRecordOfNullableSequenceOfAny(
JSContext*,
const Optional<
Nullable<Record<nsString, Nullable<Sequence<JS::Value>>>>>&);
void PassOptionalNullableSequenceOfNullableRecordOfAny(
JSContext*,
const Optional<
Nullable<Sequence<Nullable<Record<nsString, JS::Value>>>>>&);
void ReceiveAny(JSContext*, JS::MutableHandle<JS::Value>);
// object types
void PassObject(JSContext*, JS::Handle<JSObject*>);
void PassVariadicObject(JSContext*,
const Sequence<JSObject*>&);
void PassNullableObject(JSContext*, JS::Handle<JSObject*>);
void PassVariadicNullableObject(JSContext*,
const Sequence<JSObject*>&);
void PassOptionalObject(JSContext*,
const Optional<JS::Handle<JSObject*>>&);
void PassOptionalNullableObject(JSContext*,
const Optional<JS::Handle<JSObject*>>&);
void PassOptionalNullableObjectWithDefaultValue(JSContext*,
JS::Handle<JSObject*>);
void PassSequenceOfObject(JSContext*,
const Sequence<JSObject*>&);
void PassSequenceOfNullableObject(JSContext*,
const Sequence<JSObject*>&);
void PassNullableSequenceOfObject(JSContext*,
const Nullable<Sequence<JSObject*>>&);
void PassOptionalNullableSequenceOfNullableSequenceOfObject(
JSContext*,
const Optional<Nullable<Sequence<Nullable<Sequence<JSObject*>>>>>&);
void PassOptionalNullableSequenceOfNullableSequenceOfNullableObject(
JSContext*,
const Optional<Nullable<Sequence<Nullable<Sequence<JSObject*>>>>>&);
void PassRecordOfObject(JSContext*,
const Record<nsString, JSObject*>&);
void ReceiveObject(JSContext*, JS::MutableHandle<JSObject*>);
void ReceiveNullableObject(JSContext*, JS::MutableHandle<JSObject*>);
// Union types
void PassUnion(JSContext*,
const ObjectOrLong& arg);
void PassUnionWithNullable(JSContext* cx,
const ObjectOrNullOrLong& arg) {
OwningObjectOrLong returnValue;
if (arg.IsNull()) {
}
else if (arg.IsObject()) {
JS::Rooted<JSObject*> obj(cx, arg.GetAsObject());
JS::GetClass(obj);
returnValue.SetAsObject() = obj;
}
else {
int32_t i = arg.GetAsLong();
i += 1;
returnValue.SetAsLong() = i;
}
}
#ifdef DEBUG
void PassUnion2(
const LongOrBoolean& arg);
void PassUnion3(JSContext*,
const ObjectOrLongOrBoolean& arg);
void PassUnion4(
const NodeOrLongOrBoolean& arg);
void PassUnion5(JSContext*,
const ObjectOrBoolean& arg);
void PassUnion6(JSContext*,
const ObjectOrString& arg);
void PassUnion7(JSContext*,
const ObjectOrStringOrLong& arg);
void PassUnion8(JSContext*,
const ObjectOrStringOrBoolean& arg);
void PassUnion9(JSContext*,
const ObjectOrStringOrLongOrBoolean& arg);
void PassUnion10(
const EventInitOrLong& arg);
void PassUnion11(JSContext*,
const CustomEventInitOrLong& arg);
void PassUnion12(
const EventInitOrLong& arg);
void PassUnion13(JSContext*,
const ObjectOrLongOrNull& arg);
void PassUnion14(JSContext*,
const ObjectOrLongOrNull& arg);
void PassUnion15(
const LongSequenceOrLong&);
void PassUnion16(
const Optional<LongSequenceOrLong>&);
void PassUnion17(
const LongSequenceOrNullOrLong&);
void PassUnion18(JSContext*,
const ObjectSequenceOrLong&);
void PassUnion19(JSContext*,
const Optional<ObjectSequenceOrLong>&);
void PassUnion20(JSContext*,
const ObjectSequenceOrLong&);
void PassUnion21(
const StringLongRecordOrLong&);
void PassUnion22(JSContext*,
const StringObjectRecordOrLong&);
void PassUnion23(
const ImageDataSequenceOrLong&);
void PassUnion24(
const ImageDataOrNullSequenceOrLong&);
void PassUnion25(
const ImageDataSequenceSequenceOrLong&);
void PassUnion26(
const ImageDataOrNullSequenceSequenceOrLong&);
void PassUnion27(
const StringSequenceOrEventInit&);
void PassUnion28(
const EventInitOrStringSequence&);
void PassUnionWithCallback(
const EventHandlerNonNullOrNullOrLong& arg);
void PassUnionWithByteString(
const ByteStringOrLong&);
void PassUnionWithUTF8String(
const UTF8StringOrLong&);
void PassUnionWithRecord(
const StringStringRecordOrString&);
void PassUnionWithRecordAndSequence(
const StringStringRecordOrStringSequence&);
void PassUnionWithSequenceAndRecord(
const StringSequenceOrStringStringRecord&);
void PassUnionWithUSVS(
const USVStringOrLong&);
#endif
void PassNullableUnion(JSContext*,
const Nullable<ObjectOrLong>&);
void PassOptionalUnion(JSContext*,
const Optional<ObjectOrLong>&);
void PassOptionalNullableUnion(JSContext*,
const Optional<Nullable<ObjectOrLong>>&);
void PassOptionalNullableUnionWithDefaultValue(JSContext*,
const Nullable<ObjectOrLong>&);
// void PassUnionWithInterfaces(const TestInterfaceOrTestExternalInterface&
// arg); void PassUnionWithInterfacesAndNullable(const
// TestInterfaceOrNullOrTestExternalInterface& arg);
void PassUnionWithArrayBuffer(
const UTF8StringOrArrayBuffer& aArg) {
auto processor = [](
const Span<uint8_t>& aData) ->
int {
return -1; };
static_assert(
std::is_same_v<decltype(ProcessTypedArraysFixed(aArg, processor)),
Maybe<
int>>,
"If the union can contain non-typedarray members we need to signal "
"that with a Maybe<…> rv.");
}
void PassUnionWithArrayBufferOrNull(
const UTF8StringOrArrayBufferOrNull& aArg) {
auto processor = [](
const Span<uint8_t>& aData) ->
int {
return -1; };
static_assert(
std::is_same_v<decltype(ProcessTypedArraysFixed(aArg, processor)),
Maybe<
int>>,
"If the union can contain non-typedarray members or null we need to "
"signal that with a Maybe<…> rv.");
}
void PassUnionWithTypedArrays(
const ArrayBufferViewOrArrayBuffer& aArg) {
auto processor = [](
const Span<uint8_t>& aData) ->
int {
return -1; };
static_assert(
std::is_same_v<decltype(ProcessTypedArraysFixed(aArg, processor)),
int>,
"If the union can't contain non-typedarray members or null we can just "
"return the result of calling the lambda.");
}
void PassUnionWithTypedArraysOrNull(
const ArrayBufferViewOrArrayBufferOrNull& aArg) {
auto processor = [](
const Span<uint8_t>& aData) ->
int {
return -1; };
static_assert(
std::is_same_v<decltype(ProcessTypedArraysFixed(aArg, processor)),
Maybe<
int>>,
"If the union can contain non-typedarray members or null we need to "
"signal that with a Maybe<…> rv.");
}
void PassUnionWithString(JSContext*,
const StringOrObject&);
void PassUnionWithEnum(JSContext*,
const SupportedTypeOrObject&);
// void PassUnionWithCallback(JSContext*, const TestCallbackOrLong&);
void PassUnionWithObject(JSContext*,
const ObjectOrLong&);
void PassUnionWithDefaultValue1(
const DoubleOrString& arg);
void PassUnionWithDefaultValue2(
const DoubleOrString& arg);
void PassUnionWithDefaultValue3(
const DoubleOrString& arg);
void PassUnionWithDefaultValue4(
const FloatOrString& arg);
void PassUnionWithDefaultValue5(
const FloatOrString& arg);
void PassUnionWithDefaultValue6(
const FloatOrString& arg);
void PassUnionWithDefaultValue7(
const UnrestrictedDoubleOrString& arg);
void PassUnionWithDefaultValue8(
const UnrestrictedDoubleOrString& arg);
void PassUnionWithDefaultValue9(
const UnrestrictedDoubleOrString& arg);
void PassUnionWithDefaultValue10(
const UnrestrictedDoubleOrString& arg);
void PassUnionWithDefaultValue11(
const UnrestrictedFloatOrString& arg);
void PassUnionWithDefaultValue12(
const UnrestrictedFloatOrString& arg);
void PassUnionWithDefaultValue13(
const UnrestrictedFloatOrString& arg);
void PassUnionWithDefaultValue14(
const DoubleOrByteString& arg);
void PassUnionWithDefaultValue15(
const DoubleOrByteString& arg);
void PassUnionWithDefaultValue16(
const DoubleOrByteString& arg);
void PassUnionWithDefaultValue17(
const DoubleOrSupportedType& arg);
void PassUnionWithDefaultValue18(
const DoubleOrSupportedType& arg);
void PassUnionWithDefaultValue19(
const DoubleOrSupportedType& arg);
void PassUnionWithDefaultValue20(
const DoubleOrUSVString& arg);
void PassUnionWithDefaultValue21(
const DoubleOrUSVString& arg);
void PassUnionWithDefaultValue22(
const DoubleOrUSVString& arg);
void PassUnionWithDefaultValue23(
const DoubleOrUTF8String& arg);
void PassUnionWithDefaultValue24(
const DoubleOrUTF8String& arg);
void PassUnionWithDefaultValue25(
const DoubleOrUTF8String& arg);
void PassNullableUnionWithDefaultValue1(
const Nullable<DoubleOrString>& arg);
void PassNullableUnionWithDefaultValue2(
const Nullable<DoubleOrString>& arg);
void PassNullableUnionWithDefaultValue3(
const Nullable<DoubleOrString>& arg);
void PassNullableUnionWithDefaultValue4(
const Nullable<FloatOrString>& arg);
void PassNullableUnionWithDefaultValue5(
const Nullable<FloatOrString>& arg);
void PassNullableUnionWithDefaultValue6(
const Nullable<FloatOrString>& arg);
void PassNullableUnionWithDefaultValue7(
const Nullable<UnrestrictedDoubleOrString>& arg);
void PassNullableUnionWithDefaultValue8(
const Nullable<UnrestrictedDoubleOrString>& arg);
void PassNullableUnionWithDefaultValue9(
const Nullable<UnrestrictedDoubleOrString>& arg);
void PassNullableUnionWithDefaultValue10(
const Nullable<UnrestrictedFloatOrString>& arg);
void PassNullableUnionWithDefaultValue11(
const Nullable<UnrestrictedFloatOrString>& arg);
void PassNullableUnionWithDefaultValue12(
const Nullable<UnrestrictedFloatOrString>& arg);
void PassNullableUnionWithDefaultValue13(
const Nullable<DoubleOrByteString>& arg);
void PassNullableUnionWithDefaultValue14(
const Nullable<DoubleOrByteString>& arg);
void PassNullableUnionWithDefaultValue15(
const Nullable<DoubleOrByteString>& arg);
void PassNullableUnionWithDefaultValue16(
const Nullable<DoubleOrByteString>& arg);
void PassNullableUnionWithDefaultValue17(
const Nullable<DoubleOrSupportedType>& arg);
void PassNullableUnionWithDefaultValue18(
const Nullable<DoubleOrSupportedType>& arg);
void PassNullableUnionWithDefaultValue19(
const Nullable<DoubleOrSupportedType>& arg);
void PassNullableUnionWithDefaultValue20(
const Nullable<DoubleOrSupportedType>& arg);
void PassNullableUnionWithDefaultValue21(
const Nullable<DoubleOrUSVString>& arg);
void PassNullableUnionWithDefaultValue22(
const Nullable<DoubleOrUSVString>& arg);
void PassNullableUnionWithDefaultValue23(
const Nullable<DoubleOrUSVString>& arg);
void PassNullableUnionWithDefaultValue24(
const Nullable<DoubleOrUSVString>& arg);
void PassNullableUnionWithDefaultValue25(
const Nullable<DoubleOrUTF8String>& arg);
void PassNullableUnionWithDefaultValue26(
const Nullable<DoubleOrUTF8String>& arg);
void PassNullableUnionWithDefaultValue27(
const Nullable<DoubleOrUTF8String>& arg);
void PassNullableUnionWithDefaultValue28(
const Nullable<DoubleOrUTF8String>& arg);
void PassSequenceOfUnions(
const Sequence<OwningCanvasPatternOrCanvasGradient>&);
void PassSequenceOfUnions2(JSContext*,
const Sequence<OwningObjectOrLong>&);
void PassVariadicUnion(
const Sequence<OwningCanvasPatternOrCanvasGradient>&);
void PassSequenceOfNullableUnions(
const Sequence<Nullable<OwningCanvasPatternOrCanvasGradient>>&);
void PassVariadicNullableUnion(
const Sequence<Nullable<OwningCanvasPatternOrCanvasGradient>>&);
void PassRecordOfUnions(
const Record<nsString, OwningCanvasPatternOrCanvasGradient>&);
void PassRecordOfUnions2(JSContext*,
const Record<nsString, OwningObjectOrLong>&);
void PassUnionWithSequenceOfUnions(
const StringOrOnlyForUseInInnerUnionOrCanvasPatternSequence& arg);
void PassUnionWithRecordOfUnions(
const LongSequenceOrStringOnlyForUseInInnerUnionOrLongSequenceRecord&
arg);
void ReceiveUnion(OwningCanvasPatternOrCanvasGradient&);
void ReceiveUnion2(JSContext*, OwningObjectOrLong&);
void ReceiveUnionContainingNull(OwningCanvasPatternOrNullOrCanvasGradient&);
void ReceiveNullableUnion(Nullable<OwningCanvasPatternOrCanvasGradient>&);
void ReceiveNullableUnion2(JSContext*, Nullable<OwningObjectOrLong>&);
void ReceiveUnionWithUndefined(OwningUndefinedOrCanvasPattern&);
void ReceiveUnionWithNullableUndefined(OwningUndefinedOrNullOrCanvasPattern&);
void ReceiveUnionWithUndefinedAndNullable(
OwningUndefinedOrCanvasPatternOrNull&);
void ReceiveNullableUnionWithUndefined(
Nullable<OwningUndefinedOrCanvasPattern>&);
void GetWritableUnion(OwningCanvasPatternOrCanvasGradient&);
void SetWritableUnion(
const CanvasPatternOrCanvasGradient&);
void GetWritableUnionContainingNull(
OwningCanvasPatternOrNullOrCanvasGradient&);
void SetWritableUnionContainingNull(
const CanvasPatternOrNullOrCanvasGradient&);
void GetWritableNullableUnion(Nullable<OwningCanvasPatternOrCanvasGradient>&);
void SetWritableNullableUnion(
const Nullable<CanvasPatternOrCanvasGradient>&);
void GetWritableUnionWithUndefined(OwningUndefinedOrCanvasPattern&);
void SetWritableUnionWithUndefined(
const UndefinedOrCanvasPattern&);
void GetWritableUnionWithNullableUndefined(
OwningUndefinedOrNullOrCanvasPattern&);
void SetWritableUnionWithNullableUndefined(
const UndefinedOrNullOrCanvasPattern&);
void GetWritableUnionWithUndefinedAndNullable(
OwningUndefinedOrCanvasPatternOrNull&);
void SetWritableUnionWithUndefinedAndNullable(
const UndefinedOrCanvasPatternOrNull&);
void GetWritableNullableUnionWithUndefined(
Nullable<OwningUndefinedOrCanvasPattern>&);
void SetWritableNullableUnionWithUndefined(
const Nullable<UndefinedOrCanvasPattern>&);
// Promise types
void PassPromise(Promise&);
void PassOptionalPromise(
const Optional<OwningNonNull<Promise>>&);
void PassPromiseSequence(
const Sequence<OwningNonNull<Promise>>&);
void PassPromiseRecord(
const Record<nsString, RefPtr<Promise>>&);
Promise* ReceivePromise();
already_AddRefed<Promise> ReceiveAddrefedPromise();
// ObservableArray types
void OnDeleteBooleanObservableArray(
bool, uint32_t, ErrorResult&);
void OnSetBooleanObservableArray(
bool, uint32_t, ErrorResult&);
void OnDeleteObjectObservableArray(JSContext*, JS::Handle<JSObject*>,
uint32_t, ErrorResult&);
void OnSetObjectObservableArray(JSContext*, JS::Handle<JSObject*>, uint32_t,
ErrorResult&);
void OnDeleteAnyObservableArray(JSContext*, JS::Handle<JS::Value>, uint32_t,
ErrorResult&);
void OnSetAnyObservableArray(JSContext*, JS::Handle<JS::Value>, uint32_t,
ErrorResult&);
void OnDeleteInterfaceObservableArray(TestInterface*, uint32_t, ErrorResult&);
void OnSetInterfaceObservableArray(TestInterface*, uint32_t, ErrorResult&);
void OnDeleteNullableObservableArray(
const Nullable<
int>&, uint32_t,
ErrorResult&);
void OnSetNullableObservableArray(
const Nullable<
int>&, uint32_t,
ErrorResult&);
// binaryNames tests
void MethodRenamedTo();
void MethodRenamedTo(int8_t);
int8_t AttributeGetterRenamedTo();
int8_t AttributeRenamedTo();
void SetAttributeRenamedTo(int8_t);
// Dictionary tests
void PassDictionary(JSContext*,
const Dict&);
void PassDictionary2(JSContext*,
const Dict&);
void GetReadonlyDictionary(JSContext*, Dict&);
void GetReadonlyNullableDictionary(JSContext*, Nullable<Dict>&);
void GetWritableDictionary(JSContext*, Dict&);
void SetWritableDictionary(JSContext*,
const Dict&);
void GetReadonlyFrozenDictionary(JSContext*, Dict&);
void GetReadonlyFrozenNullableDictionary(JSContext*, Nullable<Dict>&);
void GetWritableFrozenDictionary(JSContext*, Dict&);
void SetWritableFrozenDictionary(JSContext*,
const Dict&);
void ReceiveDictionary(JSContext*, Dict&);
void ReceiveNullableDictionary(JSContext*, Nullable<Dict>&);
void PassOtherDictionary(
const GrandparentDict&);
void PassSequenceOfDictionaries(JSContext*,
const Sequence<Dict>&);
void PassRecordOfDictionaries(
const Record<nsString, GrandparentDict>&);
void PassDictionaryOrLong(JSContext*,
const Dict&);
void PassDictionaryOrLong(int32_t);
void PassDictContainingDict(JSContext*,
const DictContainingDict&);
void PassDictContainingSequence(JSContext*,
const DictContainingSequence&);
void ReceiveDictContainingSequence(JSContext*, DictContainingSequence&);
void PassVariadicDictionary(JSContext*,
const Sequence<Dict>&);
// Typedefs
void ExerciseTypedefInterfaces1(TestInterface&);
already_AddRefed<TestInterface> ExerciseTypedefInterfaces2(TestInterface*);
void ExerciseTypedefInterfaces3(TestInterface&);
// Deprecated methods and attributes
int8_t DeprecatedAttribute();
void SetDeprecatedAttribute(int8_t);
int8_t DeprecatedMethod();
int8_t DeprecatedMethodWithContext(JSContext*,
const JS::Value&);
// Static methods and attributes
static void StaticMethod(
const GlobalObject&,
bool);
static void StaticMethodWithContext(
const GlobalObject&,
const JS::Value&);
static bool StaticAttribute(
const GlobalObject&);
static void SetStaticAttribute(
const GlobalObject&,
bool);
static void Assert(
const GlobalObject&,
bool);
// Deprecated static methods and attributes
static int8_t StaticDeprecatedAttribute(
const GlobalObject&);
static void SetStaticDeprecatedAttribute(
const GlobalObject&, int8_t);
static void StaticDeprecatedMethod(
const GlobalObject&);
static void StaticDeprecatedMethodWithContext(
const GlobalObject&,
const JS::Value&);
// Overload resolution tests
bool Overload1(TestInterface&);
TestInterface* Overload1(
const nsAString&, TestInterface&);
void Overload2(TestInterface&);
void Overload2(JSContext*,
const Dict&);
void Overload2(
bool);
void Overload2(
const nsAString&);
void Overload3(TestInterface&);
void Overload3(
const TestCallback&);
void Overload3(
bool);
void Overload4(TestInterface&);
void Overload4(TestCallbackInterface&);
void Overload4(
const nsAString&);
void Overload5(int32_t);
void Overload5(TestEnum);
void Overload6(int32_t);
void Overload6(
bool);
void Overload7(int32_t);
void Overload7(
bool);
void Overload7(
const nsCString&);
void Overload8(int32_t);
void Overload8(TestInterface&);
void Overload9(
const Nullable<int32_t>&);
void Overload9(
const nsAString&);
void Overload10(
const Nullable<int32_t>&);
void Overload10(JSContext*, JS::Handle<JSObject*>);
void Overload11(int32_t);
void Overload11(
const nsAString&);
void Overload12(int32_t);
void Overload12(
const Nullable<
bool>&);
void Overload13(
const Nullable<int32_t>&);
void Overload13(
bool);
void Overload14(
const Optional<int32_t>&);
void Overload14(TestInterface&);
void Overload15(int32_t);
void Overload15(
const Optional<NonNull<TestInterface>>&);
void Overload16(int32_t);
void Overload16(
const Optional<TestInterface*>&);
void Overload17(
const Sequence<int32_t>&);
void Overload17(
const Record<nsString, int32_t>&);
void Overload18(
const Record<nsString, nsString>&);
void Overload18(
const Sequence<nsString>&);
void Overload19(
const Sequence<int32_t>&);
void Overload19(JSContext*,
const Dict&);
void Overload20(JSContext*,
const Dict&);
void Overload20(
const Sequence<int32_t>&);
// Variadic handling
void PassVariadicThirdArg(
const nsAString&, int32_t,
const Sequence<OwningNonNull<TestInterface>>&);
// Conditionally exposed methods/attributes
bool Prefable1();
bool Prefable2();
bool Prefable3();
bool Prefable4();
bool Prefable5();
bool Prefable6();
bool Prefable7();
bool Prefable8();
bool Prefable9();
void Prefable10();
void Prefable11();
bool Prefable12();
void Prefable13();
bool Prefable14();
bool Prefable15();
bool Prefable16();
void Prefable17();
void Prefable18();
void Prefable19();
void Prefable20();
void Prefable21();
void Prefable22();
void Prefable23();
void Prefable24();
// Conditionally exposed methods/attributes involving [SecureContext]
bool ConditionalOnSecureContext1();
bool ConditionalOnSecureContext2();
bool ConditionalOnSecureContext3();
bool ConditionalOnSecureContext4();
void ConditionalOnSecureContext5();
void ConditionalOnSecureContext6();
void ConditionalOnSecureContext7();
void ConditionalOnSecureContext8();
bool ConditionalOnSecureContext9();
void ConditionalOnSecureContext10();
// Miscellania
int32_t AttrWithLenientThis();
void SetAttrWithLenientThis(int32_t);
uint32_t UnforgeableAttr();
uint32_t UnforgeableAttr2();
uint32_t UnforgeableMethod();
uint32_t UnforgeableMethod2();
void Stringify(nsString&);
void PassRenamedInterface(nsRenamedInterface&);
TestInterface* PutForwardsAttr();
TestInterface* PutForwardsAttr2();
TestInterface* PutForwardsAttr3();
void GetToJSONShouldSkipThis(JSContext*, JS::MutableHandle<JS::Value>);
void SetToJSONShouldSkipThis(JSContext*, JS::Rooted<JS::Value>&);
TestParentInterface* ToJSONShouldSkipThis2();
void SetToJSONShouldSkipThis2(TestParentInterface&);
TestCallbackInterface* ToJSONShouldSkipThis3();
void SetToJSONShouldSkipThis3(TestCallbackInterface&);
void ThrowingMethod(ErrorResult& aRv);
bool GetThrowingAttr(ErrorResult& aRv)
const;
void SetThrowingAttr(
bool arg, ErrorResult& aRv);
bool GetThrowingGetterAttr(ErrorResult& aRv)
const;
void SetThrowingGetterAttr(
bool arg);
bool ThrowingSetterAttr()
const;
void SetThrowingSetterAttr(
bool arg, ErrorResult& aRv);
void CanOOMMethod(OOMReporter& aRv);
bool GetCanOOMAttr(OOMReporter& aRv)
const;
void SetCanOOMAttr(
bool arg, OOMReporter& aRv);
bool GetCanOOMGetterAttr(OOMReporter& aRv)
const;
void SetCanOOMGetterAttr(
bool arg);
bool CanOOMSetterAttr()
const;
void SetCanOOMSetterAttr(
bool arg, OOMReporter& aRv);
void NeedsSubjectPrincipalMethod(nsIPrincipal&);
bool NeedsSubjectPrincipalAttr(nsIPrincipal&);
void SetNeedsSubjectPrincipalAttr(
bool, nsIPrincipal&);
void NeedsCallerTypeMethod(CallerType);
bool NeedsCallerTypeAttr(CallerType);
void SetNeedsCallerTypeAttr(
bool, CallerType);
void NeedsNonSystemSubjectPrincipalMethod(nsIPrincipal*);
bool NeedsNonSystemSubjectPrincipalAttr(nsIPrincipal*);
void SetNeedsNonSystemSubjectPrincipalAttr(
bool, nsIPrincipal*);
void CeReactionsMethod();
void CeReactionsMethodOverload();
void CeReactionsMethodOverload(
const nsAString&);
bool CeReactionsAttr()
const;
void SetCeReactionsAttr(
bool);
int16_t LegacyCall(
const JS::Value&, uint32_t, TestInterface&);
void PassArgsWithDefaults(JSContext*,
const Optional<int32_t>&,
TestInterface*,
const Dict&,
double,
const Optional<
float>&);
void SetDashed_attribute(int8_t);
int8_t Dashed_attribute();
void Dashed_method();
bool NonEnumerableAttr()
const;
void SetNonEnumerableAttr(
bool);
void NonEnumerableMethod();
// Methods and properties imported via "includes"
bool MixedInProperty();
void SetMixedInProperty(
bool);
void MixedInMethod();
// Test EnforceRange/Clamp
void DontEnforceRangeOrClamp(int8_t);
void DoEnforceRange(int8_t);
void DoEnforceRangeNullable(
const Nullable<int8_t>&);
void DoClamp(int8_t);
void DoClampNullable(
const Nullable<int8_t>&);
void SetEnforcedByte(int8_t);
int8_t EnforcedByte();
void SetEnforcedNullableByte(
const Nullable<int8_t>&);
Nullable<int8_t> GetEnforcedNullableByte()
const;
void SetClampedNullableByte(
const Nullable<int8_t>&);
Nullable<int8_t> GetClampedNullableByte()
const;
void SetClampedByte(int8_t);
int8_t ClampedByte();
// Test AllowShared
void SetAllowSharedArrayBufferViewTypedef(
const ArrayBufferView&);
void GetAllowSharedArrayBufferViewTypedef(JSContext*,
JS::MutableHandle<JSObject*>);
void SetAllowSharedArrayBufferView(
const ArrayBufferView&);
void GetAllowSharedArrayBufferView(JSContext*, JS::MutableHandle<JSObject*>);
void SetAllowSharedNullableArrayBufferView(
const Nullable<ArrayBufferView>&);
void GetAllowSharedNullableArrayBufferView(JSContext*,
JS::MutableHandle<JSObject*>);
void SetAllowSharedArrayBuffer(
const ArrayBuffer&);
void GetAllowSharedArrayBuffer(JSContext*, JS::MutableHandle<JSObject*>);
void SetAllowSharedNullableArrayBuffer(
const Nullable<ArrayBuffer>&);
void GetAllowSharedNullableArrayBuffer(JSContext*,
JS::MutableHandle<JSObject*>);
void PassAllowSharedArrayBufferViewTypedef(
const ArrayBufferView&);
void PassAllowSharedArrayBufferView(
const ArrayBufferView&);
void PassAllowSharedNullableArrayBufferView(
const Nullable<ArrayBufferView>&);
void PassAllowSharedArrayBuffer(
const ArrayBuffer&);
void PassAllowSharedNullableArrayBuffer(
const Nullable<ArrayBuffer>&);
void PassUnionArrayBuffer(
const StringOrArrayBuffer& foo);
void PassUnionAllowSharedArrayBuffer(
const StringOrMaybeSharedArrayBuffer& foo);
void GetReflectedHTMLAttributeReturningFrozenArray(
bool*, Nullable<nsTArray<RefPtr<Element>>>&)
const;
void SetReflectedHTMLAttributeReturningFrozenArray(
const Nullable<Sequence<OwningNonNull<Element>>>&);
private:
// We add signatures here that _could_ start matching if the codegen
// got data types wrong. That way if it ever does we'll have a call
// to these private deleted methods and compilation will fail.
void SetReadonlyByte(int8_t) =
delete;
template <
typename T>
void SetWritableByte(T) =
delete;
template <
typename T>
void PassByte(T) =
delete;
void PassNullableByte(Nullable<int8_t>&) =
delete;
template <
typename T>
void PassOptionalByte(
const Optional<T>&) =
delete;
template <
typename T>
void PassOptionalByteWithDefault(T) =
delete;
void PassVariadicByte(Sequence<int8_t>&) =
delete;
void SetReadonlyShort(int16_t) =
delete;
template <
typename T>
void SetWritableShort(T) =
delete;
template <
typename T>
void PassShort(T) =
delete;
template <
typename T>
void PassOptionalShort(
const Optional<T>&) =
delete;
template <
typename T>
void PassOptionalShortWithDefault(T) =
delete;
void SetReadonlyLong(int32_t) =
delete;
template <
typename T>
void SetWritableLong(T) =
delete;
template <
typename T>
void PassLong(T) =
delete;
template <
typename T>
void PassOptionalLong(
const Optional<T>&) =
delete;
template <
typename T>
void PassOptionalLongWithDefault(T) =
delete;
void SetReadonlyLongLong(int64_t) =
delete;
template <
typename T>
void SetWritableLongLong(T) =
delete;
template <
typename T>
void PassLongLong(T) =
delete;
template <
typename T>
void PassOptionalLongLong(
const Optional<T>&) =
delete;
template <
typename T>
void PassOptionalLongLongWithDefault(T) =
delete;
void SetReadonlyOctet(uint8_t) =
delete;
template <
typename T>
void SetWritableOctet(T) =
delete;
template <
typename T>
void PassOctet(T) =
delete;
template <
typename T>
void PassOptionalOctet(
const Optional<T>&) =
delete;
template <
typename T>
void PassOptionalOctetWithDefault(T) =
delete;
void SetReadonlyUnsignedShort(uint16_t) =
delete;
template <
typename T>
void SetWritableUnsignedShort(T) =
delete;
template <
typename T>
void PassUnsignedShort(T) =
delete;
template <
typename T>
void PassOptionalUnsignedShort(
const Optional<T>&) =
delete;
template <
typename T>
void PassOptionalUnsignedShortWithDefault(T) =
delete;
void SetReadonlyUnsignedLong(uint32_t) =
delete;
template <
typename T>
void SetWritableUnsignedLong(T) =
delete;
template <
typename T>
void PassUnsignedLong(T) =
delete;
template <
typename T>
void PassOptionalUnsignedLong(
const Optional<T>&) =
delete;
template <
typename T>
void PassOptionalUnsignedLongWithDefault(T) =
delete;
void SetReadonlyUnsignedLongLong(uint64_t) =
delete;
template <
typename T>
void SetWritableUnsignedLongLong(T) =
delete;
template <
typename T>
void PassUnsignedLongLong(T) =
delete;
template <
typename T>
void PassOptionalUnsignedLongLong(
const Optional<T>&) =
delete;
template <
typename T>
void PassOptionalUnsignedLongLongWithDefault(T) =
delete;
// Enforce that only const things are passed for sequences
void PassSequence(Sequence<int32_t>&) =
delete;
void PassNullableSequence(Nullable<Sequence<int32_t>>&) =
delete;
void PassOptionalNullableSequenceWithDefaultValue(
Nullable<Sequence<int32_t>>&) =
delete;
void PassSequenceOfAny(JSContext*, Sequence<JS::Value>&) =
delete;
void PassNullableSequenceOfAny(JSContext*,
Nullable<Sequence<JS::Value>>&) =
delete;
void PassOptionalSequenceOfAny(JSContext*,
Optional<Sequence<JS::Value>>&) =
delete;
void PassOptionalNullableSequenceOfAny(
JSContext*, Optional<Nullable<Sequence<JS::Value>>>&) =
delete;
void PassOptionalSequenceOfAnyWithDefaultValue(
JSContext*, Nullable<Sequence<JS::Value>>&) =
delete;
void PassSequenceOfSequenceOfAny(JSContext*,
Sequence<Sequence<JS::Value>>&) =
delete;
void PassSequenceOfNullableSequenceOfAny(
JSContext*, Sequence<Nullable<Sequence<JS::Value>>>&) =
delete;
void PassNullableSequenceOfNullableSequenceOfAny(
JSContext*, Nullable<Sequence<Nullable<Sequence<JS::Value>>>>&) =
delete;
void PassOptionalNullableSequenceOfNullableSequenceOfAny(
JSContext*,
Optional<Nullable<Sequence<Nullable<Sequence<JS::Value>>>>>&) =
delete;
void PassSequenceOfObject(JSContext*, Sequence<JSObject*>&) =
delete;
void PassSequenceOfNullableObject(JSContext*, Sequence<JSObject*>&) =
delete;
void PassOptionalNullableSequenceOfNullableSequenceOfObject(
JSContext*,
Optional<Nullable<Sequence<Nullable<Sequence<JSObject*>>>>>&) =
delete;
void PassOptionalNullableSequenceOfNullableSequenceOfNullableObject(
JSContext*,
Optional<Nullable<Sequence<Nullable<Sequence<JSObject*>>>>>&) =
delete;
// Enforce that only const things are passed for optional
void PassOptionalByte(Optional<int8_t>&) =
delete;
void PassOptionalNullableByte(Optional<Nullable<int8_t>>&) =
delete;
void PassOptionalShort(Optional<int16_t>&) =
delete;
void PassOptionalLong(Optional<int32_t>&) =
delete;
void PassOptionalLongLong(Optional<int64_t>&) =
delete;
void PassOptionalOctet(Optional<uint8_t>&) =
delete;
void PassOptionalUnsignedShort(Optional<uint16_t>&) =
delete;
void PassOptionalUnsignedLong(Optional<uint32_t>&) =
delete;
void PassOptionalUnsignedLongLong(Optional<uint64_t>&) =
delete;
void PassOptionalSelf(Optional<TestInterface*>&) =
delete;
void PassOptionalNonNullSelf(Optional<NonNull<TestInterface>>&) =
delete;
void PassOptionalExternal(Optional<TestExternalInterface*>&) =
delete;
void PassOptionalNonNullExternal(Optional<TestExternalInterface*>&) =
delete;
void PassOptionalSequence(Optional<Sequence<int32_t>>&) =
delete;
void PassOptionalNullableSequence(Optional<Nullable<Sequence<int32_t>>>&) =
delete;
void PassOptionalObjectSequence(
Optional<Sequence<OwningNonNull<TestInterface>>>&) =
delete;
void PassOptionalArrayBuffer(Optional<ArrayBuffer>&) =
delete;
void PassOptionalNullableArrayBuffer(Optional<ArrayBuffer*>&) =
delete;
void PassOptionalEnum(Optional<TestEnum>&) =
delete;
void PassOptionalCallback(JSContext*,
Optional<OwningNonNull<TestCallback>>&) =
delete;
void PassOptionalNullableCallback(JSContext*,
Optional<RefPtr<TestCallback>>&) =
delete;
void PassOptionalAny(Optional<JS::Handle<JS::Value>>&) =
delete;
// And test that string stuff is always const
void PassString(nsAString&) =
delete;
void PassNullableString(nsAString&) =
delete;
void PassOptionalString(Optional<nsAString>&) =
delete;
void PassOptionalStringWithDefaultValue(nsAString&) =
delete;
void PassOptionalNullableString(Optional<nsAString>&) =
delete;
void PassOptionalNullableStringWithDefaultValue(nsAString&) =
delete;
void PassVariadicString(Sequence<nsString>&) =
delete;
// cstrings should be const as well
void PassByteString(nsCString&) =
delete;
void PassNullableByteString(nsCString&) =
delete;
void PassOptionalByteString(Optional<nsCString>&) =
delete;
void PassOptionalByteStringWithDefaultValue(nsCString&) =
delete;
void PassOptionalNullableByteString(Optional<nsCString>&) =
delete;
void PassOptionalNullableByteStringWithDefaultValue(nsCString&) =
delete;
void PassVariadicByteString(Sequence<nsCString>&) =
delete;
// cstrings should be const as well
void PassUTF8String(nsACString&) =
delete;
void PassNullableUTF8String(nsACString&) =
delete;
void PassOptionalUTF8String(Optional<nsACString>&) =
delete;
void PassOptionalUTF8StringWithDefaultValue(nsACString&) =
delete;
void PassOptionalNullableUTF8String(Optional<nsACString>&) =
delete;
void PassOptionalNullableUTF8StringWithDefaultValue(nsACString&) =
delete;
void PassVariadicUTF8String(Sequence<nsCString>&) =
delete;
// Make sure dictionary arguments are always const
void PassDictionary(JSContext*, Dict&) =
delete;
void PassOtherDictionary(GrandparentDict&) =
delete;
void PassSequenceOfDictionaries(JSContext*, Sequence<Dict>&) =
delete;
void PassDictionaryOrLong(JSContext*, Dict&) =
delete;
void PassDictContainingDict(JSContext*, DictContainingDict&) =
delete;
void PassDictContainingSequence(DictContainingSequence&) =
delete;
// Make sure various nullable things are always const
void PassNullableEnum(Nullable<TestEnum>&) =
delete;
// Make sure unions are always const
void PassUnion(JSContext*, ObjectOrLong& arg) =
delete;
void PassUnionWithNullable(JSContext*, ObjectOrNullOrLong& arg) =
delete;
void PassNullableUnion(JSContext*, Nullable<ObjectOrLong>&) =
delete;
void PassOptionalUnion(JSContext*, Optional<ObjectOrLong>&) =
delete;
void PassOptionalNullableUnion(JSContext*,
Optional<Nullable<ObjectOrLong>>&) =
delete;
void PassOptionalNullableUnionWithDefaultValue(
JSContext*, Nullable<ObjectOrLong>&) =
delete;
// Make sure variadics are const as needed
void PassVariadicAny(JSContext*, Sequence<JS::Value>&) =
delete;
void PassVariadicObject(JSContext*, Sequence<JSObject*>&) =
delete;
void PassVariadicNullableObject(JSContext*, Sequence<JSObject*>&) =
delete;
// Ensure NonNull does not leak in
void PassSelf(NonNull<TestInterface>&) =
delete;
void PassSelf(OwningNonNull<TestInterface>&) =
delete;
void PassSelf(
const NonNull<TestInterface>&) =
delete;
void PassSelf(
const OwningNonNull<TestInterface>&) =
delete;
void PassCallbackInterface(OwningNonNull<TestCallbackInterface>&) =
delete;
void PassCallbackInterface(
const OwningNonNull<TestCallbackInterface>&) =
delete;
void PassCallbackInterface(NonNull<TestCallbackInterface>&) =
delete;
void PassCallbackInterface(
const NonNull<TestCallbackInterface>&) =
delete;
void PassCallback(OwningNonNull<TestCallback>&) =
delete;
void PassCallback(
const OwningNonNull<TestCallback>&) =
delete;
void PassCallback(NonNull<TestCallback>&) =
delete;
void PassCallback(
const NonNull<TestCallback>&) =
delete;
void PassString(
const NonNull<nsAString>&) =
delete;
void PassString(NonNull<nsAString>&) =
delete;
void PassString(
const OwningNonNull<nsAString>&) =
delete;
void PassString(OwningNonNull<nsAString>&) =
delete;
};
class TestLegacyFactoryFunctionInterface :
public nsISupports,
public nsWrapperCache {
public:
NS_DECL_ISUPPORTS
// We need a GetParentObject to make binding codegen happy
virtual nsISupports* GetParentObject();
// And now our actual WebIDL API
static already_AddRefed<TestLegacyFactoryFunctionInterface> Test3(
const GlobalObject&,
const LongOrStringAnyRecord&, ErrorResult&);
static already_AddRefed<TestLegacyFactoryFunctionInterface> Test4(
const GlobalObject&,
const Record<nsString, Record<nsString, JS::Value>>&,
ErrorResult&);
};
class TestLegacyFactoryFunctionInterface2 :
public nsISupports,
public nsWrapperCache {
public:
NS_DECL_ISUPPORTS
// We need a GetParentObject to make binding codegen happy
virtual nsISupports* GetParentObject();
// And now our actual WebIDL API
static already_AddRefed<TestLegacyFactoryFunctionInterface2> Test5(
const GlobalObject&,
const Record<
nsString,
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