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Quelle  TestBindingHeader.h   Sprache: C

 
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this file,
 * You can obtain one at http://mozilla.org/MPL/2.0/.
 */


#ifndef TestBindingHeader_h
#define TestBindingHeader_h

#include "mozilla/dom/BindingUtils.h"
#include "mozilla/dom/Record.h"
#include "mozilla/dom/TypedArray.h"
#include "mozilla/ErrorResult.h"
#include "nsCOMPtr.h"
#include "nsGenericHTMLElement.h"
#include "nsWrapperCache.h"
#include "js/Object.h"  // JS::GetClass

// Forward declare this before we include TestCodeGenBinding.h, because that
// header relies on including this one for it, for ParentDict. Hopefully it
// won't begin to rely on it in more fundamental ways.
namespace mozilla {
namespace dom {
class DocGroup;
class TestExternalInterface;
class TestUnionArguments;
class Promise;
}  // namespace dom
}  // namespace mozilla

// We don't export TestCodeGenBinding.h, but it's right in our parent dir.
#include "../TestCodeGenBinding.h"

extern bool TestFuncControlledMember(JSContext*, JSObject*);

namespace mozilla {
namespace dom {

// IID for nsRenamedInterface
#define NS_RENAMED_INTERFACE_IID                     \
  {                                                  \
    0xd4b19ef3, 0xe68b, 0x4e3f, {                    \
      0x94, 0xbc, 0xc9, 0xde, 0x3a, 0x69, 0xb0, 0xe8 \
    }                                                \
  }

class nsRenamedInterface : public nsISupports, public nsWrapperCache {
 public:
  NS_DECLARE_STATIC_IID_ACCESSOR(NS_RENAMED_INTERFACE_IID)
  NS_DECL_ISUPPORTS

  // We need a GetParentObject to make binding codegen happy
  virtual nsISupports* GetParentObject();
};

NS_DEFINE_STATIC_IID_ACCESSOR(nsRenamedInterface, NS_RENAMED_INTERFACE_IID)

// IID for the TestExternalInterface
#define NS_TEST_EXTERNAL_INTERFACE_IID               \
  {                                                  \
    0xd5ba0c99, 0x9b1d, 0x4e71, {                    \
      0x8a, 0x94, 0x56, 0x38, 0x6c, 0xa3, 0xda, 0x3d \
    }                                                \
  }
class TestExternalInterface : public nsISupports {
 public:
  NS_DECLARE_STATIC_IID_ACCESSOR(NS_TEST_EXTERNAL_INTERFACE_IID)
  NS_DECL_ISUPPORTS
};

NS_DEFINE_STATIC_IID_ACCESSOR(TestExternalInterface,
                              NS_TEST_EXTERNAL_INTERFACE_IID)

class TestNonWrapperCacheInterface : public nsISupports {
 public:
  NS_DECL_ISUPPORTS

  bool WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto,
                  JS::MutableHandle<JSObject*> aReflector);
};

class OnlyForUseInConstructor : public nsISupports, public nsWrapperCache {
 public:
  NS_DECL_ISUPPORTS
  // We need a GetParentObject to make binding codegen happy
  virtual nsISupports* GetParentObject();
};

class TestInterface : public nsISupports, public nsWrapperCache {
 public:
  NS_DECL_ISUPPORTS

  // We need a GetParentObject and GetDocGroup to make binding codegen happy
  virtual nsISupports* GetParentObject();
  DocGroup* GetDocGroup() const;

  // And now our actual WebIDL API
  // Constructors
  static already_AddRefed<TestInterface> Constructor(const GlobalObject&);
  static already_AddRefed<TestInterface> Constructor(const GlobalObject&,
                                                     const nsAString&);
  static already_AddRefed<TestInterface> Constructor(const GlobalObject&,
                                                     uint32_t,
                                                     const Nullable<bool>&);
  static already_AddRefed<TestInterface> Constructor(const GlobalObject&,
                                                     TestInterface*);
  static already_AddRefed<TestInterface> Constructor(const GlobalObject&,
                                                     uint32_t, TestInterface&);

  static already_AddRefed<TestInterface> Constructor(const GlobalObject&,
                                                     const ArrayBuffer&);
  static already_AddRefed<TestInterface> Constructor(const GlobalObject&,
                                                     const Uint8Array&);
  /*  static
  already_AddRefed<TestInterface>
    Constructor(const GlobalObject&, uint32_t, uint32_t,
                const TestInterfaceOrOnlyForUseInConstructor&);
  */


  static already_AddRefed<TestInterface> Test(const GlobalObject&,
                                              ErrorResult&);
  static already_AddRefed<TestInterface> Test(const GlobalObject&,
                                              const nsAString&, ErrorResult&);
  static already_AddRefed<TestInterface> Test(const GlobalObject&,
                                              const nsACString&, ErrorResult&);

  static already_AddRefed<TestInterface> Test2(
      const GlobalObject&, const DictForConstructor&, JS::Handle<JS::Value>,
      JS::Handle<JSObject*>, JS::Handle<JSObject*>, const Sequence<Dict>&,
      JS::Handle<JS::Value>, const Optional<JS::Handle<JSObject*>>&,
      const Optional<JS::Handle<JSObject*>>&, ErrorResult&);

  // Integer types
  int8_t ReadonlyByte();
  int8_t WritableByte();
  void SetWritableByte(int8_t);
  void PassByte(int8_t);
  int8_t ReceiveByte();
  void PassOptionalByte(const Optional<int8_t>&);
  void PassOptionalByteBeforeRequired(const Optional<int8_t>&, int8_t);
  void PassOptionalByteWithDefault(int8_t);
  void PassOptionalByteWithDefaultBeforeRequired(int8_t, int8_t);
  void PassNullableByte(const Nullable<int8_t>&);
  void PassOptionalNullableByte(const Optional<Nullable<int8_t>>&);
  void PassVariadicByte(const Sequence<int8_t>&);
  int8_t CachedByte();
  int8_t CachedConstantByte();
  int8_t CachedWritableByte();
  void SetCachedWritableByte(int8_t);
  int8_t SideEffectFreeByte();
  void SetSideEffectFreeByte(int8_t);
  int8_t DomDependentByte();
  void SetDomDependentByte(int8_t);
  int8_t ConstantByte();
  int8_t DeviceStateDependentByte();
  int8_t ReturnByteSideEffectFree();
  int8_t ReturnDOMDependentByte();
  int8_t ReturnConstantByte();
  int8_t ReturnDeviceStateDependentByte();

  void UnsafePrerenderMethod();
  int32_t UnsafePrerenderWritable();
  void SetUnsafePrerenderWritable(int32_t);
  int32_t UnsafePrerenderReadonly();
  int16_t ReadonlyShort();
  int16_t WritableShort();
  void SetWritableShort(int16_t);
  void PassShort(int16_t);
  int16_t ReceiveShort();
  void PassOptionalShort(const Optional<int16_t>&);
  void PassOptionalShortWithDefault(int16_t);

  int32_t ReadonlyLong();
  int32_t WritableLong();
  void SetWritableLong(int32_t);
  void PassLong(int32_t);
  int16_t ReceiveLong();
  void PassOptionalLong(const Optional<int32_t>&);
  void PassOptionalLongWithDefault(int32_t);

  int64_t ReadonlyLongLong();
  int64_t WritableLongLong();
  void SetWritableLongLong(int64_t);
  void PassLongLong(int64_t);
  int64_t ReceiveLongLong();
  void PassOptionalLongLong(const Optional<int64_t>&);
  void PassOptionalLongLongWithDefault(int64_t);

  uint8_t ReadonlyOctet();
  uint8_t WritableOctet();
  void SetWritableOctet(uint8_t);
  void PassOctet(uint8_t);
  uint8_t ReceiveOctet();
  void PassOptionalOctet(const Optional<uint8_t>&);
  void PassOptionalOctetWithDefault(uint8_t);

  uint16_t ReadonlyUnsignedShort();
  uint16_t WritableUnsignedShort();
  void SetWritableUnsignedShort(uint16_t);
  void PassUnsignedShort(uint16_t);
  uint16_t ReceiveUnsignedShort();
  void PassOptionalUnsignedShort(const Optional<uint16_t>&);
  void PassOptionalUnsignedShortWithDefault(uint16_t);

  uint32_t ReadonlyUnsignedLong();
  uint32_t WritableUnsignedLong();
  void SetWritableUnsignedLong(uint32_t);
  void PassUnsignedLong(uint32_t);
  uint32_t ReceiveUnsignedLong();
  void PassOptionalUnsignedLong(const Optional<uint32_t>&);
  void PassOptionalUnsignedLongWithDefault(uint32_t);

  uint64_t ReadonlyUnsignedLongLong();
  uint64_t WritableUnsignedLongLong();
  void SetWritableUnsignedLongLong(uint64_t);
  void PassUnsignedLongLong(uint64_t);
  uint64_t ReceiveUnsignedLongLong();
  void PassOptionalUnsignedLongLong(const Optional<uint64_t>&);
  void PassOptionalUnsignedLongLongWithDefault(uint64_t);

  float WritableFloat() const;
  void SetWritableFloat(float);
  float WritableUnrestrictedFloat() const;
  void SetWritableUnrestrictedFloat(float);
  Nullable<float> GetWritableNullableFloat() const;
  void SetWritableNullableFloat(const Nullable<float>&);
  Nullable<float> GetWritableNullableUnrestrictedFloat() const;
  void SetWritableNullableUnrestrictedFloat(const Nullable<float>&);
  double WritableDouble() const;
  void SetWritableDouble(double);
  double WritableUnrestrictedDouble() const;
  void SetWritableUnrestrictedDouble(double);
  Nullable<double> GetWritableNullableDouble() const;
  void SetWritableNullableDouble(const Nullable<double>&);
  Nullable<double> GetWritableNullableUnrestrictedDouble() const;
  void SetWritableNullableUnrestrictedDouble(const Nullable<double>&);
  void PassFloat(floatfloatconst Nullable<float>&, const Nullable<float>&,
                 doubledoubleconst Nullable<double>&,
                 const Nullable<double>&, const Sequence<float>&,
                 const Sequence<float>&, const Sequence<Nullable<float>>&,
                 const Sequence<Nullable<float>>&, const Sequence<double>&,
                 const Sequence<double>&, const Sequence<Nullable<double>>&,
                 const Sequence<Nullable<double>>&);
  void PassLenientFloat(floatfloatconst Nullable<float>&,
                        const Nullable<float>&, doubledouble,
                        const Nullable<double>&, const Nullable<double>&,
                        const Sequence<float>&, const Sequence<float>&,
                        const Sequence<Nullable<float>>&,
                        const Sequence<Nullable<float>>&,
                        const Sequence<double>&, const Sequence<double>&,
                        const Sequence<Nullable<double>>&,
                        const Sequence<Nullable<double>>&);
  float LenientFloatAttr() const;
  void SetLenientFloatAttr(float);
  double LenientDoubleAttr() const;
  void SetLenientDoubleAttr(double);

  void PassUnrestricted(float arg1, float arg2, float arg3, float arg4,
                        double arg5, double arg6, double arg7, double arg8);

  // Interface types
  already_AddRefed<TestInterface> ReceiveSelf();
  already_AddRefed<TestInterface> ReceiveNullableSelf();
  TestInterface* ReceiveWeakSelf();
  TestInterface* ReceiveWeakNullableSelf();
  void PassSelf(TestInterface&);
  void PassNullableSelf(TestInterface*);
  already_AddRefed<TestInterface> NonNullSelf();
  void SetNonNullSelf(TestInterface&);
  already_AddRefed<TestInterface> GetNullableSelf();
  already_AddRefed<TestInterface> CachedSelf();
  void SetNullableSelf(TestInterface*);
  void PassOptionalSelf(const Optional<TestInterface*>&);
  void PassOptionalNonNullSelf(const Optional<NonNull<TestInterface>>&);
  void PassOptionalSelfWithDefault(TestInterface*);

  already_AddRefed<TestNonWrapperCacheInterface>
  ReceiveNonWrapperCacheInterface();
  already_AddRefed<TestNonWrapperCacheInterface>
  ReceiveNullableNonWrapperCacheInterface();
  void ReceiveNonWrapperCacheInterfaceSequence(
      nsTArray<RefPtr<TestNonWrapperCacheInterface>>&);
  void ReceiveNullableNonWrapperCacheInterfaceSequence(
      nsTArray<RefPtr<TestNonWrapperCacheInterface>>&);
  void ReceiveNonWrapperCacheInterfaceNullableSequence(
      Nullable<nsTArray<RefPtr<TestNonWrapperCacheInterface>>>&);
  void ReceiveNullableNonWrapperCacheInterfaceNullableSequence(
      Nullable<nsTArray<RefPtr<TestNonWrapperCacheInterface>>>&);

  already_AddRefed<TestExternalInterface> ReceiveExternal();
  already_AddRefed<TestExternalInterface> ReceiveNullableExternal();
  TestExternalInterface* ReceiveWeakExternal();
  TestExternalInterface* ReceiveWeakNullableExternal();
  void PassExternal(TestExternalInterface*);
  void PassNullableExternal(TestExternalInterface*);
  already_AddRefed<TestExternalInterface> NonNullExternal();
  void SetNonNullExternal(TestExternalInterface*);
  already_AddRefed<TestExternalInterface> GetNullableExternal();
  void SetNullableExternal(TestExternalInterface*);
  void PassOptionalExternal(const Optional<TestExternalInterface*>&);
  void PassOptionalNonNullExternal(const Optional<TestExternalInterface*>&);
  void PassOptionalExternalWithDefault(TestExternalInterface*);

  already_AddRefed<TestCallbackInterface> ReceiveCallbackInterface();
  already_AddRefed<TestCallbackInterface> ReceiveNullableCallbackInterface();
  TestCallbackInterface* ReceiveWeakCallbackInterface();
  TestCallbackInterface* ReceiveWeakNullableCallbackInterface();
  void PassCallbackInterface(TestCallbackInterface&);
  void PassNullableCallbackInterface(TestCallbackInterface*);
  already_AddRefed<TestCallbackInterface> NonNullCallbackInterface();
  void SetNonNullCallbackInterface(TestCallbackInterface&);
  already_AddRefed<TestCallbackInterface> GetNullableCallbackInterface();
  void SetNullableCallbackInterface(TestCallbackInterface*);
  void PassOptionalCallbackInterface(
      const Optional<RefPtr<TestCallbackInterface>>&);
  void PassOptionalNonNullCallbackInterface(
      const Optional<OwningNonNull<TestCallbackInterface>>&);
  void PassOptionalCallbackInterfaceWithDefault(TestCallbackInterface*);

  // Sequence types
  void GetReadonlySequence(nsTArray<int32_t>&);
  void GetReadonlySequenceOfDictionaries(JSContext*, nsTArray<Dict>&);
  void GetReadonlyNullableSequenceOfDictionaries(JSContext*,
                                                 Nullable<nsTArray<Dict>>&);
  void GetReadonlyFrozenSequence(JSContext*, nsTArray<Dict>&);
  void GetReadonlyFrozenNullableSequence(JSContext*, Nullable<nsTArray<Dict>>&);
  void ReceiveSequence(nsTArray<int32_t>&);
  void ReceiveNullableSequence(Nullable<nsTArray<int32_t>>&);
  void ReceiveSequenceOfNullableInts(nsTArray<Nullable<int32_t>>&);
  void ReceiveNullableSequenceOfNullableInts(
      Nullable<nsTArray<Nullable<int32_t>>>&);
  void PassSequence(const Sequence<int32_t>&);
  void PassNullableSequence(const Nullable<Sequence<int32_t>>&);
  void PassSequenceOfNullableInts(const Sequence<Nullable<int32_t>>&);
  void PassOptionalSequenceOfNullableInts(
      const Optional<Sequence<Nullable<int32_t>>>&);
  void PassOptionalNullableSequenceOfNullableInts(
      const Optional<Nullable<Sequence<Nullable<int32_t>>>>&);
  void ReceiveCastableObjectSequence(nsTArray<RefPtr<TestInterface>>&);
  void ReceiveCallbackObjectSequence(nsTArray<RefPtr<TestCallbackInterface>>&);
  void ReceiveNullableCastableObjectSequence(nsTArray<RefPtr<TestInterface>>&);
  void ReceiveNullableCallbackObjectSequence(
      nsTArray<RefPtr<TestCallbackInterface>>&);
  void ReceiveCastableObjectNullableSequence(
      Nullable<nsTArray<RefPtr<TestInterface>>>&);
  void ReceiveNullableCastableObjectNullableSequence(
      Nullable<nsTArray<RefPtr<TestInterface>>>&);
  void ReceiveWeakCastableObjectSequence(nsTArray<RefPtr<TestInterface>>&);
  void ReceiveWeakNullableCastableObjectSequence(
      nsTArray<RefPtr<TestInterface>>&);
  void ReceiveWeakCastableObjectNullableSequence(
      Nullable<nsTArray<RefPtr<TestInterface>>>&);
  void ReceiveWeakNullableCastableObjectNullableSequence(
      Nullable<nsTArray<RefPtr<TestInterface>>>&);
  void PassCastableObjectSequence(
      const Sequence<OwningNonNull<TestInterface>>&);
  void PassNullableCastableObjectSequence(
      const Sequence<RefPtr<TestInterface>>&);
  void PassCastableObjectNullableSequence(
      const Nullable<Sequence<OwningNonNull<TestInterface>>>&);
  void PassNullableCastableObjectNullableSequence(
      const Nullable<Sequence<RefPtr<TestInterface>>>&);
  void PassOptionalSequence(const Optional<Sequence<int32_t>>&);
  void PassOptionalSequenceWithDefaultValue(const Sequence<int32_t>&);
  void PassOptionalNullableSequence(
      const Optional<Nullable<Sequence<int32_t>>>&);
  void PassOptionalNullableSequenceWithDefaultValue(
      const Nullable<Sequence<int32_t>>&);
  void PassOptionalNullableSequenceWithDefaultValue2(
      const Nullable<Sequence<int32_t>>&);
  void PassOptionalObjectSequence(
      const Optional<Sequence<OwningNonNull<TestInterface>>>&);
  void PassExternalInterfaceSequence(
      const Sequence<RefPtr<TestExternalInterface>>&);
  void PassNullableExternalInterfaceSequence(
      const Sequence<RefPtr<TestExternalInterface>>&);

  void ReceiveStringSequence(nsTArray<nsString>&);
  void PassStringSequence(const Sequence<nsString>&);

  void ReceiveByteStringSequence(nsTArray<nsCString>&);
  void PassByteStringSequence(const Sequence<nsCString>&);

  void ReceiveUTF8StringSequence(nsTArray<nsCString>&);
  void PassUTF8StringSequence(const Sequence<nsCString>&);

  void ReceiveAnySequence(JSContext*, nsTArray<JS::Value>&);
  void ReceiveNullableAnySequence(JSContext*, Nullable<nsTArray<JS::Value>>&);
  void ReceiveAnySequenceSequence(JSContext*, nsTArray<nsTArray<JS::Value>>&);

  void ReceiveObjectSequence(JSContext*, nsTArray<JSObject*>&);
  void ReceiveNullableObjectSequence(JSContext*, nsTArray<JSObject*>&);

  void PassSequenceOfSequences(const Sequence<Sequence<int32_t>>&);
  void PassSequenceOfSequencesOfSequences(
      const Sequence<Sequence<Sequence<int32_t>>>&);
  void ReceiveSequenceOfSequences(nsTArray<nsTArray<int32_t>>&);
  void ReceiveSequenceOfSequencesOfSequences(
      nsTArray<nsTArray<nsTArray<int32_t>>>&);

  // Record types
  void PassRecord(const Record<nsString, int32_t>&);
  void PassNullableRecord(const Nullable<Record<nsString, int32_t>>&);
  void PassRecordOfNullableInts(const Record<nsString, Nullable<int32_t>>&);
  void PassOptionalRecordOfNullableInts(
      const Optional<Record<nsString, Nullable<int32_t>>>&);
  void PassOptionalNullableRecordOfNullableInts(
      const Optional<Nullable<Record<nsString, Nullable<int32_t>>>>&);
  void PassCastableObjectRecord(
      const Record<nsString, OwningNonNull<TestInterface>>&);
  void PassNullableCastableObjectRecord(
      const Record<nsString, RefPtr<TestInterface>>&);
  void PassCastableObjectNullableRecord(
      const Nullable<Record<nsString, OwningNonNull<TestInterface>>>&);
  void PassNullableCastableObjectNullableRecord(
      const Nullable<Record<nsString, RefPtr<TestInterface>>>&);
  void PassOptionalRecord(const Optional<Record<nsString, int32_t>>&);
  void PassOptionalNullableRecord(
      const Optional<Nullable<Record<nsString, int32_t>>>&);
  void PassOptionalNullableRecordWithDefaultValue(
      const Nullable<Record<nsString, int32_t>>&);
  void PassOptionalObjectRecord(
      const Optional<Record<nsString, OwningNonNull<TestInterface>>>&);
  void PassExternalInterfaceRecord(
      const Record<nsString, RefPtr<TestExternalInterface>>&);
  void PassNullableExternalInterfaceRecord(
      const Record<nsString, RefPtr<TestExternalInterface>>&);
  void PassStringRecord(const Record<nsString, nsString>&);
  void PassByteStringRecord(const Record<nsString, nsCString>&);
  void PassUTF8StringRecord(const Record<nsString, nsCString>&);
  void PassRecordOfRecords(const Record<nsString, Record<nsString, int32_t>>&);
  void ReceiveRecord(Record<nsString, int32_t>&);
  void ReceiveNullableRecord(Nullable<Record<nsString, int32_t>>&);
  void ReceiveRecordOfNullableInts(Record<nsString, Nullable<int32_t>>&);
  void ReceiveNullableRecordOfNullableInts(
      Nullable<Record<nsString, Nullable<int32_t>>>&);
  void ReceiveRecordOfRecords(Record<nsString, Record<nsString, int32_t>>&);
  void ReceiveAnyRecord(JSContext*, Record<nsString, JS::Value>&);

  // Typed array types
  void PassArrayBuffer(const ArrayBuffer&);
  void PassNullableArrayBuffer(const Nullable<ArrayBuffer>&);
  void PassOptionalArrayBuffer(const Optional<ArrayBuffer>&);
  void PassOptionalNullableArrayBuffer(const Optional<Nullable<ArrayBuffer>>&);
  void PassOptionalNullableArrayBufferWithDefaultValue(
      const Nullable<ArrayBuffer>&);
  void PassArrayBufferView(const ArrayBufferView&);
  void PassInt8Array(const Int8Array&);
  void PassInt16Array(const Int16Array&);
  void PassInt32Array(const Int32Array&);
  void PassUint8Array(const Uint8Array&);
  void PassUint16Array(const Uint16Array&);
  void PassUint32Array(const Uint32Array&);
  void PassUint8ClampedArray(const Uint8ClampedArray&);
  void PassFloat32Array(const Float32Array&);
  void PassFloat64Array(const Float64Array&);
  void PassSequenceOfArrayBuffers(const Sequence<ArrayBuffer>&);
  void PassSequenceOfNullableArrayBuffers(
      const Sequence<Nullable<ArrayBuffer>>&);
  void PassRecordOfArrayBuffers(const Record<nsString, ArrayBuffer>&);
  void PassRecordOfNullableArrayBuffers(
      const Record<nsString, Nullable<ArrayBuffer>>&);
  void PassVariadicTypedArray(const Sequence<Float32Array>&);
  void PassVariadicNullableTypedArray(const Sequence<Nullable<Float32Array>>&);
  void ReceiveUint8Array(JSContext*, JS::MutableHandle<JSObject*>);
  void SetUint8ArrayAttr(const Uint8Array&);
  void GetUint8ArrayAttr(JSContext*, JS::MutableHandle<JSObject*>);

  // DOMString types
  void PassString(const nsAString&);
  void PassNullableString(const nsAString&);
  void PassOptionalString(const Optional<nsAString>&);
  void PassOptionalStringWithDefaultValue(const nsAString&);
  void PassOptionalNullableString(const Optional<nsAString>&);
  void PassOptionalNullableStringWithDefaultValue(const nsAString&);
  void PassVariadicString(const Sequence<nsString>&);
  void ReceiveString(DOMString&);

  // ByteString types
  void PassByteString(const nsCString&);
  void PassNullableByteString(const nsCString&);
  void PassOptionalByteString(const Optional<nsCString>&);
  void PassOptionalByteStringWithDefaultValue(const nsCString&);
  void PassOptionalNullableByteString(const Optional<nsCString>&);
  void PassOptionalNullableByteStringWithDefaultValue(const nsCString&);
  void PassVariadicByteString(const Sequence<nsCString>&);
  void PassOptionalUnionByteString(const Optional<ByteStringOrLong>&);
  void PassOptionalUnionByteStringWithDefaultValue(const ByteStringOrLong&);

  // UTF8String types
  void PassUTF8String(const nsACString&);
  void PassNullableUTF8String(const nsACString&);
  void PassOptionalUTF8String(const Optional<nsACString>&);
  void PassOptionalUTF8StringWithDefaultValue(const nsACString&);
  void PassOptionalNullableUTF8String(const Optional<nsACString>&);
  void PassOptionalNullableUTF8StringWithDefaultValue(const nsACString&);
  void PassVariadicUTF8String(const Sequence<nsCString>&);
  void PassOptionalUnionUTF8String(const Optional<UTF8StringOrLong>&);
  void PassOptionalUnionUTF8StringWithDefaultValue(const UTF8StringOrLong&);

  // USVString types
  void PassUSVS(const nsAString&);
  void PassNullableUSVS(const nsAString&);
  void PassOptionalUSVS(const Optional<nsAString>&);
  void PassOptionalUSVSWithDefaultValue(const nsAString&);
  void PassOptionalNullableUSVS(const Optional<nsAString>&);
  void PassOptionalNullableUSVSWithDefaultValue(const nsAString&);
  void PassVariadicUSVS(const Sequence<nsString>&);
  void ReceiveUSVS(DOMString&);

  // JSString types
  void PassJSString(JSContext*, JS::Handle<JSString*>);
  void PassOptionalJSStringWithDefaultValue(JSContext*, JS::Handle<JSString*>);
  void ReceiveJSString(JSContext*, JS::MutableHandle<JSString*>);
  void GetReadonlyJSStringAttr(JSContext*, JS::MutableHandle<JSString*>);
  void GetJsStringAttr(JSContext*, JS::MutableHandle<JSString*>);
  void SetJsStringAttr(JSContext*, JS::Handle<JSString*>);

  // Enumerated types
  void PassEnum(TestEnum);
  void PassNullableEnum(const Nullable<TestEnum>&);
  void PassOptionalEnum(const Optional<TestEnum>&);
  void PassEnumWithDefault(TestEnum);
  void PassOptionalNullableEnum(const Optional<Nullable<TestEnum>>&);
  void PassOptionalNullableEnumWithDefaultValue(const Nullable<TestEnum>&);
  void PassOptionalNullableEnumWithDefaultValue2(const Nullable<TestEnum>&);
  TestEnum ReceiveEnum();
  Nullable<TestEnum> ReceiveNullableEnum();
  TestEnum EnumAttribute();
  TestEnum ReadonlyEnumAttribute();
  void SetEnumAttribute(TestEnum);

  // Callback types
  void PassCallback(TestCallback&);
  void PassNullableCallback(TestCallback*);
  void PassOptionalCallback(const Optional<OwningNonNull<TestCallback>>&);
  void PassOptionalNullableCallback(const Optional<RefPtr<TestCallback>>&);
  void PassOptionalNullableCallbackWithDefaultValue(TestCallback*);
  already_AddRefed<TestCallback> ReceiveCallback();
  already_AddRefed<TestCallback> ReceiveNullableCallback();
  void PassNullableTreatAsNullCallback(TestTreatAsNullCallback*);
  void PassOptionalNullableTreatAsNullCallback(
      const Optional<RefPtr<TestTreatAsNullCallback>>&);
  void PassOptionalNullableTreatAsNullCallbackWithDefaultValue(
      TestTreatAsNullCallback*);
  void SetTreatAsNullCallback(TestTreatAsNullCallback&);
  already_AddRefed<TestTreatAsNullCallback> TreatAsNullCallback();
  void SetNullableTreatAsNullCallback(TestTreatAsNullCallback*);
  already_AddRefed<TestTreatAsNullCallback> GetNullableTreatAsNullCallback();

  void ForceCallbackGeneration(
      TestIntegerReturn&, TestNullableIntegerReturn&, TestBooleanReturn&,
      TestFloatReturn&, TestStringReturn&, TestEnumReturn&,
      TestInterfaceReturn&, TestNullableInterfaceReturn&,
      TestExternalInterfaceReturn&, TestNullableExternalInterfaceReturn&,
      TestCallbackInterfaceReturn&, TestNullableCallbackInterfaceReturn&,
      TestCallbackReturn&, TestNullableCallbackReturn&, TestObjectReturn&,
      TestNullableObjectReturn&, TestTypedArrayReturn&,
      TestNullableTypedArrayReturn&, TestSequenceReturn&,
      TestNullableSequenceReturn&, TestIntegerArguments&,
      TestInterfaceArguments&, TestStringEnumArguments&, TestObjectArguments&,
      TestOptionalArguments&, TestUnionArguments&, TestUndefinedConstruction&,
      TestIntegerConstruction&, TestBooleanConstruction&,
      TestFloatConstruction&, TestStringConstruction&, TestEnumConstruction&,
      TestInterfaceConstruction&, TestExternalInterfaceConstruction&,
      TestCallbackInterfaceConstruction&, TestCallbackConstruction&,
      TestObjectConstruction&, TestTypedArrayConstruction&,
      TestSequenceConstruction&);

  // Any types
  void PassAny(JSContext*, JS::Handle<JS::Value>);
  void PassVariadicAny(JSContext*, const Sequence<JS::Value>&);
  void PassOptionalAny(JSContext*, JS::Handle<JS::Value>);
  void PassAnyDefaultNull(JSContext*, JS::Handle<JS::Value>);
  void PassSequenceOfAny(JSContext*, const Sequence<JS::Value>&);
  void PassNullableSequenceOfAny(JSContext*,
                                 const Nullable<Sequence<JS::Value>>&);
  void PassOptionalSequenceOfAny(JSContext*,
                                 const Optional<Sequence<JS::Value>>&);
  void PassOptionalNullableSequenceOfAny(
      JSContext*, const Optional<Nullable<Sequence<JS::Value>>>&);
  void PassOptionalSequenceOfAnyWithDefaultValue(
      JSContext*, const Nullable<Sequence<JS::Value>>&);
  void PassSequenceOfSequenceOfAny(JSContext*,
                                   const Sequence<Sequence<JS::Value>>&);
  void PassSequenceOfNullableSequenceOfAny(
      JSContext*, const Sequence<Nullable<Sequence<JS::Value>>>&);
  void PassNullableSequenceOfNullableSequenceOfAny(
      JSContext*, const Nullable<Sequence<Nullable<Sequence<JS::Value>>>>&);
  void PassOptionalNullableSequenceOfNullableSequenceOfAny(
      JSContext*,
      const Optional<Nullable<Sequence<Nullable<Sequence<JS::Value>>>>>&);
  void PassRecordOfAny(JSContext*, const Record<nsString, JS::Value>&);
  void PassNullableRecordOfAny(JSContext*,
                               const Nullable<Record<nsString, JS::Value>>&);
  void PassOptionalRecordOfAny(JSContext*,
                               const Optional<Record<nsString, JS::Value>>&);
  void PassOptionalNullableRecordOfAny(
      JSContext*, const Optional<Nullable<Record<nsString, JS::Value>>>&);
  void PassOptionalRecordOfAnyWithDefaultValue(
      JSContext*, const Nullable<Record<nsString, JS::Value>>&);
  void PassRecordOfRecordOfAny(
      JSContext*, const Record<nsString, Record<nsString, JS::Value>>&);
  void PassRecordOfNullableRecordOfAny(
      JSContext*,
      const Record<nsString, Nullable<Record<nsString, JS::Value>>>&);
  void PassNullableRecordOfNullableRecordOfAny(
      JSContext*,
      const Nullable<Record<nsString, Nullable<Record<nsString, JS::Value>>>>&);
  void PassOptionalNullableRecordOfNullableRecordOfAny(
      JSContext*,
      const Optional<
          Nullable<Record<nsString, Nullable<Record<nsString, JS::Value>>>>>&);
  void PassOptionalNullableRecordOfNullableSequenceOfAny(
      JSContext*,
      const Optional<
          Nullable<Record<nsString, Nullable<Sequence<JS::Value>>>>>&);
  void PassOptionalNullableSequenceOfNullableRecordOfAny(
      JSContext*,
      const Optional<
          Nullable<Sequence<Nullable<Record<nsString, JS::Value>>>>>&);
  void ReceiveAny(JSContext*, JS::MutableHandle<JS::Value>);

  // object types
  void PassObject(JSContext*, JS::Handle<JSObject*>);
  void PassVariadicObject(JSContext*, const Sequence<JSObject*>&);
  void PassNullableObject(JSContext*, JS::Handle<JSObject*>);
  void PassVariadicNullableObject(JSContext*, const Sequence<JSObject*>&);
  void PassOptionalObject(JSContext*, const Optional<JS::Handle<JSObject*>>&);
  void PassOptionalNullableObject(JSContext*,
                                  const Optional<JS::Handle<JSObject*>>&);
  void PassOptionalNullableObjectWithDefaultValue(JSContext*,
                                                  JS::Handle<JSObject*>);
  void PassSequenceOfObject(JSContext*, const Sequence<JSObject*>&);
  void PassSequenceOfNullableObject(JSContext*, const Sequence<JSObject*>&);
  void PassNullableSequenceOfObject(JSContext*,
                                    const Nullable<Sequence<JSObject*>>&);
  void PassOptionalNullableSequenceOfNullableSequenceOfObject(
      JSContext*,
      const Optional<Nullable<Sequence<Nullable<Sequence<JSObject*>>>>>&);
  void PassOptionalNullableSequenceOfNullableSequenceOfNullableObject(
      JSContext*,
      const Optional<Nullable<Sequence<Nullable<Sequence<JSObject*>>>>>&);
  void PassRecordOfObject(JSContext*, const Record<nsString, JSObject*>&);
  void ReceiveObject(JSContext*, JS::MutableHandle<JSObject*>);
  void ReceiveNullableObject(JSContext*, JS::MutableHandle<JSObject*>);

  // Union types
  void PassUnion(JSContext*, const ObjectOrLong& arg);
  void PassUnionWithNullable(JSContext* cx, const ObjectOrNullOrLong& arg) {
    OwningObjectOrLong returnValue;
    if (arg.IsNull()) {
    } else if (arg.IsObject()) {
      JS::Rooted<JSObject*> obj(cx, arg.GetAsObject());
      JS::GetClass(obj);
      returnValue.SetAsObject() = obj;
    } else {
      int32_t i = arg.GetAsLong();
      i += 1;
      returnValue.SetAsLong() = i;
    }
  }
#ifdef DEBUG
  void PassUnion2(const LongOrBoolean& arg);
  void PassUnion3(JSContext*, const ObjectOrLongOrBoolean& arg);
  void PassUnion4(const NodeOrLongOrBoolean& arg);
  void PassUnion5(JSContext*, const ObjectOrBoolean& arg);
  void PassUnion6(JSContext*, const ObjectOrString& arg);
  void PassUnion7(JSContext*, const ObjectOrStringOrLong& arg);
  void PassUnion8(JSContext*, const ObjectOrStringOrBoolean& arg);
  void PassUnion9(JSContext*, const ObjectOrStringOrLongOrBoolean& arg);
  void PassUnion10(const EventInitOrLong& arg);
  void PassUnion11(JSContext*, const CustomEventInitOrLong& arg);
  void PassUnion12(const EventInitOrLong& arg);
  void PassUnion13(JSContext*, const ObjectOrLongOrNull& arg);
  void PassUnion14(JSContext*, const ObjectOrLongOrNull& arg);
  void PassUnion15(const LongSequenceOrLong&);
  void PassUnion16(const Optional<LongSequenceOrLong>&);
  void PassUnion17(const LongSequenceOrNullOrLong&);
  void PassUnion18(JSContext*, const ObjectSequenceOrLong&);
  void PassUnion19(JSContext*, const Optional<ObjectSequenceOrLong>&);
  void PassUnion20(JSContext*, const ObjectSequenceOrLong&);
  void PassUnion21(const StringLongRecordOrLong&);
  void PassUnion22(JSContext*, const StringObjectRecordOrLong&);
  void PassUnion23(const ImageDataSequenceOrLong&);
  void PassUnion24(const ImageDataOrNullSequenceOrLong&);
  void PassUnion25(const ImageDataSequenceSequenceOrLong&);
  void PassUnion26(const ImageDataOrNullSequenceSequenceOrLong&);
  void PassUnion27(const StringSequenceOrEventInit&);
  void PassUnion28(const EventInitOrStringSequence&);
  void PassUnionWithCallback(const EventHandlerNonNullOrNullOrLong& arg);
  void PassUnionWithByteString(const ByteStringOrLong&);
  void PassUnionWithUTF8String(const UTF8StringOrLong&);
  void PassUnionWithRecord(const StringStringRecordOrString&);
  void PassUnionWithRecordAndSequence(
      const StringStringRecordOrStringSequence&);
  void PassUnionWithSequenceAndRecord(
      const StringSequenceOrStringStringRecord&);
  void PassUnionWithUSVS(const USVStringOrLong&);
#endif
  void PassNullableUnion(JSContext*, const Nullable<ObjectOrLong>&);
  void PassOptionalUnion(JSContext*, const Optional<ObjectOrLong>&);
  void PassOptionalNullableUnion(JSContext*,
                                 const Optional<Nullable<ObjectOrLong>>&);
  void PassOptionalNullableUnionWithDefaultValue(JSContext*,
                                                 const Nullable<ObjectOrLong>&);
  // void PassUnionWithInterfaces(const TestInterfaceOrTestExternalInterface&
  // arg); void PassUnionWithInterfacesAndNullable(const
  // TestInterfaceOrNullOrTestExternalInterface& arg);
  void PassUnionWithArrayBuffer(const UTF8StringOrArrayBuffer& aArg) {
    auto processor = [](const Span<uint8_t>& aData) -> int { return -1; };
    static_assert(
        std::is_same_v<decltype(ProcessTypedArraysFixed(aArg, processor)),
                       Maybe<int>>,
        "If the union can contain non-typedarray members we need to signal "
        "that with a Maybe<…> rv.");
  }
  void PassUnionWithArrayBufferOrNull(
      const UTF8StringOrArrayBufferOrNull& aArg) {
    auto processor = [](const Span<uint8_t>& aData) -> int { return -1; };
    static_assert(
        std::is_same_v<decltype(ProcessTypedArraysFixed(aArg, processor)),
                       Maybe<int>>,
        "If the union can contain non-typedarray members or null we need to "
        "signal that with a Maybe<…> rv.");
  }
  void PassUnionWithTypedArrays(const ArrayBufferViewOrArrayBuffer& aArg) {
    auto processor = [](const Span<uint8_t>& aData) -> int { return -1; };
    static_assert(
        std::is_same_v<decltype(ProcessTypedArraysFixed(aArg, processor)), int>,
        "If the union can't contain non-typedarray members or null we can just "
        "return the result of calling the lambda.");
  }
  void PassUnionWithTypedArraysOrNull(
      const ArrayBufferViewOrArrayBufferOrNull& aArg) {
    auto processor = [](const Span<uint8_t>& aData) -> int { return -1; };
    static_assert(
        std::is_same_v<decltype(ProcessTypedArraysFixed(aArg, processor)),
                       Maybe<int>>,
        "If the union can contain non-typedarray members or null we need to "
        "signal that with a Maybe<…> rv.");
  }
  void PassUnionWithString(JSContext*, const StringOrObject&);
  void PassUnionWithEnum(JSContext*, const SupportedTypeOrObject&);
  // void PassUnionWithCallback(JSContext*, const TestCallbackOrLong&);
  void PassUnionWithObject(JSContext*, const ObjectOrLong&);

  void PassUnionWithDefaultValue1(const DoubleOrString& arg);
  void PassUnionWithDefaultValue2(const DoubleOrString& arg);
  void PassUnionWithDefaultValue3(const DoubleOrString& arg);
  void PassUnionWithDefaultValue4(const FloatOrString& arg);
  void PassUnionWithDefaultValue5(const FloatOrString& arg);
  void PassUnionWithDefaultValue6(const FloatOrString& arg);
  void PassUnionWithDefaultValue7(const UnrestrictedDoubleOrString& arg);
  void PassUnionWithDefaultValue8(const UnrestrictedDoubleOrString& arg);
  void PassUnionWithDefaultValue9(const UnrestrictedDoubleOrString& arg);
  void PassUnionWithDefaultValue10(const UnrestrictedDoubleOrString& arg);
  void PassUnionWithDefaultValue11(const UnrestrictedFloatOrString& arg);
  void PassUnionWithDefaultValue12(const UnrestrictedFloatOrString& arg);
  void PassUnionWithDefaultValue13(const UnrestrictedFloatOrString& arg);
  void PassUnionWithDefaultValue14(const DoubleOrByteString& arg);
  void PassUnionWithDefaultValue15(const DoubleOrByteString& arg);
  void PassUnionWithDefaultValue16(const DoubleOrByteString& arg);
  void PassUnionWithDefaultValue17(const DoubleOrSupportedType& arg);
  void PassUnionWithDefaultValue18(const DoubleOrSupportedType& arg);
  void PassUnionWithDefaultValue19(const DoubleOrSupportedType& arg);
  void PassUnionWithDefaultValue20(const DoubleOrUSVString& arg);
  void PassUnionWithDefaultValue21(const DoubleOrUSVString& arg);
  void PassUnionWithDefaultValue22(const DoubleOrUSVString& arg);
  void PassUnionWithDefaultValue23(const DoubleOrUTF8String& arg);
  void PassUnionWithDefaultValue24(const DoubleOrUTF8String& arg);
  void PassUnionWithDefaultValue25(const DoubleOrUTF8String& arg);

  void PassNullableUnionWithDefaultValue1(const Nullable<DoubleOrString>& arg);
  void PassNullableUnionWithDefaultValue2(const Nullable<DoubleOrString>& arg);
  void PassNullableUnionWithDefaultValue3(const Nullable<DoubleOrString>& arg);
  void PassNullableUnionWithDefaultValue4(const Nullable<FloatOrString>& arg);
  void PassNullableUnionWithDefaultValue5(const Nullable<FloatOrString>& arg);
  void PassNullableUnionWithDefaultValue6(const Nullable<FloatOrString>& arg);
  void PassNullableUnionWithDefaultValue7(
      const Nullable<UnrestrictedDoubleOrString>& arg);
  void PassNullableUnionWithDefaultValue8(
      const Nullable<UnrestrictedDoubleOrString>& arg);
  void PassNullableUnionWithDefaultValue9(
      const Nullable<UnrestrictedDoubleOrString>& arg);
  void PassNullableUnionWithDefaultValue10(
      const Nullable<UnrestrictedFloatOrString>& arg);
  void PassNullableUnionWithDefaultValue11(
      const Nullable<UnrestrictedFloatOrString>& arg);
  void PassNullableUnionWithDefaultValue12(
      const Nullable<UnrestrictedFloatOrString>& arg);
  void PassNullableUnionWithDefaultValue13(
      const Nullable<DoubleOrByteString>& arg);
  void PassNullableUnionWithDefaultValue14(
      const Nullable<DoubleOrByteString>& arg);
  void PassNullableUnionWithDefaultValue15(
      const Nullable<DoubleOrByteString>& arg);
  void PassNullableUnionWithDefaultValue16(
      const Nullable<DoubleOrByteString>& arg);
  void PassNullableUnionWithDefaultValue17(
      const Nullable<DoubleOrSupportedType>& arg);
  void PassNullableUnionWithDefaultValue18(
      const Nullable<DoubleOrSupportedType>& arg);
  void PassNullableUnionWithDefaultValue19(
      const Nullable<DoubleOrSupportedType>& arg);
  void PassNullableUnionWithDefaultValue20(
      const Nullable<DoubleOrSupportedType>& arg);
  void PassNullableUnionWithDefaultValue21(
      const Nullable<DoubleOrUSVString>& arg);
  void PassNullableUnionWithDefaultValue22(
      const Nullable<DoubleOrUSVString>& arg);
  void PassNullableUnionWithDefaultValue23(
      const Nullable<DoubleOrUSVString>& arg);
  void PassNullableUnionWithDefaultValue24(
      const Nullable<DoubleOrUSVString>& arg);
  void PassNullableUnionWithDefaultValue25(
      const Nullable<DoubleOrUTF8String>& arg);
  void PassNullableUnionWithDefaultValue26(
      const Nullable<DoubleOrUTF8String>& arg);
  void PassNullableUnionWithDefaultValue27(
      const Nullable<DoubleOrUTF8String>& arg);
  void PassNullableUnionWithDefaultValue28(
      const Nullable<DoubleOrUTF8String>& arg);

  void PassSequenceOfUnions(
      const Sequence<OwningCanvasPatternOrCanvasGradient>&);
  void PassSequenceOfUnions2(JSContext*, const Sequence<OwningObjectOrLong>&);
  void PassVariadicUnion(const Sequence<OwningCanvasPatternOrCanvasGradient>&);

  void PassSequenceOfNullableUnions(
      const Sequence<Nullable<OwningCanvasPatternOrCanvasGradient>>&);
  void PassVariadicNullableUnion(
      const Sequence<Nullable<OwningCanvasPatternOrCanvasGradient>>&);
  void PassRecordOfUnions(
      const Record<nsString, OwningCanvasPatternOrCanvasGradient>&);
  void PassRecordOfUnions2(JSContext*,
                           const Record<nsString, OwningObjectOrLong>&);

  void PassUnionWithSequenceOfUnions(
      const StringOrOnlyForUseInInnerUnionOrCanvasPatternSequence& arg);
  void PassUnionWithRecordOfUnions(
      const LongSequenceOrStringOnlyForUseInInnerUnionOrLongSequenceRecord&
          arg);

  void ReceiveUnion(OwningCanvasPatternOrCanvasGradient&);
  void ReceiveUnion2(JSContext*, OwningObjectOrLong&);
  void ReceiveUnionContainingNull(OwningCanvasPatternOrNullOrCanvasGradient&);
  void ReceiveNullableUnion(Nullable<OwningCanvasPatternOrCanvasGradient>&);
  void ReceiveNullableUnion2(JSContext*, Nullable<OwningObjectOrLong>&);
  void ReceiveUnionWithUndefined(OwningUndefinedOrCanvasPattern&);
  void ReceiveUnionWithNullableUndefined(OwningUndefinedOrNullOrCanvasPattern&);
  void ReceiveUnionWithUndefinedAndNullable(
      OwningUndefinedOrCanvasPatternOrNull&);
  void ReceiveNullableUnionWithUndefined(
      Nullable<OwningUndefinedOrCanvasPattern>&);

  void GetWritableUnion(OwningCanvasPatternOrCanvasGradient&);
  void SetWritableUnion(const CanvasPatternOrCanvasGradient&);
  void GetWritableUnionContainingNull(
      OwningCanvasPatternOrNullOrCanvasGradient&);
  void SetWritableUnionContainingNull(
      const CanvasPatternOrNullOrCanvasGradient&);
  void GetWritableNullableUnion(Nullable<OwningCanvasPatternOrCanvasGradient>&);
  void SetWritableNullableUnion(const Nullable<CanvasPatternOrCanvasGradient>&);
  void GetWritableUnionWithUndefined(OwningUndefinedOrCanvasPattern&);
  void SetWritableUnionWithUndefined(const UndefinedOrCanvasPattern&);
  void GetWritableUnionWithNullableUndefined(
      OwningUndefinedOrNullOrCanvasPattern&);
  void SetWritableUnionWithNullableUndefined(
      const UndefinedOrNullOrCanvasPattern&);
  void GetWritableUnionWithUndefinedAndNullable(
      OwningUndefinedOrCanvasPatternOrNull&);
  void SetWritableUnionWithUndefinedAndNullable(
      const UndefinedOrCanvasPatternOrNull&);
  void GetWritableNullableUnionWithUndefined(
      Nullable<OwningUndefinedOrCanvasPattern>&);
  void SetWritableNullableUnionWithUndefined(
      const Nullable<UndefinedOrCanvasPattern>&);

  // Promise types
  void PassPromise(Promise&);
  void PassOptionalPromise(const Optional<OwningNonNull<Promise>>&);
  void PassPromiseSequence(const Sequence<OwningNonNull<Promise>>&);
  void PassPromiseRecord(const Record<nsString, RefPtr<Promise>>&);
  Promise* ReceivePromise();
  already_AddRefed<Promise> ReceiveAddrefedPromise();

  // ObservableArray types
  void OnDeleteBooleanObservableArray(bool, uint32_t, ErrorResult&);
  void OnSetBooleanObservableArray(bool, uint32_t, ErrorResult&);
  void OnDeleteObjectObservableArray(JSContext*, JS::Handle<JSObject*>,
                                     uint32_t, ErrorResult&);
  void OnSetObjectObservableArray(JSContext*, JS::Handle<JSObject*>, uint32_t,
                                  ErrorResult&);
  void OnDeleteAnyObservableArray(JSContext*, JS::Handle<JS::Value>, uint32_t,
                                  ErrorResult&);
  void OnSetAnyObservableArray(JSContext*, JS::Handle<JS::Value>, uint32_t,
                               ErrorResult&);
  void OnDeleteInterfaceObservableArray(TestInterface*, uint32_t, ErrorResult&);
  void OnSetInterfaceObservableArray(TestInterface*, uint32_t, ErrorResult&);
  void OnDeleteNullableObservableArray(const Nullable<int>&, uint32_t,
                                       ErrorResult&);
  void OnSetNullableObservableArray(const Nullable<int>&, uint32_t,
                                    ErrorResult&);

  // binaryNames tests
  void MethodRenamedTo();
  void MethodRenamedTo(int8_t);
  int8_t AttributeGetterRenamedTo();
  int8_t AttributeRenamedTo();
  void SetAttributeRenamedTo(int8_t);

  // Dictionary tests
  void PassDictionary(JSContext*, const Dict&);
  void PassDictionary2(JSContext*, const Dict&);
  void GetReadonlyDictionary(JSContext*, Dict&);
  void GetReadonlyNullableDictionary(JSContext*, Nullable<Dict>&);
  void GetWritableDictionary(JSContext*, Dict&);
  void SetWritableDictionary(JSContext*, const Dict&);
  void GetReadonlyFrozenDictionary(JSContext*, Dict&);
  void GetReadonlyFrozenNullableDictionary(JSContext*, Nullable<Dict>&);
  void GetWritableFrozenDictionary(JSContext*, Dict&);
  void SetWritableFrozenDictionary(JSContext*, const Dict&);
  void ReceiveDictionary(JSContext*, Dict&);
  void ReceiveNullableDictionary(JSContext*, Nullable<Dict>&);
  void PassOtherDictionary(const GrandparentDict&);
  void PassSequenceOfDictionaries(JSContext*, const Sequence<Dict>&);
  void PassRecordOfDictionaries(const Record<nsString, GrandparentDict>&);
  void PassDictionaryOrLong(JSContext*, const Dict&);
  void PassDictionaryOrLong(int32_t);
  void PassDictContainingDict(JSContext*, const DictContainingDict&);
  void PassDictContainingSequence(JSContext*, const DictContainingSequence&);
  void ReceiveDictContainingSequence(JSContext*, DictContainingSequence&);
  void PassVariadicDictionary(JSContext*, const Sequence<Dict>&);

  // Typedefs
  void ExerciseTypedefInterfaces1(TestInterface&);
  already_AddRefed<TestInterface> ExerciseTypedefInterfaces2(TestInterface*);
  void ExerciseTypedefInterfaces3(TestInterface&);

  // Deprecated methods and attributes
  int8_t DeprecatedAttribute();
  void SetDeprecatedAttribute(int8_t);
  int8_t DeprecatedMethod();
  int8_t DeprecatedMethodWithContext(JSContext*, const JS::Value&);

  // Static methods and attributes
  static void StaticMethod(const GlobalObject&, bool);
  static void StaticMethodWithContext(const GlobalObject&, const JS::Value&);
  static bool StaticAttribute(const GlobalObject&);
  static void SetStaticAttribute(const GlobalObject&, bool);
  static void Assert(const GlobalObject&, bool);

  // Deprecated static methods and attributes
  static int8_t StaticDeprecatedAttribute(const GlobalObject&);
  static void SetStaticDeprecatedAttribute(const GlobalObject&, int8_t);
  static void StaticDeprecatedMethod(const GlobalObject&);
  static void StaticDeprecatedMethodWithContext(const GlobalObject&,
                                                const JS::Value&);

  // Overload resolution tests
  bool Overload1(TestInterface&);
  TestInterface* Overload1(const nsAString&, TestInterface&);
  void Overload2(TestInterface&);
  void Overload2(JSContext*, const Dict&);
  void Overload2(bool);
  void Overload2(const nsAString&);
  void Overload3(TestInterface&);
  void Overload3(const TestCallback&);
  void Overload3(bool);
  void Overload4(TestInterface&);
  void Overload4(TestCallbackInterface&);
  void Overload4(const nsAString&);
  void Overload5(int32_t);
  void Overload5(TestEnum);
  void Overload6(int32_t);
  void Overload6(bool);
  void Overload7(int32_t);
  void Overload7(bool);
  void Overload7(const nsCString&);
  void Overload8(int32_t);
  void Overload8(TestInterface&);
  void Overload9(const Nullable<int32_t>&);
  void Overload9(const nsAString&);
  void Overload10(const Nullable<int32_t>&);
  void Overload10(JSContext*, JS::Handle<JSObject*>);
  void Overload11(int32_t);
  void Overload11(const nsAString&);
  void Overload12(int32_t);
  void Overload12(const Nullable<bool>&);
  void Overload13(const Nullable<int32_t>&);
  void Overload13(bool);
  void Overload14(const Optional<int32_t>&);
  void Overload14(TestInterface&);
  void Overload15(int32_t);
  void Overload15(const Optional<NonNull<TestInterface>>&);
  void Overload16(int32_t);
  void Overload16(const Optional<TestInterface*>&);
  void Overload17(const Sequence<int32_t>&);
  void Overload17(const Record<nsString, int32_t>&);
  void Overload18(const Record<nsString, nsString>&);
  void Overload18(const Sequence<nsString>&);
  void Overload19(const Sequence<int32_t>&);
  void Overload19(JSContext*, const Dict&);
  void Overload20(JSContext*, const Dict&);
  void Overload20(const Sequence<int32_t>&);

  // Variadic handling
  void PassVariadicThirdArg(const nsAString&, int32_t,
                            const Sequence<OwningNonNull<TestInterface>>&);

  // Conditionally exposed methods/attributes
  bool Prefable1();
  bool Prefable2();
  bool Prefable3();
  bool Prefable4();
  bool Prefable5();
  bool Prefable6();
  bool Prefable7();
  bool Prefable8();
  bool Prefable9();
  void Prefable10();
  void Prefable11();
  bool Prefable12();
  void Prefable13();
  bool Prefable14();
  bool Prefable15();
  bool Prefable16();
  void Prefable17();
  void Prefable18();
  void Prefable19();
  void Prefable20();
  void Prefable21();
  void Prefable22();
  void Prefable23();
  void Prefable24();

  // Conditionally exposed methods/attributes involving [SecureContext]
  bool ConditionalOnSecureContext1();
  bool ConditionalOnSecureContext2();
  bool ConditionalOnSecureContext3();
  bool ConditionalOnSecureContext4();
  void ConditionalOnSecureContext5();
  void ConditionalOnSecureContext6();
  void ConditionalOnSecureContext7();
  void ConditionalOnSecureContext8();

  bool ConditionalOnSecureContext9();
  void ConditionalOnSecureContext10();

  // Miscellania
  int32_t AttrWithLenientThis();
  void SetAttrWithLenientThis(int32_t);
  uint32_t UnforgeableAttr();
  uint32_t UnforgeableAttr2();
  uint32_t UnforgeableMethod();
  uint32_t UnforgeableMethod2();
  void Stringify(nsString&);
  void PassRenamedInterface(nsRenamedInterface&);
  TestInterface* PutForwardsAttr();
  TestInterface* PutForwardsAttr2();
  TestInterface* PutForwardsAttr3();
  void GetToJSONShouldSkipThis(JSContext*, JS::MutableHandle<JS::Value>);
  void SetToJSONShouldSkipThis(JSContext*, JS::Rooted<JS::Value>&);
  TestParentInterface* ToJSONShouldSkipThis2();
  void SetToJSONShouldSkipThis2(TestParentInterface&);
  TestCallbackInterface* ToJSONShouldSkipThis3();
  void SetToJSONShouldSkipThis3(TestCallbackInterface&);
  void ThrowingMethod(ErrorResult& aRv);
  bool GetThrowingAttr(ErrorResult& aRv) const;
  void SetThrowingAttr(bool arg, ErrorResult& aRv);
  bool GetThrowingGetterAttr(ErrorResult& aRv) const;
  void SetThrowingGetterAttr(bool arg);
  bool ThrowingSetterAttr() const;
  void SetThrowingSetterAttr(bool arg, ErrorResult& aRv);
  void CanOOMMethod(OOMReporter& aRv);
  bool GetCanOOMAttr(OOMReporter& aRv) const;
  void SetCanOOMAttr(bool arg, OOMReporter& aRv);
  bool GetCanOOMGetterAttr(OOMReporter& aRv) const;
  void SetCanOOMGetterAttr(bool arg);
  bool CanOOMSetterAttr() const;
  void SetCanOOMSetterAttr(bool arg, OOMReporter& aRv);
  void NeedsSubjectPrincipalMethod(nsIPrincipal&);
  bool NeedsSubjectPrincipalAttr(nsIPrincipal&);
  void SetNeedsSubjectPrincipalAttr(bool, nsIPrincipal&);
  void NeedsCallerTypeMethod(CallerType);
  bool NeedsCallerTypeAttr(CallerType);
  void SetNeedsCallerTypeAttr(bool, CallerType);
  void NeedsNonSystemSubjectPrincipalMethod(nsIPrincipal*);
  bool NeedsNonSystemSubjectPrincipalAttr(nsIPrincipal*);
  void SetNeedsNonSystemSubjectPrincipalAttr(bool, nsIPrincipal*);
  void CeReactionsMethod();
  void CeReactionsMethodOverload();
  void CeReactionsMethodOverload(const nsAString&);
  bool CeReactionsAttr() const;
  void SetCeReactionsAttr(bool);
  int16_t LegacyCall(const JS::Value&, uint32_t, TestInterface&);
  void PassArgsWithDefaults(JSContext*, const Optional<int32_t>&,
                            TestInterface*, const Dict&, double,
                            const Optional<float>&);

  void SetDashed_attribute(int8_t);
  int8_t Dashed_attribute();
  void Dashed_method();

  bool NonEnumerableAttr() const;
  void SetNonEnumerableAttr(bool);
  void NonEnumerableMethod();

  // Methods and properties imported via "includes"
  bool MixedInProperty();
  void SetMixedInProperty(bool);
  void MixedInMethod();

  // Test EnforceRange/Clamp
  void DontEnforceRangeOrClamp(int8_t);
  void DoEnforceRange(int8_t);
  void DoEnforceRangeNullable(const Nullable<int8_t>&);
  void DoClamp(int8_t);
  void DoClampNullable(const Nullable<int8_t>&);
  void SetEnforcedByte(int8_t);
  int8_t EnforcedByte();
  void SetEnforcedNullableByte(const Nullable<int8_t>&);
  Nullable<int8_t> GetEnforcedNullableByte() const;
  void SetClampedNullableByte(const Nullable<int8_t>&);
  Nullable<int8_t> GetClampedNullableByte() const;
  void SetClampedByte(int8_t);
  int8_t ClampedByte();

  // Test AllowShared
  void SetAllowSharedArrayBufferViewTypedef(const ArrayBufferView&);
  void GetAllowSharedArrayBufferViewTypedef(JSContext*,
                                            JS::MutableHandle<JSObject*>);
  void SetAllowSharedArrayBufferView(const ArrayBufferView&);
  void GetAllowSharedArrayBufferView(JSContext*, JS::MutableHandle<JSObject*>);
  void SetAllowSharedNullableArrayBufferView(const Nullable<ArrayBufferView>&);
  void GetAllowSharedNullableArrayBufferView(JSContext*,
                                             JS::MutableHandle<JSObject*>);
  void SetAllowSharedArrayBuffer(const ArrayBuffer&);
  void GetAllowSharedArrayBuffer(JSContext*, JS::MutableHandle<JSObject*>);
  void SetAllowSharedNullableArrayBuffer(const Nullable<ArrayBuffer>&);
  void GetAllowSharedNullableArrayBuffer(JSContext*,
                                         JS::MutableHandle<JSObject*>);

  void PassAllowSharedArrayBufferViewTypedef(const ArrayBufferView&);
  void PassAllowSharedArrayBufferView(const ArrayBufferView&);
  void PassAllowSharedNullableArrayBufferView(const Nullable<ArrayBufferView>&);
  void PassAllowSharedArrayBuffer(const ArrayBuffer&);
  void PassAllowSharedNullableArrayBuffer(const Nullable<ArrayBuffer>&);
  void PassUnionArrayBuffer(const StringOrArrayBuffer& foo);
  void PassUnionAllowSharedArrayBuffer(
      const StringOrMaybeSharedArrayBuffer& foo);

  void GetReflectedHTMLAttributeReturningFrozenArray(
      bool*, Nullable<nsTArray<RefPtr<Element>>>&) const;
  void SetReflectedHTMLAttributeReturningFrozenArray(
      const Nullable<Sequence<OwningNonNull<Element>>>&);

 private:
  // We add signatures here that _could_ start matching if the codegen
  // got data types wrong.  That way if it ever does we'll have a call
  // to these private deleted methods and compilation will fail.
  void SetReadonlyByte(int8_t) = delete;
  template <typename T>
  void SetWritableByte(T) = delete;
  template <typename T>
  void PassByte(T) = delete;
  void PassNullableByte(Nullable<int8_t>&) = delete;
  template <typename T>
  void PassOptionalByte(const Optional<T>&) = delete;
  template <typename T>
  void PassOptionalByteWithDefault(T) = delete;
  void PassVariadicByte(Sequence<int8_t>&) = delete;

  void SetReadonlyShort(int16_t) = delete;
  template <typename T>
  void SetWritableShort(T) = delete;
  template <typename T>
  void PassShort(T) = delete;
  template <typename T>
  void PassOptionalShort(const Optional<T>&) = delete;
  template <typename T>
  void PassOptionalShortWithDefault(T) = delete;

  void SetReadonlyLong(int32_t) = delete;
  template <typename T>
  void SetWritableLong(T) = delete;
  template <typename T>
  void PassLong(T) = delete;
  template <typename T>
  void PassOptionalLong(const Optional<T>&) = delete;
  template <typename T>
  void PassOptionalLongWithDefault(T) = delete;

  void SetReadonlyLongLong(int64_t) = delete;
  template <typename T>
  void SetWritableLongLong(T) = delete;
  template <typename T>
  void PassLongLong(T) = delete;
  template <typename T>
  void PassOptionalLongLong(const Optional<T>&) = delete;
  template <typename T>
  void PassOptionalLongLongWithDefault(T) = delete;

  void SetReadonlyOctet(uint8_t) = delete;
  template <typename T>
  void SetWritableOctet(T) = delete;
  template <typename T>
  void PassOctet(T) = delete;
  template <typename T>
  void PassOptionalOctet(const Optional<T>&) = delete;
  template <typename T>
  void PassOptionalOctetWithDefault(T) = delete;

  void SetReadonlyUnsignedShort(uint16_t) = delete;
  template <typename T>
  void SetWritableUnsignedShort(T) = delete;
  template <typename T>
  void PassUnsignedShort(T) = delete;
  template <typename T>
  void PassOptionalUnsignedShort(const Optional<T>&) = delete;
  template <typename T>
  void PassOptionalUnsignedShortWithDefault(T) = delete;

  void SetReadonlyUnsignedLong(uint32_t) = delete;
  template <typename T>
  void SetWritableUnsignedLong(T) = delete;
  template <typename T>
  void PassUnsignedLong(T) = delete;
  template <typename T>
  void PassOptionalUnsignedLong(const Optional<T>&) = delete;
  template <typename T>
  void PassOptionalUnsignedLongWithDefault(T) = delete;

  void SetReadonlyUnsignedLongLong(uint64_t) = delete;
  template <typename T>
  void SetWritableUnsignedLongLong(T) = delete;
  template <typename T>
  void PassUnsignedLongLong(T) = delete;
  template <typename T>
  void PassOptionalUnsignedLongLong(const Optional<T>&) = delete;
  template <typename T>
  void PassOptionalUnsignedLongLongWithDefault(T) = delete;

  // Enforce that only const things are passed for sequences
  void PassSequence(Sequence<int32_t>&) = delete;
  void PassNullableSequence(Nullable<Sequence<int32_t>>&) = delete;
  void PassOptionalNullableSequenceWithDefaultValue(
      Nullable<Sequence<int32_t>>&) = delete;
  void PassSequenceOfAny(JSContext*, Sequence<JS::Value>&) = delete;
  void PassNullableSequenceOfAny(JSContext*,
                                 Nullable<Sequence<JS::Value>>&) = delete;
  void PassOptionalSequenceOfAny(JSContext*,
                                 Optional<Sequence<JS::Value>>&) = delete;
  void PassOptionalNullableSequenceOfAny(
      JSContext*, Optional<Nullable<Sequence<JS::Value>>>&) = delete;
  void PassOptionalSequenceOfAnyWithDefaultValue(
      JSContext*, Nullable<Sequence<JS::Value>>&) = delete;
  void PassSequenceOfSequenceOfAny(JSContext*,
                                   Sequence<Sequence<JS::Value>>&) = delete;
  void PassSequenceOfNullableSequenceOfAny(
      JSContext*, Sequence<Nullable<Sequence<JS::Value>>>&) = delete;
  void PassNullableSequenceOfNullableSequenceOfAny(
      JSContext*, Nullable<Sequence<Nullable<Sequence<JS::Value>>>>&) = delete;
  void PassOptionalNullableSequenceOfNullableSequenceOfAny(
      JSContext*,
      Optional<Nullable<Sequence<Nullable<Sequence<JS::Value>>>>>&) = delete;
  void PassSequenceOfObject(JSContext*, Sequence<JSObject*>&) = delete;
  void PassSequenceOfNullableObject(JSContext*, Sequence<JSObject*>&) = delete;
  void PassOptionalNullableSequenceOfNullableSequenceOfObject(
      JSContext*,
      Optional<Nullable<Sequence<Nullable<Sequence<JSObject*>>>>>&) = delete;
  void PassOptionalNullableSequenceOfNullableSequenceOfNullableObject(
      JSContext*,
      Optional<Nullable<Sequence<Nullable<Sequence<JSObject*>>>>>&) = delete;

  // Enforce that only const things are passed for optional
  void PassOptionalByte(Optional<int8_t>&) = delete;
  void PassOptionalNullableByte(Optional<Nullable<int8_t>>&) = delete;
  void PassOptionalShort(Optional<int16_t>&) = delete;
  void PassOptionalLong(Optional<int32_t>&) = delete;
  void PassOptionalLongLong(Optional<int64_t>&) = delete;
  void PassOptionalOctet(Optional<uint8_t>&) = delete;
  void PassOptionalUnsignedShort(Optional<uint16_t>&) = delete;
  void PassOptionalUnsignedLong(Optional<uint32_t>&) = delete;
  void PassOptionalUnsignedLongLong(Optional<uint64_t>&) = delete;
  void PassOptionalSelf(Optional<TestInterface*>&) = delete;
  void PassOptionalNonNullSelf(Optional<NonNull<TestInterface>>&) = delete;
  void PassOptionalExternal(Optional<TestExternalInterface*>&) = delete;
  void PassOptionalNonNullExternal(Optional<TestExternalInterface*>&) = delete;
  void PassOptionalSequence(Optional<Sequence<int32_t>>&) = delete;
  void PassOptionalNullableSequence(Optional<Nullable<Sequence<int32_t>>>&) =
      delete;
  void PassOptionalObjectSequence(
      Optional<Sequence<OwningNonNull<TestInterface>>>&) = delete;
  void PassOptionalArrayBuffer(Optional<ArrayBuffer>&) = delete;
  void PassOptionalNullableArrayBuffer(Optional<ArrayBuffer*>&) = delete;
  void PassOptionalEnum(Optional<TestEnum>&) = delete;
  void PassOptionalCallback(JSContext*,
                            Optional<OwningNonNull<TestCallback>>&) = delete;
  void PassOptionalNullableCallback(JSContext*,
                                    Optional<RefPtr<TestCallback>>&) = delete;
  void PassOptionalAny(Optional<JS::Handle<JS::Value>>&) = delete;

  // And test that string stuff is always const
  void PassString(nsAString&) = delete;
  void PassNullableString(nsAString&) = delete;
  void PassOptionalString(Optional<nsAString>&) = delete;
  void PassOptionalStringWithDefaultValue(nsAString&) = delete;
  void PassOptionalNullableString(Optional<nsAString>&) = delete;
  void PassOptionalNullableStringWithDefaultValue(nsAString&) = delete;
  void PassVariadicString(Sequence<nsString>&) = delete;

  // cstrings should be const as well
  void PassByteString(nsCString&) = delete;
  void PassNullableByteString(nsCString&) = delete;
  void PassOptionalByteString(Optional<nsCString>&) = delete;
  void PassOptionalByteStringWithDefaultValue(nsCString&) = delete;
  void PassOptionalNullableByteString(Optional<nsCString>&) = delete;
  void PassOptionalNullableByteStringWithDefaultValue(nsCString&) = delete;
  void PassVariadicByteString(Sequence<nsCString>&) = delete;

  // cstrings should be const as well
  void PassUTF8String(nsACString&) = delete;
  void PassNullableUTF8String(nsACString&) = delete;
  void PassOptionalUTF8String(Optional<nsACString>&) = delete;
  void PassOptionalUTF8StringWithDefaultValue(nsACString&) = delete;
  void PassOptionalNullableUTF8String(Optional<nsACString>&) = delete;
  void PassOptionalNullableUTF8StringWithDefaultValue(nsACString&) = delete;
  void PassVariadicUTF8String(Sequence<nsCString>&) = delete;

  // Make sure dictionary arguments are always const
  void PassDictionary(JSContext*, Dict&) = delete;
  void PassOtherDictionary(GrandparentDict&) = delete;
  void PassSequenceOfDictionaries(JSContext*, Sequence<Dict>&) = delete;
  void PassDictionaryOrLong(JSContext*, Dict&) = delete;
  void PassDictContainingDict(JSContext*, DictContainingDict&) = delete;
  void PassDictContainingSequence(DictContainingSequence&) = delete;

  // Make sure various nullable things are always const
  void PassNullableEnum(Nullable<TestEnum>&) = delete;

  // Make sure unions are always const
  void PassUnion(JSContext*, ObjectOrLong& arg) = delete;
  void PassUnionWithNullable(JSContext*, ObjectOrNullOrLong& arg) = delete;
  void PassNullableUnion(JSContext*, Nullable<ObjectOrLong>&) = delete;
  void PassOptionalUnion(JSContext*, Optional<ObjectOrLong>&) = delete;
  void PassOptionalNullableUnion(JSContext*,
                                 Optional<Nullable<ObjectOrLong>>&) = delete;
  void PassOptionalNullableUnionWithDefaultValue(
      JSContext*, Nullable<ObjectOrLong>&) = delete;

  // Make sure variadics are const as needed
  void PassVariadicAny(JSContext*, Sequence<JS::Value>&) = delete;
  void PassVariadicObject(JSContext*, Sequence<JSObject*>&) = delete;
  void PassVariadicNullableObject(JSContext*, Sequence<JSObject*>&) = delete;

  // Ensure NonNull does not leak in
  void PassSelf(NonNull<TestInterface>&) = delete;
  void PassSelf(OwningNonNull<TestInterface>&) = delete;
  void PassSelf(const NonNull<TestInterface>&) = delete;
  void PassSelf(const OwningNonNull<TestInterface>&) = delete;
  void PassCallbackInterface(OwningNonNull<TestCallbackInterface>&) = delete;
  void PassCallbackInterface(const OwningNonNull<TestCallbackInterface>&) =
      delete;
  void PassCallbackInterface(NonNull<TestCallbackInterface>&) = delete;
  void PassCallbackInterface(const NonNull<TestCallbackInterface>&) = delete;
  void PassCallback(OwningNonNull<TestCallback>&) = delete;
  void PassCallback(const OwningNonNull<TestCallback>&) = delete;
  void PassCallback(NonNull<TestCallback>&) = delete;
  void PassCallback(const NonNull<TestCallback>&) = delete;
  void PassString(const NonNull<nsAString>&) = delete;
  void PassString(NonNull<nsAString>&) = delete;
  void PassString(const OwningNonNull<nsAString>&) = delete;
  void PassString(OwningNonNull<nsAString>&) = delete;
};

class TestLegacyFactoryFunctionInterface : public nsISupports,
                                           public nsWrapperCache {
 public:
  NS_DECL_ISUPPORTS

  // We need a GetParentObject to make binding codegen happy
  virtual nsISupports* GetParentObject();

  // And now our actual WebIDL API
  static already_AddRefed<TestLegacyFactoryFunctionInterface> Test3(
      const GlobalObject&, const LongOrStringAnyRecord&, ErrorResult&);

  static already_AddRefed<TestLegacyFactoryFunctionInterface> Test4(
      const GlobalObject&, const Record<nsString, Record<nsString, JS::Value>>&,
      ErrorResult&);
};

class TestLegacyFactoryFunctionInterface2 : public nsISupports,
                                            public nsWrapperCache {
 public:
  NS_DECL_ISUPPORTS

  // We need a GetParentObject to make binding codegen happy
  virtual nsISupports* GetParentObject();

  // And now our actual WebIDL API
  static already_AddRefed<TestLegacyFactoryFunctionInterface2> Test5(
      const GlobalObject&,
      const Record<
          nsString,
--> --------------------

--> maximum size reached

--> --------------------

Messung V0.5
C=91 H=92 G=91

¤ Dauer der Verarbeitung: 0.30 Sekunden  (vorverarbeitet)  ¤

*© Formatika GbR, Deutschland






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