Anforderungen  |   Konzepte  |   Entwurf  |   Entwicklung  |   Qualitätssicherung  |   Lebenszyklus  |   Steuerung
 
 
 
 


Quelle  GamepadServiceTest.webidl   Sprache: unbekannt

 
Spracherkennung für: .webidl vermutete Sprache: Unknown {[0] [0] [0]} [Methode: Schwerpunktbildung, einfache Gewichte, sechs Dimensionen]

/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this file,
 * You can obtain one at http://mozilla.org/MPL/2.0/. */

[Pref="dom.gamepad.test.enabled",
 Exposed=Window]
interface GamepadServiceTest
{
  readonly attribute GamepadMappingType noMapping;
  readonly attribute GamepadMappingType standardMapping;
  readonly attribute GamepadHand noHand;
  readonly attribute GamepadHand leftHand;
  readonly attribute GamepadHand rightHand;

  [NewObject]
  Promise<unsigned long> addGamepad(DOMString id,
                                    GamepadMappingType mapping,
                                    GamepadHand hand,
                                    unsigned long numButtons,
                                    unsigned long numAxes,
                                    unsigned long numHaptics,
                                    unsigned long numLightIndicator,
                                    unsigned long numTouchEvents);

  [NewObject]
  Promise<unsigned long> removeGamepad(unsigned long index);

  [NewObject]
  Promise<unsigned long> newButtonEvent(unsigned long index,
                      unsigned long button,
                      boolean pressed,
                      boolean touched);

  [NewObject]
  Promise<unsigned long> newButtonValueEvent(unsigned long index,
                                             unsigned long button,
                                             boolean pressed,
                                             boolean touched,
                                             double value);

  [NewObject]
  Promise<unsigned long> newAxisMoveEvent(unsigned long index,
                        unsigned long axis,
                        double value);
  [NewObject]
  Promise<unsigned long> newPoseMove(unsigned long index,
                   Float32Array? orient,
                   Float32Array? pos,
                   Float32Array? angVelocity,
                   Float32Array? angAcceleration,
                   Float32Array? linVelocity,
                   Float32Array? linAcceleration);

  [NewObject]
  Promise<unsigned long> newTouch(unsigned long index, unsigned long aTouchArrayIndex,
                unsigned long touchId, octet surfaceId,
                Float32Array position, Float32Array? surfaceDimension);
};

[ Dauer der Verarbeitung: 0.61 Sekunden  ]

                                                                                                                                                                                                                                                                                                                                                                                                     


Neuigkeiten

     Aktuelles
     Motto des Tages

Software

     Produkte
     Quellcodebibliothek

Aktivitäten

     Artikel über Sicherheit
     Anleitung zur Aktivierung von SSL

Muße

     Gedichte
     Musik
     Bilder

Jenseits des Üblichen ....
    

Besucherstatistik

Besucherstatistik

Monitoring

Montastic status badge