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Quelle  gfx2d.vcxproj   Sprache: unbekannt

 
<?xml version="1.0" encoding="utf-8"?>
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    <UseDebugLibraries>false</UseDebugLibraries>
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    <LinkIncremental>true</LinkIncremental>
    <ExecutablePath>$(DXSDK_DIR)\Utilities\bin\x86;$(ExecutablePath)</ExecutablePath>
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    <ClCompile>
      <PreprocessorDefinitions>USE_SSE2;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);MFBT_STAND_ALONE;XP_WIN</PreprocessorDefinitions>
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      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <Optimization>Disabled</Optimization>
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      <Command>xcopy $(ProjectDir)..\..\mfbt\*.h mozilla\ /Y</Command>
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      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
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    <ClInclude Include="2D.h" />
    <ClInclude Include="BaseMargin.h" />
    <ClInclude Include="BasePoint.h" />
    <ClInclude Include="BaseRect.h" />
    <ClInclude Include="BaseSize.h" />
    <ClInclude Include="DrawEventRecorder.h" />
    <ClInclude Include="DrawTargetD2D.h" />
    <ClInclude Include="DrawTargetDual.h" />
    <ClInclude Include="DrawTargetRecording.h" />
    <ClInclude Include="GradientStopsD2D.h" />
    <ClInclude Include="HelpersD2D.h" />
    <ClInclude Include="ImageScaling.h" />
    <ClInclude Include="Logging.h" />
    <ClInclude Include="Matrix.h" />
    <ClInclude Include="PathD2D.h" />
    <ClInclude Include="PathHelpers.h" />
    <ClInclude Include="PathRecording.h" />
    <ClInclude Include="Point.h" />
    <ClInclude Include="RecordedEvent.h" />
    <ClInclude Include="RecordingTypes.h" />
    <ClInclude Include="Rect.h" />
    <ClInclude Include="ScaledFontBase.h" />
    <ClInclude Include="ScaledFontDWrite.h" />
    <ClInclude Include="SourceSurfaceD2D.h" />
    <ClInclude Include="SourceSurfaceD2DTarget.h" />
    <ClInclude Include="SourceSurfaceRawData.h" />
    <ClInclude Include="Tools.h" />
    <ClInclude Include="Types.h" />
    <ClInclude Include="UserData.h" />
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    <ClCompile Include="DrawEventRecorder.cpp" />
    <ClCompile Include="DrawTargetD2D.cpp" />
    <ClCompile Include="DrawTargetDual.cpp" />
    <ClCompile Include="DrawTargetRecording.cpp" />
    <ClCompile Include="Factory.cpp" />
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    <ClCompile Include="ImageScalingSSE2.cpp" />
    <ClCompile Include="Matrix.cpp" />
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    <ClCompile Include="PathRecording.cpp" />
    <ClCompile Include="RecordedEvent.cpp" />
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    <ClCompile Include="ScaledFontDWrite.cpp" />
    <ClCompile Include="SourceSurfaceD2D.cpp" />
    <ClCompile Include="SourceSurfaceD2DTarget.cpp" />
    <ClCompile Include="SourceSurfaceRawData.cpp" />
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    <None Include="Makefile.in" />
    <CustomBuild Include="ShadersD2D.fx">
      <FileType>Document</FileType>
      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">fxc /Tfx_4_0 /FhShadersD2D.h ShadersD2D.fx /Vn d2deffect</Command>
      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">ShadersD2D.h</Outputs>
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
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</Project>

[ Dauer der Verarbeitung: 0.1 Sekunden  (vorverarbeitet)  ]

                                                                                                                                                                                                                                                                                                                                                                                                     


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