class SkCachedData; class SkDiscardableMemory; class SkTraceMemoryDump;
/** * Cache object for bitmaps (with possible scale in X Y as part of the key). * * Multiple caches can be instantiated, but each instance is not implicitly * thread-safe, so if a given instance is to be shared across threads, the * caller must manage the access itself (e.g. via a mutex). * * As a convenience, a global instance is also defined, which can be safely * access across threads via the static methods (e.g. FindAndLock, etc.).
*/ class SkResourceCache { public: struct Key { /** Key subclasses must call this after their own fields and data are initialized. * All fields and data must be tightly packed. * @param nameSpace must be unique per Key subclass. * @param sharedID == 0 means ignore this field, does not support group purging. * @param dataSize is size of fields and data of the subclass, must be a multiple of 4.
*/ void init(void* nameSpace, uint64_t sharedID, size_t dataSize);
/** Returns the size of this key. */
size_t size() const { return fCount32 << 2;
}
// This is only valid after having called init().
uint32_t hash() const { return fHash; }
booloperator==(const Key& other) const { const uint32_t* a = this->as32(); const uint32_t* b = other.as32(); for (int i = 0; i < fCount32; ++i) { // (This checks fCount == other.fCount first.) if (a[i] != b[i]) { returnfalse;
}
} returntrue;
}
private:
int32_t fCount32; // local + user contents count32
uint32_t fHash; // split uint64_t into hi and lo so we don't force ourselves to pad on 32bit machines.
uint32_t fSharedID_lo;
uint32_t fSharedID_hi; void* fNamespace; // A unique namespace tag. This is hashed. /* uint32_t fContents32[] */
// Called if the cache needs to purge/remove/delete the Rec. Default returns true. // Subclass may return false if there are outstanding references to it (e.g. bitmaps). // Will only be deleted/removed-from-the-cache when this returns true. virtualbool canBePurged() { returntrue; }
// A rec is first created/initialized, and then added to the cache. As part of the add(), // the cache will callback into the rec with postAddInstall, passing in whatever payload // was passed to add/Add. // // This late-install callback exists because the process of add-ing might end up deleting // the new rec (if an existing rec in the cache has the same key and cannot be purged). // If the new rec will be deleted during add, the pre-existing one (with the same key) // will have postAddInstall() called on it instead, so that either way an "install" will // happen during the add. virtualvoid postAddInstall(void*) {}
// Used with SkMessageBus struct PurgeSharedIDMessage {
PurgeSharedIDMessage(uint64_t sharedID) : fSharedID(sharedID) {}
uint64_t fSharedID;
};
typedefconst Rec* ID;
/** * Callback function for find(). If called, the cache will have found a match for the * specified Key, and will pass in the corresponding Rec, along with a caller-specified * context. The function can read the data in Rec, and copy whatever it likes into context * (casting context to whatever it really is). * * The return value determines what the cache will do with the Rec. If the function returns * true, then the Rec is considered "valid". If false is returned, the Rec will be considered * "stale" and will be purged from the cache.
*/ typedefbool (*FindVisitor)(const Rec&, void* context);
/** * Returns a locked/pinned SkDiscardableMemory instance for the specified * number of bytes, or nullptr on failure.
*/ typedef SkDiscardableMemory* (*DiscardableFactory)(size_t bytes);
/* * The following static methods are thread-safe wrappers around a global * instance of this cache.
*/
/** * Returns true if the visitor was called on a matching Key, and the visitor returned true. * * Find() will search the cache for the specified Key. If no match is found, return false and * do not call the FindVisitor. If a match is found, return whatever the visitor returns. * Its return value is interpreted to mean: * true : Rec is valid * false : Rec is "stale" -- the cache will purge it.
*/ staticbool Find(const Key& key, FindVisitor, void* context); staticvoid Add(Rec*, void* payload = nullptr);
typedefvoid (*Visitor)(const Rec&, void* context); // Call the visitor for every Rec in the cache. staticvoid VisitAll(Visitor, void* context);
/** Dump memory usage statistics of every Rec in the cache using the SkTraceMemoryDump interface.
*/ staticvoid DumpMemoryStatistics(SkTraceMemoryDump* dump);
/** * Returns the DiscardableFactory used by the global cache, or nullptr.
*/ static DiscardableFactory GetDiscardableFactory();
static SkCachedData* NewCachedData(size_t bytes);
staticvoid PostPurgeSharedID(uint64_t sharedID);
/** * Call SkDebugf() with diagnostic information about the state of the cache
*/ staticvoid Dump();
/** * Construct the cache to call DiscardableFactory when it * allocates memory for the pixels. In this mode, the cache has * not explicit budget, and so methods like getTotalBytesUsed() * and getTotalByteLimit() will return 0, and setTotalByteLimit * will ignore its argument and return 0.
*/
SkResourceCache(DiscardableFactory);
/** * Construct the cache, allocating memory with malloc, and respect the * byteLimit, purging automatically when a new image is added to the cache * that pushes the total bytesUsed over the limit. Note: The limit can be * changed at runtime with setTotalByteLimit.
*/ explicit SkResourceCache(size_t byteLimit);
~SkResourceCache();
/** * Returns true if the visitor was called on a matching Key, and the visitor returned true. * * find() will search the cache for the specified Key. If no match is found, return false and * do not call the FindVisitor. If a match is found, return whatever the visitor returns. * Its return value is interpreted to mean: * true : Rec is valid * false : Rec is "stale" -- the cache will purge it.
*/ bool find(const Key&, FindVisitor, void* context); void add(Rec*, void* payload = nullptr); void visitAll(Visitor, void* context);
/** * This is respected by SkBitmapProcState::possiblyScaleImage. * 0 is no maximum at all; this is the default. * setSingleAllocationByteLimit() returns the previous value.
*/
size_t setSingleAllocationByteLimit(size_t maximumAllocationSize);
size_t getSingleAllocationByteLimit() const; // returns the logical single allocation size (pinning against the budget when the cache // is not backed by discardable memory.
size_t getEffectiveSingleAllocationByteLimit() const;
/** * Set the maximum number of bytes available to this cache. If the current * cache exceeds this new value, it will be purged to try to fit within * this new limit.
*/
size_t setTotalByteLimit(size_t newLimit);
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