/* * Copyright 2000-2007 Niels Provos <provos@citi.umich.edu> * Copyright 2007-2012 Niels Provos and Nick Mathewson * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ #include"event2/event-config.h" #include"evconfig-private.h"
This is the signal-handling implementation we use for backends that don't have a better way to do signal handling. It uses sigaction() or signal() to set a signal handler, and a socket pair to tell the event base when
Note that I said "the event base" : only one event base can be set up to use this at a time. For historical reasons and backward compatibility, if you add an event for a signal to event_base A, then add an event for a signal (any signal!) to event_base B, event_base B will get informed about the signal, but event_base A won't.
It would be neat to change this behavior in some future version of Libevent. kqueue already does something far more sensible. We can make all backends on Linux do a reasonable thing using signalfd.
*/
#ifndef _WIN32 /* Windows wants us to call our signal handlers as __cdecl. Nobody else
* expects you to do anything crazy like this. */ #ifndef __cdecl #define __cdecl #endif #endif
/* Callback for when the signal handler write a byte to our signaling socket */ staticvoid
evsig_cb(evutil_socket_t fd, short what, void *arg)
{ staticchar signals[1024];
ev_ssize_t n; int i; int ncaught[NSIG]; struct event_base *base;
base = arg;
memset(&ncaught, 0, sizeof(ncaught));
while (1) { #ifdef _WIN32
n = recv(fd, signals, sizeof(signals), 0); #else
n = read(fd, signals, sizeof(signals)); #endif if (n == -1) { int err = evutil_socket_geterror(fd); if (! EVUTIL_ERR_RW_RETRIABLE(err))
event_sock_err(1, fd, "%s: recv", __func__); break;
} elseif (n == 0) { /* XXX warn? */ break;
} for (i = 0; i < n; ++i) {
ev_uint8_t sig = signals[i]; if (sig < NSIG)
ncaught[sig]++;
}
}
EVBASE_ACQUIRE_LOCK(base, th_base_lock); for (i = 0; i < NSIG; ++i) { if (ncaught[i])
evmap_signal_active_(base, i, ncaught[i]);
}
EVBASE_RELEASE_LOCK(base, th_base_lock);
}
int
evsig_init_(struct event_base *base)
{ /* * Our signal handler is going to write to one end of the socket * pair to wake up our event loop. The event loop then scans for * signals that got delivered.
*/ if (evutil_make_internal_pipe_(base->sig.ev_signal_pair) == -1) { #ifdef _WIN32 /* Make this nonfatal on win32, where sometimes people
have localhost firewalled. */
event_sock_warn(-1, "%s: socketpair", __func__); #else
event_sock_err(1, -1, "%s: socketpair", __func__); #endif return -1;
}
/* Helper: set the signal handler for evsignal to handler in base, so that
* we can restore the original handler when we clear the current one. */ int
evsig_set_handler_(struct event_base *base, int evsignal, void (__cdecl *handler)(int))
{ #ifdef EVENT__HAVE_SIGACTION struct sigaction sa; #else
ev_sighandler_t sh; #endif struct evsig_info *sig = &base->sig; void *p;
/* * resize saved signal handler array up to the highest signal number. * a dynamic array is used to keep footprint on the low side.
*/ if (evsignal >= sig->sh_old_max) { int new_max = evsignal + 1;
event_debug(("%s: evsignal (%d) >= sh_old_max (%d), resizing",
__func__, evsignal, sig->sh_old_max));
p = mm_realloc(sig->sh_old, new_max * sizeof(*sig->sh_old)); if (p == NULL) {
event_warn("realloc"); return (-1);
}
/* allocate space for previous handler out of dynamic array */
sig->sh_old[evsignal] = mm_malloc(sizeof *sig->sh_old[evsignal]); if (sig->sh_old[evsignal] == NULL) {
event_warn("malloc"); return (-1);
}
/* save previous handler and setup new handler */ #ifdef EVENT__HAVE_SIGACTION
memset(&sa, 0, sizeof(sa));
sa.sa_handler = handler;
sa.sa_flags |= SA_RESTART;
sigfillset(&sa.sa_mask);
staticint
evsig_add(struct event_base *base, evutil_socket_t evsignal, short old, short events, void *p)
{ struct evsig_info *sig = &base->sig;
(void)p;
MOZ_CRASH("Don't use this; see bug 1616462");
EVUTIL_ASSERT(evsignal >= 0 && evsignal < NSIG);
/* catch signals if they happen quickly */
EVSIGBASE_LOCK(); if (evsig_base != base && evsig_base_n_signals_added) {
event_warnx("Added a signal to event base %p with signals " "already added to event_base %p. Only one can have " "signals at a time with the %s backend. The base with " "the most recently added signal or the most recent " "event_base_loop() call gets preference; do " "not rely on this behavior in future Libevent versions.",
base, evsig_base, base->evsel->name);
}
evsig_base = base;
evsig_base_n_signals_added = ++sig->ev_n_signals_added;
evsig_base_fd = base->sig.ev_signal_pair[1];
EVSIGBASE_UNLOCK();
event_debug(("%s: %d: changing signal handler", __func__, (int)evsignal)); if (evsig_set_handler_(base, (int)evsignal, evsig_handler) == -1) { goto err;
}
if (!sig->ev_signal_added) { if (event_add_nolock_(&sig->ev_signal, NULL, 0)) goto err;
sig->ev_signal_added = 1;
}
/* Wake up our notification mechanism */
msg = sig; #ifdef _WIN32
send(evsig_base_fd, (char*)&msg, 1, 0); #else
{ int r = write(evsig_base_fd, (char*)&msg, 1);
(void)r; /* Suppress 'unused return value' and 'unused var' */
} #endif
errno = save_errno; #ifdef _WIN32
EVUTIL_SET_SOCKET_ERROR(socket_errno); #endif
}
void
evsig_dealloc_(struct event_base *base)
{ int i = 0; if (base->sig.ev_signal_added) {
event_del(&base->sig.ev_signal);
base->sig.ev_signal_added = 0;
} /* debug event is created in evsig_init_/event_assign even when
* ev_signal_added == 0, so unassign is required */
event_debug_unassign(&base->sig.ev_signal);
for (i = 0; i < NSIG; ++i) { if (i < base->sig.sh_old_max && base->sig.sh_old[i] != NULL)
evsig_restore_handler_(base, i);
}
EVSIGBASE_LOCK(); if (base == evsig_base) {
evsig_base = NULL;
evsig_base_n_signals_added = 0;
evsig_base_fd = -1;
}
EVSIGBASE_UNLOCK();
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