/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/** * Helper class that collects a list of frames that need * UpdateOverflow() called on them, and coalesces them * to avoid walking up the same ancestor tree multiple times.
*/ class OverflowChangedTracker { public: enum ChangeKind { /** * The frame was explicitly added as a result of * nsChangeHint_UpdatePostTransformOverflow and hence may have had a style * change that changes its geometry relative to parent, without reflowing.
*/
TRANSFORM_CHANGED, /** * The overflow areas of children have changed * and we need to call UpdateOverflow on the frame.
*/
CHILDREN_CHANGED,
};
~OverflowChangedTracker() {
NS_ASSERTION(mEntryList.empty(), "Need to flush before destroying!");
}
/** * Add a frame that has had a style change, and needs its * overflow updated. * * If there are pre-transform overflow areas stored for this * frame, then we will call FinishAndStoreOverflow with those * areas instead of UpdateOverflow(). * * If the overflow area changes, then UpdateOverflow will also * be called on the parent.
*/ void AddFrame(nsIFrame* aFrame, ChangeKind aChangeKind) {
MOZ_ASSERT(
aFrame->FrameMaintainsOverflow(), "Why add a frame that doesn't maintain overflow to the tracker?");
uint32_t depth = aFrame->GetDepthInFrameTree();
Entry* entry = nullptr; if (!mEntryList.empty()) {
entry = mEntryList.find(Entry(aFrame, depth));
} if (entry == nullptr) { // Add new entry.
mEntryList.insert(new Entry(aFrame, depth, aChangeKind));
} else { // Update the existing entry if the new value is stronger.
entry->mChangeKind = std::max(entry->mChangeKind, aChangeKind);
}
}
/** * Remove a frame.
*/ void RemoveFrame(nsIFrame* aFrame) { if (mEntryList.empty()) { return;
}
/** * Set the subtree root to limit overflow updates. This must be set if and * only if currently reflowing aSubtreeRoot, to ensure overflow changes will * still propagate correctly.
*/ void SetSubtreeRoot(const nsIFrame* aSubtreeRoot) {
mSubtreeRoot = aSubtreeRoot;
}
/** * Update the overflow of all added frames, and clear the entry list. * * Start from those deepest in the frame tree and works upwards. This stops * us from processing the same frame twice.
*/ void Flush() { while (!mEntryList.empty()) {
Entry* entry = mEntryList.removeMin();
nsIFrame* frame = entry->mFrame;
bool overflowChanged = false; if (entry->mChangeKind == CHILDREN_CHANGED) { // Need to union the overflow areas of the children. // Only update the parent if the overflow changes.
overflowChanged = frame->UpdateOverflow();
} else { // Take a faster path that doesn't require unioning the overflow areas // of our children.
NS_ASSERTION(
frame->GetProperty(nsIFrame::DebugInitialOverflowPropertyApplied()), "InitialOverflowProperty must be set first.");
OverflowAreas* overflow =
frame->GetProperty(nsIFrame::InitialOverflowProperty()); if (overflow) { // FinishAndStoreOverflow will change the overflow areas passed in, // so make a copy.
OverflowAreas overflowCopy = *overflow;
frame->FinishAndStoreOverflow(overflowCopy, frame->GetSize());
} else {
nsRect bounds(nsPoint(0, 0), frame->GetSize());
OverflowAreas boundsOverflow;
boundsOverflow.SetAllTo(bounds);
frame->FinishAndStoreOverflow(boundsOverflow, bounds.Size());
}
// We can't tell if the overflow changed, so be conservative
overflowChanged = true;
}
// If the frame style changed (e.g. positioning offsets) // then we need to update the parent with the overflow areas of its // children. if (overflowChanged) {
nsIFrame* parent = frame->GetParent();
// It's possible that the parent is already in a nondisplay context, // should not add it to the list if that's true. if (parent && parent != mSubtreeRoot &&
parent->FrameMaintainsOverflow()) {
Entry* parentEntry =
mEntryList.find(Entry(parent, entry->mDepth - 1)); if (parentEntry) {
parentEntry->mChangeKind =
std::max(parentEntry->mChangeKind, CHILDREN_CHANGED);
} else {
mEntryList.insert( new Entry(parent, entry->mDepth - 1, CHILDREN_CHANGED));
}
}
} delete entry;
}
}
/** * Sort by *reverse* depth in the tree, and break ties with * the frame pointer.
*/ booloperator<(const Entry& aOther) const { if (mDepth == aOther.mDepth) { return mFrame < aOther.mFrame;
} return mDepth > aOther.mDepth; /* reverse, want "min" to be deepest */
}
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