/* * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/* * This defines a framework for converting between a coded bitstream * and structures defining all individual syntax elements found in * such a stream. * * Conversion in both directions is possible. Given a coded bitstream * (any meaningful fragment), it can be parsed and decomposed into * syntax elements stored in a set of codec-specific structures. * Similarly, given a set of those same codec-specific structures the * syntax elements can be serialised and combined to create a coded * bitstream.
*/
struct AVCodecContext; struct CodedBitstreamType;
/** * The codec-specific type of a bitstream unit. * * AV1: obu_type * H.264 / AVC: nal_unit_type * H.265 / HEVC: nal_unit_type * JPEG: marker value (without 0xff prefix) * MPEG-2: start code value (without prefix) * VP9: unused, set to zero (every unit is a frame)
*/ typedef uint32_t CodedBitstreamUnitType;
/** * Coded bitstream unit structure. * * A bitstream unit the smallest element of a bitstream which * is meaningful on its own. For example, an H.264 NAL unit. * * See the codec-specific header for the meaning of this for any * particular codec.
*/ typedefstruct CodedBitstreamUnit { /** * Codec-specific type of this unit.
*/
CodedBitstreamUnitType type;
/** * Pointer to the directly-parsable bitstream form of this unit. * * May be NULL if the unit currently only exists in decomposed form.
*/
uint8_t *data; /** * The number of bytes in the bitstream (including any padding bits * in the final byte).
*/
size_t data_size; /** * The number of bits which should be ignored in the final byte. * * This supports non-byte-aligned bitstreams.
*/
size_t data_bit_padding; /** * A reference to the buffer containing data. * * Must be set if data is not NULL.
*/
AVBufferRef *data_ref;
/** * Pointer to the decomposed form of this unit. * * The type of this structure depends on both the codec and the * type of this unit. May be NULL if the unit only exists in * bitstream form.
*/ void *content; /** * If content is reference counted, a RefStruct reference backing content. * NULL if content is not reference counted.
*/ void *content_ref;
} CodedBitstreamUnit;
/** * Coded bitstream fragment structure, combining one or more units. * * This is any sequence of units. It need not form some greater whole, * though in many cases it will. For example, an H.264 access unit, * which is composed of a sequence of H.264 NAL units.
*/ typedefstruct CodedBitstreamFragment { /** * Pointer to the bitstream form of this fragment. * * May be NULL if the fragment only exists as component units.
*/
uint8_t *data; /** * The number of bytes in the bitstream. * * The number of bytes in the bitstream (including any padding bits * in the final byte).
*/
size_t data_size; /** * The number of bits which should be ignored in the final byte.
*/
size_t data_bit_padding; /** * A reference to the buffer containing data. * * Must be set if data is not NULL.
*/
AVBufferRef *data_ref;
/** * Number of units in this fragment. * * This may be zero if the fragment only exists in bitstream form * and has not been decomposed.
*/ int nb_units;
/** * Number of allocated units. * * Must always be >= nb_units; designed for internal use by cbs.
*/ int nb_units_allocated;
/** * Pointer to an array of units of length nb_units_allocated. * Only the first nb_units are valid. * * Must be NULL if nb_units_allocated is zero.
*/
CodedBitstreamUnit *units;
} CodedBitstreamFragment;
/** * Callback type for read tracing. * * @param ctx User-set trace context. * @param gbc A GetBitContext set at the start of the syntax * element. This is a copy, the callee does not * need to preserve it. * @param length Length in bits of the syntax element. * @param name String name of the syntax elements. * @param subscripts If the syntax element is an array, a pointer to * an array of subscripts into the array. * @param value Parsed value of the syntax element.
*/ typedefvoid (*CBSTraceReadCallback)(void *trace_context, struct GetBitContext *gbc, int start_position, constchar *name, constint *subscripts,
int64_t value);
/** * Callback type for write tracing. * * @param ctx User-set trace context. * @param pbc A PutBitContext set at the end of the syntax * element. The user must not modify this, but may * inspect it to determine state. * @param length Length in bits of the syntax element. * @param name String name of the syntax elements. * @param subscripts If the syntax element is an array, a pointer to * an array of subscripts into the array. * @param value Written value of the syntax element.
*/ typedefvoid (*CBSTraceWriteCallback)(void *trace_context, struct PutBitContext *pbc, int start_position, constchar *name, constint *subscripts,
int64_t value);
/** * Context structure for coded bitstream operations.
*/ typedefstruct CodedBitstreamContext { /** * Logging context to be passed to all av_log() calls associated * with this context.
*/ void *log_ctx;
/** * Internal codec-specific data. * * This contains any information needed when reading/writing * bitsteams which will not necessarily be present in a fragment. * For example, for H.264 it contains all currently visible * parameter sets - they are required to determine the bitstream * syntax but need not be present in every access unit.
*/ void *priv_data;
/** * Array of unit types which should be decomposed when reading. * * Types not in this list will be available in bitstream form only. * If NULL, all supported types will be decomposed.
*/ const CodedBitstreamUnitType *decompose_unit_types; /** * Length of the decompose_unit_types array.
*/ int nb_decompose_unit_types;
/** * Enable trace output during read/write operations.
*/ int trace_enable; /** * Log level to use for default trace output. * * From AV_LOG_*; defaults to AV_LOG_TRACE.
*/ int trace_level; /** * User context pointer to pass to trace callbacks.
*/ void *trace_context; /** * Callback for read tracing. * * If tracing is enabled then this is called once for each syntax * element parsed.
*/
CBSTraceReadCallback trace_read_callback; /** * Callback for write tracing. * * If tracing is enabled then this is called once for each syntax * element written.
*/
CBSTraceWriteCallback trace_write_callback;
/** * Write buffer. Used as intermediate buffer when writing units. * For internal use of cbs only.
*/
uint8_t *write_buffer;
size_t write_buffer_size;
} CodedBitstreamContext;
/** * Table of all supported codec IDs. * * Terminated by AV_CODEC_ID_NONE.
*/ externconstenum AVCodecID ff_cbs_all_codec_ids[];
/** * Create and initialise a new context for the given codec.
*/ int ff_cbs_init(CodedBitstreamContext **ctx, enum AVCodecID codec_id, void *log_ctx);
/** * Reset all internal state in a context.
*/ void ff_cbs_flush(CodedBitstreamContext *ctx);
/** * Close a context and free all internal state.
*/ void ff_cbs_close(CodedBitstreamContext **ctx);
/** * Read the extradata bitstream found in codec parameters into a * fragment, then split into units and decompose. * * This also updates the internal state, so will need to be called for * codecs with extradata to read parameter sets necessary for further * parsing even if the fragment itself is not desired. * * The fragment must have been zeroed or reset via ff_cbs_fragment_reset * before use.
*/ int ff_cbs_read_extradata(CodedBitstreamContext *ctx,
CodedBitstreamFragment *frag, const AVCodecParameters *par);
/** * Read the extradata bitstream found in a codec context into a * fragment, then split into units and decompose. * * This acts identical to ff_cbs_read_extradata() for the case where * you already have a codec context.
*/ int ff_cbs_read_extradata_from_codec(CodedBitstreamContext *ctx,
CodedBitstreamFragment *frag, conststruct AVCodecContext *avctx);
int ff_cbs_read_packet_side_data(CodedBitstreamContext *ctx,
CodedBitstreamFragment *frag, const AVPacket *pkt);
/** * Read the data bitstream from a packet into a fragment, then * split into units and decompose. * * This also updates the internal state of the coded bitstream context * with any persistent data from the fragment which may be required to * read following fragments (e.g. parameter sets). * * The fragment must have been zeroed or reset via ff_cbs_fragment_reset * before use.
*/ int ff_cbs_read_packet(CodedBitstreamContext *ctx,
CodedBitstreamFragment *frag, const AVPacket *pkt);
/** * Read a bitstream from a memory region into a fragment, then * split into units and decompose. * * This also updates the internal state of the coded bitstream context * with any persistent data from the fragment which may be required to * read following fragments (e.g. parameter sets). * * The fragment must have been zeroed or reset via ff_cbs_fragment_reset * before use.
*/ int ff_cbs_read(CodedBitstreamContext *ctx,
CodedBitstreamFragment *frag, const uint8_t *data, size_t size);
/** * Write the content of the fragment to its own internal buffer. * * Writes the content of all units and then assembles them into a new * data buffer. When modifying the content of decomposed units, this * can be used to regenerate the bitstream form of units or the whole * fragment so that it can be extracted for other use. * * This also updates the internal state of the coded bitstream context * with any persistent data from the fragment which may be required to * write following fragments (e.g. parameter sets).
*/ int ff_cbs_write_fragment_data(CodedBitstreamContext *ctx,
CodedBitstreamFragment *frag);
/** * Write the bitstream of a fragment to the extradata in codec parameters. * * Modifies context and fragment as ff_cbs_write_fragment_data does and * replaces any existing extradata in the structure.
*/ int ff_cbs_write_extradata(CodedBitstreamContext *ctx,
AVCodecParameters *par,
CodedBitstreamFragment *frag);
/** * Write the bitstream of a fragment to a packet. * * Modifies context and fragment as ff_cbs_write_fragment_data does. * * On success, the packet's buf is unreferenced and its buf, data and * size fields are set to the corresponding values from the newly updated * fragment; other fields are not touched. On failure, the packet is not * touched at all.
*/ int ff_cbs_write_packet(CodedBitstreamContext *ctx,
AVPacket *pkt,
CodedBitstreamFragment *frag);
/** * Free the units contained in a fragment as well as the fragment's * own data buffer, but not the units array itself.
*/ void ff_cbs_fragment_reset(CodedBitstreamFragment *frag);
/** * Free the units array of a fragment in addition to what * ff_cbs_fragment_reset does.
*/ void ff_cbs_fragment_free(CodedBitstreamFragment *frag);
/** * Allocate a new internal content buffer matching the type of the unit. * * The content will be zeroed.
*/ int ff_cbs_alloc_unit_content(CodedBitstreamContext *ctx,
CodedBitstreamUnit *unit);
/** * Insert a new unit into a fragment with the given content. * * If content_ref is supplied, it has to be a RefStruct reference * backing content; the user keeps ownership of the supplied reference. * The content structure continues to be owned by the caller if * content_ref is not supplied.
*/ int ff_cbs_insert_unit_content(CodedBitstreamFragment *frag, int position,
CodedBitstreamUnitType type, void *content, void *content_ref);
/** * Add a new unit to a fragment with the given data bitstream. * * If data_buf is not supplied then data must have been allocated with * av_malloc() and will on success become owned by the unit after this * call or freed on error.
*/ int ff_cbs_append_unit_data(CodedBitstreamFragment *frag,
CodedBitstreamUnitType type,
uint8_t *data, size_t data_size,
AVBufferRef *data_buf);
/** * Delete a unit from a fragment and free all memory it uses. * * Requires position to be >= 0 and < frag->nb_units.
*/ void ff_cbs_delete_unit(CodedBitstreamFragment *frag, int position);
/** * Make the content of a unit refcounted. * * If the unit is not refcounted, this will do a deep copy of the unit * content to new refcounted buffers. * * It is not valid to call this function on a unit which does not have * decomposed content.
*/ int ff_cbs_make_unit_refcounted(CodedBitstreamContext *ctx,
CodedBitstreamUnit *unit);
/** * Make the content of a unit writable so that internal fields can be * modified. * * If it is known that there are no other references to the content of * the unit, does nothing and returns success. Otherwise (including the * case where the unit content is not refcounted), it does a full clone * of the content (including any internal buffers) to make a new copy, * and replaces the existing references inside the unit with that. * * It is not valid to call this function on a unit which does not have * decomposed content.
*/ int ff_cbs_make_unit_writable(CodedBitstreamContext *ctx,
CodedBitstreamUnit *unit);
enum CbsDiscardFlags {
DISCARD_FLAG_NONE = 0,
/** * keep non-vcl units even if the picture has been dropped.
*/
DISCARD_FLAG_KEEP_NON_VCL = 0x01,
};
/** * Discard units accroding to 'skip'.
*/ void ff_cbs_discard_units(CodedBitstreamContext *ctx,
CodedBitstreamFragment *frag, enum AVDiscard skip, int flags);
/** * Helper function for read tracing which formats the syntax element * and logs the result. * * Trace context should be set to the CodedBitstreamContext.
*/ void ff_cbs_trace_read_log(void *trace_context, struct GetBitContext *gbc, int length, constchar *str, constint *subscripts,
int64_t value);
/** * Helper function for write tracing which formats the syntax element * and logs the result. * * Trace context should be set to the CodedBitstreamContext.
*/ void ff_cbs_trace_write_log(void *trace_context, struct PutBitContext *pbc, int length, constchar *str, constint *subscripts,
int64_t value);
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