/* intel_init.c - SSE2 optimized filter functions * * Copyright (c) 2018 Cosmin Truta * Copyright (c) 2016-2017 Glenn Randers-Pehrson * Written by Mike Klein and Matt Sarett, Google, Inc. * Derived from arm/arm_init.c * * This code is released under the libpng license. * For conditions of distribution and use, see the disclaimer * and license in png.h
*/
void
png_init_filter_functions_sse2(png_structp pp, unsignedint bpp)
{ /* The techniques used to implement each of these filters in SSE operate on * one pixel at a time. * So they generally speed up 3bpp images about 3x, 4bpp images about 4x. * They can scale up to 6 and 8 bpp images and down to 2 bpp images, * but they'd not likely have any benefit for 1bpp images. * Most of these can be implemented using only MMX and 64-bit registers, * but they end up a bit slower than using the equally-ubiquitous SSE2.
*/
png_debug(1, "in png_init_filter_functions_sse2"); if (bpp == 3)
{
pp->read_filter[PNG_FILTER_VALUE_SUB-1] = png_read_filter_row_sub3_sse2;
pp->read_filter[PNG_FILTER_VALUE_AVG-1] = png_read_filter_row_avg3_sse2;
pp->read_filter[PNG_FILTER_VALUE_PAETH-1] =
png_read_filter_row_paeth3_sse2;
} elseif (bpp == 4)
{
pp->read_filter[PNG_FILTER_VALUE_SUB-1] = png_read_filter_row_sub4_sse2;
pp->read_filter[PNG_FILTER_VALUE_AVG-1] = png_read_filter_row_avg4_sse2;
pp->read_filter[PNG_FILTER_VALUE_PAETH-1] =
png_read_filter_row_paeth4_sse2;
}
/* No need optimize PNG_FILTER_VALUE_UP. The compiler should * autovectorize.
*/
}
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