/* * Copyright (c) 2021 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree.
*/
enumclass FrameDropDecision {
kOk, // Frame is encoded.
kDrop, // Frame is dropped.
};
struct UVDeltaQP { // For the UV channel: the QP for the dc/ac value is given as // GetQP() + uvdc/ac_delta_q, where the uvdc/ac_delta_q are negative numbers. int uvdc_delta_q; int uvac_delta_q;
};
int width; int height; // 0-63 int max_quantizer; int min_quantizer;
int64_t target_bandwidth;
int64_t buf_initial_sz;
int64_t buf_optimal_sz;
int64_t buf_sz; int undershoot_pct; int overshoot_pct; int max_intra_bitrate_pct; int max_inter_bitrate_pct; double framerate; // Number of temporal layers int ts_number_layers; int layer_target_bitrate[VPX_MAX_LAYERS]; int ts_rate_decimator[VPX_TS_MAX_LAYERS]; // vbr, cbr enum vpx_rc_mode rc_mode; int aq_mode; int frame_drop_thresh; bool is_screen;
};
} // namespace libvpx #endif// VPX_VPX_INTERNAL_VPX_RATECTRL_RTC_H_
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