// Copyright 2010 Google Inc. All Rights Reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the COPYING file in the root of the source // tree. An additional intellectual property rights grant can be found // in the file PATENTS. All contributing project authors may // be found in the AUTHORS file in the root of the source tree. // ----------------------------------------------------------------------------- // // Low-level API for VP8 decoder // // Author: Skal (pascal.massimino@gmail.com)
struct VP8Io { // set by VP8GetHeaders() int width, height; // picture dimensions, in pixels (invariable). // These are the original, uncropped dimensions. // The actual area passed to put() is stored // in mb_w / mb_h fields.
// set before calling put() int mb_y; // position of the current rows (in pixels) int mb_w; // number of columns in the sample int mb_h; // number of rows in the sample const uint8_t* y, *u, *v; // rows to copy (in yuv420 format) int y_stride; // row stride for luma int uv_stride; // row stride for chroma
void* opaque; // user data
// called when fresh samples are available. Currently, samples are in // YUV420 format, and can be up to width x 24 in size (depending on the // in-loop filtering level, e.g.). Should return false in case of error // or abort request. The actual size of the area to update is mb_w x mb_h // in size, taking cropping into account.
VP8IoPutHook put;
// called just before starting to decode the blocks. // Must return false in case of setup error, true otherwise. If false is // returned, teardown() will NOT be called. But if the setup succeeded // and true is returned, then teardown() will always be called afterward.
VP8IoSetupHook setup;
// Called just after block decoding is finished (or when an error occurred // during put()). Is NOT called if setup() failed.
VP8IoTeardownHook teardown;
// this is a recommendation for the user-side yuv->rgb converter. This flag // is set when calling setup() hook and can be overwritten by it. It then // can be taken into consideration during the put() method. int fancy_upsampling;
// If true, in-loop filtering will not be performed even if present in the // bitstream. Switching off filtering may speed up decoding at the expense // of more visible blocking. Note that output will also be non-compliant // with the VP8 specifications. int bypass_filtering;
// Cropping parameters. int use_cropping; int crop_left, crop_right, crop_top, crop_bottom;
// Scaling parameters. int use_scaling; int scaled_width, scaled_height;
// If non NULL, pointer to the alpha data (if present) corresponding to the // start of the current row (That is: it is pre-offset by mb_y and takes // cropping into account). const uint8_t* a;
};
// Internal, version-checked, entry point
WEBP_NODISCARD int VP8InitIoInternal(VP8Io* const, int);
// Set the custom IO function pointers and user-data. The setter for IO hooks // should be called before initiating incremental decoding. Returns true if // WebPIDecoder object is successfully modified, false otherwise.
WEBP_NODISCARD int WebPISetIOHooks(WebPIDecoder* const idec, VP8IoPutHook put,
VP8IoSetupHook setup,
VP8IoTeardownHook teardown, void* user_data);
// Main decoding object. This is an opaque structure. typedefstruct VP8Decoder VP8Decoder;
// Create a new decoder object.
VP8Decoder* VP8New(void);
// Must be called to make sure 'io' is initialized properly. // Returns false in case of version mismatch. Upon such failure, no other // decoding function should be called (VP8Decode, VP8GetHeaders, ...)
WEBP_NODISCARD static WEBP_INLINE int VP8InitIo(VP8Io* const io) { return VP8InitIoInternal(io, WEBP_DECODER_ABI_VERSION);
}
// Decode the VP8 frame header. Returns true if ok. // Note: 'io->data' must be pointing to the start of the VP8 frame header.
WEBP_NODISCARD int VP8GetHeaders(VP8Decoder* const dec, VP8Io* const io);
// Decode a picture. Will call VP8GetHeaders() if it wasn't done already. // Returns false in case of error.
WEBP_NODISCARD int VP8Decode(VP8Decoder* const dec, VP8Io* const io);
// Return current status of the decoder:
VP8StatusCode VP8Status(VP8Decoder* const dec);
// return readable string corresponding to the last status. constchar* VP8StatusMessage(VP8Decoder* const dec);
// Resets the decoder in its initial state, reclaiming memory. // Not a mandatory call between calls to VP8Decode(). void VP8Clear(VP8Decoder* const dec);
// Destroy the decoder object. void VP8Delete(VP8Decoder* const dec);
// Returns true if the next 3 bytes in data contain the VP8 signature.
WEBP_EXTERN int VP8CheckSignature(const uint8_t* const data, size_t data_size);
// Validates the VP8 data-header and retrieves basic header information viz // width and height. Returns 0 in case of formatting error. *width/*height // can be passed NULL.
WEBP_EXTERN int VP8GetInfo( const uint8_t* data,
size_t data_size, // data available so far
size_t chunk_size, // total data size expected in the chunk int* const width, int* const height);
// Returns true if the next byte(s) in data is a VP8L signature.
WEBP_EXTERN int VP8LCheckSignature(const uint8_t* const data, size_t size);
// Validates the VP8L data-header and retrieves basic header information viz // width, height and alpha. Returns 0 in case of formatting error. // width/height/has_alpha can be passed NULL.
WEBP_EXTERN int VP8LGetInfo( const uint8_t* data, size_t data_size, // data available so far int* const width, int* const height, int* const has_alpha);
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