/* -*- Mode: c++; tab-width: 2; indent-tabs-mode: nil; -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// When processing the next thread event, the appshell may process native // events (if not in performance mode), which can result in suppressing the // next thread event for at most this many ticks: #define THREAD_EVENT_STARVATION_LIMIT PR_MillisecondsToInterval(10)
// Called by nsAppShell's native event callback void nsBaseAppShell::NativeEventCallback() { if (!mNativeEventPending.exchange(false)) return;
// If DoProcessNextNativeEvent is on the stack, then we assume that we can // just unwind and let nsThread::ProcessNextEvent process the next event. // However, if we are called from a nested native event loop (maybe via some // plug-in or library function), then go ahead and process Gecko events now. if (mEventloopNestingState == eEventloopXPCOM) {
mEventloopNestingState = eEventloopOther; // XXX there is a tiny risk we will never get a new NativeEventCallback, // XXX see discussion in bug 389931. return;
}
// nsBaseAppShell::Run is not being used to pump events, so this may be // our only opportunity to process pending gecko events.
nsIThread* thread = NS_GetCurrentThread(); bool prevBlockNativeEvent = mBlockNativeEvent; if (mEventloopNestingState == eEventloopOther) { if (!NS_HasPendingEvents(thread)) return; // We're in a nested native event loop and have some gecko events to // process. While doing that we block processing native events from the // appshell - instead, we want to get back to the nested native event // loop ASAP (bug 420148).
mBlockNativeEvent = true;
}
// Continue processing pending events later (we don't want to starve the // embedders event loop). if (NS_HasPendingEvents(thread)) DoProcessMoreGeckoEvents();
// Note, this is currently overidden on windows, see comments in nsAppShell for // details. void nsBaseAppShell::DoProcessMoreGeckoEvents() { OnDispatchedEvent(); }
// Main thread via OnProcessNextEvent below bool nsBaseAppShell::DoProcessNextNativeEvent(bool mayWait) { // The next native event to be processed may trigger our NativeEventCallback, // in which case we do not want it to process any thread events since we'll // do that when this function returns. // // If the next native event is not our NativeEventCallback, then we may end // up recursing into this function. // // However, if the next native event is not our NativeEventCallback, but it // results in another native event loop, then our NativeEventCallback could // fire and it will see mEventloopNestingState as eEventloopOther. //
EventloopNestingState prevVal = mEventloopNestingState;
mEventloopNestingState = eEventloopXPCOM;
IncrementEventloopNestingLevel(); bool result = ProcessNextNativeEvent(mayWait);
DecrementEventloopNestingLevel();
// Called from any thread
NS_IMETHODIMP
nsBaseAppShell::OnDispatchedEvent() { if (mBlockNativeEvent) return NS_OK;
if (mNativeEventPending.exchange(true)) return NS_OK;
// Returns on the main thread in NativeEventCallback above
ScheduleNativeEventCallback(); return NS_OK;
}
// Called from the main thread
NS_IMETHODIMP
nsBaseAppShell::OnProcessNextEvent(nsIThreadInternal* thr, bool mayWait) { if (mBlockNativeEvent) { if (!mayWait) return NS_OK; // Hmm, we're in a nested native event loop and would like to get // back to it ASAP, but it seems a gecko event has caused us to // spin up a nested XPCOM event loop (eg. modal window), so we // really must start processing native events here again.
mBlockNativeEvent = false; if (NS_HasPendingEvents(thr))
OnDispatchedEvent(); // in case we blocked it earlier
}
// When mayWait is true, we need to make sure that there is an event in the // thread's event queue before we return. Otherwise, the thread will block // on its event queue waiting for an event. bool needEvent = mayWait; // Reset prior to invoking DoProcessNextNativeEvent which might cause // NativeEventCallback to process gecko events.
mProcessedGeckoEvents = false;
while (!NS_HasPendingEvents(thr) && !mProcessedGeckoEvents) { // If we have been asked to exit from Run, then we should not wait for // events to process. Note that an inner nested event loop causes // 'mayWait' to become false too, through 'mBlockedWait'. if (mExiting) mayWait = false;
mLastNativeEventTime = PR_IntervalNow(); if (!DoProcessNextNativeEvent(mayWait) || !mayWait) break;
}
mBlockedWait = oldBlockedWait;
// Make sure that the thread event queue does not block on its monitor, as // it normally would do if it did not have any pending events. To avoid // that, we simply insert a dummy event into its queue during shutdown. if (needEvent && !mExiting && !NS_HasPendingEvents(thr)) {
DispatchDummyEvent(thr);
}
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