/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// forward declarations class nsIBidiKeyboard; class nsIRollupListener; class nsIContent; class ViewWrapper; class nsIRunnable;
namespace mozilla { enumclass NativeKeyBindingsType : uint8_t; class VsyncDispatcher; class WidgetGUIEvent; class WidgetInputEvent; class WidgetKeyboardEvent; struct FontRange; enumclass ColorScheme : uint8_t; enumclass WindowButtonType : uint8_t;
#ifdefined(MOZ_WIDGET_ANDROID) namespace ipc { class Shmem;
} #endif// defined(MOZ_WIDGET_ANDROID) namespace dom { class BrowserChild; enumclass CallerType : uint32_t;
} // namespace dom class WindowRenderer; namespace layers { class AsyncDragMetrics; class Compositor; class CompositorBridgeChild; struct FrameMetrics; class LayerManager; class WebRenderBridgeChild;
} // namespace layers namespace widget { class TextEventDispatcher; class TextEventDispatcherListener; class CompositorWidget; class CompositorWidgetInitData; class Screen;
} // namespace widget namespace wr { class DisplayListBuilder; class IpcResourceUpdateQueue; enumclass RenderRoot : uint8_t;
} // namespace wr
} // namespace mozilla
/** * Callback function that processes events. * * The argument is actually a subtype (subclass) of WidgetEvent which carries * platform specific information about the event. Platform specific code * knows how to deal with it. * * The return value determines whether or not the default action should take * place.
*/ typedef nsEventStatus (*EVENT_CALLBACK)(mozilla::WidgetGUIEvent* aEvent);
// Hide the native window system's real window type so as to avoid // including native window system types and APIs. This is necessary // to ensure cross-platform code. typedefvoid* nsNativeWidget;
/** * Values for the GetNativeData function
*/ #define NS_NATIVE_WINDOW 0 #define NS_NATIVE_GRAPHIC 1 #define NS_NATIVE_WIDGET 3 #define NS_NATIVE_REGION 5 #define NS_NATIVE_OFFSETX 6 #define NS_NATIVE_OFFSETY 7 #define NS_NATIVE_SCREEN 9 // The toplevel GtkWidget containing this nsIWidget: #define NS_NATIVE_SHELLWIDGET 10 #define NS_NATIVE_OPENGL_CONTEXT 12 // This is available only with GetNativeData() in parent process. Anybody // shouldn't access this pointer as a valid pointer since the result may be // special value like NS_ONLY_ONE_NATIVE_IME_CONTEXT. So, the result is just // an identifier of distinguishing a text composition is caused by which native // IME context. Note that the result is only valid in the process. So, // XP code should use nsIWidget::GetNativeIMEContext() instead of using this. #define NS_RAW_NATIVE_IME_CONTEXT 14 #define NS_NATIVE_WINDOW_WEBRTC_DEVICE_ID 15 #ifdef XP_WIN # define NS_NATIVE_TSF_THREAD_MGR 100 # define NS_NATIVE_TSF_CATEGORY_MGR 101 # define NS_NATIVE_TSF_DISPLAY_ATTR_MGR 102 # define NS_NATIVE_ICOREWINDOW 103 // winrt specific #endif #ifdefined(MOZ_WIDGET_GTK) # define NS_NATIVE_EGL_WINDOW 106 #endif #ifdef MOZ_WIDGET_ANDROID # define NS_JAVA_SURFACE 100 #endif
// Must be kept in sync with xpcom/rust/xpcom/src/interfaces/nonidl.rs #define NS_IWIDGET_IID \
{0x06396bf6, 0x2dd8, 0x45e5, {0xac, 0x45, 0x75, 0x26, 0x53, 0xb1, 0xc9, 0x80}}
/** * Cursor types.
*/
enum nsCursor { ///(normal cursor, usually rendered as an arrow)
eCursor_standard, ///(system is busy, usually rendered as a hourglass or watch)
eCursor_wait, ///(Selecting something, usually rendered as an IBeam)
eCursor_select, ///(can hyper-link, usually rendered as a human hand)
eCursor_hyperlink, ///(north/south/west/east edge sizing)
eCursor_n_resize,
eCursor_s_resize,
eCursor_w_resize,
eCursor_e_resize, ///(corner sizing)
eCursor_nw_resize,
eCursor_se_resize,
eCursor_ne_resize,
eCursor_sw_resize,
eCursor_crosshair,
eCursor_move,
eCursor_help,
eCursor_copy, // CSS3
eCursor_alias,
eCursor_context_menu,
eCursor_cell,
eCursor_grab,
eCursor_grabbing,
eCursor_spinning,
eCursor_zoom_in,
eCursor_zoom_out,
eCursor_not_allowed,
eCursor_col_resize,
eCursor_row_resize,
eCursor_no_drop,
eCursor_vertical_text,
eCursor_all_scroll,
eCursor_nesw_resize,
eCursor_nwse_resize,
eCursor_ns_resize,
eCursor_ew_resize,
eCursor_none, // This one is used for array sizing, and so better be the last // one in this list...
eCursorCount,
// ...except for this one.
eCursorInvalid = eCursorCount + 1
};
/** * Before the OS goes to sleep, this topic is notified.
*/ #define NS_WIDGET_SLEEP_OBSERVER_TOPIC "sleep_notification"
/** * After the OS wakes up, this topic is notified.
*/ #define NS_WIDGET_WAKE_OBSERVER_TOPIC "wake_notification"
/** * Before the OS suspends the current process, this topic is notified. Some * OS will kill processes that are suspended instead of resuming them. * For that reason this topic may be useful to safely close down resources.
*/ #define NS_WIDGET_SUSPEND_PROCESS_OBSERVER_TOPIC "suspend_process_notification"
/** * After the current process resumes from being suspended, this topic is * notified.
*/ #define NS_WIDGET_RESUME_PROCESS_OBSERVER_TOPIC "resume_process_notification"
/** * When an app(-shell) is activated by the OS, this topic is notified. * Currently, this only happens on Mac OSX.
*/ #define NS_WIDGET_MAC_APP_ACTIVATE_OBSERVER_TOPIC "mac_app_activate"
namespace mozilla::widget {
/** * Size constraints for setting the minimum and maximum size of a widget. * Values are in device pixels.
*/ struct SizeConstraints {
SizeConstraints()
: mMaxSize(MOZ_WIDGET_MAX_SIZE, MOZ_WIDGET_MAX_SIZE),
mScale(MOZ_WIDGET_INVALID_SCALE) {}
/* * The scale used to convert from desktop to device dimensions. * MOZ_WIDGET_INVALID_SCALE if the value is not known. * * Bug 1701109 is filed to revisit adding of 'mScale' and deal * with multi-monitor scaling issues in more complete way across * all widget implementations.
*/
mozilla::DesktopToLayoutDeviceScale mScale;
};
/** * The base class for all the widgets. It provides the interface for * all basic and necessary functionality.
*/ class nsIWidget : public nsISupports { protected: friendclass nsBaseWidget; typedef mozilla::dom::BrowserChild BrowserChild;
using InitData = mozilla::widget::InitData; using WindowType = mozilla::widget::WindowType; using PopupType = mozilla::widget::PopupType; using PopupLevel = mozilla::widget::PopupLevel; using BorderStyle = mozilla::widget::BorderStyle; using TransparencyMode = mozilla::widget::TransparencyMode; using Screen = mozilla::widget::Screen;
// Used in UpdateThemeGeometries. struct ThemeGeometry { // The ThemeGeometryType value for the themed widget, see // nsITheme::ThemeGeometryTypeForWidget.
nsITheme::ThemeGeometryType mType; // The device-pixel rect within the window for the themed widget
LayoutDeviceIntRect mRect;
/** * Create and initialize a widget. * * All the arguments can be null in which case a top level window * with size 0 is created. The event callback function has to be * provided only if the caller wants to deal with the events this * widget receives. The event callback is basically a preprocess * hook called synchronously. The return value determines whether * the event goes to the default window procedure or it is hidden * to the os. The assumption is that if the event handler returns * false the widget does not see the event. The widget should not * automatically clear the window to the background color. The * calling code must handle paint messages and clear the background * itself. * * If aParent is null, the widget isn't parented (e.g. context menus or * independent top level windows). * * The dimensions given in aRect are specified in the parent's * device coordinate system. * This must not be called for parentless widgets such as top-level * windows, which use the desktop pixel coordinate system; a separate * method is provided for these. * * @param aParent parent nsIWidget * @param aRect the widget dimension * @param aInitData data that is used for widget initialization *
*/
[[nodiscard]] virtual nsresult Create(nsIWidget* aParent, const LayoutDeviceIntRect& aRect,
InitData* = nullptr) = 0;
/* * As above, but with aRect specified in DesktopPixel units (for top-level * widgets). * Default implementation just converts aRect to device pixels and calls * through to device-pixel Create, but platforms may override this if the * mapping is not straightforward or the native platform needs to use the * desktop pixel values directly.
*/
[[nodiscard]] virtual nsresult Create(nsIWidget* aParent, const DesktopIntRect& aRect,
InitData* aInitData = nullptr) {
LayoutDeviceIntRect devPixRect =
RoundedToInt(aRect * GetDesktopToDeviceScale()); return Create(aParent, devPixRect, aInitData);
}
/** * Allocate, initialize, and return a widget that is a child of * |this|. The returned widget (if nonnull) has gone through the * equivalent of CreateInstance(widgetCID) + Create(...). * * |CreateChild()| lets widget backends decide whether to parent * the new child widget to this, nonnatively parent it, or both. * This interface exists to support the PuppetWidget backend, * which is entirely non-native. All other params are the same as * for |Create()|.
*/ virtual already_AddRefed<nsIWidget> CreateChild( const LayoutDeviceIntRect& aRect, InitData&) = 0;
/** * Attach to a top level widget. * * In cases where a top level chrome widget is being used as a content * container, attach a secondary listener and update the device * context. The primary widget listener will continue to be called for * notifications relating to the top-level window, whereas other * notifications such as painting and events will instead be called via * the attached listener. SetAttachedWidgetListener should be used to * assign the attached listener. * * aUseAttachedEvents if true, events are sent to the attached listener * instead of the normal listener.
*/ virtualvoid AttachViewToTopLevel(bool aUseAttachedEvents) = 0;
/** * Accessor functions to get and set the attached listener. Used by * nsView in connection with AttachViewToTopLevel above.
*/ virtualvoid SetAttachedWidgetListener(nsIWidgetListener* aListener) = 0; virtual nsIWidgetListener* GetAttachedWidgetListener() const = 0; virtualvoid SetPreviouslyAttachedWidgetListener(
nsIWidgetListener* aListener) = 0; virtual nsIWidgetListener* GetPreviouslyAttachedWidgetListener() = 0;
/** * Notifies the root widget of a non-blank paint.
*/ virtualvoid DidGetNonBlankPaint() {}
/** * Accessor functions to get and set the listener which handles various * actions for the widget.
*/ //@{ virtual nsIWidgetListener* GetWidgetListener() const = 0; virtualvoid SetWidgetListener(nsIWidgetListener* alistener) = 0; //@}
/** * Close and destroy the internal native window. * This method does not delete the widget.
*/
virtualvoid Destroy() = 0;
/** * Destroyed() returns true if Destroy() has been called already. * Otherwise, false.
*/ bool Destroyed() const { return mOnDestroyCalled; }
/** Clear the widget's parent. */ void ClearParent();
/** * Return the parent Widget of this Widget or nullptr if this is a * top level window * * @return the parent widget or nullptr if it does not have a parent *
*/
nsIWidget* GetParent() const { return mParent; }
/** Gets called when mParent is cleared. */ virtualvoid DidClearParent(nsIWidget* aOldParent) {}
/** * Return the top level Widget of this Widget * * @return the closest top level widget, as in IsTopLevelWidget().
*/
nsIWidget* GetTopLevelWidget(); bool IsTopLevelWidget() const { return mWindowType == WindowType::TopLevel ||
mWindowType == WindowType::Dialog ||
mWindowType == WindowType::Invisible;
}
/** * Return the physical DPI of the screen containing the window ... * the number of device pixels per inch.
*/ virtualfloat GetDPI() = 0;
/** * Fallback DPI for when there's no widget available.
*/ staticfloat GetFallbackDPI();
/** * Return the scaling factor between device pixels and the platform- * dependent "desktop pixels" used to manage window positions on a * potentially multi-screen, mixed-resolution desktop.
*/ virtual mozilla::DesktopToLayoutDeviceScale GetDesktopToDeviceScale() = 0;
/** * Return the scaling factor between device pixels and the platform- * dependent "desktop pixels" by looking up the screen by the position * of the widget.
*/ virtual mozilla::DesktopToLayoutDeviceScale
GetDesktopToDeviceScaleByScreen() = 0;
/** * Return the default scale factor for the window. This is the * default number of device pixels per CSS pixel to use. This should * depend on OS/platform settings such as the Mac's "UI scale factor" * or Windows' "font DPI". This will take into account Gecko preferences * overriding the system setting.
*/
mozilla::CSSToLayoutDeviceScale GetDefaultScale();
/** * Fallback default scale for when there's no widget available.
*/ static mozilla::CSSToLayoutDeviceScale GetFallbackDefaultScale();
/** * Return the first child of this widget. Will return null if * there are no children.
*/
nsIWidget* GetFirstChild() const { return mFirstChild; }
/** * Return the last child of this widget. Will return null if * there are no children.
*/
nsIWidget* GetLastChild() const { return mLastChild; }
/** * Return the next sibling of this widget
*/
nsIWidget* GetNextSibling() const { return mNextSibling; }
/** * Set the next sibling of this widget
*/ void SetNextSibling(nsIWidget* aSibling) { mNextSibling = aSibling; }
/** * Return the previous sibling of this widget
*/
nsIWidget* GetPrevSibling() const { return mPrevSibling; }
/** * Set the previous sibling of this widget
*/ void SetPrevSibling(nsIWidget* aSibling) { mPrevSibling = aSibling; }
/** * Show or hide this widget * * @param aState true to show the Widget, false to hide it *
*/ virtualvoid Show(bool aState) = 0;
/** * Whether or not a widget must be recreated after being hidden to show * again properly.
*/ virtualbool NeedsRecreateToReshow() { returnfalse; }
/** * Make the window modal.
*/ virtualvoid SetModal(bool aModal) = 0;
/** * Are we app modal. Currently only implemented on Cocoa.
*/ virtualbool IsRunningAppModal() { returnfalse; }
/** * The maximum number of simultaneous touch contacts supported by the device. * In the case of devices with multiple digitizers (e.g. multiple touch * screens), the value will be the maximum of the set of maximum supported * contacts by each individual digitizer.
*/ virtual uint32_t GetMaxTouchPoints() const = 0;
/** * Returns whether the window is visible *
*/ virtualbool IsVisible() const = 0;
/** * Returns whether the window has allocated resources so * we can paint into it. * Recently it's used on Linux/Gtk where we should not paint * to invisible window.
*/ virtualbool IsMapped() const { returntrue; }
/** * Perform platform-dependent sanity check on a potential window position. * This is guaranteed to work only for top-level windows.
*/ virtualvoid ConstrainPosition(DesktopIntPoint&) = 0;
/** * NOTE: * * For a top-level window widget, the "parent's coordinate system" is the * "global" display pixel coordinate space, *not* device pixels (which * may be inconsistent between multiple screens, at least in the Mac OS * case with mixed hi-dpi and lo-dpi displays). This applies to all the * following Move and Resize widget APIs. * * The display-/device-pixel distinction becomes important for (at least) * macOS with Hi-DPI (retina) displays, and Windows when the UI scale factor * is set to other than 100%. * * The Move and Resize methods take floating-point parameters, rather than * integer ones. This is important when manipulating top-level widgets, * where the coordinate system may not be an integral multiple of the * device-pixel space.
**/
/** * Move this widget. * * Coordinates refer to the top-left of the widget. For toplevel windows * with decorations, this is the top-left of the titlebar and frame . * * @param aX the new x position expressed in the parent's coordinate system * @param aY the new y position expressed in the parent's coordinate system *
**/ virtualvoid Move(double aX, double aY) = 0;
/** * Reposition this widget so that the client area has the given offset. * * @param aOffset the new offset of the client area expressed as an * offset from the origin of the client area of the parent * widget (for root widgets and popup widgets it is in * screen coordinates)
**/ virtualvoid MoveClient(const DesktopPoint& aOffset) = 0;
/** * Resize this widget. Any size constraints set for the window by a * previous call to SetSizeConstraints will be applied. * * @param aWidth the new width expressed in the parent's coordinate system * @param aHeight the new height expressed in the parent's coordinate * system * @param aRepaint whether the widget should be repainted
*/ virtualvoid Resize(double aWidth, double aHeight, bool aRepaint) = 0;
/** * Lock the aspect ratio of a Window * * @param aShouldLock bool *
*/ virtualvoid LockAspectRatio(bool aShouldLock) {};
/** * Move or resize this widget. Any size constraints set for the window by * a previous call to SetSizeConstraints will be applied. * * @param aX the new x position expressed in the parent's coordinate * system * @param aY the new y position expressed in the parent's coordinate * system * @param aWidth the new width expressed in the parent's coordinate system * @param aHeight the new height expressed in the parent's coordinate * system * @param aRepaint whether the widget should be repainted if the size * changes *
*/ virtualvoid Resize(double aX, double aY, double aWidth, double aHeight, bool aRepaint) = 0;
/** * Resize the widget so that the inner client area has the given size. * * @param aSize the new size of the client area. * @param aRepaint whether the widget should be repainted
*/ virtualvoid ResizeClient(const DesktopSize& aSize, bool aRepaint) = 0;
/** * Resize and reposition the widget so tht inner client area has the given * offset and size. * * @param aRect the new offset and size of the client area. The offset is * expressed as an offset from the origin of the client area * of the parent widget (for root widgets and popup widgets it * is in screen coordinates). * @param aRepaint whether the widget should be repainted
*/ virtualvoid ResizeClient(const DesktopRect& aRect, bool aRepaint) = 0;
/** * Minimize, maximize or normalize the window size. * Takes a value from nsSizeMode (see nsIWidgetListener.h)
*/ virtualvoid SetSizeMode(nsSizeMode aMode) = 0;
/** * Suppress animations that are applied to a window by OS.
*/ virtualvoid SuppressAnimation(bool aSuppress) {}
/** Sets windows-specific mica backdrop on this widget. */ virtualvoid SetMicaBackdrop(bool) {}
/** * Return size mode (minimized, maximized, normalized). * Returns a value from nsSizeMode (see nsIWidgetListener.h)
*/ virtual nsSizeMode SizeMode() = 0;
/** * Ask whether the window is tiled.
*/ virtualbool IsTiled() const = 0;
/** * Ask wether the widget is fully occluded
*/ virtualbool IsFullyOccluded() const = 0;
/** * Enable or disable this Widget * * @param aState true to enable the Widget, false to disable it.
*/ virtualvoid Enable(bool aState) = 0;
/** * Ask whether the widget is enabled
*/ virtualbool IsEnabled() const = 0;
/* * Whether we should request activation of this widget's toplevel window.
*/ enumclass Raise {
No,
Yes,
};
/** * Request activation of this window or give focus to this widget.
*/ virtualvoid SetFocus(Raise, mozilla::dom::CallerType aCallerType) = 0;
/** * Get this widget's outside dimensions relative to its parent widget. For * popup widgets the returned rect is in screen coordinates and not * relative to its parent widget. * * @return the x, y, width and height of this widget.
*/ virtual LayoutDeviceIntRect GetBounds() = 0;
/** * Get this widget's outside dimensions in device coordinates. This * includes any title bar on the window. * * @return the x, y, width and height of this widget.
*/ virtual LayoutDeviceIntRect GetScreenBounds() = 0;
/** * Similar to GetScreenBounds except that this function will always * get the size when the widget is in the nsSizeMode_Normal size mode * even if the current size mode is not nsSizeMode_Normal. * This method will fail if the size mode is not nsSizeMode_Normal and * the platform doesn't have the ability. * This method will always succeed if the current size mode is * nsSizeMode_Normal. * * @param aRect On return it holds the x, y, width and height of * this widget.
*/
[[nodiscard]] virtual nsresult GetRestoredBounds(
LayoutDeviceIntRect& aRect) = 0;
/** * Get this widget's client area bounds, if the window has a 3D border * appearance this returns the area inside the border. The position is the * position of the client area relative to the client area of the parent * widget (for root widgets and popup widgets it is in screen coordinates). * * @return the x, y, width and height of the client area of this widget.
*/ virtual LayoutDeviceIntRect GetClientBounds() = 0;
/** Whether to extend the client area into the titlebar. */ virtualvoid SetCustomTitlebar(bool) {}
/** * Sets the region around the edges of the window that can be dragged to * resize the window. All four sides of the window will get the same margin.
*/ virtualvoid SetResizeMargin(mozilla::LayoutDeviceIntCoord) {}
/** * Get the client offset from the window origin. * * @return the x and y of the offset.
*/ virtual LayoutDeviceIntPoint GetClientOffset() = 0;
/** * Returns the slop from the screen edges in device pixels. * @see Window.screenEdgeSlop{X,Y}
*/ virtual LayoutDeviceIntPoint GetScreenEdgeSlop() { return {}; }
/** * Equivalent to GetClientBounds but only returns the size.
*/ virtual LayoutDeviceIntSize GetClientSize() { // Depending on the backend, overloading this method may be useful if // requesting the client offset is expensive. return GetClientBounds().Size();
}
/** * Set the native background color for this widget. * * Deprecated. Currently only implemented for iOS. (See bug 1901896.) * * @param aColor the new background color
*/
/** * If a cursor type is currently cached locally for this widget, clear the * cached cursor to force an update on the next SetCursor call.
*/
virtualvoid ClearCachedCursor() = 0;
struct Cursor { // The system cursor chosen by the page. This is used if there's no custom // cursor, or if we fail to use the custom cursor in some way (if the image // fails to load, for example).
nsCursor mDefaultCursor = eCursor_standard; // May be null, to represent no custom cursor image.
nsCOMPtr<imgIContainer> mContainer;
uint32_t mHotspotX = 0;
uint32_t mHotspotY = 0;
mozilla::ImageResolution mResolution;
/** * Sets the cursor for this widget.
*/ virtualvoid SetCursor(const Cursor&) = 0;
virtualvoid SetCustomCursorAllowed(bool) = 0;
static nsIntSize CustomCursorSize(const Cursor&);
/** * Get the window type of this widget.
*/
WindowType GetWindowType() const { return mWindowType; }
/** * Set the transparency mode of the top-level window containing this widget. * So, e.g., if you call this on the widget for an IFRAME, the top level * browser window containing the IFRAME actually gets set. Be careful. * * This can fail if the platform doesn't support * transparency/glass. By default widgets are not * transparent. This will also fail if the toplevel window is not * a Mozilla window, e.g., if the widget is in an embedded * context. * * After transparency/glass has been enabled, the initial alpha channel * value for all pixels is 1, i.e., opaque. * If the window is resized then the alpha channel values for * all pixels are reset to 1. * Pixel RGB color values are already premultiplied with alpha channel values.
*/ virtualvoid SetTransparencyMode(TransparencyMode aMode) = 0;
/** * Get the transparency mode of the top-level window that contains this * widget.
*/ virtual TransparencyMode GetTransparencyMode() = 0;
/** * Set the shadow style of the window. * * Ignored on child widgets and on non-Mac platforms.
*/ virtualvoid SetWindowShadowStyle(mozilla::WindowShadow aStyle) = 0;
/** * Set the opacity of the window. * Values need to be between 0.0f (invisible) and 1.0f (fully opaque). * * Ignored on child widgets and on non-Mac platforms.
*/ virtualvoid SetWindowOpacity(float aOpacity) {}
/** * Set the transform of the window. Values are in device pixels, * the origin is the top left corner of the window. * * Ignored on child widgets and on non-Mac platforms.
*/ virtualvoid SetWindowTransform(const mozilla::gfx::Matrix& aTransform) {}
/** * Set the preferred color-scheme for the widget. Nothing() means system * default. Implemented on Windows and macOS.
*/ virtualvoid SetColorScheme(const mozilla::Maybe<mozilla::ColorScheme>&) {}
/** * Set whether the window should ignore mouse events or not, and if it should * not, what input margin should it use. * * This is only used on popup windows. The margin is only implemented on * Linux.
*/ struct InputRegion { bool mFullyTransparent = false;
mozilla::LayoutDeviceIntCoord mMargin = 0;
}; virtualvoid SetInputRegion(const InputRegion&) {}
/* * On macOS, this method shows or hides the pill button in the titlebar * that's used to collapse the toolbar. * * Ignored on child widgets and on non-Mac platforms.
*/ virtualvoid SetShowsToolbarButton(bool aShow) = 0;
/* * On macOS, this method determines whether we tell cocoa that the window * supports native full screen. If we do so, and another window is in * native full screen, this window will also appear in native full screen. * * We generally only want to do this for primary application windows. * * Ignored on child widgets and on non-Mac platforms.
*/ virtualvoid SetSupportsNativeFullscreen(bool aSupportsNativeFullscreen) = 0;
/** * Sets the kind of top-level window animation this widget should have. On * macOS, this causes a particular kind of animation to be shown when the * window is first made visible. * * Ignored on child widgets and on non-Mac platforms.
*/ virtualvoid SetWindowAnimationType(WindowAnimationType aType) = 0;
/** * Specifies whether the window title should be drawn even if the window * contents extend into the titlebar. Ignored on windows that don't draw * in the titlebar. Only implemented on macOS.
*/ virtualvoid SetDrawsTitle(bool aDrawTitle) {}
/** * Hide window chrome (borders, buttons) for this widget. *
*/ virtualvoid HideWindowChrome(bool aShouldHide) = 0;
/** * Prepares for fullscreen transition and returns whether the widget * supports fullscreen transition. If this method returns false, * PerformFullscreenTransition() must never be called. Otherwise, * caller should call that method twice with "before" and "after" * stages respectively in order. In the latter case, this method may * return some data via aData pointer. Caller must pass that data to * PerformFullscreenTransition() if any, and caller is responsible * for releasing that data.
*/ virtualbool PrepareForFullscreenTransition(nsISupports** aData) = 0;
/** * Performs fullscreen transition. This method returns immediately, * and will post aCallback to the main thread when the transition * finishes.
*/ virtualvoid PerformFullscreenTransition(FullscreenTransitionStage aStage,
uint16_t aDuration,
nsISupports* aData,
nsIRunnable* aCallback) = 0;
/** * Perform any actions needed after the fullscreen transition has ended.
*/ virtualvoid CleanupFullscreenTransition() = 0;
/** * Return the screen the widget is in, or null if we don't know.
*/ virtual already_AddRefed<Screen> GetWidgetScreen() = 0;
/** * Put the toplevel window into or out of fullscreen mode. * * @return NS_OK if the widget is setup properly for fullscreen and * FullscreenChanged callback has been or will be called. If other * value is returned, the caller should continue the change itself.
*/ virtual nsresult MakeFullScreen(bool aFullScreen) = 0;
/** * Same as MakeFullScreen, except that, on systems which natively * support fullscreen transition, calling this method explicitly * requests that behavior. * It is currently only supported on macOS 10.7+.
*/ virtual nsresult MakeFullScreenWithNativeTransition(bool aFullScreen) { return MakeFullScreen(aFullScreen);
}
/** * Invalidate a specified rect for a widget so that it will be repainted * later.
*/ virtualvoid Invalidate(const LayoutDeviceIntRect& aRect) = 0;
/** * Return the widget's LayerManager. The layer tree for that LayerManager is * what gets rendered to the widget. * * Note that this tries to create a renderer if it doesn't exist.
*/ virtual WindowRenderer* GetWindowRenderer() = 0;
/** * Called before each layer manager transaction to allow any preparation * for DrawWindowUnderlay/Overlay that needs to be on the main thread. * * Always called on the main thread.
*/ virtualvoid PrepareWindowEffects() = 0;
/** * Called when Gecko knows which themed widgets exist in this window. * The passed array contains an entry for every themed widget of the right * type (currently only StyleAppearance::Toolbar) within the window, except * for themed widgets which are transformed or have effects applied to them * (e.g. CSS opacity or filters). * This could sometimes be called during display list construction * outside of painting. * If called during painting, it will be called before we actually * paint anything.
*/ virtualvoid UpdateThemeGeometries( const nsTArray<ThemeGeometry>& aThemeGeometries) = 0;
/** * Informs the widget about the region of the window that is opaque. * * @param aOpaqueRegion the region of the window that is opaque.
*/ virtualvoid UpdateOpaqueRegion(const LayoutDeviceIntRegion& aOpaqueRegion) {} virtual LayoutDeviceIntRegion GetOpaqueRegionForTesting() const { return {}; }
/** * Informs the widget about the region of the window that is draggable.
*/ virtualvoid UpdateWindowDraggingRegion( const LayoutDeviceIntRegion& aRegion) {}
/** * Tells the widget whether the given input block results in a swipe. * Should be called in response to a WidgetWheelEvent that has * mFlags.mCanTriggerSwipe set on it.
*/ virtualvoid ReportSwipeStarted(uint64_t aInputBlockId, bool aStartSwipe) {}
public: /** * Set the widget's title. * Must be called after Create. * * @param aTitle string displayed as the title of the widget
*/ virtual nsresult SetTitle(const nsAString& aTitle) = 0;
/** * Set the widget's icon. * Must be called after Create. * * @param aIconSpec string specifying the icon to use; convention is to * pass a resource: URL from which a platform-dependent * resource file name will be constructed
*/ virtualvoid SetIcon(const nsAString& aIconSpec) = 0;
/** * Return this widget's origin in screen coordinates. * * @return screen coordinates stored in the x,y members
*/ virtual LayoutDeviceIntPoint WidgetToScreenOffset() = 0;
/** * The same as WidgetToScreenOffset(), except in the case of * PuppetWidget where this method omits the chrome offset.
*/ virtual LayoutDeviceIntPoint TopLevelWidgetToScreenOffset() { return WidgetToScreenOffset();
}
/** * For a PuppetWidget, returns the transform from the coordinate * space of the PuppetWidget to the coordinate space of the * top-level native widget. * * Identity transform in other cases.
*/ virtual mozilla::LayoutDeviceToLayoutDeviceMatrix4x4
WidgetToTopLevelWidgetTransform() { return mozilla::LayoutDeviceToLayoutDeviceMatrix4x4();
}
/** * Returns the margins that are applied to go from client sizes to window * sizes (which includes window borders and titlebar). * This method should work even when the window is not yet visible.
*/ virtual LayoutDeviceIntMargin ClientToWindowMargin() { return {}; }
/** * Dispatches an event to the widget
*/ virtual nsresult DispatchEvent(mozilla::WidgetGUIEvent* event,
nsEventStatus& aStatus) = 0;
/** * Dispatches an event to APZ only. * No-op in the child process.
*/ virtualvoid DispatchEventToAPZOnly(mozilla::WidgetInputEvent* aEvent) = 0;
/* * Dispatch a gecko event for this widget. * Returns true if it's consumed. Otherwise, false.
*/ virtualbool DispatchWindowEvent(mozilla::WidgetGUIEvent& event) = 0;
// A structure that groups the statuses from APZ dispatch and content // dispatch. struct ContentAndAPZEventStatus { // Either of these may not be set if the event was not dispatched // to APZ or to content.
nsEventStatus mApzStatus = nsEventStatus_eIgnore;
nsEventStatus mContentStatus = nsEventStatus_eIgnore;
};
/** * Dispatches an event that must be handled by APZ first, when APZ is * enabled. If invoked in the child process, it is forwarded to the * parent process synchronously.
*/ virtual ContentAndAPZEventStatus DispatchInputEvent(
mozilla::WidgetInputEvent* aEvent) = 0;
/** * Confirm an APZ-aware event target. This should be used when APZ will * not need a layers update to process the event.
*/ virtualvoid SetConfirmedTargetAPZC(
uint64_t aInputBlockId, const nsTArray<ScrollableLayerGuid>& aTargets) const = 0;
/** * Returns true if APZ is in use, false otherwise.
*/ virtualbool AsyncPanZoomEnabled() const = 0;
/**
*/ virtualvoid SwipeFinished() = 0;
/** * Enables the dropping of files to a widget.
*/ virtualvoid EnableDragDrop(bool aEnable) = 0; virtual nsresult AsyncEnableDragDrop(bool aEnable) = 0;
/** * Classify the window for the window manager. Mostly for X11. * * @param xulWinType The window type. Characters other than [A-Za-z0-9_-] are * converted to '_'. Anything before the first colon is * assigned to name, anything after it to role. If there's * no colon, assign the whole thing to both role and name. * * @param xulWinClass The window class. If set, overrides the normal value. * Otherwise, the program class it used. * * @param xulWinName The window name. If set, overrides the value specified in * window type. Otherwise, name from window type is used. *
*/ virtualvoid SetWindowClass(const nsAString& xulWinType, const nsAString& xulWinClass, const nsAString& xulWinName) = 0;
virtualvoid SetIsEarlyBlankWindow(bool) {}
/** * Enables/Disables system capture of any and all events that would cause a * popup to be rolled up. aListener should be set to a non-null value for * any popups that are not managed by the popup manager. * @param aDoCapture true enables capture, false disables capture *
*/ virtualvoid CaptureRollupEvents(bool aDoCapture) = 0;
/** * Bring this window to the user's attention. This is intended to be a more * gentle notification than popping the window to the top or putting up an * alert. See, for example, Win32 FlashWindow or the NotificationManager on * the Mac. The notification should be suppressed if the window is already * in the foreground and should be dismissed when the user brings this window * to the foreground. * @param aCycleCount Maximum number of times to animate the window per system * conventions. If set to -1, cycles indefinitely until * window is brought into the foreground.
*/
[[nodiscard]] virtual nsresult GetAttention(int32_t aCycleCount) = 0;
/** * Ask whether there user input events pending. All input events are * included, including those not targeted at this nsIwidget instance.
*/ virtualbool HasPendingInputEvent() = 0;
/* * Determine whether the widget shows a resize widget. If it does, * aResizerRect returns the resizer's rect. * * Returns false on any platform that does not support it. * * @param aResizerRect The resizer's rect in device pixels. * @return Whether a resize widget is shown.
*/ virtualbool ShowsResizeIndicator(LayoutDeviceIntRect* aResizerRect) = 0;
// TODO: Make this an enum class with MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS or // EnumSet class. enum Modifiers : uint32_t {
NO_MODIFIERS = 0x00000000,
CAPS_LOCK = 0x00000001, // when CapsLock is active
NUM_LOCK = 0x00000002, // when NumLock is active
SHIFT_L = 0x00000100,
SHIFT_R = 0x00000200,
CTRL_L = 0x00000400,
CTRL_R = 0x00000800,
ALT_L = 0x00001000, // includes Option
ALT_R = 0x00002000,
COMMAND_L = 0x00004000,
COMMAND_R = 0x00008000,
HELP = 0x00010000,
ALTGRAPH = 0x00020000, // AltGr key on Windows. This emulates // AltRight key behavior of keyboard // layouts which maps AltGr to AltRight // key.
FUNCTION = 0x00100000,
NUMERIC_KEY_PAD = 0x01000000 // when the key is coming from the keypad
}; /** * Utility method intended for testing. Dispatches native key events * to this widget to simulate the press and release of a key. * @param aNativeKeyboardLayout a *platform-specific* constant. * On Mac, this is the resource ID for a 'uchr' or 'kchr' resource. * On Windows, it is converted to a hex string and passed to * LoadKeyboardLayout, see * http://msdn.microsoft.com/en-us/library/ms646305(VS.85).aspx * @param aNativeKeyCode a *platform-specific* keycode. * On Windows, this is the virtual key code. * @param aModifiers some combination of the above 'Modifiers' flags; * not all flags will apply to all platforms. Mac ignores the _R * modifiers. Windows ignores COMMAND, NUMERIC_KEY_PAD, HELP and * FUNCTION. * @param aCharacters characters that the OS would decide to generate * from the event. On Windows, this is the charCode passed by * WM_CHAR. * @param aUnmodifiedCharacters characters that the OS would decide * to generate from the event if modifier keys (other than shift) * were assumed inactive. Needed on Mac, ignored on Windows. * @param aObserver the observer that will get notified once the events * have been dispatched. * @return NS_ERROR_NOT_AVAILABLE to indicate that the keyboard * layout is not supported and the event was not fired
*/ virtual nsresult SynthesizeNativeKeyEvent(
int32_t aNativeKeyboardLayout, int32_t aNativeKeyCode,
uint32_t aModifierFlags, const nsAString& aCharacters, const nsAString& aUnmodifiedCharacters, nsIObserver* aObserver) = 0;
/** * Utility method intended for testing. Dispatches native mouse events * may even move the mouse cursor. On Mac the events are guaranteed to * be sent to the window containing this widget, but on Windows they'll go * to whatever's topmost on the screen at that position, so for * cross-platform testing ensure that your window is at the top of the * z-order. * @param aPoint screen location of the mouse, in device * pixels, with origin at the top left * @param aNativeMessage abstract native message. * @param aButton Mouse button defined by DOM UI Events. * @param aModifierFlags Some values of nsIWidget::Modifiers. * FYI: On Windows, Android and Headless widget on all * platroms, this hasn't been handled yet. * @param aObserver the observer that will get notified once the events * have been dispatched.
*/ enumclass NativeMouseMessage : uint32_t {
ButtonDown, // button down
ButtonUp, // button up
Move, // mouse cursor move
EnterWindow, // mouse cursor comes into a window
LeaveWindow, // mouse cursor leaves from a window
}; virtual nsresult SynthesizeNativeMouseEvent(
LayoutDeviceIntPoint aPoint, NativeMouseMessage aNativeMessage,
mozilla::MouseButton aButton, nsIWidget::Modifiers aModifierFlags,
nsIObserver* aObserver) = 0;
/** * A shortcut to SynthesizeNativeMouseEvent, abstracting away the native * message. aPoint is location in device pixels to which the mouse pointer * moves to. * @param aObserver the observer that will get notified once the events * have been dispatched.
*/ virtual nsresult SynthesizeNativeMouseMove(LayoutDeviceIntPoint aPoint,
nsIObserver* aObserver) = 0;
/** * Utility method intended for testing. Dispatching native mouse scroll * events may move the mouse cursor. * * @param aPoint Mouse cursor position in screen coordinates. * In device pixels, the origin at the top left of * the primary display. * @param aNativeMessage Platform native message. * @param aDeltaX The delta value for X direction. If the native * message doesn't indicate X direction scrolling, * this may be ignored. * @param aDeltaY The delta value for Y direction. If the native * message doesn't indicate Y direction scrolling, * this may be ignored. * @param aDeltaZ The delta value for Z direction. If the native * message doesn't indicate Z direction scrolling, * this may be ignored. * @param aModifierFlags Must be values of Modifiers, or zero. * @param aAdditionalFlags See nsIDOMWidnowUtils' consts and their * document. * @param aObserver The observer that will get notified once the * events have been dispatched.
*/ virtual nsresult SynthesizeNativeMouseScrollEvent(
LayoutDeviceIntPoint aPoint, uint32_t aNativeMessage, double aDeltaX, double aDeltaY, double aDeltaZ, uint32_t aModifierFlags,
uint32_t aAdditionalFlags, nsIObserver* aObserver) = 0;
/* * TouchPointerState states for SynthesizeNativeTouchPoint. Match * touch states in nsIDOMWindowUtils.idl.
*/ enum TouchPointerState { // The pointer is in a hover state above the digitizer
TOUCH_HOVER = (1 << 0), // The pointer is in contact with the digitizer
TOUCH_CONTACT = (1 << 1), // The pointer has been removed from the digitizer detection area
TOUCH_REMOVE = (1 << 2), // The pointer has been canceled. Will cancel any pending os level // gestures that would triggered as a result of completion of the // input sequence. This may not cancel moz platform related events // that might get tirggered by input already delivered.
TOUCH_CANCEL = (1 << 3),
// ALL_BITS used for validity checking during IPC serialization
ALL_BITS = (1 << 4) - 1
}; /* * TouchpadGesturePhase states for SynthesizeNativeTouchPadPinch and * SynthesizeNativeTouchpadPan. Match phase states in nsIDOMWindowUtils.idl.
*/ enum TouchpadGesturePhase {
PHASE_BEGIN = 0,
PHASE_UPDATE = 1,
PHASE_END = 2
}; /* * Create a new or update an existing touch pointer on the digitizer. * To trigger os level gestures, individual touch points should * transition through a complete set of touch states which should be * sent as individual messages. * * @param aPointerId The touch point id to create or update. * @param aPointerState one or more of the touch states listed above * @param aPoint coords of this event * @param aPressure 0.0 -> 1.0 float val indicating pressure * @param aOrientation 0 -> 359 degree value indicating the * orientation of the pointer. Use 90 for normal taps. * @param aObserver The observer that will get notified once the events * have been dispatched.
*/ virtual nsresult SynthesizeNativeTouchPoint(uint32_t aPointerId,
TouchPointerState aPointerState,
LayoutDeviceIntPoint aPoint, double aPointerPressure,
uint32_t aPointerOrientation,
nsIObserver* aObserver) = 0; /* * See nsIDOMWindowUtils.sendNativeTouchpadPinch().
*/ virtual nsresult SynthesizeNativeTouchPadPinch(
TouchpadGesturePhase aEventPhase, float aScale,
LayoutDeviceIntPoint aPoint, int32_t aModifierFlags) = 0;
/* * Helper for simulating a simple tap event with one touch point. When * aLongTap is true, simulates a native long tap with a duration equal to * ui.click_hold_context_menus.delay. This pref is compatible with the * apzc long tap duration. Defaults to 1.5 seconds. * @param aObserver The observer that will get notified once the events * have been dispatched.
*/ virtual nsresult SynthesizeNativeTouchTap(LayoutDeviceIntPoint aPoint, bool aLongTap,
nsIObserver* aObserver);
/* * Cancels all active simulated touch input points and pending long taps. * Native widgets should track existing points such that they can clear the * digitizer state when this call is made. * @param aObserver The observer that will get notified once the touch * sequence has been cleared.
*/ virtual nsresult ClearNativeTouchSequence(nsIObserver* aObserver);
/* * Send a native event as if the user double tapped the touchpad with two * fingers.
*/ virtual nsresult SynthesizeNativeTouchpadDoubleTap(
LayoutDeviceIntPoint aPoint, uint32_t aModifierFlags) = 0;
/** * Notify APZ to start autoscrolling. * @param aAnchorLocation the location of the autoscroll anchor * @param aGuid identifies the scroll frame to be autoscrolled * @return true if APZ has been successfully notified
*/ virtualbool StartAsyncAutoscroll(const ScreenPoint& aAnchorLocation, const ScrollableLayerGuid& aGuid) = 0;
/** * Notify APZ to stop autoscrolling. * @param aGuid identifies the scroll frame which is being autoscrolled.
*/ virtualvoid StopAsyncAutoscroll(const ScrollableLayerGuid& aGuid) = 0;
virtual LayersId GetRootLayerTreeId() = 0;
// If this widget supports out-of-process compositing, it can override // this method to provide additional information to the compositor. virtualvoid GetCompositorWidgetInitData(
mozilla::widget::CompositorWidgetInitData* aInitData) {}
/** * Setter/Getter of the system font setting for testing.
*/ virtual nsresult SetSystemFont(const nsCString& aFontName) { return NS_ERROR_NOT_IMPLEMENTED;
} virtual nsresult GetSystemFont(nsCString& aFontName) { return NS_ERROR_NOT_IMPLEMENTED;
}
/** * Wayland specific routines.
*/ virtual LayoutDeviceIntSize GetMoveToRectPopupSize() const {
NS_WARNING("GetLayoutPopupRect implemented only for wayland"); return LayoutDeviceIntSize();
}
/** * If this widget uses native pointer lock instead of warp-to-center * (currently only GTK on Wayland), these methods provide access to that * functionality.
*/ virtualvoid SetNativePointerLockCenter( const LayoutDeviceIntPoint& aLockCenter) {} virtualvoid LockNativePointer() {} virtualvoid UnlockNativePointer() {}
/* * Get safe area insets except to cutout. * See https://drafts.csswg.org/css-env-1/#safe-area-insets.
*/ virtual mozilla::LayoutDeviceIntMargin GetSafeAreaInsets() const { return mozilla::LayoutDeviceIntMargin();
}
public: /** * If key events have not been handled by content or XBL handlers, they can * be offered to the system (for custom application shortcuts set in system * preferences, for example).
*/ virtualvoid PostHandleKeyEvent(mozilla::WidgetKeyboardEvent* aEvent);
/** * Activates a native menu item at the position specified by the index * string. The index string is a string of positive integers separated * by the "|" (pipe) character. The last integer in the string represents * the item index in a submenu located using the integers preceding it. * * Example: 1|0|4 * In this string, the first integer represents the top-level submenu * in the native menu bar. Since the integer is 1, it is the second submeu * in the native menu bar. Within that, the first item (index 0) is a * submenu, and we want to activate the 5th item within that submenu.
*/ virtual nsresult ActivateNativeMenuItemAt(const nsAString& indexString) = 0;
/** * This is used for native menu system testing. * * Updates a native menu at the position specified by the index string. * The index string is a string of positive integers separated by the "|" * (pipe) character. * * Example: 1|0|4 * In this string, the first integer represents the top-level submenu * in the native menu bar. Since the integer is 1, it is the second submeu * in the native menu bar. Within that, the first item (index 0) is a * submenu, and we want to update submenu at index 4 within that submenu. * * If this is called with an empty string it forces a full reload of the * menu system.
*/ virtual nsresult ForceUpdateNativeMenuAt(const nsAString& indexString) = 0;
/** * This is used for testing macOS service menu code. * * @param aResult - the current text selection. Is empty if no selection. * @return nsresult - whether or not aResult was assigned the selected text.
*/
[[nodiscard]] virtual nsresult GetSelectionAsPlaintext(nsAString& aResult) { return NS_ERROR_NOT_IMPLEMENTED;
}
/** * Notify IME of the specified notification. * * @return If the notification is mouse button event and it's consumed by * IME, this returns NS_SUCCESS_EVENT_CONSUMED.
*/ virtual nsresult NotifyIME(const IMENotification& aIMENotification) = 0;
/** * MaybeDispatchInitialFocusEvent will dispatch a focus event after creation * of the widget, in the event that we were not able to observe and respond to * the initial focus event. This is necessary for the early skeleton UI * window, which is displayed and receives its initial focus event before we * can actually respond to it.
*/ virtualvoid MaybeDispatchInitialFocusEvent() {}
/* * Get current input context.
*/ virtual InputContext GetInputContext() = 0;
/** * Get native IME context. This is different from GetNativeData() with * NS_RAW_NATIVE_IME_CONTEXT, the result is unique even if in a remote * process.
*/ virtual NativeIMEContext GetNativeIMEContext() = 0;
/* * Given a WidgetKeyboardEvent, this method synthesizes a corresponding * native (OS-level) event for it. This method allows tests to simulate * keystrokes that trigger native key bindings (which require a native * event).
*/
[[nodiscard]] virtual nsresult AttachNativeKeyEvent(
mozilla::WidgetKeyboardEvent& aEvent) = 0;
/** * Retrieve edit commands when the key combination of aEvent is used * in platform native applications.
*/
MOZ_CAN_RUN_SCRIPT virtualbool GetEditCommands(
mozilla::NativeKeyBindingsType aType, const mozilla::WidgetKeyboardEvent& aEvent,
nsTArray<mozilla::CommandInt>& aCommands);
/* * Retrieves a reference to notification requests of IME. Note that the * reference is valid while the nsIWidget instance is alive. So, if you * need to store the reference for a long time, you need to grab the widget * instance too.
*/ const IMENotificationRequests& IMENotificationRequestsRef();
/* * Call this method when a dialog is opened which has a default button. * The button's rectangle should be supplied in aButtonRect.
*/
[[nodiscard]] virtual nsresult OnDefaultButtonLoaded( const LayoutDeviceIntRect& aButtonRect) = 0;
/** * Return true if this process shouldn't use platform widgets, and * so should use PuppetWidgets instead. If this returns true, the * result of creating and using a platform widget is undefined, * and likely to end in crashes or other buggy behavior.
*/ staticbool UsePuppetWidgets() { return XRE_IsContentProcess(); }
/** * Allocate and return a "puppet widget" that doesn't directly * correlate to a platform widget; platform events and data must * be fed to it. Currently used in content processes. NULL is * returned if puppet widgets aren't supported in this build * config, on this platform, or for this process type. * * This function is called "Create" to match CreateInstance(). * The returned widget must still be nsIWidget::Create()d.
*/ static already_AddRefed<nsIWidget> CreatePuppetWidget(
BrowserChild* aBrowserChild);
/** * Return true if widget has it's own GL context
*/ virtualbool HasGLContext() { returnfalse; }
/** * Returns true to indicate that this widget paints an opaque background * that we want to be visible under the page, so layout should not force * a default background.
*/ virtualbool WidgetPaintsBackground() { returnfalse; }
/** * Get the natural bounds of this widget. This method is only * meaningful for widgets for which Gecko implements screen * rotation natively. When this is the case, GetBounds() returns * the widget bounds taking rotation into account, and * GetNaturalBounds() returns the bounds *not* taking rotation * into account. * * No code outside of the composition pipeline should know or care
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