/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// The amount of idle time (milliseconds) reserved for a long idle period. staticconstdouble kLongIdlePeriodMS = 50.0;
// The minimum amount of time (milliseconds) required for an idle period to be // scheduled on the main thread. N.B. layout.idle_period.time_limit adds // padding at the end of the idle period, which makes the point in time that we // expect to become busy again be: // now + idle_period.min + layout.idle_period.time_limit // or during page load // now + idle_period.during_page_load.min + layout.idle_period.time_limit
staticconst uint32_t kMaxTimerThreadBound = 25; // Number of timers to check.
// If the idle period is too small, then just return a null time // to indicate we are busy. Otherwise return the actual deadline. double highRateMultiplier = nsRefreshDriver::HighRateMultiplier();
TimeDuration minIdlePeriod = TimeDuration::FromMilliseconds(
std::max(highRateMultiplier * StaticPrefs::idle_period_min(), 1.0)); bool busySoon = currentGuess.IsNull() ||
(now >= (currentGuess - minIdlePeriod)) ||
currentGuess < mLastIdleDeadline;
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