/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
/// Helper to do a SAL_INFO as well as a GL log. #define VCL_GL_INFO(stream) \ do { \ if (SAL_DETAIL_ENABLE_LOG_INFO) \
{ \
::std::ostringstream detail_stream; \
detail_stream << stream; \
OpenGLHelper::debugMsgStream(detail_stream); \
} \
} while (false)
/// Helper to do a SAL_WARN as well as a GL log. #define VCL_GL_WARN(stream) \ do { \ if (SAL_DETAIL_ENABLE_LOG_INFO) \
{ \
::std::ostringstream detail_stream; \
detail_stream << stream; \
OpenGLHelper::debugMsgStreamWarn(detail_stream); \
} \
} while (false)
// All member functions static and VCL_DLLPUBLIC. Basically a glorified namespace. struct VCL_DLLPUBLIC OpenGLHelper
{
OpenGLHelper() = delete; // Should not be instantiated
/** * The caller is responsible for allocating the memory for the buffer before calling * this method. The buffer size is assumed to be 4*width*height and the format * to be OptimalBufferFormat().
**/
SAL_DLLPRIVATE static BitmapEx ConvertBufferToBitmapEx(const sal_uInt8* const pBuffer, tools::Long nWidth, tools::Long nHeight); /** * Returns the optimal buffer format for OpenGL (GL_BGRA or GL_RGBA).
**/
SAL_DLLPRIVATE static GLenum OptimalBufferFormat();
SAL_DLLPRIVATE staticvoid renderToFile(tools::Long nWidth, tools::Long nHeight, const OUString& rFileName);
/** * The caller is responsible for deleting the buffer objects identified by * nFramebufferId, nRenderbufferDepthId and nRenderbufferColorId. * This create a buffer for rendering to texture and should be freed with * glDeleteTextures. * * @param nWidth Width of frame * @param nHeight Height of frame * @param nFramebufferId FrameBuffer ID * @param nRenderbufferDepthId RenderBuffer's depth ID * @param nRenderbufferColorId RenderBuffer's color ID
*/ staticvoid createFramebuffer(tools::Long nWidth, tools::Long nHeight, GLuint& nFramebufferId,
GLuint& nRenderbufferDepthId, GLuint& nRenderbufferColorId);
/// Get OpenGL version (needs a context) staticfloat getGLVersion();
/** * Insert a glDebugMessage into the queue - helpful for debugging * with apitrace to annotate the output and correlate it with code.
*/ #ifdefined __GNUC__
__attribute__ ((format (printf, 2, 3))) #endif staticvoid debugMsgPrint(constint nType, constchar *pFormat, ...); staticvoid debugMsgStream(std::ostringstream const &pStream); staticvoid debugMsgStreamWarn(std::ostringstream const &pStream);
/** * checks if the device/driver pair is on our OpenGL denylist
*/
SAL_DLLPRIVATE staticbool isDeviceDenylisted();
/** * checks if the system supports all features that are necessary for the OpenGL support
*/ staticbool supportsOpenGL();
};
#ifdef SAL_LOG_WARN #define CHECK_GL_ERROR() OpenGLHelper::checkGLError(__FILE__, __LINE__) #else #define CHECK_GL_ERROR() do { } while (false) #endif
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