/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
namespace sd
{ class SlideShow;
} namespace sd
{ class ViewShellBase;
} class SfxDispatcher; struct ImplSVEvent;
namespace sd
{ /** This class is used when a display is removed or added to restart the slide show. This is necessary at least with DirectX because deactivating a display invalidates DirectX resources. Accessing those leads to a crash.
During a restart a possibly installed presenter extension is given the opportunity to show or hide depending on the number of available displays.
*/ class SlideShowRestarter : public std::enable_shared_from_this<SlideShowRestarter>
{ public: /** Create a new SlideShowRestarter object. @param rpSlideShow The slide show is used to determine the current slide, which is restored after the restart, and of course to stop and start the slide show. @param pViewShellBase Used to get access to a slot dispatcher.
*/
SlideShowRestarter(::rtl::Reference<SlideShow> pSlideShow, ViewShellBase* pViewShellBase); virtual ~SlideShowRestarter();
/** Restarting the slide show is an asynchronous multi step process which is started by calling this method. @param bForce Used to force a re-start, even if the display count is unchanged.
*/ void Restart(bool bForce);
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