/* SPDX-License-Identifier: GPL-2.0-only */ /* * v4l2-rect.h - v4l2_rect helper functions * * Copyright 2014 Cisco Systems, Inc. and/or its affiliates. All rights reserved.
*/
#ifndef _V4L2_RECT_H_ #define _V4L2_RECT_H_
#include <linux/videodev2.h>
/** * v4l2_rect_set_size_to() - copy the width/height values. * @r: rect whose width and height fields will be set * @size: rect containing the width and height fields you need.
*/ staticinlinevoid v4l2_rect_set_size_to(struct v4l2_rect *r, conststruct v4l2_rect *size)
{
r->width = size->width;
r->height = size->height;
}
/** * v4l2_rect_set_min_size() - width and height of r should be >= min_size. * @r: rect whose width and height will be modified * @min_size: rect containing the minimal width and height
*/ staticinlinevoid v4l2_rect_set_min_size(struct v4l2_rect *r, conststruct v4l2_rect *min_size)
{ if (r->width < min_size->width)
r->width = min_size->width; if (r->height < min_size->height)
r->height = min_size->height;
}
/** * v4l2_rect_set_max_size() - width and height of r should be <= max_size * @r: rect whose width and height will be modified * @max_size: rect containing the maximum width and height
*/ staticinlinevoid v4l2_rect_set_max_size(struct v4l2_rect *r, conststruct v4l2_rect *max_size)
{ if (r->width > max_size->width)
r->width = max_size->width; if (r->height > max_size->height)
r->height = max_size->height;
}
/** * v4l2_rect_map_inside()- r should be inside boundary. * @r: rect that will be modified * @boundary: rect containing the boundary for @r
*/ staticinlinevoid v4l2_rect_map_inside(struct v4l2_rect *r, conststruct v4l2_rect *boundary)
{
v4l2_rect_set_max_size(r, boundary); if (r->left < boundary->left)
r->left = boundary->left; if (r->top < boundary->top)
r->top = boundary->top; if (r->left + r->width > boundary->left + boundary->width)
r->left = boundary->left + boundary->width - r->width; if (r->top + r->height > boundary->top + boundary->height)
r->top = boundary->top + boundary->height - r->height;
}
/** * v4l2_rect_same_size() - return true if r1 has the same size as r2 * @r1: rectangle. * @r2: rectangle. * * Return true if both rectangles have the same size.
*/ staticinlinebool v4l2_rect_same_size(conststruct v4l2_rect *r1, conststruct v4l2_rect *r2)
{ return r1->width == r2->width && r1->height == r2->height;
}
/** * v4l2_rect_same_position() - return true if r1 has the same position as r2 * @r1: rectangle. * @r2: rectangle. * * Return true if both rectangles have the same position
*/ staticinlinebool v4l2_rect_same_position(conststruct v4l2_rect *r1, conststruct v4l2_rect *r2)
{ return r1->top == r2->top && r1->left == r2->left;
}
/** * v4l2_rect_equal() - return true if r1 equals r2 * @r1: rectangle. * @r2: rectangle. * * Return true if both rectangles have the same size and position.
*/ staticinlinebool v4l2_rect_equal(conststruct v4l2_rect *r1, conststruct v4l2_rect *r2)
{ return v4l2_rect_same_size(r1, r2) && v4l2_rect_same_position(r1, r2);
}
/** * v4l2_rect_intersect() - calculate the intersection of two rects. * @r: intersection of @r1 and @r2. * @r1: rectangle. * @r2: rectangle.
*/ staticinlinevoid v4l2_rect_intersect(struct v4l2_rect *r, conststruct v4l2_rect *r1, conststruct v4l2_rect *r2)
{ int right, bottom;
/** * v4l2_rect_scale() - scale rect r by to/from * @r: rect to be scaled. * @from: from rectangle. * @to: to rectangle. * * This scales rectangle @r horizontally by @to->width / @from->width and * vertically by @to->height / @from->height. * * Typically @r is a rectangle inside @from and you want the rectangle as * it would appear after scaling @from to @to. So the resulting @r will * be the scaled rectangle inside @to.
*/ staticinlinevoid v4l2_rect_scale(struct v4l2_rect *r, conststruct v4l2_rect *from, conststruct v4l2_rect *to)
{ if (from->width == 0 || from->height == 0) {
r->left = r->top = r->width = r->height = 0; return;
}
r->left = (((r->left - from->left) * to->width) / from->width) & ~1;
r->width = ((r->width * to->width) / from->width) & ~1;
r->top = ((r->top - from->top) * to->height) / from->height;
r->height = (r->height * to->height) / from->height;
}
/** * v4l2_rect_overlap() - do r1 and r2 overlap? * @r1: rectangle. * @r2: rectangle. * * Returns true if @r1 and @r2 overlap.
*/ staticinlinebool v4l2_rect_overlap(conststruct v4l2_rect *r1, conststruct v4l2_rect *r2)
{ /* * IF the left side of r1 is to the right of the right side of r2 OR * the left side of r2 is to the right of the right side of r1 THEN * they do not overlap.
*/ if (r1->left >= r2->left + r2->width ||
r2->left >= r1->left + r1->width) returnfalse; /* * IF the top side of r1 is below the bottom of r2 OR * the top side of r2 is below the bottom of r1 THEN * they do not overlap.
*/ if (r1->top >= r2->top + r2->height ||
r2->top >= r1->top + r1->height) returnfalse; returntrue;
}
/** * v4l2_rect_enclosed() - is r1 enclosed in r2? * @r1: rectangle. * @r2: rectangle. * * Returns true if @r1 is enclosed in @r2.
*/ staticinlinebool v4l2_rect_enclosed(struct v4l2_rect *r1, struct v4l2_rect *r2)
{ if (r1->left < r2->left || r1->top < r2->top) returnfalse; if (r1->left + r1->width > r2->left + r2->width) returnfalse; if (r1->top + r1->height > r2->top + r2->height) returnfalse;
returntrue;
}
#endif
Messung V0.5
¤ Dauer der Verarbeitung: 0.19 Sekunden
(vorverarbeitet)
¤
Die Informationen auf dieser Webseite wurden
nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit,
noch Qualität der bereit gestellten Informationen zugesichert.
Bemerkung:
Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.