/* * Generic wait-for-completion handler; * * It differs from semaphores in that their default case is the opposite, * wait_for_completion default blocks whereas semaphore default non-block. The * interface also makes it easy to 'complete' multiple waiting threads, * something which isn't entirely natural for semaphores. * * But more importantly, the primitive documents the usage. Semaphores would * typically be used for exclusion which gives rise to priority inversion. * Waiting for completion is a typically sync point, but not an exclusion point.
*/
/** * complete: - signals a single thread waiting on this completion * @x: holds the state of this particular completion * * This will wake up a single thread waiting on this completion. Threads will be * awakened in the same order in which they were queued. * * See also complete_all(), wait_for_completion() and related routines. * * If this function wakes up a task, it executes a full memory barrier before * accessing the task state.
*/ void complete(struct completion *x)
{
complete_with_flags(x, 0);
}
EXPORT_SYMBOL(complete);
/** * complete_all: - signals all threads waiting on this completion * @x: holds the state of this particular completion * * This will wake up all threads waiting on this particular completion event. * * If this function wakes up a task, it executes a full memory barrier before * accessing the task state. * * Since complete_all() sets the completion of @x permanently to done * to allow multiple waiters to finish, a call to reinit_completion() * must be used on @x if @x is to be used again. The code must make * sure that all waiters have woken and finished before reinitializing * @x. Also note that the function completion_done() can not be used * to know if there are still waiters after complete_all() has been called.
*/ void complete_all(struct completion *x)
{ unsignedlong flags;
staticinlinelong __sched
do_wait_for_common(struct completion *x, long (*action)(long), long timeout, int state)
{ if (!x->done) {
DECLARE_SWAITQUEUE(wait);
do { if (signal_pending_state(state, current)) {
timeout = -ERESTARTSYS; break;
}
__prepare_to_swait(&x->wait, &wait);
__set_current_state(state);
raw_spin_unlock_irq(&x->wait.lock);
timeout = action(timeout);
raw_spin_lock_irq(&x->wait.lock);
} while (!x->done && timeout);
__finish_swait(&x->wait, &wait); if (!x->done) return timeout;
} if (x->done != UINT_MAX)
x->done--; return timeout ?: 1;
}
staticinlinelong __sched
__wait_for_common(struct completion *x, long (*action)(long), long timeout, int state)
{
might_sleep();
staticlong __sched
wait_for_common(struct completion *x, long timeout, int state)
{ return __wait_for_common(x, schedule_timeout, timeout, state);
}
staticlong __sched
wait_for_common_io(struct completion *x, long timeout, int state)
{ return __wait_for_common(x, io_schedule_timeout, timeout, state);
}
/** * wait_for_completion: - waits for completion of a task * @x: holds the state of this particular completion * * This waits to be signaled for completion of a specific task. It is NOT * interruptible and there is no timeout. * * See also similar routines (i.e. wait_for_completion_timeout()) with timeout * and interrupt capability. Also see complete().
*/ void __sched wait_for_completion(struct completion *x)
{
wait_for_common(x, MAX_SCHEDULE_TIMEOUT, TASK_UNINTERRUPTIBLE);
}
EXPORT_SYMBOL(wait_for_completion);
/** * wait_for_completion_timeout: - waits for completion of a task (w/timeout) * @x: holds the state of this particular completion * @timeout: timeout value in jiffies * * This waits for either a completion of a specific task to be signaled or for a * specified timeout to expire. The timeout is in jiffies. It is not * interruptible. * * Return: 0 if timed out, and positive (at least 1, or number of jiffies left * till timeout) if completed.
*/ unsignedlong __sched
wait_for_completion_timeout(struct completion *x, unsignedlong timeout)
{ return wait_for_common(x, timeout, TASK_UNINTERRUPTIBLE);
}
EXPORT_SYMBOL(wait_for_completion_timeout);
/** * wait_for_completion_io: - waits for completion of a task * @x: holds the state of this particular completion * * This waits to be signaled for completion of a specific task. It is NOT * interruptible and there is no timeout. The caller is accounted as waiting * for IO (which traditionally means blkio only).
*/ void __sched wait_for_completion_io(struct completion *x)
{
wait_for_common_io(x, MAX_SCHEDULE_TIMEOUT, TASK_UNINTERRUPTIBLE);
}
EXPORT_SYMBOL(wait_for_completion_io);
/** * wait_for_completion_io_timeout: - waits for completion of a task (w/timeout) * @x: holds the state of this particular completion * @timeout: timeout value in jiffies * * This waits for either a completion of a specific task to be signaled or for a * specified timeout to expire. The timeout is in jiffies. It is not * interruptible. The caller is accounted as waiting for IO (which traditionally * means blkio only). * * Return: 0 if timed out, and positive (at least 1, or number of jiffies left * till timeout) if completed.
*/ unsignedlong __sched
wait_for_completion_io_timeout(struct completion *x, unsignedlong timeout)
{ return wait_for_common_io(x, timeout, TASK_UNINTERRUPTIBLE);
}
EXPORT_SYMBOL(wait_for_completion_io_timeout);
/** * wait_for_completion_interruptible: - waits for completion of a task (w/intr) * @x: holds the state of this particular completion * * This waits for completion of a specific task to be signaled. It is * interruptible. * * Return: -ERESTARTSYS if interrupted, 0 if completed.
*/ int __sched wait_for_completion_interruptible(struct completion *x)
{ long t = wait_for_common(x, MAX_SCHEDULE_TIMEOUT, TASK_INTERRUPTIBLE);
if (t == -ERESTARTSYS) return t; return 0;
}
EXPORT_SYMBOL(wait_for_completion_interruptible);
/** * wait_for_completion_interruptible_timeout: - waits for completion (w/(to,intr)) * @x: holds the state of this particular completion * @timeout: timeout value in jiffies * * This waits for either a completion of a specific task to be signaled or for a * specified timeout to expire. It is interruptible. The timeout is in jiffies. * * Return: -ERESTARTSYS if interrupted, 0 if timed out, positive (at least 1, * or number of jiffies left till timeout) if completed.
*/ long __sched
wait_for_completion_interruptible_timeout(struct completion *x, unsignedlong timeout)
{ return wait_for_common(x, timeout, TASK_INTERRUPTIBLE);
}
EXPORT_SYMBOL(wait_for_completion_interruptible_timeout);
/** * wait_for_completion_killable: - waits for completion of a task (killable) * @x: holds the state of this particular completion * * This waits to be signaled for completion of a specific task. It can be * interrupted by a kill signal. * * Return: -ERESTARTSYS if interrupted, 0 if completed.
*/ int __sched wait_for_completion_killable(struct completion *x)
{ long t = wait_for_common(x, MAX_SCHEDULE_TIMEOUT, TASK_KILLABLE);
if (t == -ERESTARTSYS) return t; return 0;
}
EXPORT_SYMBOL(wait_for_completion_killable);
int __sched wait_for_completion_state(struct completion *x, unsignedint state)
{ long t = wait_for_common(x, MAX_SCHEDULE_TIMEOUT, state);
if (t == -ERESTARTSYS) return t; return 0;
}
EXPORT_SYMBOL(wait_for_completion_state);
/** * wait_for_completion_killable_timeout: - waits for completion of a task (w/(to,killable)) * @x: holds the state of this particular completion * @timeout: timeout value in jiffies * * This waits for either a completion of a specific task to be * signaled or for a specified timeout to expire. It can be * interrupted by a kill signal. The timeout is in jiffies. * * Return: -ERESTARTSYS if interrupted, 0 if timed out, positive (at least 1, * or number of jiffies left till timeout) if completed.
*/ long __sched
wait_for_completion_killable_timeout(struct completion *x, unsignedlong timeout)
{ return wait_for_common(x, timeout, TASK_KILLABLE);
}
EXPORT_SYMBOL(wait_for_completion_killable_timeout);
/** * try_wait_for_completion - try to decrement a completion without blocking * @x: completion structure * * Return: 0 if a decrement cannot be done without blocking * 1 if a decrement succeeded. * * If a completion is being used as a counting completion, * attempt to decrement the counter without blocking. This * enables us to avoid waiting if the resource the completion * is protecting is not available.
*/ bool try_wait_for_completion(struct completion *x)
{ unsignedlong flags; bool ret = true;
/* * Since x->done will need to be locked only * in the non-blocking case, we check x->done * first without taking the lock so we can * return early in the blocking case.
*/ if (!READ_ONCE(x->done)) returnfalse;
raw_spin_lock_irqsave(&x->wait.lock, flags); if (!x->done)
ret = false; elseif (x->done != UINT_MAX)
x->done--;
raw_spin_unlock_irqrestore(&x->wait.lock, flags); return ret;
}
EXPORT_SYMBOL(try_wait_for_completion);
/** * completion_done - Test to see if a completion has any waiters * @x: completion structure * * Return: 0 if there are waiters (wait_for_completion() in progress) * 1 if there are no waiters. * * Note, this will always return true if complete_all() was called on @X.
*/ bool completion_done(struct completion *x)
{ unsignedlong flags;
if (!READ_ONCE(x->done)) returnfalse;
/* * If ->done, we need to wait for complete() to release ->wait.lock * otherwise we can end up freeing the completion before complete() * is done referencing it.
*/
raw_spin_lock_irqsave(&x->wait.lock, flags);
raw_spin_unlock_irqrestore(&x->wait.lock, flags); returntrue;
}
EXPORT_SYMBOL(completion_done);
Messung V0.5
¤ Dauer der Verarbeitung: 0.23 Sekunden
(vorverarbeitet)
¤
Die Informationen auf dieser Webseite wurden
nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit,
noch Qualität der bereit gestellten Informationen zugesichert.
Bemerkung:
Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.