/* Data structure describing a single value and its code string. */ typedefstruct ct_data_s { union {
ush freq; /* frequency count */
ush code; /* bit string */
} fc; union {
ush dad; /* father node in Huffman tree */
ush len; /* length of bit string */
} dl;
} ct_data;
#define Freq fc.freq #define Code fc.code #define Dad dl.dad #define Len dl.len
typedefstruct tree_desc_s {
ct_data *dyn_tree; /* the dynamic tree */ int max_code; /* largest code with non zero frequency */
static_tree_desc *stat_desc; /* the corresponding static tree */
} tree_desc;
typedef ush Pos; typedefunsigned IPos;
/* A Pos is an index in the character window. We use short instead of int to * save space in the various tables. IPos is used only for parameter passing.
*/
typedefstruct deflate_state {
z_streamp strm; /* pointer back to this zlib stream */ int status; /* as the name implies */
Byte *pending_buf; /* output still pending */
ulg pending_buf_size; /* size of pending_buf */
Byte *pending_out; /* next pending byte to output to the stream */ int pending; /* nb of bytes in the pending buffer */ int noheader; /* suppress zlib header and adler32 */
Byte data_type; /* UNKNOWN, BINARY or ASCII */
Byte method; /* STORED (for zip only) or DEFLATED */ int last_flush; /* value of flush param for previous deflate call */
Byte *window; /* Sliding window. Input bytes are read into the second half of the window, * and move to the first half later to keep a dictionary of at least wSize * bytes. With this organization, matches are limited to a distance of * wSize-MAX_MATCH bytes, but this ensures that IO is always * performed with a length multiple of the block size. Also, it limits * the window size to 64K, which is quite useful on MSDOS. * To do: use the user input buffer as sliding window.
*/
ulg window_size; /* Actual size of window: 2*wSize, except when the user input buffer * is directly used as sliding window.
*/
Pos *prev; /* Link to older string with same hash index. To limit the size of this * array to 64K, this link is maintained only for the last 32K strings. * An index in this array is thus a window index modulo 32K.
*/
Pos *head; /* Heads of the hash chains or NIL. */
uInt ins_h; /* hash index of string to be inserted */
uInt hash_size; /* number of elements in hash table */
uInt hash_bits; /* log2(hash_size) */
uInt hash_mask; /* hash_size-1 */
uInt hash_shift; /* Number of bits by which ins_h must be shifted at each input * step. It must be such that after MIN_MATCH steps, the oldest * byte no longer takes part in the hash key, that is: * hash_shift * MIN_MATCH >= hash_bits
*/
long block_start; /* Window position at the beginning of the current output block. Gets * negative when the window is moved backwards.
*/
uInt match_length; /* length of best match */
IPos prev_match; /* previous match */ int match_available; /* set if previous match exists */
uInt strstart; /* start of string to insert */
uInt match_start; /* start of matching string */
uInt lookahead; /* number of valid bytes ahead in window */
uInt prev_length; /* Length of the best match at previous step. Matches not greater than this * are discarded. This is used in the lazy match evaluation.
*/
uInt max_chain_length; /* To speed up deflation, hash chains are never searched beyond this * length. A higher limit improves compression ratio but degrades the * speed.
*/
uInt max_lazy_match; /* Attempt to find a better match only when the current match is strictly * smaller than this value. This mechanism is used only for compression * levels >= 4.
*/ # define max_insert_length max_lazy_match /* Insert new strings in the hash table only if the match length is not * greater than this length. This saves time but degrades compression. * max_insert_length is used only for compression levels <= 3.
*/
int level; /* compression level (1..9) */ int strategy; /* favor or force Huffman coding*/
uInt good_match; /* Use a faster search when the previous match is longer than this */
int nice_match; /* Stop searching when current match exceeds this */
/* used by trees.c: */ /* Didn't use ct_data typedef below to suppress compiler warning */ struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
struct tree_desc_s l_desc; /* desc. for literal tree */ struct tree_desc_s d_desc; /* desc. for distance tree */ struct tree_desc_s bl_desc; /* desc. for bit length tree */
ush bl_count[MAX_BITS+1]; /* number of codes at each bit length for an optimal tree */
int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ int heap_len; /* number of elements in the heap */ int heap_max; /* element of largest frequency */ /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. * The same heap array is used to build all trees.
*/
uch depth[2*L_CODES+1]; /* Depth of each subtree used as tie breaker for trees of equal frequency
*/
uch *l_buf; /* buffer for literals or lengths */
uInt lit_bufsize; /* Size of match buffer for literals/lengths. There are 4 reasons for * limiting lit_bufsize to 64K: * - frequencies can be kept in 16 bit counters * - if compression is not successful for the first block, all input * data is still in the window so we can still emit a stored block even * when input comes from standard input. (This can also be done for * all blocks if lit_bufsize is not greater than 32K.) * - if compression is not successful for a file smaller than 64K, we can * even emit a stored file instead of a stored block (saving 5 bytes). * This is applicable only for zip (not gzip or zlib). * - creating new Huffman trees less frequently may not provide fast * adaptation to changes in the input data statistics. (Take for * example a binary file with poorly compressible code followed by * a highly compressible string table.) Smaller buffer sizes give * fast adaptation but have of course the overhead of transmitting * trees more frequently. * - I can't count above 4
*/
uInt last_lit; /* running index in l_buf */
ush *d_buf; /* Buffer for distances. To simplify the code, d_buf and l_buf have * the same number of elements. To use different lengths, an extra flag * array would be necessary.
*/
ulg opt_len; /* bit length of current block with optimal trees */
ulg static_len; /* bit length of current block with static trees */
ulg compressed_len; /* total bit length of compressed file */
uInt matches; /* number of string matches in current block */ int last_eob_len; /* bit length of EOB code for last block */
#ifdef DEBUG_ZLIB
ulg bits_sent; /* bit length of the compressed data */ #endif
ush bi_buf; /* Output buffer. bits are inserted starting at the bottom (least * significant bits).
*/ int bi_valid; /* Number of valid bits in bi_buf. All bits above the last valid bit * are always zero.
*/
/* Output a byte on the stream. * IN assertion: there is enough room in pending_buf.
*/ #define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1) /* Minimum amount of lookahead, except at the end of the input file. * See deflate.c for comments about the MIN_MATCH+1.
*/
#define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD) /* In order to simplify the code, particularly on 16 bit machines, match * distances are limited to MAX_DIST instead of WSIZE.
*/
/* =========================================================================== * Output a short LSB first on the stream. * IN assertion: there is enough room in pendingBuf.
*/ #define put_short(s, w) { \
put_byte(s, (uch)((w) & 0xff)); \
put_byte(s, (uch)((ush)(w) >> 8)); \
}
/* =========================================================================== * Reverse the first len bits of a code, using straightforward code (a faster * method would use a table) * IN assertion: 1 <= len <= 15
*/ staticinlineunsigned bi_reverse( unsigned code, /* the value to invert */ int len /* its bit length */
)
{ registerunsigned res = 0; do {
res |= code & 1;
code >>= 1, res <<= 1;
} while (--len > 0); return res >> 1;
}
/* =========================================================================== * Flush the bit buffer, keeping at most 7 bits in it.
*/ staticinlinevoid bi_flush(deflate_state *s)
{ if (s->bi_valid == 16) {
put_short(s, s->bi_buf);
s->bi_buf = 0;
s->bi_valid = 0;
} elseif (s->bi_valid >= 8) {
put_byte(s, (Byte)s->bi_buf);
s->bi_buf >>= 8;
s->bi_valid -= 8;
}
}
/* =========================================================================== * Flush the bit buffer and align the output on a byte boundary
*/ staticinlinevoid bi_windup(deflate_state *s)
{ if (s->bi_valid > 8) {
put_short(s, s->bi_buf);
} elseif (s->bi_valid > 0) {
put_byte(s, (Byte)s->bi_buf);
}
s->bi_buf = 0;
s->bi_valid = 0; #ifdef DEBUG_ZLIB
s->bits_sent = (s->bits_sent+7) & ~7; #endif
}
typedefenum {
need_more, /* block not completed, need more input or more output */
block_done, /* block flush performed */
finish_started, /* finish started, need only more output at next deflate */
finish_done /* finish done, accept no more input or output */
} block_state;
#define Buf_size (8 * 2*sizeof(char)) /* Number of bits used within bi_buf. (bi_buf might be implemented on * more than 16 bits on some systems.)
*/
/* =========================================================================== * Send a value on a given number of bits. * IN assertion: length <= 16 and value fits in length bits.
*/ #ifdef DEBUG_ZLIB staticvoid send_bits (deflate_state *s, int value, int length);
staticvoid send_bits(
deflate_state *s, int value, /* value to send */ int length /* number of bits */
)
{
Tracevv((stderr," l %2d v %4x ", length, value));
Assert(length > 0 && length <= 15, "invalid length");
s->bits_sent += (ulg)length;
/* If not enough room in bi_buf, use (valid) bits from bi_buf and * (16 - bi_valid) bits from value, leaving (width - (16-bi_valid)) * unused bits in value.
*/ if (s->bi_valid > (int)Buf_size - length) {
s->bi_buf |= (value << s->bi_valid);
put_short(s, s->bi_buf);
s->bi_buf = (ush)value >> (Buf_size - s->bi_valid);
s->bi_valid += length - Buf_size;
} else {
s->bi_buf |= value << s->bi_valid;
s->bi_valid += length;
}
} #else/* !DEBUG_ZLIB */
#define send_bits(s, value, length) \
{ int len = length;\ if (s->bi_valid > (int)Buf_size - len) {\ int val = value;\
s->bi_buf |= (val << s->bi_valid);\
put_short(s, s->bi_buf);\
s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\
s->bi_valid += len - Buf_size;\
} else {\
s->bi_buf |= (value) << s->bi_valid;\
s->bi_valid += len;\
}\
} #endif/* DEBUG_ZLIB */
staticinlinevoid zlib_tr_send_bits(
deflate_state *s, int value, int length
)
{
send_bits(s, value, length);
}
/* ========================================================================= * Flush as much pending output as possible. All deflate() output goes * through this function so some applications may wish to modify it * to avoid allocating a large strm->next_out buffer and copying into it. * (See also read_buf()).
*/ staticinlinevoid flush_pending(
z_streamp strm
)
{ unsigned len;
deflate_state *s = (deflate_state *) strm->state;
bi_flush(s);
len = s->pending; if (len > strm->avail_out) len = strm->avail_out; if (len == 0) return;
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