/* * State machine for state 1, Awaiting Connection State. * The handling of the timer(s) is in file ax25_ds_timer.c. * Handling of state 0 and connection release is in ax25.c.
*/ staticint ax25_ds_state1_machine(ax25_cb *ax25, struct sk_buff *skb, int frametype, int pf, int type)
{ switch (frametype) { case AX25_SABM:
ax25->modulus = AX25_MODULUS;
ax25->window = ax25->ax25_dev->values[AX25_VALUES_WINDOW];
ax25_send_control(ax25, AX25_UA, pf, AX25_RESPONSE); break;
case AX25_DISC:
ax25_send_control(ax25, AX25_DM, pf, AX25_RESPONSE); break;
case AX25_UA:
ax25_calculate_rtt(ax25);
ax25_stop_t1timer(ax25);
ax25_start_t3timer(ax25);
ax25_start_idletimer(ax25);
ax25->vs = 0;
ax25->va = 0;
ax25->vr = 0;
ax25->state = AX25_STATE_3;
ax25->n2count = 0; if (ax25->sk != NULL) {
bh_lock_sock(ax25->sk);
ax25->sk->sk_state = TCP_ESTABLISHED; /* * For WAIT_SABM connections we will produce an accept * ready socket here
*/ if (!sock_flag(ax25->sk, SOCK_DEAD))
ax25->sk->sk_state_change(ax25->sk);
bh_unlock_sock(ax25->sk);
}
ax25_dama_on(ax25);
/* according to DK4EG's spec we are required to * send a RR RESPONSE FINAL NR=0.
*/
ax25_std_enquiry_response(ax25); break;
case AX25_DM: if (pf)
ax25_disconnect(ax25, ECONNREFUSED); break;
default: if (pf)
ax25_send_control(ax25, AX25_SABM, AX25_POLLON, AX25_COMMAND); break;
}
return 0;
}
/* * State machine for state 2, Awaiting Release State. * The handling of the timer(s) is in file ax25_ds_timer.c * Handling of state 0 and connection release is in ax25.c.
*/ staticint ax25_ds_state2_machine(ax25_cb *ax25, struct sk_buff *skb, int frametype, int pf, int type)
{ switch (frametype) { case AX25_SABM: case AX25_SABME:
ax25_send_control(ax25, AX25_DISC, AX25_POLLON, AX25_COMMAND);
ax25_dama_off(ax25); break;
case AX25_DISC:
ax25_send_control(ax25, AX25_UA, pf, AX25_RESPONSE);
ax25_dama_off(ax25);
ax25_disconnect(ax25, 0); break;
case AX25_DM: case AX25_UA: if (pf) {
ax25_dama_off(ax25);
ax25_disconnect(ax25, 0);
} break;
case AX25_I: case AX25_REJ: case AX25_RNR: case AX25_RR: if (pf) {
ax25_send_control(ax25, AX25_DISC, AX25_POLLON, AX25_COMMAND);
ax25_dama_off(ax25);
} break;
default: break;
}
return 0;
}
/* * State machine for state 3, Connected State. * The handling of the timer(s) is in file ax25_timer.c * Handling of state 0 and connection release is in ax25.c.
*/ staticint ax25_ds_state3_machine(ax25_cb *ax25, struct sk_buff *skb, int frametype, int ns, int nr, int pf, int type)
{ int queued = 0;
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