/* * Copyright (c) 1997, 2022, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. *
*/
// The OSThread class holds OS-specific thread information. It is equivalent // to the sys_thread_t structure of the classic JVM implementation.
// The thread states represented by the ThreadState values are platform-specific // and are likely to be only approximate, because most OSes don't give you access // to precise thread state information.
// Note: the ThreadState is legacy code and is not correctly implemented. // Uses of ThreadState need to be replaced by the state in the JavaThread.
enum ThreadState {
ALLOCATED, // Memory has been allocated but not initialized
INITIALIZED, // The thread has been initialized but yet started
RUNNABLE, // Has been started and is runnable, but not necessarily running
MONITOR_WAIT, // Waiting on a contended monitor lock
CONDVAR_WAIT, // Waiting on a condition variable
OBJECT_WAIT, // Waiting on an Object.wait() call
BREAKPOINTED, // Suspended at breakpoint
SLEEPING, // Thread.sleep()
ZOMBIE // All done, but not reclaimed yet
};
typedefint (*OSThreadStartFunc)(void*);
class OSThread: public CHeapObj<mtThread> { friendclass VMStructs; friendclass JVMCIVMStructs; private: volatile ThreadState _state; // Thread state *hint*
private: // _thread_id is kernel thread id (similar to LWP id on Solaris). Each // thread has a unique thread_id (BsdThreads or NPTL). It can be used // to access /proc.
thread_id_t _thread_id;
};
// Utility class for use with condition variables: class OSThreadWaitState : public StackObj {
OSThread* _osthread;
ThreadState _old_state; public:
OSThreadWaitState(OSThread* osthread, bool is_object_wait) {
_osthread = osthread;
_old_state = osthread->get_state(); if (is_object_wait) {
osthread->set_state(OBJECT_WAIT);
} else {
osthread->set_state(CONDVAR_WAIT);
}
}
~OSThreadWaitState() {
_osthread->set_state(_old_state);
}
};
// Utility class for use with contended monitors: class OSThreadContendState : public StackObj {
OSThread* _osthread;
ThreadState _old_state; public:
OSThreadContendState(OSThread* osthread) {
_osthread = osthread;
_old_state = osthread->get_state();
osthread->set_state(MONITOR_WAIT);
}
~OSThreadContendState() {
_osthread->set_state(_old_state);
}
};
#endif// SHARE_RUNTIME_OSTHREAD_HPP
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